Topic: "procedural-textures"
jwagner/simplex-noise.js
A fast simplex noise implementation in Javascript / Typescript.
Language: TypeScript - Size: 1.14 MB - Last synced at: 5 days ago - Pushed at: 9 months ago - Stars: 1,721 - Forks: 132

M-Fatah/texture_maker
A texture maker tool for Unity.
Language: C# - Size: 276 KB - Last synced at: 16 days ago - Pushed at: over 5 years ago - Stars: 421 - Forks: 39

tuxalin/procedural-tileable-shaders
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
Language: GLSL - Size: 18.1 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 204 - Forks: 17

stanislawfortonski/Procedural-Terrain-Generator-OpenGL
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Language: C++ - Size: 16.3 MB - Last synced at: 18 days ago - Pushed at: about 4 years ago - Stars: 124 - Forks: 12

mitay-walle/com.mitay-walle.gradient-texture 📦
Unity Gradient Texture generator
Language: C# - Size: 2.3 MB - Last synced at: 12 days ago - Pushed at: 5 months ago - Stars: 88 - Forks: 13

drummyfish/ptdesigner
Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.
Language: C++ - Size: 125 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 87 - Forks: 6

CosmoMyzrailGorynych/FilterJS
A node-based procedural texture generator, written in node.js and powered by WebGL
Language: TypeScript - Size: 23.4 MB - Last synced at: 22 days ago - Pushed at: about 2 years ago - Stars: 72 - Forks: 6

shawnridgeway/wfc
Go port of the Wave Function Collapse algorithm
Language: Go - Size: 84 KB - Last synced at: 10 months ago - Pushed at: about 6 years ago - Stars: 71 - Forks: 14

FunSoftWareTechologies/PlanetTech
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
Language: JavaScript - Size: 163 MB - Last synced at: about 16 hours ago - Pushed at: 3 months ago - Stars: 49 - Forks: 3

OGRECave/ogre-procedural
procedural geometry for Ogre3D
Language: C++ - Size: 7.11 MB - Last synced at: 17 days ago - Pushed at: almost 2 years ago - Stars: 43 - Forks: 18

deus369/zoxel
An Open Source Voxel RPG
Language: C - Size: 78.5 MB - Last synced at: 6 days ago - Pushed at: 7 days ago - Stars: 39 - Forks: 0

tarptaeya/path_tracer
Accelerated path tracing in pure Ruby
Language: Ruby - Size: 2.92 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 38 - Forks: 1

maitag/blender-osl-shader
procedural textures for blender (open shading language)
Size: 368 KB - Last synced at: about 1 month ago - Pushed at: over 8 years ago - Stars: 35 - Forks: 8

NewYaroslav/strange_pattern
Программа для генерации бесконечного узора
Language: C++ - Size: 30.9 MB - Last synced at: 19 days ago - Pushed at: over 6 years ago - Stars: 31 - Forks: 8

Keavon/Brush-Nodes
WebGL node-driven procedural material generator prototype
Language: JavaScript - Size: 574 KB - Last synced at: 19 days ago - Pushed at: about 1 year ago - Stars: 30 - Forks: 6

ASTex-ICube/semiproctex
Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).
Language: C++ - Size: 65.3 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 29 - Forks: 7

Orchaldir/texture_generator
Generating procedural textures
Language: Rust - Size: 2.66 MB - Last synced at: 21 days ago - Pushed at: almost 4 years ago - Stars: 27 - Forks: 2

crud89/Texturize
A unified framework for example-based texture synthesis, developed alongside my master's thesis.
Language: C++ - Size: 19.4 MB - Last synced at: 13 days ago - Pushed at: about 6 years ago - Stars: 17 - Forks: 1

FedericoCeratto/wave_function_collapse 📦
Wave function collapse library for Nim
Language: Nim - Size: 407 KB - Last synced at: 11 days ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 0

wisepythagoras/galaxy-gen
A procedural galaxy generator in C# for .NET and Mono.
Language: C# - Size: 18.6 KB - Last synced at: 7 days ago - Pushed at: about 5 years ago - Stars: 14 - Forks: 0

mitay-walle/ProceduralTexture
Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering
Language: C# - Size: 74.2 KB - Last synced at: 17 days ago - Pushed at: 5 months ago - Stars: 12 - Forks: 1

johanokl/ProceduralTextureMaker
Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.
Language: C++ - Size: 471 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 4

mifanbang/ProceduralEarth
A WebGL-based renderer for procedural generation of Earth-like planets
Language: TypeScript - Size: 820 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 9 - Forks: 0

KhronosGroup/glTF-MaterialX-Converter
Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.
Language: HTML - Size: 18.2 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 8 - Forks: 1

boytchev/texture-generator
Procedural equirectangular texture generator
Language: JavaScript - Size: 13.3 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 8 - Forks: 0

lazzy07/material_designer_app
Material designer app - The texture editor by @lazzy07
Language: TypeScript - Size: 11.1 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 8 - Forks: 1

Acry/SDL2-Surfaces
SDL2-C Surfaces and procedural graphics
Language: C - Size: 3.79 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 8 - Forks: 2

