An open API service providing repository metadata for many open source software ecosystems.

Topic: "data-oriented"

skypjack/entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Language: C++ - Size: 36.2 MB - Last synced at: 1 day ago - Pushed at: 4 days ago - Stars: 10,908 - Forks: 944

SanderMertens/flecs

A fast entity component system (ECS) for C & C++

Language: C - Size: 139 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 6,937 - Forks: 504

guillaumeblanc/ozz-animation

Open source c++ skeletal animation library and toolset

Language: C++ - Size: 105 MB - Last synced at: 10 days ago - Pushed at: 3 months ago - Stars: 2,548 - Forks: 314

kelindar/column

High-performance, columnar, in-memory store with bitmap indexing in Go

Language: Go - Size: 765 KB - Last synced at: 13 days ago - Pushed at: over 1 year ago - Stars: 1,465 - Forks: 61

sebas77/Svelto.ECS

Svelto ECS C# Entity Component System

Language: C# - Size: 1.52 MB - Last synced at: 8 days ago - Pushed at: 9 months ago - Stars: 1,273 - Forks: 96

begla/Intrinsic

Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.

Language: C++ - Size: 94.3 MB - Last synced at: 9 days ago - Pushed at: about 2 years ago - Stars: 1,045 - Forks: 75

polymonster/pmtech

Lightweight, multi-platform, data-oriented game engine.

Language: C++ - Size: 389 MB - Last synced at: 5 months ago - Pushed at: about 1 year ago - Stars: 881 - Forks: 49

leudz/shipyard

Entity Component System focused on usability and flexibility.

Language: Rust - Size: 13.8 MB - Last synced at: 2 days ago - Pushed at: 21 days ago - Stars: 786 - Forks: 53

Rythe-Interactive/Rythe-Engine

Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.

Language: C++ - Size: 335 MB - Last synced at: 2 days ago - Pushed at: 3 days ago - Stars: 533 - Forks: 27

dasifefe/rust-game-development-frameworks

List of curated frameworks by the **Game Development in Rust** community.

Size: 110 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 520 - Forks: 21

Ubpa/UECS

Ubpa Entity-Component-System (U ECS) in Unity3D-style

Language: C++ - Size: 889 KB - Last synced at: 14 days ago - Pushed at: about 3 years ago - Stars: 378 - Forks: 54

Ukendio/jecs

A fast, portable Entity Component System for Luau

Language: Luau - Size: 5.39 MB - Last synced at: 2 days ago - Pushed at: 4 days ago - Stars: 215 - Forks: 46

BeanCheeseBurrito/Flecs.NET

A C# wrapper for flecs

Language: C# - Size: 4.06 MB - Last synced at: 9 days ago - Pushed at: about 1 month ago - Stars: 177 - Forks: 19

athos/Postmortem

A simple debug library for Clojure(Script) that features data-oriented logging and tracing

Language: Clojure - Size: 204 KB - Last synced at: 12 months ago - Pushed at: over 2 years ago - Stars: 155 - Forks: 2

ryo33/egui_cable

Generic and extensible egui widgets to create analog synthesizer-like UI with data-oriented API

Language: Rust - Size: 198 KB - Last synced at: 1 day ago - Pushed at: 5 months ago - Stars: 130 - Forks: 6

zero-one-group/fxl

fxl is a Clojure spreadsheet library

Language: Clojure - Size: 229 KB - Last synced at: 10 days ago - Pushed at: over 3 years ago - Stars: 128 - Forks: 9

SungJJinKang/EveryCulling

This library integrates multiple culling methods into one library.

Language: C++ - Size: 620 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 117 - Forks: 9

zefhub/zef

Toolkit for graph-relational data across space and time

Language: Python - Size: 10.4 MB - Last synced at: 15 days ago - Pushed at: 8 months ago - Stars: 113 - Forks: 2

jeffreylanters/unity-entity-component-system

A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.

