Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
GitHub topics: pcg
Niels-NTG/Mechanic-Miner-2023
Mixed-initiative co-creative game design tool that creates game mechanics by exploring the source code of your Unity game project
Language: C# - Size: 798 KB - Last synced: about 14 hours ago - Pushed: about 16 hours ago - Stars: 0 - Forks: 0
Nebukam/PCGExtendedToolkit
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding; and much more.
Language: C++ - Size: 66.4 MB - Last synced: 1 day ago - Pushed: 2 days ago - Stars: 55 - Forks: 8
bobbens/pygraphgram
A small test for grammar rewriting for procedural content generation.
Language: Python - Size: 20.5 KB - Last synced: 4 days ago - Pushed: 5 days ago - Stars: 0 - Forks: 0
gdquest-demos/godot-procedural-generation
Procedural generation algorithms and demos for the Godot game engine
Language: GDScript - Size: 1.14 MB - Last synced: 4 days ago - Pushed: about 1 year ago - Stars: 1,397 - Forks: 72
scientisst/BioSPPy Fork of PIA-Group/BioSPPy
Biosignal Processing in Python
Language: Python - Size: 5.96 MB - Last synced: 8 days ago - Pushed: 10 days ago - Stars: 58 - Forks: 20
Syomus/ProceduralToolkit
Procedural generation library for Unity
Language: C# - Size: 737 MB - Last synced: 8 days ago - Pushed: about 2 months ago - Stars: 2,505 - Forks: 218
lemire/testingRNG
Testing common random-number generators (RNG)
Language: C++ - Size: 6.89 MB - Last synced: 12 days ago - Pushed: 11 months ago - Stars: 166 - Forks: 21
BorisTheBrave/DeBroglie
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
Language: C# - Size: 3.99 MB - Last synced: 17 days ago - Pushed: 17 days ago - Stars: 435 - Forks: 34
notJoon/pcg
PCG random number generator investigation
Language: Go - Size: 105 KB - Last synced: 19 days ago - Pushed: 19 days ago - Stars: 1 - Forks: 0
ninpl/pcg
Pruebas de PCG
Language: C# - Size: 3.26 MB - Last synced: 21 days ago - Pushed: about 6 years ago - Stars: 1 - Forks: 0
selimanac/defold-random
PCG Random Number Generator Native Extension for the Defold Game Engine
Language: C - Size: 106 KB - Last synced: 22 days ago - Pushed: 4 months ago - Stars: 23 - Forks: 0
bashtage/randomgen
Numpy-compatible bit generators and add some random variate distributions missing from NumPy.
Language: C - Size: 35.2 MB - Last synced: 23 days ago - Pushed: 5 months ago - Stars: 94 - Forks: 24
kidscancode/godot3_procgen_demos
Exploring Procedural Generation algorithms in Godot
Language: GDScript - Size: 438 KB - Last synced: 22 days ago - Pushed: almost 4 years ago - Stars: 144 - Forks: 36
Moolt/LevelGenerator
Unity plug-in for procedurally generating indoor levels using abstract chunks.
Language: C# - Size: 60 MB - Last synced: about 22 hours ago - Pushed: over 5 years ago - Stars: 125 - Forks: 27
rafaelscsilva/BioSPPy Fork of scientisst/BioSPPy
Biosignal Processing in Python
Language: Python - Size: 3.86 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 0 - Forks: 0
tlauterbach/unity-pcg-csharp Fork of Tectorum/pcg-csharp
C# version of the PCG random number generator that is compatible with Unity package management
Language: C# - Size: 43.9 KB - Last synced: about 1 month ago - Pushed: almost 3 years ago - Stars: 1 - Forks: 0
ShiJbey/talktown Fork of james-owen-ryan/talktown
A generator of American small towns, with an emphasis on social simulation.
Language: Python - Size: 9.28 MB - Last synced: about 1 month ago - Pushed: over 2 years ago - Stars: 8 - Forks: 0
ScholliYT/MGAIA-Minecraft
Procedural content generation in Minecraft using the wave function collapse algorithm.
Language: Python - Size: 149 MB - Last synced: about 1 month ago - Pushed: 7 months ago - Stars: 4 - Forks: 0
manuelpagliuca/l-system
Project for the course of A.I. For Videogames, University of Milan, M.Sc. in Computer Science, A.Y. 2021/2022. Procedural generation of a tree using L-system.
