GitHub topics: pathfinding
jannikmi/extremitypathfinder
python package for fast shortest path computation on 2D polygon or grid maps
Language: Python - Size: 3.02 MB - Last synced at: about 4 hours ago - Pushed at: about 5 hours ago - Stars: 45 - Forks: 12

libtcod/libtcod
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Language: C - Size: 39.5 MB - Last synced at: about 7 hours ago - Pushed at: about 7 hours ago - Stars: 1,065 - Forks: 67

bsommerfeld/pathetic
Java 3D Astar Pathfinding Library
Language: Java - Size: 4.68 MB - Last synced at: about 19 hours ago - Pushed at: about 19 hours ago - Stars: 201 - Forks: 17

vleue/polyanya
Pathfinding using Polyanya
Language: Rust - Size: 2.16 MB - Last synced at: about 22 hours ago - Pushed at: about 23 hours ago - Stars: 392 - Forks: 25

heitornolla/Robot-Pathfinding-in-Weighted-Grid
Comparison of BFS, DFS, GBFS and A* algorithms on a robot pathfinding problem
Language: Jupyter Notebook - Size: 45.9 KB - Last synced at: about 23 hours ago - Pushed at: 1 day ago - Stars: 0 - Forks: 1

Nebukam/PCGExtendedToolkit
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc), advanced pathfinding; and much more.
Language: C++ - Size: 180 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 435 - Forks: 54

cabaletta/baritone
google maps for block game
Language: Java - Size: 15.7 MB - Last synced at: 2 days ago - Pushed at: 14 days ago - Stars: 7,873 - Forks: 1,614

ramaureirac/godot-tactical-rpg
A tactical role-playing game demo for the Godot Engine
Language: GDScript - Size: 76.4 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 774 - Forks: 85

Chobischtroumpf/BETransitPathfinder
Our year 2 Algorithmics project which consists of pathfinding across the entire Belgian transit network.
Language: Java - Size: 1.17 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 3 - Forks: 0

linhkhoi1309/Pathfinding-Visualizer
Pathfinding Visualizer made with Unity 6 - DFS, BFS, UCS, A*, IDA*, IDDFS, Greedy Best-first Search and Bidirectional Search
Language: ShaderLab - Size: 1.09 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 1 - Forks: 0

pssnyder/DotAI
This program simulates the training of an AI-driven "dot" to reach a goal while avoiding obstacles. It uses either Genetic Algorithms or Reinforcement Learning to evolve or train the dot's behavior, showcasing real-time learning and performance metrics.
Language: Python - Size: 28.3 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 0 - Forks: 0

Universite-Gustave-Eiffel/NoiseModelling
A open-source model to compute noise maps.
Language: Java - Size: 97 MB - Last synced at: 1 day ago - Pushed at: 7 days ago - Stars: 173 - Forks: 80

Arslanarsal/CSES-Solutions
A comprehensive repository of CSES Problem Set solutions, covering essential topics in competitive programming such as algorithms, data structures, dynamic programming, and graph algorithms. Contributions are welcome!
Language: C++ - Size: 102 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 2 - Forks: 0

valantonini/AStar
A 2D A Star (A*) pathfinding implementation in C# focused on ease of use
Language: C# - Size: 170 KB - Last synced at: 3 days ago - Pushed at: about 1 year ago - Stars: 146 - Forks: 28

evenfurther/pathfinding
Pathfinding library for rust
Language: Rust - Size: 1.39 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 952 - Forks: 80

MisaghMomeniB/Graph-Pathfinder-Cpp
GraphPathfinder is a C++ project implementing two popular shortest-path algorithms: Dijkstra and A*. This project provides a detailed implementation of these algorithms for finding the shortest path in weighted, undirected graphs. It also includes an A* implementation that uses a heuristic based on Euclidean distance to optimize the search.
Language: C++ - Size: 144 KB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 6 - Forks: 0

Skywalklau/BFS-Visualizer
Visualize the 0-1 BFS algorithm on a 2D Grid
Language: Python - Size: 1.95 KB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 1

LoneWandererProductions/CoreLibrary
Some basic Libraries
Language: C# - Size: 12.7 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 1 - Forks: 0

JasonNumberThirteen/UnityAStarVisualiser
A project for visualising working of the A* algorithm made in "Unity".
Language: C# - Size: 1.02 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 3 - Forks: 2

apistol78/traktor
Traktor Game Engine
Language: C++ - Size: 1 GB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 358 - Forks: 12

matthiaszarzecki/AStarPathfindingUnity
Implementation of the A*-Algorithm in Unity3D
Language: C# - Size: 12.2 MB - Last synced at: 3 days ago - Pushed at: 6 days ago - Stars: 46 - Forks: 18