Language: C# - Size: 7.37 MB - Last synced at: 11 months ago - Pushed at: over 1 year ago - Stars: 102 - Forks: 9

richardbiely/gaia-ecs

A simple and powerful entity component system (ECS) written in C++17

Language: C++ - Size: 8.81 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 96 - Forks: 4

kelindar/ecs

Example of Entity Component System in Go

Language: Go - Size: 95.7 KB - Last synced at: 8 days ago - Pushed at: 2 months ago - Stars: 70 - Forks: 1

Chillu1/CSharpECSComparison

Comparison chart for C# ECS solutions/frameworks

Size: 23.4 KB - Last synced at: 6 days ago - Pushed at: almost 2 years ago - Stars: 53 - Forks: 5

ludaludaed/KECS

🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.

Language: C# - Size: 2.75 MB - Last synced at: 11 months ago - Pushed at: over 2 years ago - Stars: 36 - Forks: 2

zero-one-group/fxl.js

ƛ fxl.js is a data-oriented JavaScript spreadsheet library. It provides a way to build spreadsheets using modular, lego-like blocks.

Language: TypeScript - Size: 490 KB - Last synced at: 7 days ago - Pushed at: 8 months ago - Stars: 32 - Forks: 4

lanl/MATAR

MATAR is a C++ software library to allow developers to easily create and use dense and sparse data representations that are also portable across disparate architectures using Kokkos.

Language: C++ - Size: 18.3 MB - Last synced at: 13 days ago - Pushed at: 17 days ago - Stars: 26 - Forks: 14

albin-johansson/wanderer 📦

An incomplete 2D indie game with farming and survival aspects.

Language: C++ - Size: 11.4 MB - Last synced at: 26 days ago - Pushed at: over 2 years ago - Stars: 23 - Forks: 4

StableCoder/foe-engine

Engine focused around being modular and data-oriented design principles, allowing for highly multithreaded and low-latency data processing for VR/XR environments.

Language: C++ - Size: 5.17 MB - Last synced at: 11 days ago - Pushed at: about 1 month ago - Stars: 22 - Forks: 1

H2CO3/hash_table

Fast, data-oriented, stdlib-style hash table

Language: C++ - Size: 12.7 KB - Last synced at: 2 days ago - Pushed at: over 8 years ago - Stars: 21 - Forks: 0

RSGMercenary/Atlas

Hierarchy-Based Entity Component System (ECS) Framework

Language: C# - Size: 1.89 MB - Last synced at: 11 days ago - Pushed at: 5 months ago - Stars: 13 - Forks: 2

eloraiby/ProximityQuery

Cache Friendly Proximity Query

Language: C++ - Size: 4.48 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 12 - Forks: 3

ggraca/belts

A data-oriented game engine for Ruby

Language: Ruby - Size: 5.63 MB - Last synced at: about 19 hours ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 0

Renondedju/Ruken

Ruken is a data-oriented Vulkan based game engine

Language: C++ - Size: 29.2 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 10 - Forks: 3

cathei/Svelto.ECS.Schema

Schema and State Machine extension for Svelto.ECS

Language: C# - Size: 746 KB - Last synced at: 16 days ago - Pushed at: almost 3 years ago - Stars: 10 - Forks: 0

briancairl/multi_field_array

Data-oriented multi-field array container class template written in C++17

Language: C++ - Size: 82 KB - Last synced at: 12 days ago - Pushed at: almost 3 years ago - Stars: 9 - Forks: 1

Phuire-Research/Stratimux

Asynchronous Graph Programming Framework

Language: TypeScript - Size: 30.5 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 6 - Forks: 0

n00bmind/robotrider

Robot rider retro rampage!

Language: C++ - Size: 37.6 MB - Last synced at: 3 days ago - Pushed at: almost 3 years ago - Stars: 6 - Forks: 0

rajive/doma

Data-Oriented Microservices Architecture Framework using DDS

Language: Shell - Size: 171 KB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 6 - Forks: 0

Rythe-Interactive/Rythe-Core

Core module of Rythe-Engine. Contains the ECS, filesystem, asset handling, math, threading, and various other features used by other modules and applications.

Language: C++ - Size: 2.82 MB - Last synced at: 11 days ago - Pushed at: 4 months ago - Stars: 5 - Forks: 0

zmeadows/aerocore

ECS game engine + shoot 'em up

Language: C - Size: 11.7 MB - Last synced at: 9 months ago - Pushed at: about 5 years ago - Stars: 5 - Forks: 0

Descrout/tecs

Simple archetype based ECS(entity-component-system) written in dart.

