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GitHub / Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Unity-Technologies%2Fcom.unity.netcode.gameobjects

Stars: 2,058
Forks: 419
Open Issues: 205

License: mit
Language: C#
Repo Size: 56.2 MB
Dependencies: 5

Created: over 6 years ago
Updated: about 1 month ago
Last pushed: about 1 month ago
Last synced: about 1 month ago

Commit Stats

Commits: 2445
Authors: 93
Mean commits per author: 26.29
Development Distribution Score: 0.762
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/Unity-Technologies/com.unity.netcode.gameobjects

Topics: csharp, hlapi, mlapi, multiplayer, netcode, networking, owner-multiplayer-sdk, unity, unity-3d, unity-networking, unity3d

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    Dependencies