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Topic: "gjk-algorithm"

volfegan/GeometricAlgorithms

Geometric Algorithms implemented for Java Processing v3

Language: Processing - Size: 2.56 MB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 66 - Forks: 8

andreacasalino/Flexible-GJK-and-EPA

Implementations of the GJK and EPA algorithm for performing proximity queries on pair of convex shapes

Language: C++ - Size: 1.4 MB - Last synced at: 2 months ago - Pushed at: about 1 year ago - Stars: 36 - Forks: 1

notgiven688/unified_epa

Robust and simple implementation of the Expanding Polytope Algorithm (EPA)

Language: C# - Size: 407 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 19 - Forks: 5

NoisyChain/Sharp-Collisions

Deterministic collision system written in C#

Language: C# - Size: 36.3 MB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 7 - Forks: 1

exatb/GJKEPA

C# implementation of GJK and EPA algorithms for 3D collision detection, intersection point and output vector calculation. Fast and stable, with minimal external references.

Language: C# - Size: 141 KB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 6 - Forks: 0

mohith-sakthivel/Fast_GJK-collision_detection

Fast and robust GJK algorithm for real-time collision detection

Language: Python - Size: 30.3 KB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 4 - Forks: 0

volfegan/Asteroid_game_with_physics

Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5

Language: Processing - Size: 326 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 3 - Forks: 0

HanJaeJoon/OpenGJKSharp

A C# implementation of the GJK algorithm for 3D collision detection. Available on NuGet.

Language: C# - Size: 211 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 2 - Forks: 1

Radi3nt/LWPhysicsEngine

This project aims at creating a realtime physics engine to be used in games

Language: Java - Size: 359 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 1 - Forks: 0

RomanPPP/TypeScript-Physics-Engine

Language: TypeScript - Size: 11.1 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 1

psilfx/gjk-javascript

Моя реализация алгоритма Гилберта — Джонсона — Кирти на Javascript.

Language: JavaScript - Size: 6.84 KB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

R595ghcjv/Jckl

Jkc

Size: 5.86 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

trajectoryjp/closest_go

Go module closest provides you calculating the closest points of two convex hulls.

Language: Go - Size: 33.2 KB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

misterdown/sgjk

SGJK is a C++11 library for collision detection using the Gilbert-Johnson-Kirti (GJK) algorithm. This library allows you to detect collisions between convex shapes in both 2D and 3D spaces.

Language: C++ - Size: 175 KB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

exatb/Rockfall

Very simple and small Rockfall 3D engine based on OpenTK library to demonstrate how GJKEPA library works. Written in pure C#, with minimum external references.

Language: C# - Size: 1.94 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

vitalysokoloff/Solo0_3

Игровой движок

Language: C# - Size: 481 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

DevinAtoms/rayGJK

A basic implementation of the GJK algorithm using Raylib rendering

Language: C - Size: 8.79 KB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0