Topic: "tessellation-shader"
LesleyLai/GLGrassRenderer
OpenGL Grass Renderer
Language: C++ - Size: 31.9 MB - Last synced at: 9 days ago - Pushed at: about 1 month ago - Stars: 95 - Forks: 17

Erkaman/tess-opt
Demonstration of how we can use tessellation shaders to make faster fragment shaders.
Language: C++ - Size: 1.99 MB - Last synced at: 23 days ago - Pushed at: almost 9 years ago - Stars: 16 - Forks: 1

iamyoukou/tessellation
Tessellation and dynamic LOD
Language: C++ - Size: 6.11 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 6 - Forks: 0

Tagaca19e/texture-mapping
OpenGL - Normal Mapping, Parallax Mapping, Displacement Mapping, Tessellation, and Cube Mapping
Language: C++ - Size: 114 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 1

math-araujo/procedural-terrain-generation
Procedural Terrain Generation using OpenGL 4.5
Language: C++ - Size: 292 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

sayakbiswas/OpenGL-BezierCurves
Bezier curves in OpenGL
Language: C++ - Size: 12 MB - Last synced at: 2 months ago - Pushed at: almost 6 years ago - Stars: 1 - Forks: 1
