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Topic: "mandelbulb"

jtomori/vft 📦

:boom::snowflake::hammer: VFX Fractal Toolkit

Language: C - Size: 14.2 MB - Last synced at: 15 days ago - Pushed at: over 5 years ago - Stars: 155 - Forks: 15

maitag/blender-osl-shader

procedural textures for blender (open shading language)

Size: 368 KB - Last synced at: 2 months ago - Pushed at: over 8 years ago - Stars: 35 - Forks: 8

blitzcode/ray-marching-distance-fields

Haskell and GLSL program containing my distance field / ray marching related experiments

Language: Haskell - Size: 845 KB - Last synced at: about 2 years ago - Pushed at: over 9 years ago - Stars: 34 - Forks: 2

thalesfm/unity-raymarcher

Real-time ray marching shaders in Unity

Language: ShaderLab - Size: 5.16 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 31 - Forks: 9

jon-grangien/OpenGL-mandelbulb-explorer

Wip 3D Fractal Renderer in OpenGL

Language: C++ - Size: 9.36 MB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 21 - Forks: 2

valera-rozuvan/mandelbulb-4d

artistic tool for 3D fractal generation, including the Mandelbulb

Language: C++ - Size: 8.64 MB - Last synced at: 4 days ago - Pushed at: over 1 year ago - Stars: 20 - Forks: 1

adamsol/FractalView

3D fractal renderer in GLSL.

Language: GLSL - Size: 3.67 MB - Last synced at: about 1 month ago - Pushed at: almost 3 years ago - Stars: 18 - Forks: 2

BrutPitt/wglMandelBulber

WebGL Ray Marching MandelBulber 3D rendering

Language: JavaScript - Size: 848 KB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 11 - Forks: 1

SterlingButters/Dash-Fractal-Explorer

MandelBrot Fractal Explorer

Language: Python - Size: 7.29 MB - Last synced at: about 1 month ago - Pushed at: about 6 years ago - Stars: 11 - Forks: 4

Pinkyboi/RT

A raytracing program built from scratch in C language, using MinilibX minimal graphics library, with pseudo-xml files as input, a dynamic render realtime viewer, and the ability to save bmp at your resolution of choice, and the ability to render on multiple devices for faster distributed rendering.

Language: C - Size: 112 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 9 - Forks: 3

joebinns/raymarch-explorer-unity

Real-time 3D fractal explorer in Unity.

Language: C# - Size: 48.8 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 0

0xAdriaTorralba/YetAnotherFractalExplorer

Yet Another Fractal Explorer (YAFE) is an interactive application that allows you to visualise and explore 2D and 3D Fractals!

Language: CSS - Size: 131 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 1

takah29/fractal-path-tracer

Fractal Path Tracing in GLSL

Language: GLSL - Size: 52.6 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 0

cyprus327/Raymarching

Realtime ray marching made with OpenTK in C#

Language: C# - Size: 35.2 KB - Last synced at: about 2 months ago - Pushed at: 8 months ago - Stars: 2 - Forks: 0

wkaisertexas/mandelbulb

Mandlebulb rendered using WebGPU

Language: WGSL - Size: 90 MB - Last synced at: 3 months ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

kfahn22/mandelbulb

Language: GLSL - Size: 13 MB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

yatsukha/racani-seminar-2021

3D Fractals using Ray Marching. My seminar for Computer Animation course at FER-UNIZG.

Language: C - Size: 299 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

joebinns/raymarch-explorer-lwjgl

Real-time 3D fractal explorer in a custom-built engine.

Language: GLSL - Size: 41 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

TarikGul/math-vis

Visualize Cool mathematic concepts and theorems. Demonstrate High level understanding of Computational Geometry.

Language: TypeScript - Size: 18.9 MB - Last synced at: about 2 months ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

DanielWidmayer/WebGLMandelbulbFractal

DHBW Stuttgart WebGL Project that displays a 3D Mandelbub Fractal without the use of any third-party libraries or tools.

Language: HTML - Size: 41 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

kraglik/mandelbulb-c

Language: C - Size: 4.65 MB - Last synced at: about 1 month ago - Pushed at: about 6 years ago - Stars: 2 - Forks: 0

ichko/PantaRay

C++ Raytracer

Language: C++ - Size: 2.73 MB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 2 - Forks: 0

kraglik/pyfractalexplorer

Language: Python - Size: 5.7 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

DanielRosa73/Raymarcher

Raymarcher written in C++

Language: C - Size: 11.2 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

kraglik/mandelbulb-haskell

Primitive ray-marching mandelbulb renderer

Language: Haskell - Size: 1.87 MB - Last synced at: about 1 month ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 0

kartik-s/scheme-raymarcher

A raymarcher written in Scheme

Language: Scheme - Size: 1.95 KB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

grantranda/cloven

A 3D fractal renderer for the Mandelbulb with real-time parameter adjustments and advanced shading.

Language: C++ - Size: 2.69 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

xyproto/mandel

Fractal renderers

Language: Go - Size: 1.36 MB - Last synced at: about 2 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

SouthEndMusic/-NumbaShader

An implementation of shaders using Numba for CUDA GPUs.

Language: Jupyter Notebook - Size: 4.86 MB - Last synced at: 8 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

takah29/ray-marching

Experimental code for ray marching

Language: GLSL - Size: 4.89 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Paragoumba/MandelBulb

MandelBulb is a software that renders fractals in 3D by raymarching them.

Language: C - Size: 23.5 MB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

AntonLydike/raymarcher.c

A raymarching engine written in C

Language: C - Size: 13.5 MB - Last synced at: about 2 months ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

ichko/easycl.hpp

EasyCL - OpenCL wrapper for easy GPGPU computing

Language: C++ - Size: 9.12 MB - Last synced at: about 2 years ago - Pushed at: almost 8 years ago - Stars: 0 - Forks: 0