Language: Dart - Size: 58.6 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 3 - Forks: 0

andykswong/muds

modular library for data-oriented design

Language: Rust - Size: 1.14 MB - Last synced at: 4 days ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

WillBlackney/Multithreading-In-Unity--Bachelor-Thesis-Project

The thesis document, presentations slides and unity project from my bachelor degree thesis.

Language: C# - Size: 252 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 3 - Forks: 0

rticommunity/connextauto-bus

Common Data Architecture : Data Model + Component Interfaces using DDS

Language: CMake - Size: 195 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 2 - Forks: 1

nasso/libgote

C library providing a general set of classes and data structures for use by game engines

Language: C - Size: 2.31 MB - Last synced at: about 2 months ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

jsfoao/nata-engine

Language: C++ - Size: 46.1 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

xiaoyuechen/einu

EINU Engine

Language: C++ - Size: 9.1 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

TheDiG3/InventorySystemPlugin

Data Oriented Inventory and Crafting System Plugin for Unreal Engine

Language: C++ - Size: 189 KB - Last synced at: about 1 year ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 3

wagnerks/ecss

High-performance C++ ECS with cache-friendly sector-based architecture and multithreading support.

Language: C++ - Size: 52.7 KB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 1 - Forks: 0

ghuter/chi

New C-based programming language designed for systems programming, with a modular design.

Language: C - Size: 391 KB - Last synced at: 8 months ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

Damonsoft/NttSharp

A tiny, easy to use library for game development in C#.

Language: C# - Size: 61.5 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

rajive/doma-skel

DOMA Skeleton - Document and Setup a DOMA Repository - Clone Me!

Language: Lua - Size: 38.1 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

qhdwight/qengine-net

NET 6.0 ECS Game Engine

Language: C# - Size: 169 KB - Last synced at: 16 days ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

BrianChevalier/nano.env

Simple functions for reading environment variables with coercion, validation, defaults, and docs.

Language: Clojure - Size: 4.88 KB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

ryuukk/decs

ECS lib without STD and without the GC, written in D

Language: D - Size: 19.5 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

MateusMP/TightECS

A Tight Entity Component System library

Language: C++ - Size: 155 KB - Last synced at: about 1 year ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

cakekindel/engsure-rs

Model validation that humans can read - pr. "ensure"

Language: Rust - Size: 9.77 KB - Last synced at: 17 days ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

loganzartman/zecs

strongly-typed, functional, unopinionated, fast-enough entity-component-system system for hobby use

Language: TypeScript - Size: 119 KB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

thiago-rezende/horus

Application Development Framework

Language: C - Size: 141 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

v-pan/do-compiler

Experimenting with creating a data oriented compiler, inspired by Carbon

Language: Rust - Size: 141 KB - Last synced at: about 1 month ago - Pushed at: 6 months ago - Stars: 0 - Forks: 1

jultty/mirante-spring

Backend for Mirante, a data-oriented educational system

Language: Java - Size: 3.44 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

elemel/sparrow

Entity-component-system (ECS) library using sparse sets

Language: Lua - Size: 62.5 KB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

alvivar/lions

A Tank VS Tank Unity game a la Battle City while experimenting to achieve the simplest, smallest approach to iterate lists of GameObjects with functionality.

Language: C# - Size: 16.5 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

gaujay/lfjson

A memory-optimized and data-oriented JSON library written in C++

Language: C++ - Size: 471 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

delonnewman/hash_delegator

Thread-safe immutable objects that provide delegation and basic validation to hashes.

Language: Ruby - Size: 28.3 KB - Last synced at: 12 months ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

Alfred-Sung/Flare

Language: Java - Size: 2.26 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

jfrimmel/talks-and-sources

This repository contains a list of talks and papers, that I find insightful and worth sharing

Size: 14.6 KB - Last synced at: 28 days ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

DiegoKrupitza/DataorientedProgramming-Objectoriented

Language: Python - Size: 137 KB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0

gmevelec/qwm-game

Cross OS open​ ​source​ ​3D game using data-oriented​ ​paradigm

Language: CMake - Size: 70.3 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0