GitHub topics: unity-networking
Unity-Technologies/com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Language: C# - Size: 60.3 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 2,233 - Forks: 450

insthync/LiteNetLibManager
Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
Language: C# - Size: 4.92 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 108 - Forks: 18

MirageNet/Mirage
Easy to use high performance Network library for Unity 3d
Language: C# - Size: 64.8 MB - Last synced at: 5 days ago - Pushed at: 22 days ago - Stars: 544 - Forks: 67

Quaint-Studios/Sustenet
Sustenet is a networking solution built with Rust and Zig, formerly C#, for game engines like Unity3D, Godot, and Unreal Engine. The primary focus is on scaling by allowing multiple servers to work together.
Language: Zig - Size: 7.13 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 29 - Forks: 1

Blitzy/unity-session-socket-client
A Unity library for connecting, sending, and receiving with the session-socket-server.
Language: C# - Size: 49.8 KB - Last synced at: 3 days ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 1

Blitzy/unity-kinect-bodyposeserver
Researching project looking into the possiblity of using a Unity application to send body pose information to remotely connected devices.
Language: C# - Size: 354 KB - Last synced at: 3 days ago - Pushed at: over 5 years ago - Stars: 5 - Forks: 1

NyanHeavy/Vangogh
Simple API Webrequest system for Unity
Language: C# - Size: 63.5 KB - Last synced at: 4 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

R-N/ControllerTestAndroid
Use an Android device as a controller for a game on PC
Language: C# - Size: 286 KB - Last synced at: 3 months ago - Pushed at: about 3 years ago - Stars: 2 - Forks: 0

R-N/Fort-Release
Bentengan
Size: 0 Bytes - Last synced at: 3 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

R-N/DigEngineTest
A 2D continuous physics engine with time traveling and branching.
Language: C# - Size: 91.8 KB - Last synced at: 3 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

R-N/UNETTest
NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync
Language: C# - Size: 39.8 MB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 17 - Forks: 6

justinleemans/uni-networking
Event based networking solution for Unity
Language: C# - Size: 223 KB - Last synced at: 2 months ago - Pushed at: 11 months ago - Stars: 2 - Forks: 0

Edward-Khaymanov/Netcode-Chat
Chat system built on unity Netcode for GameObjects with command and voting support
Language: C# - Size: 28.3 KB - Last synced at: 3 months ago - Pushed at: almost 2 years ago - Stars: 4 - Forks: 0

dilmerv/XRToolKitWithNGO
XR Toolkit demos with Netcode For GameObjects
Language: ShaderLab - Size: 120 MB - Last synced at: 3 months ago - Pushed at: about 2 years ago - Stars: 21 - Forks: 9

Farica-Kimora/Unity-Flask-Launcher
Launch a Flask Server with Unity
Language: C# - Size: 40 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 0

R-N/Fort2
Was meant to be a game but discontinued.
Language: C# - Size: 1.79 MB - Last synced at: 3 months ago - Pushed at: about 3 years ago - Stars: 3 - Forks: 0

ycarowr/UnityNetworkingAPI
A Unity3D Networking API in C#
Language: C# - Size: 676 KB - Last synced at: 27 days ago - Pushed at: about 4 years ago - Stars: 4 - Forks: 2

hyperbting/UNetOverPlugins
Unity Networking High Level API interacting with other assetstore packages
Language: JavaScript - Size: 4.2 MB - Last synced at: over 1 year ago - Pushed at: about 8 years ago - Stars: 0 - Forks: 0

NormandErwan/DevicesSyncUnity 📦
Synchronize devices information in real time through Unity Networking.
Language: C# - Size: 978 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 0

uuRCnn/Loading_Scene_Manager-Netcode
In Netcode, a common Manager that can handle the loading process of both Networked and Non-Networked scenes.
Language: C# - Size: 4.88 KB - Last synced at: 4 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

insthync/LiteNetLibUnetTransport 📦
Use LiteNetLib as transport for UNET HLAPI
Language: C# - Size: 198 KB - Last synced at: almost 2 years ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 1

bthomas2622/facepunch-steamworks-tutorial
A Unity tutorial for Facepunch Steamworks C# Wrapper
Language: C# - Size: 45.9 KB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 57 - Forks: 10

insthync/EnetUnetTransport 📦
Use ENet as transport for UNET HLAPI
Language: C# - Size: 104 KB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 10 - Forks: 2

R-N/ControllerTestPC
Language: C# - Size: 159 KB - Last synced at: 3 months ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

GKaszewski/SpeedKill
Fast paced FPS shooter made in Unity with Photon. The main goal of this project was to learn how to make multiplayer games.
Language: C# - Size: 13 MB - Last synced at: 4 months ago - Pushed at: about 5 years ago - Stars: 1 - Forks: 0

MorelAntoine/Unity-Transport-Layer-Overlay
[Deprecated] Abstract overlay to facilitate the implementation of a communication protocol
Language: C# - Size: 45.9 KB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0

darekaze/fnr-demo
A workable trial of Unity networking using fnr
Language: C# - Size: 23 MB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0
