Topic: "procedural"
nim-lang/Nim
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Language: Nim - Size: 121 MB - Last synced at: 1 day ago - Pushed at: 2 days ago - Stars: 16,985 - Forks: 1,491

GraphiteEditor/Graphite
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
Language: Rust - Size: 32.8 MB - Last synced at: about 15 hours ago - Pushed at: about 20 hours ago - Stars: 11,542 - Forks: 576

Auburn/FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Language: Rust - Size: 1.75 MB - Last synced at: 9 days ago - Pushed at: 19 days ago - Stars: 2,956 - Forks: 337

Syomus/ProceduralToolkit
Procedural generation library for Unity
Language: C# - Size: 737 MB - Last synced at: 6 days ago - Pushed at: about 1 year ago - Stars: 2,719 - Forks: 235

jwagner/simplex-noise.js
A fast simplex noise implementation in Javascript / Typescript.
Language: TypeScript - Size: 1.14 MB - Last synced at: 2 days ago - Pushed at: 9 months ago - Stars: 1,721 - Forks: 132

amitp/mapgen2
Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
Language: ActionScript - Size: 194 KB - Last synced at: 28 days ago - Pushed at: over 7 years ago - Stars: 1,322 - Forks: 210

ring-lang/ring
Simple and flexible programming language for applications development
Language: C - Size: 2.95 GB - Last synced at: about 10 hours ago - Pushed at: about 11 hours ago - Stars: 1,317 - Forks: 434

AsPJT/DungeonTemplateLibrary
ð: Dungeon free resources (terrain & roguelike generation)
Language: C++ - Size: 122 MB - Last synced at: 12 days ago - Pushed at: about 1 year ago - Stars: 1,313 - Forks: 83

jasonlong/geo_pattern
Create beautiful generative geometric background images from a string.
Language: Ruby - Size: 1.67 MB - Last synced at: 7 days ago - Pushed at: over 1 year ago - Stars: 1,259 - Forks: 89

aachman98/Sorcar
Procedural modeling in Blender using Node Editor
Language: Python - Size: 11.8 MB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 1,145 - Forks: 110

sideeffects/SideFXLabs
Language: C++ - Size: 1.32 GB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 1,078 - Forks: 199

keijiro/PuppetTest
An experiment in procedural dance animation
Language: C# - Size: 179 KB - Last synced at: about 5 hours ago - Pushed at: over 2 years ago - Stars: 925 - Forks: 84

jhorikawa/HoudiniHowtos
Houdini recipe files repository.
Language: Mathematica - Size: 131 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 767 - Forks: 138

IceCreamYou/THREE.Terrain
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Language: JavaScript - Size: 4.39 MB - Last synced at: 12 days ago - Pushed at: 9 months ago - Stars: 751 - Forks: 115

inconvergent/snek ðĶ
See https://github.com/inconvergent/weir instead
Language: Common Lisp - Size: 22 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 745 - Forks: 46

polygonjs/polygonjs
node-based WebGL design tool
Language: TypeScript - Size: 140 MB - Last synced at: 7 days ago - Pushed at: about 2 months ago - Stars: 695 - Forks: 57

BenPyton/ProceduralDungeon
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
Language: C++ - Size: 94.8 MB - Last synced at: 24 days ago - Pushed at: 25 days ago - Stars: 621 - Forks: 71

weigert/SimpleHydrology
Procedural Hydrology / River / Lake Simulation
Language: C++ - Size: 34.4 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 557 - Forks: 37

jokenox/Goopt
ð Search Engine for a Procedural Simulation of the Web with GPT-3.
Language: JavaScript - Size: 60.4 MB - Last synced at: 2 days ago - Pushed at: over 2 years ago - Stars: 517 - Forks: 37

setchi/Unity-ShaderSketches
Sketches made with ShaderLab in Unity.
Language: ShaderLab - Size: 7.44 MB - Last synced at: 14 days ago - Pushed at: over 5 years ago - Stars: 490 - Forks: 62

supermedium/aframe-environment-component
:sunrise_over_mountains: Infinite background environments for A-Frame in a line of HTML.
Language: JavaScript - Size: 41.7 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 445 - Forks: 115