Lvdwardt/dijkstra-detour-detector
Test your geojson routing engine
Language: HTML - Size: 27.3 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

litetex-oss/mcm-rabbit-pathfinding-fix
Minecraft mod that fixes rabbit pathfinding efficiently
Language: Java - Size: 1.72 MB - Last synced at: 2 days ago - Pushed at: 3 days ago - Stars: 2 - Forks: 0

epieffe/jwalker
An extremely generic Java library for applying A* and other built-in search algorithms to user-defined graphs.
Language: Java - Size: 134 KB - Last synced at: 4 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 1

bsommerfeld/pathetic-bukkit
Bukkit implementation of pathfinding library Pathetic
Language: Java - Size: 57.6 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 4 - Forks: 0

prettymuchbryce/easystarjs
An asynchronous A* pathfinding API written in Javascript.
Language: JavaScript - Size: 833 KB - Last synced at: 4 days ago - Pushed at: over 1 year ago - Stars: 1,915 - Forks: 169

Apozzi/game-of-alice-bot-hack
Game of Alice is Created Abstract Mathematical Puzzle with uses modified path finding algorithms for solution.
Language: Python - Size: 54.7 KB - Last synced at: 5 days ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

teox1211/practical-ai-agents
A curated list of AI agents (open-source & proprietary) that solve real-world problems. Updated regularly!
Size: 2.93 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 8 - Forks: 0

tommyettinger/assorted-benchmarks
JMH benchmarks for various Java collections
Language: Java - Size: 157 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 7 - Forks: 0

Rafael-Anguiano/Pathfinder-Visualizer
This is a simple pathfinding visualizer, where you can see how the algorithm works in real time.
Language: JavaScript - Size: 38.1 KB - Last synced at: 5 days ago - Pushed at: 7 days ago - Stars: 0 - Forks: 0

kevshakes/dwarf-fortress-simulation
🏰 A comprehensive Dwarf Fortress-style simulation with procedural world generation, AI-driven dwarf agents, resource management, and multi-layer physics simulation. Features 3D Perlin noise terrain, A* pathfinding, needs hierarchy, and 60 FPS performance optimization.
Language: Python - Size: 106 KB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 0 - Forks: 0

mikewesthad/navmesh
A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
Language: JavaScript - Size: 11.8 MB - Last synced at: 4 days ago - Pushed at: over 1 year ago - Stars: 362 - Forks: 42

miner-org/mineflayer-baritone
Language: JavaScript - Size: 343 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 17 - Forks: 0

brean/python-pathfinding
Implementation of common pathfinding algorithms
Language: Python - Size: 473 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 343 - Forks: 68

mrdav30/GridForge
A high-performance, deterministic spatial grid management system for simulations and game development.
Language: C# - Size: 400 KB - Last synced at: 8 days ago - Pushed at: 9 days ago - Stars: 2 - Forks: 0

gnidz/Mazescapist-Maze-Solver
A Python maze solver for the challenging 'Mazescapist' CTM Minecraft map. Inspired by The Maze Runner.
Language: Python - Size: 946 KB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 0 - Forks: 0

mrdav30/GridForge-Unity
A high-performance, deterministic spatial grid management system for simulations and game development.
Language: C# - Size: 285 KB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 3 - Forks: 1

recastnavigation/recastnavigation
Industry-standard navigation-mesh toolset for games
Language: C++ - Size: 25.2 MB - Last synced at: 10 days ago - Pushed at: 3 months ago - Stars: 7,023 - Forks: 1,686

Sabtain-Dev/A-Star-Visualizer-Streamlit
A Streamlit-based A* Pathfinding Visualizer that lets you interactively set start/end points, barriers, and visualize the A* algorithm in real-time with step-by-step navigation. Great for learning how graph-based pathfinding works.
Language: Python - Size: 0 Bytes - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 0 - Forks: 0

ikpil/DotRecast
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
Language: C# - Size: 11.5 MB - Last synced at: 10 days ago - Pushed at: 11 days ago - Stars: 695 - Forks: 87

freedownloadhere/ThePathfindingProject 📦
A project dedicated to exploring and learning about pathfinding.
Language: C++ - Size: 1.49 MB - Last synced at: about 18 hours ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

mailvlous/go-directory-traversal
Language: PHP - Size: 856 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

w9PcJLyb/pathfinding
Implementation of some pathfinding and multi-agent pathfinding algorithms
Language: C++ - Size: 7.07 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 4 - Forks: 0

antzGames/Godot-A-Star-Pathfinding-for-Gridmaps
An easy A* pathfinding plugin (addon) for Godot's GridMap.
Language: GDScript - Size: 8.03 MB - Last synced at: 10 days ago - Pushed at: 28 days ago - Stars: 9 - Forks: 1

