Ecosyste.ms: Repos

An open API service providing repository metadata for many open source software ecosystems.

GitHub topics: pcg

Niels-NTG/Mechanic-Miner-2023

Mixed-initiative co-creative game design tool that creates game mechanics by exploring the source code of your Unity game project

Language: C# - Size: 798 KB - Last synced: about 14 hours ago - Pushed: about 16 hours ago - Stars: 0 - Forks: 0

Nebukam/PCGExtendedToolkit

PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding; and much more.

Language: C++ - Size: 66.4 MB - Last synced: 1 day ago - Pushed: 2 days ago - Stars: 55 - Forks: 8

bobbens/pygraphgram

A small test for grammar rewriting for procedural content generation.

Language: Python - Size: 20.5 KB - Last synced: 4 days ago - Pushed: 5 days ago - Stars: 0 - Forks: 0

gdquest-demos/godot-procedural-generation

Procedural generation algorithms and demos for the Godot game engine

Language: GDScript - Size: 1.14 MB - Last synced: 4 days ago - Pushed: about 1 year ago - Stars: 1,397 - Forks: 72

scientisst/BioSPPy Fork of PIA-Group/BioSPPy

Biosignal Processing in Python

Language: Python - Size: 5.96 MB - Last synced: 8 days ago - Pushed: 10 days ago - Stars: 58 - Forks: 20

Syomus/ProceduralToolkit

Procedural generation library for Unity

Language: C# - Size: 737 MB - Last synced: 8 days ago - Pushed: about 2 months ago - Stars: 2,505 - Forks: 218

lemire/testingRNG

Testing common random-number generators (RNG)

Language: C++ - Size: 6.89 MB - Last synced: 12 days ago - Pushed: 11 months ago - Stars: 166 - Forks: 21

BorisTheBrave/DeBroglie

DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.

Language: C# - Size: 3.99 MB - Last synced: 17 days ago - Pushed: 17 days ago - Stars: 435 - Forks: 34

notJoon/pcg

PCG random number generator investigation

Language: Go - Size: 105 KB - Last synced: 19 days ago - Pushed: 19 days ago - Stars: 1 - Forks: 0

ninpl/pcg

Pruebas de PCG

Language: C# - Size: 3.26 MB - Last synced: 21 days ago - Pushed: about 6 years ago - Stars: 1 - Forks: 0

selimanac/defold-random

PCG Random Number Generator Native Extension for the Defold Game Engine

Language: C - Size: 106 KB - Last synced: 22 days ago - Pushed: 4 months ago - Stars: 23 - Forks: 0

bashtage/randomgen

Numpy-compatible bit generators and add some random variate distributions missing from NumPy.

Language: C - Size: 35.2 MB - Last synced: 23 days ago - Pushed: 5 months ago - Stars: 94 - Forks: 24

kidscancode/godot3_procgen_demos

Exploring Procedural Generation algorithms in Godot

Language: GDScript - Size: 438 KB - Last synced: 22 days ago - Pushed: almost 4 years ago - Stars: 144 - Forks: 36

Moolt/LevelGenerator

Unity plug-in for procedurally generating indoor levels using abstract chunks.

Language: C# - Size: 60 MB - Last synced: about 22 hours ago - Pushed: over 5 years ago - Stars: 125 - Forks: 27

rafaelscsilva/BioSPPy Fork of scientisst/BioSPPy

Biosignal Processing in Python

Language: Python - Size: 3.86 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 0 - Forks: 0

tlauterbach/unity-pcg-csharp Fork of Tectorum/pcg-csharp

C# version of the PCG random number generator that is compatible with Unity package management

Language: C# - Size: 43.9 KB - Last synced: about 1 month ago - Pushed: almost 3 years ago - Stars: 1 - Forks: 0

ShiJbey/talktown Fork of james-owen-ryan/talktown

A generator of American small towns, with an emphasis on social simulation.

Language: Python - Size: 9.28 MB - Last synced: about 1 month ago - Pushed: over 2 years ago - Stars: 8 - Forks: 0

ScholliYT/MGAIA-Minecraft

Procedural content generation in Minecraft using the wave function collapse algorithm.

