GitHub topics: procedural-terrain
pierodn/gdevice
Parallel Computing Engine
Language: C++ - Size: 45.5 MB - Last synced at: about 8 hours ago - Pushed at: about 8 hours ago - Stars: 10 - Forks: 1

fegennari/3DWorld
3D Procedural Game Engine Using OpenGL
Language: C++ - Size: 691 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 1,236 - Forks: 96

jwagner/simplex-noise.js
A fast simplex noise implementation in Javascript / Typescript.
Language: TypeScript - Size: 1.14 MB - Last synced at: 5 days ago - Pushed at: 9 months ago - Stars: 1,721 - Forks: 132

hacktoon/nami
An old-school game world generator
Language: JavaScript - Size: 4.87 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 38 - Forks: 2

artmills/Procedural-River-Valley-Generator
Procedural terrain and river generation. Waves, diffraction, and Fresnel water effects. Perlin noise neight functions for mountains. Smooth lighting and shadow mapping.
Language: C++ - Size: 187 KB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 0 - Forks: 0

benjamin-wiemann/Multi-Terrain-Generator
A simple procedural terrain generator written in C# for Unity.
Language: C# - Size: 104 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 4 - Forks: 0

Hoimar/Planet-Generator
A procedural planet generator addon for Godot with terrain LOD.
Language: GDScript - Size: 25.3 MB - Last synced at: 14 days ago - Pushed at: over 1 year ago - Stars: 231 - Forks: 25

stanislawfortonski/Procedural-Terrain-Generator-OpenGL
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Language: C++ - Size: 16.3 MB - Last synced at: 18 days ago - Pushed at: about 4 years ago - Stars: 124 - Forks: 12

FunSoftWareTechologies/PlanetTech
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
Language: JavaScript - Size: 163 MB - Last synced at: about 15 hours ago - Pushed at: 3 months ago - Stars: 49 - Forks: 3

AsPJT/AsLib
🎨: RPG map maker (paint tool)
Language: C++ - Size: 70.6 MB - Last synced at: 21 days ago - Pushed at: about 1 year ago - Stars: 132 - Forks: 13

alelievr/Procedural-Worlds-Editor
Procedural World Editor is a node based procedural terrain generator
Language: C# - Size: 304 MB - Last synced at: 23 days ago - Pushed at: over 6 years ago - Stars: 279 - Forks: 35

AsPJT/Roguelike
🦇: Roguelike
Language: C++ - Size: 715 KB - Last synced at: 21 days ago - Pushed at: about 1 year ago - Stars: 99 - Forks: 8

athillion/ProceduralPlanetGodot
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
Language: GDScript - Size: 39.6 MB - Last synced at: 23 days ago - Pushed at: over 1 year ago - Stars: 197 - Forks: 19

JosefAlbers/TerrainZigger
TerrainZigger: A procedural 3D terrain generator and visualizer written in Zig using Raylib
Language: Zig - Size: 6.95 MB - Last synced at: 11 days ago - Pushed at: 8 months ago - Stars: 16 - Forks: 1

MagicalDrizzle/planet-generator
HTTPS mirror of Torben Mogensen's planet generator along with modifications I and others made
Language: C - Size: 3.18 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 4 - Forks: 0

PierreEVEN/ThreeFlightSimulator 📦
Language: JavaScript - Size: 55.4 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 16 - Forks: 3

tretherington/nlmpy
A Python package to create neutral landscape models
Language: Python - Size: 1 MB - Last synced at: 12 days ago - Pushed at: over 1 year ago - Stars: 12 - Forks: 3

athkdev/minecraft
minecraft procedural generating implemented with three.js
Language: TypeScript - Size: 2.32 MB - Last synced at: 15 days ago - Pushed at: 3 months ago - Stars: 5 - Forks: 0

TerraForged/TerraForged
Mod repo for TerraForged
Language: Java - Size: 3.54 MB - Last synced at: 3 months ago - Pushed at: almost 2 years ago - Stars: 323 - Forks: 52

ucpu/mazetd
aMAZEing Tower Defense game
Language: C++ - Size: 22.6 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 4 - Forks: 1

