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Topic: "procgen"

gdquest-demos/godot-procedural-generation

Procedural generation algorithms and demos for the Godot game engine

Language: GDScript - Size: 1.14 MB - Last synced at: 6 months ago - Pushed at: almost 2 years ago - Stars: 1,517 - Forks: 83

amitp/mapgen2

Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.

Language: ActionScript - Size: 194 KB - Last synced at: 29 days ago - Pushed at: over 7 years ago - Stars: 1,322 - Forks: 210

gaea-godot/gaea

Procedural generation add-on for Godot 4.

Language: GDScript - Size: 25.6 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 1,301 - Forks: 68

CedricGuillemet/Imogen

GPU Texture Generator

Language: Python - Size: 299 MB - Last synced at: 16 days ago - Pushed at: almost 5 years ago - Stars: 767 - Forks: 65

inconvergent/snek πŸ“¦

See https://github.com/inconvergent/weir instead

Language: Common Lisp - Size: 22 MB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 745 - Forks: 46

RLE-Foundation/rllte

Long-Term Evolution Project of Reinforcement Learning

Language: Python - Size: 96.3 MB - Last synced at: 6 months ago - Pushed at: 8 months ago - Stars: 464 - Forks: 84

krychu/wfc

Wave Function Collapse library in C, plus a command-line tool

Language: C - Size: 174 KB - Last synced at: 5 months ago - Pushed at: about 2 years ago - Stars: 348 - Forks: 20

rant-lang/rant

Rant - The templating language for procedural generation.

Language: Rust - Size: 836 KB - Last synced at: 17 days ago - Pushed at: almost 3 years ago - Stars: 209 - Forks: 14

yurkth/stsmapgen

Procedural map generator inspired by Slay the Spire.

Language: JavaScript - Size: 10.7 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 201 - Forks: 17

yurkth/sprator

A GUI application to generate random sprites and export as icon.

Language: C++ - Size: 32.6 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 156 - Forks: 7

yurkth/astraea

A planet generator inspired by Planetarium.

Language: JavaScript - Size: 48.8 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 156 - Forks: 12

kidscancode/godot3_procgen_demos

Exploring Procedural Generation algorithms in Godot

Language: GDScript - Size: 438 KB - Last synced at: 14 days ago - Pushed at: almost 5 years ago - Stars: 153 - Forks: 37

bones-ai/rust-procedural-world

Procedural 2d world generation in Rust and Bevy

Language: Rust - Size: 247 KB - Last synced at: 8 days ago - Pushed at: over 1 year ago - Stars: 74 - Forks: 8

coryleach/UnityProcgen

Library of procedural generation code for use in Unity

Language: C# - Size: 10.4 MB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 49 - Forks: 4

ironarachne/world

This is a fantasy world generation CLI and set of Go packages for the same.

Language: Go - Size: 4.5 MB - Last synced at: 10 months ago - Pushed at: over 1 year ago - Stars: 47 - Forks: 9

whiteboxdev/example-cellular-automata

Example of cellular automata and procedural generation.

Language: Lua - Size: 1.6 MB - Last synced at: 6 days ago - Pushed at: 11 months ago - Stars: 42 - Forks: 4

bmazoure/ppo_jax

Jax implementation of Proximal Policy Optimization (PPO) specifically tuned for Procgen, with benchmarked results and saved model weights on all environments.

Language: Python - Size: 34.2 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 41 - Forks: 1

henriquelalves/Godot-ProcGen-Dungeon-Generator

A simple Dungeon Procedural Generator using Godot.

Language: GDScript - Size: 363 KB - Last synced at: 18 days ago - Pushed at: over 6 years ago - Stars: 31 - Forks: 5

amitp/mapgen

Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.

Language: ActionScript - Size: 262 KB - Last synced at: 2 months ago - Pushed at: almost 15 years ago - Stars: 31 - Forks: 8

joonleesky/train-procgen-pytorch

Pytorch implementation on OpenAI's Procgen ppo-baseline, built from scratch.

Language: Python - Size: 403 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 25 - Forks: 12

whiteboxdev/example-diamond-square

Example of the diamond square algorithm and procedural generation.