AdultLink/SphereDissolve
Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
Language: C# - Size: 231 MB - Last synced at: 5 months ago - Pushed at: over 6 years ago - Stars: 442 - Forks: 76

williamchange/b3dsdf
ð ïļ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (165+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
Language: Python - Size: 147 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 406 - Forks: 18

wyhinton/AwesomeHoudini
A collection of awesome Free/Open Source things regarding the SideFx Houdini ecosystem.
Size: 579 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 396 - Forks: 35

boytchev/mannequin.js
A simple model of articulated human figure
Language: JavaScript - Size: 30.8 MB - Last synced at: 13 days ago - Pushed at: 5 months ago - Stars: 385 - Forks: 57

theSoenke/ProceduralTerrain
Procedural voxel terrain generation in Unity
Language: C# - Size: 48.8 MB - Last synced at: 11 days ago - Pushed at: almost 5 years ago - Stars: 378 - Forks: 43

google-deepmind/spriteworld
Spriteworld: a flexible, configurable python-based reinforcement learning environment
Language: Python - Size: 446 KB - Last synced at: 11 months ago - Pushed at: almost 5 years ago - Stars: 367 - Forks: 54

markusmoenig/Eldiron
Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.
Language: Rust - Size: 272 MB - Last synced at: 1 day ago - Pushed at: 2 days ago - Stars: 362 - Forks: 14

Erkaman/wireframe-world
An infinite wireframe world in WebGL
Language: JavaScript - Size: 10.3 MB - Last synced at: 10 days ago - Pushed at: over 8 years ago - Stars: 361 - Forks: 33

SiggiG/ProceduralMeshDemos
Examples of procedural mesh generation in Unreal 4.
Language: C++ - Size: 5.01 MB - Last synced at: 26 days ago - Pushed at: over 4 years ago - Stars: 350 - Forks: 72

weigert/territory
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Language: C++ - Size: 70.8 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 308 - Forks: 16

SpookyGhost2D/SpookyGhost
A procedural sprite animation tool made with the nCine
Language: C++ - Size: 477 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 294 - Forks: 14

tuxalin/water-shader
Procedural water shader for general use.
Language: HLSL - Size: 9.72 MB - Last synced at: 5 months ago - Pushed at: over 5 years ago - Stars: 292 - Forks: 27

TheFuseLab/VL.Fuse
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Language: C# - Size: 287 MB - Last synced at: 3 days ago - Pushed at: 5 days ago - Stars: 281 - Forks: 23

chaos-lang/chaos
The Chaos Programming Language
Language: C - Size: 2.09 MB - Last synced at: 21 days ago - Pushed at: over 2 years ago - Stars: 281 - Forks: 19

BrendanParmer/NodeToPython
Convert Blender node groups to a Python add-on
Language: Python - Size: 4.77 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 274 - Forks: 27

needle-tools/custom-timeline-editor
custom keyframes for Unity's timeline ð (interpolate lists of anything) with visual tools ð and C# to computeshader binding
Language: C# - Size: 1.12 MB - Last synced at: 11 days ago - Pushed at: over 1 year ago - Stars: 266 - Forks: 14

Bauxitedev/godot-jigglebones
An addon that brings jigglebones to Godot Engine 3.0.
Language: GDScript - Size: 1.6 MB - Last synced at: 11 days ago - Pushed at: over 2 years ago - Stars: 265 - Forks: 42

avilapa/vxr
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Language: C++ - Size: 849 MB - Last synced at: 5 months ago - Pushed at: about 6 years ago - Stars: 264 - Forks: 32

enzyme69/blendersushi
Blender Sushi related scripts. Mostly about Sverchok, Geometry Nodes, Animation Nodes, and related Python scripts.
Language: Python - Size: 233 KB - Last synced at: 20 days ago - Pushed at: over 4 years ago - Stars: 246 - Forks: 33

jasonwebb/2d-differential-growth-experiments
Visual experiments exploring differential growth as a 2D morphogenesis tool.
Language: JavaScript - Size: 100 MB - Last synced at: 20 days ago - Pushed at: almost 2 years ago - Stars: 240 - Forks: 18