Language: C# - Size: 79.1 MB - Last synced: about 1 month ago - Pushed: 9 months ago - Stars: 9 - Forks: 0
emilesabatier/PCG
Le Plan Comptable Général (JSON)
Size: 3.3 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 4 - Forks: 0
LambdaHack/LambdaHack
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Language: Haskell - Size: 35.6 MB - Last synced: about 2 months ago - Pushed: 2 months ago - Stars: 610 - Forks: 56
amarcu5/pcg-swift
PCG random number generator for Swift 4.2+
Language: Swift - Size: 14.6 KB - Last synced: 2 months ago - Pushed: about 4 years ago - Stars: 7 - Forks: 0
alisey/pcg32
PCG-32 random number generator implemented in WebAssembly
Language: JavaScript - Size: 102 KB - Last synced: 3 days ago - Pushed: over 2 years ago - Stars: 7 - Forks: 0
lukateras/go-pcg
PCG random number generator for Go
Language: Go - Size: 3.91 KB - Last synced: about 1 month ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
hugoscurti/path-wfc
Modified version of the WFC algorithm that generates cyclic paths around obstacles
Language: C# - Size: 3.93 MB - Last synced: 4 months ago - Pushed: over 5 years ago - Stars: 17 - Forks: 4
AllureOfTheStars/Allure
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
Language: Haskell - Size: 11.3 MB - Last synced: about 2 months ago - Pushed: 6 months ago - Stars: 209 - Forks: 16
seawee1/driver-dojo
A benchmark towards generalizable reinforcement learning for autonomous driving.
Language: Python - Size: 60.5 MB - Last synced: 4 months ago - Pushed: 8 months ago - Stars: 60 - Forks: 7
pvigier/room_generator
A Room Generator based on a CSP Solver
Language: C++ - Size: 11.7 KB - Last synced: 4 months ago - Pushed: over 1 year ago - Stars: 6 - Forks: 0
hmi-utwente/video-game-text-corpora
Datasets and code for a scientific paper about video game text corpora. Datasets contain text from Star Wars: Knights of the Old Republic (Bioware), TorchLight II (Runic Games) and The Elder Scrolls (Bethesda Softworks).
Language: Python - Size: 6.92 MB - Last synced: 4 months ago - Pushed: over 3 years ago - Stars: 23 - Forks: 4
Bsingstad/Heart-murmur-detection-2022-Simulab
Public repository associated with: "honocardiogram classification using 1-dimensional inception time convolutional neural network"
Language: Jupyter Notebook - Size: 24.5 MB - Last synced: 4 months ago - Pushed: 5 months ago - Stars: 3 - Forks: 2
PolinaSavelyeva/RoomInteriorGenerator
.NET package that helps game developers create unique room interiors
Language: F# - Size: 1.34 MB - Last synced: 25 days ago - Pushed: 5 months ago - Stars: 2 - Forks: 0
gam0022/UE5_Examples
This project is to experiment with UE5 features.
Language: C# - Size: 1.95 GB - Last synced: 5 months ago - Pushed: 5 months ago - Stars: 1 - Forks: 0
HenriqueCCdA/pcg
⚔️Repositório do solver gradiente conjugado precondicionado.
Language: C - Size: 20.1 MB - Last synced: about 1 month ago - Pushed: 5 months ago - Stars: 0 - Forks: 0
Shiroechi/Litdex.Security.RNG
A collection of Pseudo Random Number Generator (PRNG) for .NET
Language: C# - Size: 719 KB - Last synced: 24 days ago - Pushed: almost 2 years ago - Stars: 3 - Forks: 1
Melowang978/CSE6644_midterm_project
This project designed preconditioner to improve conjugate algorithm on toeplitz matrix computation.
Language: Jupyter Notebook - Size: 16.6 KB - Last synced: 6 months ago - Pushed: about 1 year ago - Stars: 0 - Forks: 1
Niels-NTG/GDMC2021MGAI
Our submission for the Settlement Generation Challenge 2021 (https://gendesignmc.wikidot.com/wiki:settlement-generation-competition).