Harsh-v7/Campus-Naigation-System
C-based campus navigation system using Floyd-Warshall algorithm for shortest path calculation.
Language: C - Size: 182 KB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

PrismarineJS/mineflayer-pathfinder
Pathfinding plugin that gives bot the ability to go from A to B
Language: JavaScript - Size: 457 KB - Last synced at: 7 days ago - Pushed at: 5 months ago - Stars: 245 - Forks: 75

LouvAndTech/a-star
I'm implementing a-star in multiple language to learn how it work and build a little librairy
Language: Go - Size: 22.5 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0

RivoLink/pathfinder
A browser-based visualizer for exploring pathfinding algorithms on a grid.
Language: JavaScript - Size: 0 Bytes - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0

ps-keerthana/human_vs_snakeAI
A fun and insightful Snake Game that compares a human player’s performance with an AI player using identical food positions. Built with Python and Pygame.
Language: Python - Size: 5.52 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0

grayzcale/simplepath
SimplePath is an open-source pathfinding module that gives you the ability to quickly create a pathfinding script for humanoids and non-humanoids with just a few lines of code.
Language: Lua - Size: 3.07 MB - Last synced at: 11 days ago - Pushed at: over 1 year ago - Stars: 49 - Forks: 15

alesbe/js-pathfinder
Path finder web app made with JS! 🤖🔍
Language: JavaScript - Size: 50.8 KB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 2 - Forks: 0

riscy/a_star_on_grids
Best practices for implementing A* with a focus on four- and eight-connected grid worlds.
Language: C++ - Size: 1.39 MB - Last synced at: 1 day ago - Pushed at: over 4 years ago - Stars: 44 - Forks: 3

GaelGil/algorithm-visualizer
A project I created using react to visualize sorting algorithms and pathfinding algorithms.
Language: JavaScript - Size: 1.75 MB - Last synced at: 13 days ago - Pushed at: 14 days ago - Stars: 1 - Forks: 1

PepeCoral/pathfinding
Implementation of A* for pathfinding in Unity
Language: C# - Size: 353 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 2 - Forks: 0

vleue/vleue_navigator
Pathfinding on NavMeshes for Bevy
Language: Rust - Size: 2.51 MB - Last synced at: 13 days ago - Pushed at: about 1 month ago - Stars: 340 - Forks: 30

KsR4z8v/Project-IA-Pathfinding
This project implements two essential pathfinding algorithms used in artificial intelligence and graph traversal: A* (A-star) and Breadth-First Search (BFS). It is designed to help visualize and compare how these algorithms find paths from a start point to a goal within a grid-based environment.
Language: Python - Size: 145 KB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 0 - Forks: 0

neka-nat/cupoch
Robotics with GPU computing
Language: C++ - Size: 62.4 MB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 982 - Forks: 116

FaronBracy/RogueSharp
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
Language: C# - Size: 7.25 MB - Last synced at: 10 days ago - Pushed at: 11 months ago - Stars: 597 - Forks: 61

Alp-1/RPS-Bullet
This is the development repository for Robotic Path Simulator - Bullet Edition. More details to be confirmed.
Language: C++ - Size: 529 KB - Last synced at: 2 days ago - Pushed at: 17 days ago - Stars: 0 - Forks: 0

micttyoid/quantized-pathfinding
Quantization before pathfinding
Language: Rust - Size: 964 KB - Last synced at: 17 days ago - Pushed at: 18 days ago - Stars: 6 - Forks: 0

libtcod/python-tcod
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
Language: Python - Size: 25 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 428 - Forks: 36

SvenWoltmann/pathfinding
Source code for the HappyCoders.eu articles on pathfinding and shortest path algorithms (Dijkstra, A*, Bellman-Ford, Floyd-Warshall).
Language: Java - Size: 948 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 39 - Forks: 24

neki-dev/pathfinding-worker
🧩 Fast node.js pathfinding on workers for grid-based games
Language: TypeScript - Size: 476 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 4 - Forks: 1