Esri/cityengine_for_unreal
ArcGIS CityEngine for Unreal Engine brings the powerful CityEngine procedural modeling capabilities to Unreal Engine.
Language: C++ - Size: 58.3 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 237 - Forks: 42

Hoimar/Planet-Generator
A procedural planet generator addon for Godot with terrain LOD.
Language: GDScript - Size: 25.3 MB - Last synced at: 11 days ago - Pushed at: over 1 year ago - Stars: 231 - Forks: 25

PhilS94/Unity-Procedural-IK-Wall-Walking-Spider
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
Language: C# - Size: 8.92 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 222 - Forks: 37

Esri/cityengine-sdk
CityEngine is a 3D city modeling software for urban design, visual effects, and VR/AR production. With its C++ SDK you can create plugins and standalone apps capable to execute CityEngine CGA procedural modeling rules.
Size: 44.2 MB - Last synced at: 7 days ago - Pushed at: 4 months ago - Stars: 212 - Forks: 64

Nodi3d/nodi
Nodi is an online node-based geometry design tool & social development environment.
Language: TypeScript - Size: 6.35 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 204 - Forks: 18

yurkth/stsmapgen
Procedural map generator inspired by Slay the Spire.
Language: JavaScript - Size: 10.7 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 201 - Forks: 17

SiggiG/ProceduralMeshes
Plugin with example procedural mesh actors and components
Size: 114 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 196 - Forks: 32

keijiro/NoiseBall3
A Unity example that shows how to use the new implementation of DrawProcedural.
Language: C# - Size: 26.4 KB - Last synced at: about 5 hours ago - Pushed at: about 6 years ago - Stars: 184 - Forks: 18

AitorSimona/Traverser
A player traversal toolkit for Unity.
Language: C# - Size: 2.15 GB - Last synced at: 5 months ago - Pushed at: over 3 years ago - Stars: 183 - Forks: 16

Dozed12/df-style-worldgen ðĶ
Fantasy Worlds Procedurally Generated
Language: Python - Size: 3.05 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 163 - Forks: 12

rheadsh/baffects.js
Baffects.js is a library adaptation in JavaScript for Adobe After Effects of the Processing language. It allows for most of the functionality included in Processing to be used natively in After Effects, plus a custom workflow to enhance productivity in After Effects.
Language: JavaScript - Size: 2.73 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 159 - Forks: 10

all-iver/shapes2d
Shapes2D for Unity3D - Make simple art assets quickly in Unity
Language: C# - Size: 405 KB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 157 - Forks: 28

yurkth/sprator
A GUI application to generate random sprites and export as icon.
Language: C++ - Size: 32.6 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 156 - Forks: 7

yurkth/astraea
A planet generator inspired by Planetarium.
Language: JavaScript - Size: 48.8 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 156 - Forks: 12

otto-link/Hesiod
A desktop application for node-based procedural terrain generation.
Language: C++ - Size: 36.1 MB - Last synced at: 2 days ago - Pushed at: 3 days ago - Stars: 134 - Forks: 8

AsPJT/AsLib
ðĻ: RPG map maker (paint tool)
Language: C++ - Size: 70.6 MB - Last synced at: 19 days ago - Pushed at: about 1 year ago - Stars: 132 - Forks: 13

a-nikolaev/wanderers
An open world adventure and dungeon crawling game
Language: OCaml - Size: 550 KB - Last synced at: 4 months ago - Pushed at: over 6 years ago - Stars: 132 - Forks: 4

FreakC-Foundation/FreakC
FreakC Programming Language - an experimental Batch-like language written in Batch which compiles to Batch
Language: Batchfile - Size: 1.24 MB - Last synced at: 12 months ago - Pushed at: over 2 years ago - Stars: 129 - Forks: 12

Moolt/LevelGenerator
Unity plug-in for procedurally generating indoor levels using abstract chunks.
Language: C# - Size: 60 MB - Last synced at: 5 months ago - Pushed at: over 6 years ago - Stars: 127 - Forks: 28

Al-Asl/AutoLevel
Free procedural level generator for unity
Language: C# - Size: 92.4 MB - Last synced at: 13 days ago - Pushed at: about 1 year ago - Stars: 121 - Forks: 18