Language: Python - Size: 149 MB - Last synced: about 1 month ago - Pushed: 7 months ago - Stars: 4 - Forks: 0

manuelpagliuca/l-system

Project for the course of A.I. For Videogames, University of Milan, M.Sc. in Computer Science, A.Y. 2021/2022. Procedural generation of a tree using L-system.

Language: C# - Size: 79.1 MB - Last synced: about 1 month ago - Pushed: 9 months ago - Stars: 9 - Forks: 0

emilesabatier/PCG

Le Plan Comptable Général (JSON)

Size: 3.3 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 4 - Forks: 0

LambdaHack/LambdaHack

Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

Language: Haskell - Size: 35.6 MB - Last synced: about 2 months ago - Pushed: 2 months ago - Stars: 610 - Forks: 56

amarcu5/pcg-swift

PCG random number generator for Swift 4.2+

Language: Swift - Size: 14.6 KB - Last synced: 2 months ago - Pushed: about 4 years ago - Stars: 7 - Forks: 0

alisey/pcg32

PCG-32 random number generator implemented in WebAssembly

Language: JavaScript - Size: 102 KB - Last synced: 3 days ago - Pushed: over 2 years ago - Stars: 7 - Forks: 0

lukateras/go-pcg

PCG random number generator for Go

Language: Go - Size: 3.91 KB - Last synced: about 1 month ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0

hugoscurti/path-wfc

Modified version of the WFC algorithm that generates cyclic paths around obstacles

Language: C# - Size: 3.93 MB - Last synced: 4 months ago - Pushed: over 5 years ago - Stars: 17 - Forks: 4

AllureOfTheStars/Allure

Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

Language: Haskell - Size: 11.3 MB - Last synced: about 2 months ago - Pushed: 6 months ago - Stars: 209 - Forks: 16

seawee1/driver-dojo

A benchmark towards generalizable reinforcement learning for autonomous driving.

Language: Python - Size: 60.5 MB - Last synced: 4 months ago - Pushed: 8 months ago - Stars: 60 - Forks: 7

pvigier/room_generator

A Room Generator based on a CSP Solver

Language: C++ - Size: 11.7 KB - Last synced: 4 months ago - Pushed: over 1 year ago - Stars: 6 - Forks: 0

hmi-utwente/video-game-text-corpora

Datasets and code for a scientific paper about video game text corpora. Datasets contain text from Star Wars: Knights of the Old Republic (Bioware), TorchLight II (Runic Games) and The Elder Scrolls (Bethesda Softworks).

Language: Python - Size: 6.92 MB - Last synced: 4 months ago - Pushed: over 3 years ago - Stars: 23 - Forks: 4

Bsingstad/Heart-murmur-detection-2022-Simulab

Public repository associated with: "honocardiogram classification using 1-dimensional inception time convolutional neural network"

Language: Jupyter Notebook - Size: 24.5 MB - Last synced: 4 months ago - Pushed: 5 months ago - Stars: 3 - Forks: 2

PolinaSavelyeva/RoomInteriorGenerator

.NET package that helps game developers create unique room interiors

Language: F# - Size: 1.34 MB - Last synced: 25 days ago - Pushed: 5 months ago - Stars: 2 - Forks: 0

gam0022/UE5_Examples

This project is to experiment with UE5 features.

Language: C# - Size: 1.95 GB - Last synced: 5 months ago - Pushed: 5 months ago - Stars: 1 - Forks: 0

HenriqueCCdA/pcg

⚔️Repositório do solver gradiente conjugado precondicionado.

Language: C - Size: 20.1 MB - Last synced: about 1 month ago - Pushed: 5 months ago - Stars: 0 - Forks: 0

Shiroechi/Litdex.Security.RNG

A collection of Pseudo Random Number Generator (PRNG) for .NET

Language: C# - Size: 719 KB - Last synced: 24 days ago - Pushed: almost 2 years ago - Stars: 3 - Forks: 1

Melowang978/CSE6644_midterm_project

This project designed preconditioner to improve conjugate algorithm on toeplitz matrix computation.

Language: Jupyter Notebook - Size: 16.6 KB - Last synced: 6 months ago - Pushed: about 1 year ago - Stars: 0 - Forks: 1

Niels-NTG/GDMC2021MGAI

Our submission for the Settlement Generation Challenge 2021 (https://gendesignmc.wikidot.com/wiki:settlement-generation-competition).

