Topic: "vertex-normal"
Enigmatisms/AdaPT 📦
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Language: Python - Size: 1.34 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 57 - Forks: 1

Smorodov/NormalsComputerClass
Simaple per-face and per-vertex normals computing class for triangle mesh.
Language: C++ - Size: 1000 Bytes - Last synced at: 15 days ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

yashsriram/yart
Yet another ray tracer based on Blinn-Phong reflection model.
Language: C++ - Size: 6.11 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0