SNMetamorph/sh3-evil-effect
Reverse-enginereed implementation of procedural texturing visual effect "Another World Evil" from Silent Hill 3. Uses OpenGL, FreeImage, GLFW, GLM.
Language: C++ - Size: 8.09 MB - Last synced at: 8 days ago - Pushed at: almost 3 years ago - Stars: 7 - Forks: 0

mifanbang/ProceduralUniverse
A WebGL renderer showcasing procedural texture generation for various celestial objects
Language: JavaScript - Size: 350 KB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 7 - Forks: 3

adammaj1/2D-color-gradient-or-Procedural-texture
Procedura texture in pascal ( Delphi) and in c
Language: Pascal - Size: 1.9 MB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 6 - Forks: 1

spleennooname/sparkar-procedural-pattern
SparkAR procedural texture via scripting.
Language: JavaScript - Size: 1.99 MB - Last synced at: 4 days ago - Pushed at: almost 5 years ago - Stars: 6 - Forks: 4

ItsVerday/clover-noise
🍀 Clover Noise is a new noise algorithm with natural-looking results. 🍀
Language: Java - Size: 747 KB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 5 - Forks: 0

luisbarrancos/shrimp
Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes
Language: C++ - Size: 30.2 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 5 - Forks: 3

ucpu/mazetd
aMAZEing Tower Defense game
Language: C++ - Size: 22.6 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 4 - Forks: 1

milasudril/texpainter
A tool for creating tilable textures
Language: C++ - Size: 7.82 MB - Last synced at: 8 months ago - Pushed at: 9 months ago - Stars: 4 - Forks: 1

unnatural-worlds/unnatural-planets
flexible offline generator of small planet models
Language: C++ - Size: 452 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 3 - Forks: 1

RFLeijenaar/Analytical-Displacement-Mapping
Implementation of analytic displacement mapping using hardware tessellation based on Nießner & Loop (2013). The model is extended with procedural generation of displacement textures.
Language: C++ - Size: 4.59 MB - Last synced at: 4 months ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

SenH/Arnold-FastNoise
Arnold noise shader based on Auburns Fastnoise
Language: C++ - Size: 330 KB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 1

SenH/Arnold-BerconWood
Arnold BerconWood shader based on Jerry Ylilammi’s BerconMaps.
Language: C++ - Size: 3.75 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 1

Synert/AT-Procedural-Plants
Procedural plant generation in DirectX
Language: C++ - Size: 118 MB - Last synced at: almost 2 years ago - Pushed at: almost 7 years ago - Stars: 2 - Forks: 0

stephengold/Georg
Procedurally generated textures (New BSD license)
Language: Java - Size: 608 KB - Last synced at: 28 days ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

MagnusThor/demolishedTexture
Generate procedural textures in GLSL-Shader way. Use with demolished or standaone
Language: JavaScript - Size: 62.5 KB - Last synced at: 2 months ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 1

karanseq/PenguinsCanFly
A Tiny Wings clone developed as part of the book Cocos2d-x Game Development Blueprints.
Language: C++ - Size: 21.5 KB - Last synced at: about 1 month ago - Pushed at: over 8 years ago - Stars: 1 - Forks: 1

mareklode/patina
Procedurally generated background images in JavaScript
Language: HTML - Size: 1.11 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 0 - Forks: 0

UlasTosun/Unity-2D-Procedural-Shape-Examples
An example Unity project for 2D procedural shape creation with both basic and advanced examples.
Language: ShaderLab - Size: 3.31 MB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 0 - Forks: 0

akihiko47/Shaders-Gallery
This repository will store my Unity shaders made as I read "The book of shaders" and my futher experiments.
Language: C# - Size: 67.9 MB - Last synced at: 10 days ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

apetsiuk/Blender-Materials-Compositing-GeometryNodes
procedural material shading
Size: 43.4 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

leodeslf/tfp-v2
✨ New version of TFP project.
Language: JavaScript - Size: 863 KB - Last synced at: 22 days ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

rhaeus/basic_raytracer
Basic raytracer implementation as final project for course DH2323 Computer Graphics and Interaction at KTH
Language: C - Size: 14 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

ucpu/cragsman
3-handed climber on procedurally generated wall
Language: C++ - Size: 7.87 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ucpu/flittermouse
Spaceship in a procedurally generated 3D cave system
Language: C++ - Size: 11.9 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

alexandrediasldev/Raytracing
Raytracing project with multi-threading, anti-aliasing and procedural textures.
Language: C - Size: 21.2 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

timbeurskens/Go-WFC
A Go wave-function-collapse port based on the C# WFC implementation.
Language: Go - Size: 11.7 KB - Last synced at: 5 months ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

brukted/Axum 📦
A procedural texture generation tool
Language: C++ - Size: 1.91 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

Qwesaqwes/RT
3D Project using Ray-Tracing in C
Language: C - Size: 8.75 MB - Last synced at: over 1 year ago - Pushed at: almost 8 years ago - Stars: 0 - Forks: 0
