GitHub topics: unity-save
lajawi/unity-save-system
A small Unity package for easily saving and loading custom data in a JSON format.
Language: C# - Size: 40 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

RimuruDev/Unity-JsonSaveLoadService
🐈JsonSaveLoadService is a flexible and powerful service designed for saving and loading data in Unity applications. It supports various data types including primitives, custom objects, and collections like Dictionary, HashSet, List, Queue, and Stack. This service ensures cross-platform compatibility (PC, Android, Web) and includes functionality fo
Language: C# - Size: 19.5 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

RimuruDev/Unity-ReactivePropertyConverter
ReactivePropertyConverter for ReactiveProperty -> For small projects, so as not to import UniRx or R3.
Language: C# - Size: 9.77 KB - Last synced at: 3 months ago - Pushed at: 5 months ago - Stars: 1 - Forks: 0

RimuruDev/CrossPlatformPersistentProgress-SimpleExample
Пример кросс-платформенной сейв системы и работы с данными (прогрессом). Без UniRx или R3 а так же без Zenject (DI). Простой примерчик.
Language: C# - Size: 1.53 MB - Last synced at: 3 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

DIDenis/com.didenis.save-system
Use this save system for saving your game objects
Language: C# - Size: 291 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

CyberYagir/SaveSystems-Json-XML-Binary
Language: ShaderLab - Size: 18.8 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 1