Language: Lua - Size: 837 KB - Last synced at: 7 days ago - Pushed at: 11 months ago - Stars: 22 - Forks: 0

KarlXing/RLCodebase

RLCodebase: PyTorch Codebase For Deep Reinforcement Learning Algorithms

Language: Python - Size: 1.88 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 22 - Forks: 6

radium-io/sanity

procedurally generated roguelike game written with rust and amethyst

Language: Rust - Size: 11 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 21 - Forks: 0

htmlcoderexe/3DGame

3D game in MonoGame

Language: C# - Size: 26.3 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 21 - Forks: 3

UlisseMini/procgen-tools

Tools for running experiments on RL agents in procgen environments

Language: Jupyter Notebook - Size: 209 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 18 - Forks: 11

prust/sti-pg-example

A programmatically generated map using STI (Simple Tiled Implementation) with Lua / LΓ–VE

Language: Lua - Size: 505 KB - Last synced at: 6 days ago - Pushed at: about 8 years ago - Stars: 17 - Forks: 1

whiteboxdev/example-fractal-noise

Example of fractal noise and procedural generation.

Language: Lua - Size: 1.49 MB - Last synced at: 7 days ago - Pushed at: 11 months ago - Stars: 16 - Forks: 0

seanohue/axolemma

A tool for procedurally generating RanvierMUD areas.

Language: JavaScript - Size: 343 KB - Last synced at: 5 months ago - Pushed at: almost 2 years ago - Stars: 15 - Forks: 1

caranatar/tracerz

A modern C++ (C++17) procedural generation tool based on @galaxykate's tracery

Language: C++ - Size: 230 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 13 - Forks: 0

whiteboxdev/example-lazy-flood-fill

Example of the lazy flood fill algorithm and procedural generation.

Language: Lua - Size: 785 KB - Last synced at: 7 days ago - Pushed at: 11 months ago - Stars: 11 - Forks: 1

IDSIA/rtrl-elstm

Official repository for the paper "Exploring the Promise and Limits of Real-Time Recurrent Learning" (ICLR 2024)

Language: Python - Size: 102 KB - Last synced at: 15 days ago - Pushed at: about 1 year ago - Stars: 11 - Forks: 2

lostfictions/catbot

make cats

Language: TypeScript - Size: 3.28 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 9 - Forks: 0

pvigier/room_generator

A Room Generator based on a CSP Solver

Language: C++ - Size: 11.7 KB - Last synced at: 20 days ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 1

yahiko00/Starfield

Procedural generated 2D Starfield

Language: TypeScript - Size: 7.91 MB - Last synced at: 15 days ago - Pushed at: almost 8 years ago - Stars: 9 - Forks: 0

Ven0maus/FlowVitae

Efficient library for managing 2D static and procedural grids in games.

Language: C# - Size: 597 KB - Last synced at: 2 days ago - Pushed at: 6 months ago - Stars: 8 - Forks: 1

chr15m/algotracker

Algorithmic module tracker generator

Language: JavaScript - Size: 4.16 MB - Last synced at: 7 days ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 0

Kinurr/world-engine

A highly customizable dotnet core library that procedurally generates tile-based fictional worlds.

Language: C# - Size: 1.71 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 8 - Forks: 1

cpuheater/cause-life-is-a-game

Solving games with reinforcement learning

Language: Python - Size: 813 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 7 - Forks: 3

kesiev/roguecairn

An opensource random generator of small worlds designed to be explored following Yochai Gal's Cairn adventure game rules.

Language: JavaScript - Size: 2.95 MB - Last synced at: 17 days ago - Pushed at: 5 months ago - Stars: 7 - Forks: 0

will-bell/procgen-adr

Implementation of Automatic Domain Randomization (ADR) and Proximal Policy Optimization (PPO) to improve generalizability of reinforcement learning agents in playing arcade games in OpenAI's Procgen environment

Language: Python - Size: 33.7 MB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 7 - Forks: 0

tcdude/procshape πŸ“¦

Python module for procedural 3D mesh generation with the Panda3D engine

Language: Python - Size: 3.9 MB - Last synced at: 2 days ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 0

vilvadot/markov-text

β›“ A simple procedural text generator implementing Markov chains

Language: JavaScript - Size: 550 KB - Last synced at: 11 days ago - Pushed at: over 6 years ago - Stars: 7 - Forks: 0

Romop5/procgen

A library for procedural generation with L-system-derived imperative language

Language: C++ - Size: 3.88 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 7 - Forks: 0

johnarras/gen-rpg

Procedurally Generated MMO, Dungeon Crawler

Language: C# - Size: 427 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 6 - Forks: 0

kwetopeta/Interplanetary_Destinesia

Awesome Generative Tools πŸ’» πŸ–ŒοΈ 🎹 πŸš€

Language: Go - Size: 16.6 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 6 - Forks: 0

luisparravicini/aguaribay

Procedural generation of mazes using the growing tree algorithm in Unity

Language: C# - Size: 248 KB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 2