D0miH/BlockyWorld
A simple Minecraft clone made with Unity
Language: C# - Size: 1.65 MB - Last synced at: 23 days ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

lorgam/spacecolon
Javascript game based on Sid Meier's Colonization
Language: JavaScript - Size: 638 KB - Last synced at: 20 days ago - Pushed at: 4 months ago - Stars: 3 - Forks: 0

quiyip/godot-advanced-world-gen
Advanced procedural 2D world generator made with Godot.
Language: GDScript - Size: 18.6 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 5 - Forks: 0

kuvarti/ft_vox
Procedurally generated cube world.
Language: C++ - Size: 10.9 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

krobbi/picomine
:mountain: Unfinished 2D sandbox game
Language: Rust - Size: 50.8 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

pvallet/gourdin
3D/2D OpenGL engine featuring a procedurally generated island
Language: C++ - Size: 53.5 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 10 - Forks: 2

djorna/terrain-generation
An implementation of heightmap-based terrain generation algorithms.
Language: C++ - Size: 48.2 MB - Last synced at: 5 months ago - Pushed at: almost 6 years ago - Stars: 33 - Forks: 2

tonioloewald/galaxy-b8r
galaxy demo ported to b8r
Language: JavaScript - Size: 439 KB - Last synced at: 19 days ago - Pushed at: 8 months ago - Stars: 1 - Forks: 0

unnatural-worlds/unnatural-planets
flexible offline generator of small planet models
Language: C++ - Size: 452 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 3 - Forks: 1

AndrzejKebab/Enhanced-Procedural-Terrain-Generation
Language: C# - Size: 135 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 2 - Forks: 0

karanseq/PenguinsCanFly
A Tiny Wings clone developed as part of the book Cocos2d-x Game Development Blueprints.
Language: C++ - Size: 21.5 KB - Last synced at: about 1 month ago - Pushed at: over 8 years ago - Stars: 1 - Forks: 1

hmandiv321/SpacePriateShooter
A 3D aircraft shooting game made with unity
Size: 11.6 MB - Last synced at: 11 months ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

Moneyl/World-Generator 📦
Procedural world generator written in C++. Uses SFML for map rendering.
Language: C++ - Size: 17.5 MB - Last synced at: 5 months ago - Pushed at: over 5 years ago - Stars: 36 - Forks: 2

JovanRakovic/Hazardous-Delivery
Language: C# - Size: 11 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

le-chartreux/pyprocgen
Procedural generator of 2D maps 🐍🗺️
Language: Python - Size: 844 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 8 - Forks: 0

NecRaul/cellular-automata
Procedural Generation with Cellular Automata rules
Language: Go - Size: 2.17 MB - Last synced at: about 1 month ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

NecRaul/ProcGenExamples
Some examples of Procedural Generation algorithms. I'll be using this for my Master's Dissertation
Language: Java - Size: 61.5 KB - Last synced at: about 1 month ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

NecRaul/perlin-noise-go
Some examples of generating perlin noise using Golang
Language: Go - Size: 5.42 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

OtakuSenpai/DemoMap
A demo of a wilderness map
Language: Kotlin - Size: 6.38 MB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

BenOvermyer/terrain Fork of mewo2/terrain
Fantasy map generator
Language: JavaScript - Size: 13.7 KB - Last synced at: about 1 year ago - Pushed at: over 8 years ago - Stars: 2 - Forks: 4

ThunbergOlle/Map-Texture-With-Noise
Visualize perlin noise in a beautiful way. This simple script creates a 2D map with mountains, beaches, water and more!
Language: JavaScript - Size: 554 KB - Last synced at: 14 days ago - Pushed at: over 6 years ago - Stars: 7 - Forks: 1

htmlcoderexe/3DGame
3D game in MonoGame
Language: C# - Size: 26.3 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 21 - Forks: 3

jcbecker/termProject
Terrain generator with 5 visually distinct biomes, spread them in regions and smooth their borders
Language: C++ - Size: 92.6 MB - Last synced at: 5 months ago - Pushed at: almost 7 years ago - Stars: 15 - Forks: 0

aidan-clyens/TerrainGenerator
A procedural terrain generator for the Unity game engine.
Language: C# - Size: 75.2 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 83 - Forks: 14

matthewstyler/ruby-perlin-2D-map-generator
Procedurally generate seeded and customizable 2D maps with optional towns and roads, rendered with ansi colours or described in a 2D array of hashes
Language: Ruby - Size: 98.6 KB - Last synced at: about 20 hours ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

robertoost/RNGalaxy
A procedural tectonic planet simulator.
Language: C# - Size: 7.24 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 7 - Forks: 0

sasha-agafonov/pseudo-infinite-worlds
An application for generating extremely large, pseudo-infinite terrains in real-time.
Language: C - Size: 202 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

aggarcia3/SGIsland
Pequeño videojuego en Unity que genera una isla con texturas y otras características de manera procedural, hecho como trabajo final para la asignatura de Sistemas Gráficos Interactivos del Máster en Ingeniería Informática.
Language: C# - Size: 50.7 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

weigert/SimpleHydrology
Procedural Hydrology / River / Lake Simulation
Language: C++ - Size: 34.4 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 557 - Forks: 37

devinroche/mapz
procedurally generated 2d maps
Language: JavaScript - Size: 99.6 KB - Last synced at: 25 days ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

kentril0/ProceduralTerrain
Procedural terrain generation using OpenGL and C++
Language: C++ - Size: 31.3 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

