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GitHub topics: procedural-content-generation

jokenox/Goopt

🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.

Language: JavaScript - Size: 60.4 MB - Last synced at: 9 days ago - Pushed at: over 2 years ago - Stars: 516 - Forks: 37

deus369/zoxel

An Open Source Voxel RPG

Language: C - Size: 78.6 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 40 - Forks: 0

SergeyChelak/Tankodrome

A fast-paced top-down tank shooter for iOS and macOS, built with SpriteKit

Language: Swift - Size: 5.13 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

matthewstyler/ruby-perlin-2D-map-generator

Procedurally generate seeded and customizable 2D maps with optional towns and roads, rendered with ansi colours or described in a 2D array of hashes

Language: Ruby - Size: 98.6 KB - Last synced at: 29 days ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

DracoY-code/quest-generation

The codebase for the "Procedural Quest Generation for Role-Playing Games using Large Language Models." This includes datasets, notebooks, scripts, logs, outputs, and reports for the project.

Language: Jupyter Notebook - Size: 8.65 MB - Last synced at: 2 days ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

James-Edwards-Dev/Procedural_Skier

3D skiing game that uses procedural content generation

Language: C++ - Size: 134 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

Tiendil/pynames

Generate character names for diverse cultures and settings.

Language: Python - Size: 263 KB - Last synced at: about 1 month ago - Pushed at: 6 months ago - Stars: 69 - Forks: 11

BlackJar72/DoomlikeDungeons

A procedural multi-room dungeon generator for Minecraft

Language: Java - Size: 4.55 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 24 - Forks: 13

the-tale/questgen

Automatic non-linear quests generator

Language: Python - Size: 654 KB - Last synced at: 8 days ago - Pushed at: 2 months ago - Stars: 32 - Forks: 10

Niels-NTG/Mechanic-Miner-2023

Mixed-initiative co-creative game design tool that creates game mechanics by exploring the source code of your Unity game project

Language: C# - Size: 32.4 MB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 3 - Forks: 0

devkabir/procedural-php-hms-demo

A simple, easy-to understand example of a management system made with PHP and the MVC design pattern in a procedural approach.

Language: PHP - Size: 29.3 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 5

mattbuske/pcg-bunny

This project showcases the application of search-based procedural content generation using evolutionary algorithms.

Language: C++ - Size: 535 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 1

ArtifactForms/MeshLibCore

A JAVA library to construct and manipulate geometry in Three-dimensional space.

Language: Java - Size: 17.3 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 3 - Forks: 0

SurceBeats/Atlas

The Atlas is a procedural generation engine inspired by No Man's Sky, designed to create vast, complex galaxies and universes with customizable parameters.

Language: Python - Size: 4.08 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 5 - Forks: 0

Niels-NTG/GDMC2024

"Vault of Immeasurable Knowledge", a submission by Niels-NTG for the 2024 Minecraft AI Settlement Generation Challenge

Language: Python - Size: 360 MB - Last synced at: 2 months ago - Pushed at: 8 months ago - Stars: 3 - Forks: 0

Niels-NTG/GDMC2023

"Field Lab Gamma γ", a submission by Niels-NTG for the 2023 Minecraft AI Settlement Generation Challenge

Language: Python - Size: 4.3 MB - Last synced at: 2 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 0

Niels-NTG/GDMC2022

"Field Lab Beta β", a submission by Niels-NTG for the 2022 Minecraft AI Settlement Generation Challenge

Language: Python - Size: 2.5 MB - Last synced at: 12 days ago - Pushed at: 8 months ago - Stars: 2 - Forks: 0

irzinfante/wfc4j

Library to use the Wave Function Collapse strategy for procedural generation

Language: Java - Size: 381 KB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 2 - Forks: 0

LasseHenrich/racetrack-generation

Unity project for generating closed, arcade-like and highly customizable race tracks.

Language: C# - Size: 1.04 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 1 - Forks: 0

VideojogosLusofona/snappable-meshes-pcg

Procedural generation of 3D maps with snappable meshes

Language: C# - Size: 4.95 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 28 - Forks: 3

rajammanabrolu/WorldGeneration

Generating Interactive Fiction worlds from story plots

Language: Python - Size: 5.06 MB - Last synced at: 11 months ago - Pushed at: over 2 years ago - Stars: 74 - Forks: 7

yahiaetman/ms-level-gen

Start Small: Training Controllable Game Level Generators without Training Data by Learning at Multiple Sizes

Language: Jupyter Notebook - Size: 1.21 MB - Last synced at: 3 months ago - Pushed at: almost 2 years ago - Stars: 9 - Forks: 2

umair-nasir14/Word2World

Word2World is an LLM-based PCG system that creates playable 2D world from stories

Language: Python - Size: 1.2 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 25 - Forks: 2

Highverve/PLGL

PLGL is a code library designed for game developers, fiction authors, and worldbuilders to procedurally generate stylized sentences using the constraints of a fictional language.

Language: C# - Size: 421 KB - Last synced at: 20 days ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

manosmiras/Level-Generator

An implementation and evaluation of biologically inspired techniques in game level generation. Honours project for the Games Development course.

Language: C# - Size: 102 MB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 7 - Forks: 2

Tiendil/tutorial-dungeon-generation

Simple dungeon generation in Python

Language: Python - Size: 132 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 7 - Forks: 1

NecRaul/ProcGenExamples

Some examples of Procedural Generation algorithms. I'll be using this for my Master's Dissertation

Language: Java - Size: 61.5 KB - Last synced at: 13 days ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

NecRaul/perlin-noise-go

Some examples of generating perlin noise using Golang

Language: Go - Size: 5.42 MB - Last synced at: 4 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

spood/PCGPathfinding

An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points

Language: C++ - Size: 42.6 MB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 19 - Forks: 2

BlackJar72/ClimaticBiomePlacement

An landmass generator and biome provider for Minecraft

Language: Java - Size: 1.58 MB - Last synced at: 2 months ago - Pushed at: about 2 years ago - Stars: 16 - Forks: 5

ljdross/puzzle-generator

Python scripts for Blender's scripting API to generate logic geometric puzzles utilizing the Phobos (https://github.com/dfki-ric/phobos) add-on for Blender.

