Topic: "gles"
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Language: C++ - Size: 281 MB - Last synced at: 2 days ago - Pushed at: 9 days ago - Stars: 15,623 - Forks: 1,985

begeekmyfriend/yasea
RTMP live streaming client for Android
Language: C - Size: 26.1 MB - Last synced at: 6 months ago - Pushed at: 10 months ago - Stars: 4,880 - Forks: 1,318

Dav1dde/glad
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Language: C - Size: 5.42 MB - Last synced at: 12 days ago - Pushed at: 26 days ago - Stars: 4,002 - Forks: 466

google/gapid
Graphics API Debugger
Language: Go - Size: 91.7 MB - Last synced at: 7 days ago - Pushed at: 12 months ago - Stars: 2,223 - Forks: 326

EQMG/Acid
A high speed C++17 Vulkan game engine
Language: C++ - Size: 169 MB - Last synced at: 13 days ago - Pushed at: over 1 year ago - Stars: 1,843 - Forks: 161

ptitSeb/gl4es
GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
Language: C - Size: 63.3 MB - Last synced at: 7 days ago - Pushed at: 4 months ago - Stars: 746 - Forks: 163

DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
Language: C++ - Size: 302 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 361 - Forks: 89

polymonster/pmfx-shader
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
Language: Python - Size: 27.2 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 348 - Forks: 11

LdB-ECM/Raspberry-Pi
My public Baremetal Raspberry Pi code
Language: C - Size: 8.26 MB - Last synced at: 10 months ago - Pushed at: almost 6 years ago - Stars: 301 - Forks: 56

alnitak/flutter_opengl
A Flutter OpenGL ES plugin using a Texture() widget. Supports Android, Linux and Windows. Many shaders from ShaderToy.com can be copy/pasted
Language: C++ - Size: 51.9 MB - Last synced at: 20 days ago - Pushed at: about 2 years ago - Stars: 187 - Forks: 21

PaintLab/PixelFarm
From Vectors to (sub) Pixels, C# 2D Rendering Library
Language: C# - Size: 194 MB - Last synced at: about 1 year ago - Pushed at: almost 4 years ago - Stars: 155 - Forks: 19

natario1/Egloo
A lightweight Kotlin multiplatform framework for OpenGL ES and EGL management based on object-oriented components, inspired by Google's Grafika.
Language: Kotlin - Size: 4.95 MB - Last synced at: 5 days ago - Pushed at: over 3 years ago - Stars: 149 - Forks: 21

lieff/lvg
Lion Vector Graphics
Language: C - Size: 15.8 MB - Last synced at: 21 days ago - Pushed at: over 2 years ago - Stars: 123 - Forks: 14

ifinver/FinEngine
Android simple graphics interface for Unity or Cocos2d
Language: C++ - Size: 204 MB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 110 - Forks: 27

protyposis/Spectaculum
A spectacular view widget for visual media content on Android
Language: Java - Size: 2.5 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 94 - Forks: 17

cgtuebingen/pointcloud-viewer 📦
Efficient Large-Scale Point-Cloud Viewer based on OpenGL
Language: C++ - Size: 1.55 MB - Last synced at: about 1 month ago - Pushed at: about 5 years ago - Stars: 82 - Forks: 26

OBKF/Fake-Interior-Shader-for-GodotEngine
Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.
Language: GLSL - Size: 16.3 MB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 67 - Forks: 9

reignstudios/Orbital-Framework
Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)
Language: C# - Size: 1.16 MB - Last synced at: 11 days ago - Pushed at: 4 months ago - Stars: 48 - Forks: 2

Piasy/LearnOpenGL
OpenGL learning tutorial, following https://learnopengl.com/
Language: Java - Size: 330 KB - Last synced at: 15 days ago - Pushed at: almost 8 years ago - Stars: 46 - Forks: 22

danilw/nanogui-GLES-wasm 📦
nanogui port for GLES and WASM
Language: C++ - Size: 1.35 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 37 - Forks: 15

erik-larsen/emscripten-sdl2-ogles2
C++/SDL2/OpenGLES2 samples running in the browser via Emscripten
Language: JavaScript - Size: 15.8 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 36 - Forks: 10

mmozeiko/build-angle
Automatic build of angle for Windows
Language: Batchfile - Size: 3.91 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 28 - Forks: 12

regar007/ShapesInOpenGLES2.0
Create basic shapes in opnegles2. And for abstraction purpose, its a class implementation using VBO's to create basic shapes in Open GLES2.0
Language: Java - Size: 2.57 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 19 - Forks: 8

JessyDL/paradigm
C++20 Vulkan and GLes rendering engine
Language: C++ - Size: 4.21 MB - Last synced at: 12 months ago - Pushed at: about 1 year ago - Stars: 17 - Forks: 2

hansemannn/titanium-image-filters
Use the GPUImage library to apply pre-built and custom filters to images in Titanium
Language: Objective-C - Size: 670 KB - Last synced at: 5 days ago - Pushed at: almost 5 years ago - Stars: 16 - Forks: 6

paroj/glXXw
OpenGL loader for GL3 Core and GLES2/3 - like gl3w, but written in CMake
Language: CMake - Size: 4.88 KB - Last synced at: about 13 hours ago - Pushed at: over 5 years ago - Stars: 16 - Forks: 1

akshetpandey/react-native-gles
Add support in React Native for a cross-platform GLES View component rendered using C++
Language: C++ - Size: 5.24 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 0

arnkov/tfx
small opengl3.3/gles3.0 renderer in a single header
Language: C - Size: 1.05 MB - Last synced at: 8 days ago - Pushed at: 4 months ago - Stars: 7 - Forks: 0

yui0/ugemm
GEMM
Language: C - Size: 103 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 3

chili-epfl/GraphicBuffer Fork of fuyufjh/GraphicBuffer
A direct memory access to GPU data on Android API 23, API 24-25 (with root), API 26-27 (code from this repo not needed, an example is in README)
Language: C++ - Size: 21.5 KB - Last synced at: 12 months ago - Pushed at: over 6 years ago - Stars: 7 - Forks: 0

ptitSeb/f1spirit
F1-Spirit from BrainGames adapted to the Pandora (so ARM and GLES). Status : Working.
Language: C++ - Size: 17.4 MB - Last synced at: 15 days ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 1