Language: Python - Size: 2.39 MB - Last synced: 5 months ago - Pushed: almost 3 years ago - Stars: 1 - Forks: 0
VersatileProject/Versatile
A card browser and deck builder for Pokémon Card Game.
Language: C# - Size: 1.53 MB - Last synced: 24 days ago - Pushed: 7 months ago - Stars: 0 - Forks: 1
3DStris/3DStris
A Tetris clone for the 3DS
Language: C++ - Size: 1.4 MB - Last synced: 7 months ago - Pushed: 8 months ago - Stars: 31 - Forks: 8
Gitzoz/maastossa
A simple terrain generation
Language: Rust - Size: 16.6 KB - Last synced: 7 months ago - Pushed: about 5 years ago - Stars: 1 - Forks: 0
alchimystic/defold-rng
Multi-algorithm Random Number Generator Native Extension for the Defold Game Engine
Language: C - Size: 52.7 KB - Last synced: 7 months ago - Pushed: 7 months ago - Stars: 7 - Forks: 0
ron4fun/IntXLib4CPP
IntX is a C++11 port of IntX arbitrary precision Integer library with speed, about O(N * log N) multiplication/division algorithms implementation.
Language: C++ - Size: 146 KB - Last synced: about 2 months ago - Pushed: over 4 years ago - Stars: 9 - Forks: 3
bgrainger/PcgRandom
.NET port of the PCG Random Number Generator library (www.pcg-random.org)
Language: C# - Size: 70.3 KB - Last synced: 23 days ago - Pushed: about 1 year ago - Stars: 30 - Forks: 6
ShiJbey/Infiniforge
Typescript library for procedurally generating 3D fantasy swords.
Language: TypeScript - Size: 109 MB - Last synced: about 1 month ago - Pushed: 10 months ago - Stars: 6 - Forks: 0
Xiaoxuan-Zhang/WebGL
Some experiments with WebGL
Language: Jupyter Notebook - Size: 25.2 MB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0
iambb5445/Context-sensitive-WFC
A python implementation of the WaveFunctionCollapse algorithm with a new heuristic which can improve the quality of results significantly
Language: Python - Size: 22.1 MB - Last synced: 8 months ago - Pushed: 8 months ago - Stars: 4 - Forks: 0
paveon/PCG-NBody-OpenACC
[VUT FIT] OpenACC N-Body simulation project for the PCG course
Language: C++ - Size: 2.35 MB - Last synced: 10 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 1
paveon/PCG-NBody
[VUT FIT] CUDA N-Body simulation project for the PCG course
Language: Cuda - Size: 214 KB - Last synced: 10 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0
duncangrubbs/biome-evolution
Growing biomes with Perlin Noise and Cellular Automata.
Language: Java - Size: 411 KB - Last synced: 10 months ago - Pushed: about 4 years ago - Stars: 1 - Forks: 0
jojoee/pixel-mask-generator
:video_game: :game_die: Procedural pixel generator (mask) + visualizer
Language: JavaScript - Size: 143 KB - Last synced: 14 days ago - Pushed: over 2 years ago - Stars: 16 - Forks: 0
JervNorsk/pcg-streaming-extension
An easy access to the (Pokemon Community Game for Twitch) PCG's functionalities designed for directly import them in you streaming tool
Language: TypeScript - Size: 269 KB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 0 - Forks: 0
VideojogosLusofona/snappable-meshes-pcg
Procedural generation of 3D maps with snappable meshes
Language: C# - Size: 4.43 MB - Last synced: 10 months ago - Pushed: over 1 year ago - Stars: 22 - Forks: 1
CAFxX/fastrand
Fast, concurrent PRNGs
Language: Go - Size: 67.4 KB - Last synced: 11 months ago - Pushed: over 1 year ago - Stars: 4 - Forks: 0
Niels-NTG/GDMC2023
"Field Lab Gamma γ", a submission by Niels-NTG for the 2023 Minecraft AI Settlement Generation Challenge
Language: Python - Size: 4.29 MB - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 0 - Forks: 0
vayoa/castadi
comic artist stable diffusion thingy
Language: Python - Size: 554 KB - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 42 - Forks: 7
duncangrubbs/L-system
Basic implementation of an L-System along with an interpreter written with the Turtle graphics library.