Thenlie/pathfinder
A program that creates and solves mazes automatically
Language: Vue - Size: 291 KB - Last synced at: 7 days ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 1

aaevt/locateit
Indoor maps builder for everyone!
Language: TypeScript - Size: 765 KB - Last synced at: 20 days ago - Pushed at: 20 days ago - Stars: 0 - Forks: 0

PathPlanning/Continuous-CBS
Continuous CBS - a modification of conflict based search algorithm, that allows to perform actions (move, wait) of arbitrary duration. Timeline is not discretized, i.e. is continuous.
Language: C++ - Size: 27.1 MB - Last synced at: 20 days ago - Pushed at: 20 days ago - Stars: 242 - Forks: 56

Abhiz2411/shortest-pathfinder
A Python-based visual pathfinding tool using Pygame to demonstrate Dijkstra's and A* algorithms. Users can set start/end points, add barriers, and watch the shortest path being calculated in real-time
Language: Python - Size: 2.16 MB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 0 - Forks: 0

caixiaoshun/AStarViz
A visualization of the A pathfinding algorithm built with Vue 3. Explore pathfinding on a grid with interactive features like obstacle drawing and heuristic comparisons.
Language: Vue - Size: 39.1 KB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 0 - Forks: 0

IliaGodlevsky/Pathfinding
C# project. Realized a visualization of the pathfinding algorithms using Console
Language: C# - Size: 10.3 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 24 - Forks: 7

SKT1803/java-graph-flights-and-tours-pathfinding
Java Graph Data Structure – Flight & Tour Pathfinding
Language: Java - Size: 45.9 KB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 0 - Forks: 0

michalkrupa/pathfinding
Pathfinding in constrained environments designed for navigating structured networks in biological systems, fiber routing, and mechanical movement constrained to rails.
Language: Python - Size: 1.32 MB - Last synced at: 15 days ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

denvash/codingame-puzzles-solutions
Elegant puzzles solutions 🖊
Language: Java - Size: 224 KB - Last synced at: 6 days ago - Pushed at: over 6 years ago - Stars: 89 - Forks: 35

tomka700/Minimal-path
A parallelized brute-force program for finding and plotting all shortest paths that touch every square in an n by n grid
Language: C++ - Size: 177 KB - Last synced at: 23 days ago - Pushed at: 23 days ago - Stars: 2 - Forks: 0

recast4j/recast4j
Java Port of Recast & Detour navigation mesh toolset
Language: Java - Size: 3.11 MB - Last synced at: 22 days ago - Pushed at: 23 days ago - Stars: 269 - Forks: 99

abdelaleem024/algorithm-visualizer
A web application showcasing pathfinding algorithms like BFS, A*, and Bi-directional Search with interactive demonstrations. Includes a maze generator for further exploration.
Language: JavaScript - Size: 3.75 MB - Last synced at: 23 days ago - Pushed at: 23 days ago - Stars: 0 - Forks: 0

honzaap/Pathfinding
Pathfinding on a real map anywhere in the world
Language: JavaScript - Size: 14.8 MB - Last synced at: 23 days ago - Pushed at: over 1 year ago - Stars: 368 - Forks: 38

potakaaa/TFTF_Edge_Visualizer
TFTF Edge Visualizer is a Next.js web application designed to visualize the TFTF (Temporal Flexible Transfer and Fare) Edge data structure and routing algorithm. Built to support transit modeling and research, this tool offers an interactive way to explore how TFTF Edge represents routes, transfers, and fare computations.
Language: TypeScript - Size: 369 KB - Last synced at: 14 days ago - Pushed at: 24 days ago - Stars: 0 - Forks: 0

Desha29/Map-Routing-Engine
A high-performance route computation engine that determines the fastest path between two geographic coordinates using a graph-based road network. The system supports combined walking and vehicle travel, visualizes paths with a WinForms interface, and handles large-scale queries efficiently.
Language: C# - Size: 7.09 MB - Last synced at: 15 days ago - Pushed at: 25 days ago - Stars: 0 - Forks: 0

Friskes/vscode-pytest-path
This extension adds commands to easily copy pytest and unittest path to test (classes, methods, functions and files).
Language: JavaScript - Size: 1.64 MB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 1 - Forks: 0

