Topic: "behaviour-tree"
ThePat02/BehaviourToolkit
A collection of tools for AI Behaviour in the Godot 4 Game Engine!
Language: GDScript - Size: 1.39 MB - Last synced at: 27 days ago - Pushed at: 4 months ago - Stars: 503 - Forks: 18

luis-l/BonsaiBehaviourTree
An advanced behaviour tree solution for the Unity game engine
Language: C# - Size: 1.18 MB - Last synced at: about 2 months ago - Pushed at: almost 2 years ago - Stars: 430 - Forks: 45

Fy-/FyWorld
FyWorld - Base-Building / Simulation Game & Tutorial in Unity
Language: C# - Size: 7.86 MB - Last synced at: 6 months ago - Pushed at: over 2 years ago - Stars: 304 - Forks: 50

Qriva/MonoBehaviourTree
Simple event driven Behaviour tree for Unity projects
Language: C# - Size: 598 KB - Last synced at: about 2 months ago - Pushed at: 9 months ago - Stars: 279 - Forks: 23

arvidsson/BrainTree
C++ behavior tree single header library
Language: C++ - Size: 46.9 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 209 - Forks: 41

jlreymendez/planilo
A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity
Language: C# - Size: 161 KB - Last synced at: 20 days ago - Pushed at: over 3 years ago - Stars: 198 - Forks: 30

mgerhardy/simpleai
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
Language: C++ - Size: 184 MB - Last synced at: 2 months ago - Pushed at: over 5 years ago - Stars: 179 - Forks: 12

JiepengTan/LockstepEngine_ARPGDemo
A lockstep ARPG demo for LockstepEngine
Language: C# - Size: 8.67 MB - Last synced at: 2 months ago - Pushed at: almost 6 years ago - Stars: 140 - Forks: 55

daemon3000/Brainiac
Behaviour tree editor for Unity3D
Language: C# - Size: 885 KB - Last synced at: about 2 months ago - Pushed at: over 5 years ago - Stars: 116 - Forks: 21

Eraclys/BehaviourTree
Language: C# - Size: 313 KB - Last synced at: 24 days ago - Pushed at: over 2 years ago - Stars: 109 - Forks: 31

nikkorn/mistreevous
A tool to build and execute behaviour trees in JavaScript and TypeScript
Language: TypeScript - Size: 2.21 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 95 - Forks: 14

cryptiklemur/fluent-behavior-tree
Typescript/Javascript behavior tree library with a fluent API
Language: TypeScript - Size: 57.6 KB - Last synced at: 2 months ago - Pushed at: over 4 years ago - Stars: 72 - Forks: 11

joeycumines/go-behaviortree
Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.
Language: Go - Size: 113 KB - Last synced at: 2 months ago - Pushed at: 12 months ago - Stars: 66 - Forks: 9

JiepengTan/Lockstep.BehaviourTree
Memory-compact BehaviorTree (use c# unsafe pointer && struct)
Language: C# - Size: 8.54 MB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 51 - Forks: 8

mhjort/aivo
C# Unity AI Behaviour Tree library for
Language: C# - Size: 16.6 KB - Last synced at: 2 months ago - Pushed at: about 6 years ago - Stars: 29 - Forks: 6

polymathrobotics/ros2_behavior_tree_example
Toy example for running a simple behavior tree with ROS2
Language: C++ - Size: 9.77 KB - Last synced at: 5 days ago - Pushed at: about 2 years ago - Stars: 28 - Forks: 6

BastianBlokland/typedtree-editor
Web editor for typed tree structures. (like decision / behaviour trees)
Language: TypeScript - Size: 1.12 MB - Last synced at: 3 months ago - Pushed at: almost 2 years ago - Stars: 24 - Forks: 6

CoffeeVampir3/Unity-Behaviour-Graph
Behave.
Language: C# - Size: 6.81 MB - Last synced at: 2 months ago - Pushed at: over 4 years ago - Stars: 21 - Forks: 0

DenisKozarezov/Demo-Hollow-Knight-ECS
ECS-prototype in the Hollow Knight setting
Language: C# - Size: 139 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 12 - Forks: 3

mmower/aido
Clojure behaviour tree library
Language: Clojure - Size: 48.8 KB - Last synced at: about 1 month ago - Pushed at: almost 5 years ago - Stars: 11 - Forks: 1

grovegs/BehaviourTree
A modular and extensible behavior tree framework for AI development in C# for the .NET and Godot Engine.
Language: C# - Size: 245 KB - Last synced at: 9 days ago - Pushed at: 5 months ago - Stars: 10 - Forks: 0

ormesam/splatter.ai
Code based behaviour tree AI for Unity
Language: C# - Size: 125 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

msyulia/SimpleBehaviourTree 📦
Implementation of a behaviour tree in C#
Language: C# - Size: 70.3 KB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 0

SmartMaatt/machine-learning-rpg-enemy
The project aims to design and implement an AI-driven antagonist system for cRPG games in Unity 3D. The focus is on tailoring enemy behaviors and abilities to various factors: the surrounding environment, situational contexts, the player's skill level, and the enemy's combat experience with the player or other foes.
Language: C# - Size: 695 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

BastianBlokland/typedtree-generator-unity
Unity package for generating 'treescheme' files based on dotnet assemblies.
Language: C# - Size: 776 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

Ibrahim-Benkhedda/Kane-vs-Abel-MortalKombat2
Comparing Behaviour Trees and Deep Reinforcement Learning for Fighting AI
Language: Python - Size: 171 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

KonyshevArtem/saber-interactive-task
Тестовое задание Saber Interactive на должность Gameplay Programmer
Language: C# - Size: 105 KB - Last synced at: 4 months ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 2

LJerome94/LJerome-BehaviourToolkit Fork of ThePat02/BehaviourToolkit
A collection of tools for AI Behaviour in the Godot 4 Game Engine!
Language: GDScript - Size: 1.43 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 0 - Forks: 0

bentlemon/Dog-Knight-Basic-Behaviour-Tree
Just a showcase of a behaviour tree implementation in Unity!
Language: C# - Size: 16.6 KB - Last synced at: 3 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

gautamnaik1994/vim-panda-bt
Syntax highlight plugin made for Panda BT - a Unity3D plugin for scripting Behaviour Trees.
Language: Vim script - Size: 145 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

fdick/BehaviourMachine
Package for Unity
Language: C# - Size: 117 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

jan-orzechowski/basebuilder
A sci-fi base-building game
Language: C# - Size: 17.7 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

BastianBlokland/typedtree-generator-dotnet
Cli tool for generating 'treescheme' files based on dotnet assemblies.
Language: C# - Size: 162 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 2

Smidgens/unity-bt
Behaviour tree logic for Unity
Language: C# - Size: 26.4 KB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

tka-andrew/learning_BehaviourTreeCPP
This is just a project of implementing the tutorials of BehaviourTree.CPP using Docker and CMake.
Language: C++ - Size: 38.1 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

HirokiKibori/DetAct-Lib
A framework to create behaviour-trees from a behaviour-model described in a DSL.
Language: C# - Size: 76.2 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

HirokiKibori/DetAct
A service to run behaviour-models on clients.
Language: JavaScript - Size: 606 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

andresilmor/Tanks-Behavior-Trees
Use of Behavior Trees to create a "World" with factions of Tanks with some degree of intelligence slowly walking to the their end.
Language: C# - Size: 64 MB - Last synced at: 3 months ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0
