GitHub topics: backface-culling
marianpekar/software-renderer-odin
3D software renderer written in Odin.
Language: Odin - Size: 685 KB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 4 - Forks: 1

tsoumarios/3D_Graphics_Render_Engine
This is a C++ project which implements an 3D graphics render engine.
Language: C++ - Size: 654 KB - Last synced at: 10 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

Pudzz/DirectX11-SchoolProject
An assignment in school that included Directx 11 implementation with various functionalities.
Language: C - Size: 101 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

dimkael/RatatingCube
3d rotating cube on WinAPI
Language: C++ - Size: 166 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

doubleZ0108/Culling-based-on-Unity
3 scenarios of different complexity for testing Backface, Occlusion and Small Feature(Contribution) culling
Language: C# - Size: 54.4 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 7 - Forks: 0