Llywelwyn/rust-rl

a roguelike in rust using rltk/bracket-lib

Language: Rust - Size: 29 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 5 - Forks: 0

irskep/pedalshop

Generates imaginary guitar pedals out of HTML, CSS, and advanced madlib technology

Language: Vue - Size: 20.6 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

danprince/arda

πŸ—ΊοΈ Tokien inspired fantasy map generator

Language: JavaScript - Size: 103 KB - Last synced at: 25 days ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

pvigier/simulopolis-terrain-generator

Prototype of the terrain generator of Simulopolis

Language: Python - Size: 1.95 KB - Last synced at: 10 days ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 1

zygon4/CoreRL

Roguelike gamedev components

Language: Java - Size: 41.8 MB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 3 - Forks: 1

madeso/bfxr Fork of increpare/bfxr

C++ sound effects generator. Based on bfxr/sfxr.

Language: ActionScript - Size: 96.8 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

AndrejOrsula/simforge

Diverse virtual environments through procedural generation

Language: Python - Size: 320 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 1 - Forks: 0

raiment-studios/snowfall

Language: TypeScript - Size: 4.77 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

skalimoi/battlesim

A 3D military simulator using the Fyrox game engine.

Language: Rust - Size: 789 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

congagen/ucelium

unity / procgen

Language: C# - Size: 145 MB - Last synced at: 5 months ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

Smashing-Tech/LiveSegment

Runtime segment generation library for Smash Hit

Language: Lua - Size: 2.93 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

matteo-df/AttentionAgent_Procgen

Self-Interpretable Agent implemented on the Procgen game 'Dodgeball'.

Language: Python - Size: 45.7 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

Romop5/procgen-svg

An example of using procgen for SVG images.

Language: C++ - Size: 9.15 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 0

Arpita2424/simforge

Run (decrypted) iOS Apps on iOS Simulators

Size: 1000 Bytes - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

hoverslam/rl-proximal-policy-optimization

Proximal Policy Optimization (PPO) implemented in PyTorch

Language: Jupyter Notebook - Size: 61.9 MB - Last synced at: about 1 month ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

ForlornU/ProceduralGeneration

This project demonstrates the use of procedural generation techniques to create a voxel-based environment using a random walk algorithm, with the generated voxels then organized and stored in an octree structure.

Language: ShaderLab - Size: 4.99 MB - Last synced at: about 2 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

klistwan/COMP4121

Algorithms in Roguelikes for Advanced Algorithms COMP4121

Language: GDScript - Size: 99.6 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

irskep/namegeneratordotband

A very good band name generator

Language: TypeScript - Size: 1.38 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

krummja/Anathema πŸ“¦

An ASCII roguelike project written in Python.

Language: Python - Size: 338 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

nsmryan/wfc-rs

Rust wrapper for the krychu/wfc implementation of Wave Function Collapse

Language: C - Size: 133 KB - Last synced at: 23 days ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

BillyWM/shape-shifter

Language: JavaScript - Size: 1.18 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

BillyWM/creative-coding

Language: CSS - Size: 2.61 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

Wally869/MusistrataRenderer

Creating an interface to render MusiStrata-defined songs using a variety of sources (soundfonts, user-defined samples, custom synthesizer...)

Language: Python - Size: 2.18 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Drejzer/MapGenDemo

Language: GDScript - Size: 179 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

ffmaer/StoryLand

StoryLand - A land where you encounter stories

Language: C# - Size: 16.9 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

nsmryan/wfc_c

A work-in-progress implementation of the WFC algorithm in C

Language: C - Size: 12.7 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

tcdude/pyweek28

Theme: Tower

Language: Python - Size: 36.8 MB - Last synced at: 2 days ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

lemilonkh/faraway-server

Server backend with the procedural generation tools for the game FarAway by YourWorstFriend

Language: JavaScript - Size: 1.73 MB - Last synced at: over 1 year ago - Pushed at: almost 8 years ago - Stars: 0 - Forks: 0

booyaa/nanogenmo2016

My entry for the NaNoGenMo 2016

Language: Rust - Size: 17.6 KB - Last synced at: about 1 month ago - Pushed at: over 8 years ago - Stars: 0 - Forks: 0

Kvaleya/treegen

A procedual tree generator with LOD support

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

Wr3nch4476/codename-pcg

Last synced at: over 2 years ago - Stars: 0 - Forks: 0