Language: Python - Size: 2.39 MB - Last synced: 5 months ago - Pushed: almost 3 years ago - Stars: 1 - Forks: 0

VersatileProject/Versatile

A card browser and deck builder for Pokémon Card Game.

Language: C# - Size: 1.53 MB - Last synced: 24 days ago - Pushed: 7 months ago - Stars: 0 - Forks: 1

3DStris/3DStris

A Tetris clone for the 3DS

Language: C++ - Size: 1.4 MB - Last synced: 7 months ago - Pushed: 8 months ago - Stars: 31 - Forks: 8

Gitzoz/maastossa

A simple terrain generation

Language: Rust - Size: 16.6 KB - Last synced: 7 months ago - Pushed: about 5 years ago - Stars: 1 - Forks: 0

alchimystic/defold-rng

Multi-algorithm Random Number Generator Native Extension for the Defold Game Engine

Language: C - Size: 52.7 KB - Last synced: 7 months ago - Pushed: 7 months ago - Stars: 7 - Forks: 0

ron4fun/IntXLib4CPP

IntX is a C++11 port of IntX arbitrary precision Integer library with speed, about O(N * log N) multiplication/division algorithms implementation.

Language: C++ - Size: 146 KB - Last synced: about 2 months ago - Pushed: over 4 years ago - Stars: 9 - Forks: 3

bgrainger/PcgRandom

.NET port of the PCG Random Number Generator library (www.pcg-random.org)

Language: C# - Size: 70.3 KB - Last synced: 23 days ago - Pushed: about 1 year ago - Stars: 30 - Forks: 6

ShiJbey/Infiniforge

Typescript library for procedurally generating 3D fantasy swords.

Language: TypeScript - Size: 109 MB - Last synced: about 1 month ago - Pushed: 10 months ago - Stars: 6 - Forks: 0

Xiaoxuan-Zhang/WebGL

Some experiments with WebGL

Language: Jupyter Notebook - Size: 25.2 MB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0

iambb5445/Context-sensitive-WFC

A python implementation of the WaveFunctionCollapse algorithm with a new heuristic which can improve the quality of results significantly

Language: Python - Size: 22.1 MB - Last synced: 8 months ago - Pushed: 8 months ago - Stars: 4 - Forks: 0

paveon/PCG-NBody-OpenACC

[VUT FIT] OpenACC N-Body simulation project for the PCG course

Language: C++ - Size: 2.35 MB - Last synced: 10 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 1

paveon/PCG-NBody

[VUT FIT] CUDA N-Body simulation project for the PCG course

Language: Cuda - Size: 214 KB - Last synced: 10 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0

duncangrubbs/biome-evolution

Growing biomes with Perlin Noise and Cellular Automata.

Language: Java - Size: 411 KB - Last synced: 10 months ago - Pushed: about 4 years ago - Stars: 1 - Forks: 0

jojoee/pixel-mask-generator

:video_game: :game_die: Procedural pixel generator (mask) + visualizer

Language: JavaScript - Size: 143 KB - Last synced: 14 days ago - Pushed: over 2 years ago - Stars: 16 - Forks: 0

JervNorsk/pcg-streaming-extension

An easy access to the (Pokemon Community Game for Twitch) PCG's functionalities designed for directly import them in you streaming tool

Language: TypeScript - Size: 269 KB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 0 - Forks: 0

VideojogosLusofona/snappable-meshes-pcg

Procedural generation of 3D maps with snappable meshes

Language: C# - Size: 4.43 MB - Last synced: 10 months ago - Pushed: over 1 year ago - Stars: 22 - Forks: 1

CAFxX/fastrand

Fast, concurrent PRNGs

Language: Go - Size: 67.4 KB - Last synced: 11 months ago - Pushed: over 1 year ago - Stars: 4 - Forks: 0

Niels-NTG/GDMC2023

"Field Lab Gamma γ", a submission by Niels-NTG for the 2023 Minecraft AI Settlement Generation Challenge

Language: Python - Size: 4.29 MB - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 0 - Forks: 0

vayoa/castadi

comic artist stable diffusion thingy

Language: Python - Size: 554 KB - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 42 - Forks: 7

duncangrubbs/L-system

Basic implementation of an L-System along with an interpreter written with the Turtle graphics library.