CorvaeOboro/zenv
houdini hda tools focused on procedural modeling environments
Language: Python - Size: 476 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 118 - Forks: 14

fullike/Arteries
A procedural modeling toolkit base on UE4 blueprint
Language: C++ - Size: 423 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 106 - Forks: 20

markusmoenig/SignedLua
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
Language: C - Size: 50.1 MB - Last synced at: 21 days ago - Pushed at: over 2 years ago - Stars: 105 - Forks: 3

Erkaman/gl-rock
Procedural Generation of Rocks in WebGL
Language: JavaScript - Size: 7.54 MB - Last synced at: 14 days ago - Pushed at: almost 9 years ago - Stars: 103 - Forks: 6

Esri/palladio
Palladio enables the execution of CityEngine CGA rules inside of SideFX Houdini.
Language: C++ - Size: 36 MB - Last synced at: 3 days ago - Pushed at: 10 days ago - Stars: 102 - Forks: 21

Flone-dnb/FWorldGenerator ðĶ
Procedural world generator (plugin) for Unreal Engine 4
Language: C++ - Size: 3.92 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 102 - Forks: 23

SnoringCatGames/surfacer
AI and pathfinding for 2D-platformers in Godot.
Language: GDScript - Size: 48.5 MB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 101 - Forks: 6

AsPJT/Roguelike
ðĶ: Roguelike
Language: C++ - Size: 715 KB - Last synced at: 19 days ago - Pushed at: about 1 year ago - Stars: 99 - Forks: 8

sceelix/Sceelix
A procedural generation software for automating 2D/3D content creation.
Language: C# - Size: 140 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 98 - Forks: 7

ninetailsrabbit/Terrainy
Quickly create natural-looking terrain with customizable noise parameters. This tool is designed to create simple terrains that do not require manual painting
Language: GDScript - Size: 207 MB - Last synced at: 11 days ago - Pushed at: about 1 month ago - Stars: 92 - Forks: 4

mewlist/MassiveGrass
Unity Terrain ãŦæēŋãĢãĶåΧéãŪčãįãã(shader éäūå)
Language: C# - Size: 36.9 MB - Last synced at: 5 months ago - Pushed at: about 5 years ago - Stars: 92 - Forks: 16

keijiro/VfxGraphModeling
Procedural modeling with Unity VFX Graph
Size: 401 KB - Last synced at: about 5 hours ago - Pushed at: over 5 years ago - Stars: 92 - Forks: 7

weigert/SimpleErosion
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
Language: C++ - Size: 9.95 MB - Last synced at: about 1 year ago - Pushed at: almost 5 years ago - Stars: 90 - Forks: 12

zencq/Pi
Collection of CSV files with values of every procedural item in No Man's Sky.
Language: Python - Size: 3.31 GB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 88 - Forks: 16

Valkryst/VNameGenerator
A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
Language: Java - Size: 384 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 87 - Forks: 8

aidan-clyens/TerrainGenerator
A procedural terrain generator for the Unity game engine.
Language: C# - Size: 75.2 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 83 - Forks: 14

TheOrioli/procedural
Procedural generation as a service
Language: Go - Size: 110 KB - Last synced at: almost 2 years ago - Pushed at: about 5 years ago - Stars: 81 - Forks: 10

omid3098/ShaderGraphBaker
Use ShaderGraph as a texture creation tool!
Language: C# - Size: 52.6 MB - Last synced at: 4 days ago - Pushed at: 12 months ago - Stars: 80 - Forks: 3

caligari87/ObAddon ðĶ
A repository of community-built prefabs and other enhancements for Oblige 7.70
Language: Lua - Size: 80.5 MB - Last synced at: 4 months ago - Pushed at: almost 4 years ago - Stars: 80 - Forks: 11

aiekick/SdfFontDesigner
Offline font tuning/bitmap generation via shaders
Language: GLSL - Size: 38.1 MB - Last synced at: 14 days ago - Pushed at: about 5 years ago - Stars: 79 - Forks: 7