Language: Python - Size: 411 MB - Last synced at: 8 days ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

ekapobTh/Procedural-City-Generation

This repository is my research work in the area of Procedural Content Generation (PCG), utilized for generating cities in the Unity Engine.

Language: C# - Size: 10.9 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

NMPoole/CS4303-Flagship

Flagship - a Java/Processing video game (open-world, top-down, single-player, action-adventure, pirate/naval-combat).

Language: Java - Size: 13.9 MB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

bernhardrieder/PCGML-Game-Mechanics

Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.

Language: Jupyter Notebook - Size: 713 MB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 52 - Forks: 17

alex-gdv/Mario-Level-Generator

AI Python Framework for Super Mario Bros.

Language: Python - Size: 93.6 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

juancq/shape-deform

A web-based application for creating perturbations of 3D models. Upload a 3D model, and interactively explore perturbations of the 3D model.

Language: JavaScript - Size: 2.63 MB - Last synced at: almost 2 years ago - Pushed at: almost 8 years ago - Stars: 1 - Forks: 3

GiovannyJTT/quick-ui-mqtt

Boilerplate for an html UI that helps to use mqtt publish / subscribe on background * Use the ui_setup.json file to quickly create dynamically buttons for publish / subscribe to mqtt topics

Language: JavaScript - Size: 1.82 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

SUSTechGameAI/OPARL

This is the repository of the paper "Online Game Level Generation from Music" in CoG 2022

Language: Python - Size: 379 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 3 - Forks: 1

SUSTechGameAI/MFEDRL

Language: Python - Size: 340 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

PneuC/Keiki

Language: Python - Size: 170 KB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 12 - Forks: 3

DylanRodgers98/GraphGrammarPCG

Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.

Language: C# - Size: 65.1 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 4 - Forks: 0

cristiancmoises/gugol

🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.

Size: 2.93 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

maxzellner/Narrative

Procedural Story Explorer

Language: C# - Size: 748 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

konsfik/FI-MAP-Elites

Feasible-Infeasible MAP-Elites applied to room-based level generation

Language: C# - Size: 3.08 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 2 - Forks: 0

pemesteves/game-adaptivity

Code for a Master’s thesis on Game Adaptivity, entitled 'Exploring Player Adaptivity through Level Design: A Platformer Case Study.'

Language: JavaScript - Size: 13.7 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 5 - Forks: 0

Tiendil/pcg-python

Experimental procedural content generator in Python

Language: Python - Size: 70.3 KB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 0

zwluoqi/SolarSystem

基于物理的恒星运行系统

Language: C# - Size: 19 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

caiofov/ProceduralVegetation-LSystem-P5js

Procedural vegetation generator algorithm with L-System developed in Javascript using P5.js

Language: JavaScript - Size: 67.4 KB - Last synced at: 3 months ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 1

caiofov/KochCurve-LSystem-P5js

A Koch curve generator implemented in JavaScript using P5.js

Language: JavaScript - Size: 11.7 KB - Last synced at: 25 days ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

josiest/simulacrum

A framework for procedural content generation with C++20

Language: C++ - Size: 77.1 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Tiendil/pcg-julia

Experimental procedural content generator in Julia.

Language: Julia - Size: 893 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

Related Keywords
procedural-content-generation 51 procedural-generation 22 pcg 9 game-development 8 procedural 6 game-ai 6 unity 5 game 5 unity3d 5 gamedev 4 experimental 3 procedural-terrain 3 csharp 3 simulation 3 generative-adversarial-network 3 python 3 minecraft 3 architecture 3 javascript 3 worldbuilding 2 level-generation 2 terrain-generation 2 video-game 2 wavefunctioncollapse 2 cplusplus 2 unreal-engine 2 evolutionary-algorithms 2 deep-reinforcement-learning 2 perlin-noise 2 noise 2 procedural-programming 2 super-mario-bros 2 java 2 game-design 2 natural-language-processing 2 nlp 2 procedural-content 2 procedural-web 2 react 2 reactjs 2 simulator 2 web 2 web3 2 p5js 2 2d-game 2 large-language-models 2 machine-learning 2 golang 2 go 2 python3 1 parallel-computing 1 a-star-algorithm 1 pathfinding 1 world-generation 1 continental 1 minecraft-mod 1 benchmarking 1 blender 1 manipulation-data 1 ompl 1 mqtt-client 1 perlin-noise-generator 1 repulsive 1 designer-centric 1 game-maps 1 layout 1 interactive-fiction 1 natural-language-generation 1 deep-learning 1 generative-flow 1 generative-model 1 pytorch 1 open-ended-evolution 1 open-ended-learning 1 open-endedness 1 fiction 1 language 1 linguistics 1 fi-2pop-ga 1 genetic-algorithms 1 minimal-criteria-novelty-search 1 novelty-search 1 procedural-level-generation 1 dungeon-generation 1 level-generator 1 tutorial 1 mqtt-js 1 mqtt-sn 1 responsive-ui 1 websockets 1 generative-graph-grammar 1 generative-graph-grammars 1 graph-grammar 1 graph-grammars 1 search 1 search-engine 1 monogame 1 evolutionary-computation 1 quality-diversity 1 game-adaptivity 1