Language: Java - Size: 544 KB - Last synced: 10 months ago - Pushed: about 4 years ago - Stars: 1 - Forks: 0
rockcavera/nim-randnimgulins
Package with multiple Random Number Generators (RNGs)
Language: Nim - Size: 52.7 KB - Last synced: 12 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0
manosmiras/Level-Generator
An implementation and evaluation of biologically inspired techniques in game level generation. Honours project for the Games Development course.
Language: C# - Size: 102 MB - Last synced: 10 months ago - Pushed: 10 months ago - Stars: 6 - Forks: 2
zwluoqi/zwluoqi
Size: 21.5 KB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 1 - Forks: 0
brenomfviana/hanna
HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).
Language: C# - Size: 183 KB - Last synced: 8 months ago - Pushed: about 1 year ago - Stars: 2 - Forks: 0
tokenrove/granderl
Fast-and-loose PRNG NIF
Language: C - Size: 788 KB - Last synced: 3 days ago - Pushed: 7 months ago - Stars: 8 - Forks: 12
KilianB/pcg-java
PCG — Java Implementation. High quality fast random number generator
Language: Java - Size: 1.56 MB - Last synced: 10 months ago - Pushed: almost 3 years ago - Stars: 8 - Forks: 4
OlimilO1402/KORG_Read_pcg
Reading the KORG synths .pcg-fileformat
Language: VBA - Size: 13.5 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 8 - Forks: 2
NagaChiang/unity-ecs-bsp-dungeon-generation
Use Unity ECS to generate dungeon with BSP.
Language: C# - Size: 9.02 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 16 - Forks: 1
Mawiszus/TOAD-GAN
Official repository for "TOAD-GAN: Coherent Style Level Generation from a Single Example" by Maren Awiszus, Frederik Schubert and Bodo Rosenhahn.
Language: Python - Size: 4.97 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 92 - Forks: 13
Mawiszus/TOAD-GUI
GUI for TOAD-GAN, a PCG-ML algorithm for Token-based Super Mario Bros. Levels.
Language: Python - Size: 56.4 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 16 - Forks: 0
n3m/unity-ham-jam 📦
Ham Jam: A Procedural Generated Game made with Unity
Language: C# - Size: 5.11 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0
knot126/Smash-Hit-Gen 📦
Offline random room generation for Smash Hit
Language: Python - Size: 16.6 KB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0
VahidMostofi/AngryBirdsLevelGenerator
Random Angry Bird Level Generator
Language: ASP - Size: 55.8 MB - Last synced: about 1 year ago - Pushed: almost 4 years ago - Stars: 1 - Forks: 0
DylanRodgers98/GraphGrammarPCG
Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.
Language: C# - Size: 65.1 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 4 - Forks: 0
bic4907/PCG-papers
Procedural Content Generation (PCG) papers summarization for newbies :)
Size: 13.7 KB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 4 - Forks: 2
Smashing-Tech/LiveSegment
Runtime segment generation library for Smash Hit
Language: Lua - Size: 2.93 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0
rockcavera/pcgbasic
Permuted Congruential Generator (PCG) Random Number Generation (RNG) for Nim.
Language: Nim - Size: 11.7 KB - Last synced: 12 months ago - Pushed: over 1 year ago - Stars: 2 - Forks: 0
victorqribeiro/simpleWFC
A simplified version of the Wave Function Collapse algorithm
Language: JavaScript - Size: 472 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 54 - Forks: 2
SHARPENTIERS/GCG700
Génarateur de caractères graphiques pour Sharp MZ-700 / PCG for Sharp MZ-700
Size: 30.4 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 2 - Forks: 0
Niels-NTG/GDMC2022
"Field Lab Beta β", a submission by Niels-NTG for the 2022 AI Settlement Generation Challenge
Language: Python - Size: 2.5 MB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 2 - Forks: 0
NagaChiang/tiny-rogue
Tiny Rogue is a roguelike gameplay prototype made with Unity Project Tiny for mobile and web. The dungeon is procedurally generated with binary space partitioning (BSP).
Language: C# - Size: 3.43 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 6 - Forks: 0
zanaptak/PcgRandom
A PCG pseudorandom number generator implementation for .NET and Fable. PCG is a family of simple fast space-efficient statistically good algorithms for random number generation.