KonyshevArtem/render-engine
Simple rendering engine supporting OpenGL, GLES and Metal on Windows, Android, Mac and iOS
Language: C++ - Size: 145 MB - Last synced at: about 3 hours ago - Pushed at: about 4 hours ago - Stars: 3 - Forks: 0

defGameEngine/defGameEngine
defGameEngine is a cross-platform game engine. Available on Windows, Linux and (probably) MacOS. Requires C++20 or higher
Language: C++ - Size: 12.6 MB - Last synced at: 13 days ago - Pushed at: about 2 months ago - Stars: 2 - Forks: 1

sdragonx/glm
glm c++98 version.
Language: C++ - Size: 159 KB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

c0de4un/z-engine
zeroEngine revision
Language: C++ - Size: 95.7 KB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

okeri/neat
simple low-level graphic engine
Language: C++ - Size: 199 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

ahcox/NVIDIA-GameWorks-Graphics-Samples-GL4-GLES2-GLES3-Vulkan-SDK-3-16-August-2017-36-Commits
NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
Language: C++ - Size: 187 MB - Last synced at: 5 months ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 2

Luke-Skycrawler/android_ndk-gles-example
Native android VR app with gles implementation, compatible with Google Cardboard
Language: C - Size: 5.2 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 0

daemyung/gfx 📦
graphics abstract layer
Language: C++ - Size: 491 KB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 2 - Forks: 1

evilbinary/glfont
gles font
Language: Go - Size: 4.88 KB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 2 - Forks: 0

k0rzun1n/HexLife-android-gles3
Language: Java - Size: 151 KB - Last synced at: 5 months ago - Pushed at: about 7 years ago - Stars: 2 - Forks: 0

fe-dagostino/ure
Underlying Rendering Engine
Language: C++ - Size: 865 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 1 - Forks: 0

sachindsilvaNIST/Android-Boot
This implementation extends Android's native boot animation system by adding a custom NIDEC-themed logo and a loading spinner animation during system boot-up. The modifications are implemented in BootAnimation.cpp, with a focus on the BootAnimation::nidec() function.
Language: C++ - Size: 439 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 1 - Forks: 0

baihua666/postto-text
C++实现跨平台文字动画渲染引擎(当前适配iOS,windows)
Language: C - Size: 11.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

arkenidar/sdl2-gl
OpenGL in SDL2, GL-ES in SDL2
Language: C++ - Size: 3.09 MB - Last synced at: 2 days ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

c0de4un/aliens-ar-android
C++ Rail-shooter AR Game for Android
Language: C++ - Size: 27.3 KB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

c0de4un/Asteroids2D
2D arcade top-down shooter game
Language: CMake - Size: 1.08 MB - Last synced at: about 2 months ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

c0de4un/zeroSDK
zeroEngine - interactive apps library
Size: 3.91 KB - Last synced at: about 2 months ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

nkh-lab/ndk-egl-intro
Android Studio simple example how to use EGL/OpenGLES from native code.
Language: C - Size: 137 KB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

arnkov/poki
small creative coding framework
Language: C - Size: 9.41 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

61315/gl-boilerplate
Language: C++ - Size: 11.8 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

vo6i/ShadersChill
Shaders Canvas Hhh
Language: HTML - Size: 1.17 MB - Last synced at: 12 days ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

CmST0us/SwiftSDL2 Fork of ctreffs/SwiftSDL2
Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows
Language: Swift - Size: 2.73 MB - Last synced at: 3 months ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

MrAviator93/RP4GLX
Raspberry Pi 4 & 5 Open ES Basic Demonstrator
Language: C++ - Size: 207 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

vzvca/offscreen-gles
GLES offscreen rendering
Language: C - Size: 3.87 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

sdragonx/glshader
glsl include
Language: C++ - Size: 21.5 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

61315/grafika-xamarin
Language: C# - Size: 12.7 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

vitalfadeev/d-coder-ui
D GUI. Windows / Linux / Android ( planned )
Language: D - Size: 1.39 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 1

andrew-lunarg/GLOVE Fork of Sagoia/GLOVE
Current With Latest in Wayback Machine: Think Silicon. GLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL ES application and Vulkan
Size: 3.47 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

tbfly/glesjs Fork of borisvanschooten/glesjs
Fast and small Android WebGL bindings for V8.
Language: C++ - Size: 7.56 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 1

ayaromenok/gles31computetest
GLES31/Compute shader test (mostly for RPi4/VideoCore VI (VC6) evaluation, but may work on other hardware, like Jetson Nano or Asus TinkerBoard).
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
Miouyouyou/fonts-and-interfaces-tests
Tests for displaying arbitrary text with OpenGL !
Last synced at: over 2 years ago - Stars: 0 - Forks: 0