GitHub topics: high-definition-rendering-pipeline
BillyFrcs/FireworksVFX
Awesome Fireworks Visual Effect.
Language: C# - Size: 416 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 22 - Forks: 3

Invertex/Unity-Auto-RP-Shader-Keywords
Automatically sets global shader keywords depending on whether URP or HDRP is currently installed as well as which is currently active, allowing you to properly conditionally compile your shaders for more than one pipeline and also have them swap shader variants automatically at runtime.
Language: C# - Size: 6.84 KB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

hopeliz/100DaysHighDefinitionRP
Unity files using the High Definition Render Pipeline for the 100 Days of Shaders and Textures project
Language: Mathematica - Size: 21.2 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0
