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GitHub / SerhatDikel / Unity-BodyMorph

A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SerhatDikel%2FUnity-BodyMorph

Stars: 17
Forks: 2
Open Issues: 0

License: mit
Language: C#
Repo Size: 41.2 MB
Dependencies: 0

Created: about 1 month ago
Updated: 29 days ago
Last pushed: 29 days ago
Last synced: 29 days ago

Topics: bones, humanoid, inverse-kinematics, kinematics, morphing, procedural-animation, rigging, unity, unity3d

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