Guevara-chan/Raylib-Forever
:.raylib headers for Nim anytime.:
Language: HTML - Size: 1.31 MB - Last synced at: 5 days ago - Pushed at: almost 4 years ago - Stars: 74 - Forks: 4

demiaster/treegen
Vegetation Generation Tool for Houdini
Language: Python - Size: 11.8 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 72 - Forks: 19

mgaillard/Noise
A procedural function that generates dendritic patterns and is locally computable.
Language: C++ - Size: 594 KB - Last synced at: 12 months ago - Pushed at: about 2 years ago - Stars: 71 - Forks: 5

IRCSS/Procedural-Sound
Generate procedural sounds / synthesized paino on run time in Unity3d
Language: C# - Size: 88.9 KB - Last synced at: 5 months ago - Pushed at: about 3 years ago - Stars: 71 - Forks: 14

zv/tree
Procedural trees
Language: JavaScript - Size: 308 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 68 - Forks: 3

Esri/pyprt
Python bindings for the "Procedural Runtime" (PRT) of CityEngine by Esri.
Language: C++ - Size: 24.5 MB - Last synced at: 3 days ago - Pushed at: 26 days ago - Stars: 67 - Forks: 20

nitrate-lang/nitrate
Next-Generation Multi-Paradigm Programming Language with Hyper-Fast Compilation Speeds (In development)
Language: C++ - Size: 20.6 MB - Last synced at: 1 day ago - Pushed at: 2 days ago - Stars: 66 - Forks: 11

sikozonpc/Low-Poly-Procedural-Generation
Low Poly Terrain generation in Unity adapted from Sebastian Langue's series
Language: C# - Size: 27.1 MB - Last synced at: 5 months ago - Pushed at: almost 7 years ago - Stars: 66 - Forks: 6

rusini/manool
Fairly readable homoiconic language with primarily value (non-referential) semantics that balances the programmer's productivity with scalability
Language: C - Size: 1.23 MB - Last synced at: 7 days ago - Pushed at: 10 months ago - Stars: 63 - Forks: 3

jasonwebb/2d-diffusion-limited-aggregation-experiments
Visual experiments exploring diffusion-limited aggregation (DLA) as a 2D morphogenesis tool.
Language: JavaScript - Size: 19.3 MB - Last synced at: 16 days ago - Pushed at: over 1 year ago - Stars: 62 - Forks: 10

alexnardini/FLAM3_for_SideFX_Houdini
The Fractal Flame Algorithm, FLAM3 for SideFX Houdini
Language: Python - Size: 272 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 58 - Forks: 7

aiekick/Lumo
A realtime lab software for experimentation around 3D models
Language: C++ - Size: 521 MB - Last synced at: 20 days ago - Pushed at: 7 months ago - Stars: 58 - Forks: 11

markusmoenig/Render-Z
A visual Metal shader editor for macOS and iPadOS
Language: Swift - Size: 170 MB - Last synced at: 21 days ago - Pushed at: over 1 year ago - Stars: 55 - Forks: 1

Amathlog/TutorialPCG
Repository for PCG Tutorial in Unreal 5.4
Language: C++ - Size: 180 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 54 - Forks: 4

Tams3d/T3D-GN-Presets
A Collection of Incredibly useful nodes for Geometry Nodes - Blender 4.1 & below.
Language: Python - Size: 57.2 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 54 - Forks: 2

acquitelol/elle
A procedural programming language built in Rust and QBE
Language: Rust - Size: 1.28 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 53 - Forks: 3

Baldrax/Houdini_TaleSpire_Terrain_Generation_Toolset
A toolset to procedurally create terrain for TaleSpire in Houdini.
Language: Python - Size: 72.4 MB - Last synced at: 18 days ago - Pushed at: 18 days ago - Stars: 52 - Forks: 9

jobtalle/SketchIsland
Procedurally generated voxel islands
Language: JavaScript - Size: 528 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 51 - Forks: 2

Erkaman/cloud_gen
Procedural Generation of Clouds with Vector Graphics
Language: C++ - Size: 667 KB - Last synced at: 14 days ago - Pushed at: over 8 years ago - Stars: 51 - Forks: 3