TylerMommsen/pathfinding-visualizer
Pathfinding and Maze Visualization Tool
Language: TypeScript - Size: 29.2 MB - Last synced at: 3 days ago - Pushed at: 9 months ago - Stars: 8 - Forks: 0

potakaaa/TFTF_Edge_api
TFTFEdge API is a FastAPI-powered web service designed to calculate the most efficient jeepney routes in Cagayan de Oro using geographic coordinates and transfer range. This API integrates a C++ algorithm for route calculation, delivering real-time route data in a flexible, scalable format.
Language: Python - Size: 1.9 MB - Last synced at: 14 days ago - Pushed at: 25 days ago - Stars: 0 - Forks: 0

ruvxn/Traffic-Guidance-System
Traffic Prediction and Route Guidance system that predicts traffic conditions and suggests the best routes between SCATS sites.
Language: Jupyter Notebook - Size: 7.79 MB - Last synced at: 26 days ago - Pushed at: 26 days ago - Stars: 0 - Forks: 0

mterczynski/kulki
My version of popular game known as Color Lines / Lines
Language: TypeScript - Size: 548 KB - Last synced at: 4 days ago - Pushed at: 27 days ago - Stars: 1 - Forks: 0

Jondolf/Algorust
Various algorithms visualized interactively on the web, entirely with Rust 🦀
Language: Rust - Size: 1.71 MB - Last synced at: 9 days ago - Pushed at: 11 months ago - Stars: 119 - Forks: 7

alexandengstrom/road-network-generator
Python tool for generating undirected weighted graphs representing road networks.
Language: Python - Size: 73.2 KB - Last synced at: 16 days ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 1

kelindar/tile
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
Language: Go - Size: 121 KB - Last synced at: 23 days ago - Pushed at: 29 days ago - Stars: 190 - Forks: 18

RonildoSouza/Curupira2D
Simple helper library to development 2D games with MonoGame using ECS (Entity-Component-System) game architecture.
Language: C# - Size: 4.48 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

AstleyS/web-pathfinder-visualizer
A React-based visualization tool that demonstrates pathfinding algorithms like A* and Dijkstra, helping users understand how different algorithms navigate through a grid.
Language: JavaScript - Size: 2.75 MB - Last synced at: 28 days ago - Pushed at: 28 days ago - Stars: 1 - Forks: 1

isaac-mason/recast-navigation-js
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
Language: TypeScript - Size: 7.02 MB - Last synced at: 26 days ago - Pushed at: 3 months ago - Stars: 325 - Forks: 30

BlueRaja/High-Speed-Priority-Queue-for-C-Sharp
A C# priority queue optimized for pathfinding applications
Language: C# - Size: 134 KB - Last synced at: 28 days ago - Pushed at: almost 4 years ago - Stars: 1,203 - Forks: 170

mathishp33/A-star-pathfinding-algorithm
An A* pathfinding algorthm made in python
Language: Python - Size: 31.3 KB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 1 - Forks: 0

h8man/NavMeshPlus
Unity NavMesh 2D Pathfinding
Language: C# - Size: 10.7 MB - Last synced at: 28 days ago - Pushed at: 4 months ago - Stars: 2,010 - Forks: 226

danielbayley/matchup
Find the first path matching a glob pattern, walking up from a given directory.
Language: JavaScript - Size: 37.1 KB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 1 - Forks: 0

foxtrt-com/Scotland-Yard-Pathfinder 📦
A pathfinder assistant for the board game "Scotland Yard" by Ravensburger.
Language: Python - Size: 2.08 MB - Last synced at: 5 days ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

JiepengTan/LockstepEngine
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Language: C# - Size: 672 KB - Last synced at: 25 days ago - Pushed at: about 5 years ago - Stars: 901 - Forks: 199

graphhopper/graphhopper
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
Language: Java - Size: 132 MB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 5,799 - Forks: 1,707

michidk/Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Size: 116 KB - Last synced at: 29 days ago - Pushed at: 5 months ago - Stars: 5,949 - Forks: 641

tisoap/react-flow-smart-edge 📦
Custom Edge for React Flow that never intersects with other nodes
Language: TypeScript - Size: 12.9 MB - Last synced at: 20 days ago - Pushed at: about 2 months ago - Stars: 299 - Forks: 49

selimanac/defold-astar
Pathfinder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
Language: C++ - Size: 2.76 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 86 - Forks: 6

dbrizov/Unity-PathFindingAlgorithms
BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms
Language: C# - Size: 206 KB - Last synced at: 29 days ago - Pushed at: almost 6 years ago - Stars: 353 - Forks: 76