Language: F# - Size: 190 KB - Last synced: 25 days ago - Pushed: almost 3 years ago - Stars: 6 - Forks: 1
ZERDICORP/perlin_noise_2d
Just a 2D Perlin Noise (to be more precise, a simple terrain generation based on it).
Language: Java - Size: 13.7 KB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 1 - Forks: 0
jphsd/texture
Procedural texture generation package.
Language: Go - Size: 22.1 MB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 17 - Forks: 1
kunaal-gupta/Pacman-Game
Designed Pacman game with controls & UI | C# | Unity game engine
Size: 4.88 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 0 - Forks: 0
DanieleLoiacono/DoomGAN
DOOM level generation using Generative Adversarial Networks
Size: 3.95 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 42 - Forks: 6
GavinKG/MicroUniverse
A mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)
Language: C# - Size: 122 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 8 - Forks: 1
pvigier/simulopolis-terrain-generator
Prototype of the terrain generator of Simulopolis
Language: Python - Size: 1.95 KB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 3 - Forks: 1
RomeoMe5/circulantGraphs
Optimal circulant graphs generating results dataset
Language: Jupyter Notebook - Size: 15.8 MB - Last synced: 10 months ago - Pushed: 10 months ago - Stars: 1 - Forks: 6
caroolpmelo/pcg-tools-visualization
Este projeto faz parte do Trabalho de Conclusão de Curso de Carolina Melo, discente bacharelado de Sistemas de Informação do Centro de Informática da Universidade Federal de Pernambuco (UFPE).
Language: JavaScript - Size: 185 KB - Last synced: 4 months ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0
anyweez/glimpse
Procedural world generator
Language: Python - Size: 7.3 MB - Last synced: about 1 month ago - Pushed: over 1 year ago - Stars: 5 - Forks: 0
rasolofonirina/pcg-js
This is a library for generating PIN codes.
Language: JavaScript - Size: 9.77 KB - Last synced: 25 days ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
zwluoqi/SolarSystem
基于物理的恒星运行系统
Language: C# - Size: 19 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 1 - Forks: 0
Fool-Yang/TechDemo
This is Unity Tech Demo for interactive agents and procedural content generation
Language: C# - Size: 680 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 0 - Forks: 0
riggraz/stealth-pcg
PCG algorithm for a stealth video game
Language: C# - Size: 775 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 1 - Forks: 0
iStorry/pokecap-cli
Pokémon (PCG) capture utility
Language: JavaScript - Size: 29.3 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0
gh-BumsooKim/Procedural-Ground-Path-Generation
Size: 1.95 KB - Last synced: 4 months ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0
riccardoscalco/glsl-pcg-prng
Glsl implementation of the PCG algorithm for the generation of random numbers.
Language: GLSL - Size: 80.1 KB - Last synced: about 24 hours ago - Pushed: over 1 year ago - Stars: 10 - Forks: 1
syed-ahmed/benchmark-rngs
C++ benchmark for RNG headers
Language: Jupyter Notebook - Size: 2.34 MB - Last synced: about 1 year ago - Pushed: almost 5 years ago - Stars: 3 - Forks: 2
datastrophic-games/dice
Immutable Random Numbers Generator
Language: Scala - Size: 34.2 KB - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 0 - Forks: 0
timasjov/2d-wave-equation
Wave equasion simulation using FDM and PCG methods
Language: Python - Size: 125 KB - Last synced: about 1 year ago - Pushed: about 9 years ago - Stars: 8 - Forks: 0
AbhishekSinghDhadwal/commons-rng Fork of apache/commons-rng
An archive for PRNGs I tested and implemented for the Apache Organization (GSoC '19)
Language: Java - Size: 4.26 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0
grumply/pure-random-pcg
Pseudorandom number generation for pure
Language: Haskell - Size: 40 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0
xstupi00/N-Body-CUDA
PCG - Parallel Computations on GPU - Project - N-Body-CUDA
Language: Python - Size: 214 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 0 - Forks: 0
xstupi00/N-Body-OpenACC
Parallel Computations on GPU - Project - N-Body-OpenACC
Language: Python - Size: 76 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 0 - Forks: 0