Language: Java - Size: 544 KB - Last synced: 10 months ago - Pushed: about 4 years ago - Stars: 1 - Forks: 0

rockcavera/nim-randnimgulins

Package with multiple Random Number Generators (RNGs)

Language: Nim - Size: 52.7 KB - Last synced: 12 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0

manosmiras/Level-Generator

An implementation and evaluation of biologically inspired techniques in game level generation. Honours project for the Games Development course.

Language: C# - Size: 102 MB - Last synced: 10 months ago - Pushed: 10 months ago - Stars: 6 - Forks: 2

zwluoqi/zwluoqi

Size: 21.5 KB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 1 - Forks: 0

brenomfviana/hanna

HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).

Language: C# - Size: 183 KB - Last synced: 8 months ago - Pushed: about 1 year ago - Stars: 2 - Forks: 0

tokenrove/granderl

Fast-and-loose PRNG NIF

Language: C - Size: 788 KB - Last synced: 3 days ago - Pushed: 7 months ago - Stars: 8 - Forks: 12

KilianB/pcg-java

PCG — Java Implementation. High quality fast random number generator

Language: Java - Size: 1.56 MB - Last synced: 10 months ago - Pushed: almost 3 years ago - Stars: 8 - Forks: 4

OlimilO1402/KORG_Read_pcg

Reading the KORG synths .pcg-fileformat

Language: VBA - Size: 13.5 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 8 - Forks: 2

NagaChiang/unity-ecs-bsp-dungeon-generation

Use Unity ECS to generate dungeon with BSP.

Language: C# - Size: 9.02 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 16 - Forks: 1

Mawiszus/TOAD-GAN

Official repository for "TOAD-GAN: Coherent Style Level Generation from a Single Example" by Maren Awiszus, Frederik Schubert and Bodo Rosenhahn.

Language: Python - Size: 4.97 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 92 - Forks: 13

Mawiszus/TOAD-GUI

GUI for TOAD-GAN, a PCG-ML algorithm for Token-based Super Mario Bros. Levels.

Language: Python - Size: 56.4 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 16 - Forks: 0

n3m/unity-ham-jam 📦

Ham Jam: A Procedural Generated Game made with Unity

Language: C# - Size: 5.11 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0

knot126/Smash-Hit-Gen 📦

Offline random room generation for Smash Hit

Language: Python - Size: 16.6 KB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0

VahidMostofi/AngryBirdsLevelGenerator

Random Angry Bird Level Generator

Language: ASP - Size: 55.8 MB - Last synced: about 1 year ago - Pushed: almost 4 years ago - Stars: 1 - Forks: 0

DylanRodgers98/GraphGrammarPCG

Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.

Language: C# - Size: 65.1 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 4 - Forks: 0

bic4907/PCG-papers

Procedural Content Generation (PCG) papers summarization for newbies :)

Size: 13.7 KB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 4 - Forks: 2

Smashing-Tech/LiveSegment

Runtime segment generation library for Smash Hit

Language: Lua - Size: 2.93 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0

rockcavera/pcgbasic

Permuted Congruential Generator (PCG) Random Number Generation (RNG) for Nim.

Language: Nim - Size: 11.7 KB - Last synced: 12 months ago - Pushed: over 1 year ago - Stars: 2 - Forks: 0

victorqribeiro/simpleWFC

A simplified version of the Wave Function Collapse algorithm

Language: JavaScript - Size: 472 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 54 - Forks: 2

SHARPENTIERS/GCG700

Génarateur de caractères graphiques pour Sharp MZ-700 / PCG for Sharp MZ-700

Size: 30.4 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 2 - Forks: 0

Niels-NTG/GDMC2022

"Field Lab Beta β", a submission by Niels-NTG for the 2022 AI Settlement Generation Challenge

Language: Python - Size: 2.5 MB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 2 - Forks: 0

NagaChiang/tiny-rogue

Tiny Rogue is a roguelike gameplay prototype made with Unity Project Tiny for mobile and web. The dungeon is procedurally generated with binary space partitioning (BSP).

Language: C# - Size: 3.43 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 6 - Forks: 0

zanaptak/PcgRandom

A PCG pseudorandom number generator implementation for .NET and Fable. PCG is a family of simple fast space-efficient statistically good algorithms for random number generation.

Language: F# - Size: 190 KB - Last synced: 25 days ago - Pushed: almost 3 years ago - Stars: 6 - Forks: 1

ZERDICORP/perlin_noise_2d

Just a 2D Perlin Noise (to be more precise, a simple terrain generation based on it).

Language: Java - Size: 13.7 KB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 1 - Forks: 0

jphsd/texture

Procedural texture generation package.

Language: Go - Size: 22.1 MB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 17 - Forks: 1

kunaal-gupta/Pacman-Game

Designed Pacman game with controls & UI | C# | Unity game engine

Size: 4.88 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 0 - Forks: 0

DanieleLoiacono/DoomGAN

DOOM level generation using Generative Adversarial Networks

Size: 3.95 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 42 - Forks: 6

GavinKG/MicroUniverse

A mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)

Language: C# - Size: 122 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 8 - Forks: 1

pvigier/simulopolis-terrain-generator

Prototype of the terrain generator of Simulopolis

Language: Python - Size: 1.95 KB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 3 - Forks: 1

RomeoMe5/circulantGraphs

Optimal circulant graphs generating results dataset

Language: Jupyter Notebook - Size: 15.8 MB - Last synced: 10 months ago - Pushed: 10 months ago - Stars: 1 - Forks: 6

caroolpmelo/pcg-tools-visualization

Este projeto faz parte do Trabalho de Conclusão de Curso de Carolina Melo, discente bacharelado de Sistemas de Informação do Centro de Informática da Universidade Federal de Pernambuco (UFPE).

Language: JavaScript - Size: 185 KB - Last synced: 4 months ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0

anyweez/glimpse

Procedural world generator

Language: Python - Size: 7.3 MB - Last synced: about 1 month ago - Pushed: over 1 year ago - Stars: 5 - Forks: 0

rasolofonirina/pcg-js

This is a library for generating PIN codes.

Language: JavaScript - Size: 9.77 KB - Last synced: 25 days ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0

zwluoqi/SolarSystem

基于物理的恒星运行系统

Language: C# - Size: 19 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 1 - Forks: 0

Fool-Yang/TechDemo

This is Unity Tech Demo for interactive agents and procedural content generation

Language: C# - Size: 680 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 0 - Forks: 0

riggraz/stealth-pcg

PCG algorithm for a stealth video game

Language: C# - Size: 775 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 1 - Forks: 0

iStorry/pokecap-cli

Pokémon (PCG) capture utility

Language: JavaScript - Size: 29.3 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0

gh-BumsooKim/Procedural-Ground-Path-Generation

Size: 1.95 KB - Last synced: 4 months ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0

riccardoscalco/glsl-pcg-prng

Glsl implementation of the PCG algorithm for the generation of random numbers.

Language: GLSL - Size: 80.1 KB - Last synced: about 24 hours ago - Pushed: over 1 year ago - Stars: 10 - Forks: 1

syed-ahmed/benchmark-rngs

C++ benchmark for RNG headers

Language: Jupyter Notebook - Size: 2.34 MB - Last synced: about 1 year ago - Pushed: almost 5 years ago - Stars: 3 - Forks: 2

datastrophic-games/dice

Immutable Random Numbers Generator

Language: Scala - Size: 34.2 KB - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 0 - Forks: 0

timasjov/2d-wave-equation

Wave equasion simulation using FDM and PCG methods

Language: Python - Size: 125 KB - Last synced: about 1 year ago - Pushed: about 9 years ago - Stars: 8 - Forks: 0

AbhishekSinghDhadwal/commons-rng Fork of apache/commons-rng

An archive for PRNGs I tested and implemented for the Apache Organization (GSoC '19)

Language: Java - Size: 4.26 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0

grumply/pure-random-pcg

Pseudorandom number generation for pure

Language: Haskell - Size: 40 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0

xstupi00/N-Body-CUDA

PCG - Parallel Computations on GPU - Project - N-Body-CUDA

Language: Python - Size: 214 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 0 - Forks: 0

xstupi00/N-Body-OpenACC

Parallel Computations on GPU - Project - N-Body-OpenACC

Language: Python - Size: 76 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 0 - Forks: 0