HarrisonGreen/Procedural-Planets
Pretty procedural Perlin planets! :ringed_planet:
Language: Python - Size: 12.7 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 7 - Forks: 0

Flone-dnb/FWorldGenerator 📦
Procedural world generator (plugin) for Unreal Engine 4
Language: C++ - Size: 3.92 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 102 - Forks: 23

alexranaldi/MATLAB-Utils
Utilities for MATLAB
Language: Matlab - Size: 40 KB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0

levg34/procedural-map
Build a 3D map procedurally
Language: JavaScript - Size: 539 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

vittoboa/procedural-terrain-generation
3D procedural terrain generation in OpenGL
Language: C - Size: 26.4 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

luizmugnaini/flat
2D procedural terrain generation with OpenGL and wgpu.
Language: Rust - Size: 70.3 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

MauKMu/procedural-final-project
Exploration-focused game based on Yume Nikki featuring low-poly aesthetic
Language: TypeScript - Size: 5.54 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

akidevcat/Procedural-Real-Scale-Planet-Generation-in-Real-Time
This GitHub page contains the compiled demo project for PRSPGRT paper
Language: ASP - Size: 39.7 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 7 - Forks: 0

sasha-agafonov/hydraulic-erosion
This project combines Perlin noise, fractional Brownian motion and a hydraulic erosion model based on the concept of virtual pipes and shallow-water equations.
Language: C++ - Size: 2.48 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

Fetiska/Unreal-Procedural-Terrain-Generation-Blueprints
Procedural terrain generation in Unreal Engine using Diamond Square algorithm and Unreal Engine Blueprints. Tutorial series - https://www.youtube.com/playlist?list=PLyL5ZNukfVqskz_OkMdrLamiYg1sITyic
Language: C++ - Size: 678 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 5 - Forks: 2

Fetiska/Unreal-Procedural-Terrain-Generation-CPP
Procedural terrain generation in Unreal Engine using Diamond Square algoritm and C++
Language: C++ - Size: 1.01 GB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 9 - Forks: 3

MightyBOBcnc/nixis
A python program for procedurally generating planet-scale maps for Earth-like, spherical worlds.
Language: Python - Size: 610 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 1

djrecipe/Gengle
A C++ implementation of OpenGL with Marching Cubes procedural generation example
Language: C - Size: 5.7 MB - Last synced at: 26 days ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

markelekdotcom/3d-pixels
3D Pixels is a blender project using geometry nodes that let's you create 3D pixel/pin art - like renders quickly by transforming 2 pictures into a totally new one with options to guide this process.
Language: Python - Size: 7.11 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

snenenenenenene/unity-procedural-terrain
Language: C# - Size: 60.5 KB - Last synced at: 26 days ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

eobermuhlner/planet-generator
Pure Java random generator for planets
Language: Java - Size: 6.83 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 38 - Forks: 4

GuilhermeRossato/Voxel-World-Generation
Testing different world generation methods in the web. Implemented with HTML5, Javascript and three.js
Language: JavaScript - Size: 30.6 MB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 9 - Forks: 2

cdgiessen/VulkanRenderer
Personal repo for learning the vulkan graphics api
Language: C++ - Size: 119 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 50 - Forks: 8

lromerio/ProceduralTerrain
An infinite procedural terrain, done in C++ with OpenGL
Language: C++ - Size: 26.8 MB - Last synced at: almost 2 years ago - Pushed at: almost 8 years ago - Stars: 12 - Forks: 4

sgonzalez/scenekit-procedural-forest
An exposé of procedural landscape generation using SceneKit.
Language: Swift - Size: 934 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 19 - Forks: 1

math-araujo/procedural-terrain-generation
Procedural Terrain Generation using OpenGL 4.5
Language: C++ - Size: 292 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

nmcassa/prod-gen
Creating procedurally generated 2D spaces.
Language: C++ - Size: 162 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Bandlou/Acarew
Language: C++ - Size: 380 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

LucaAngioloni/procedural_terrain
A procedural terrain generation simulation using P5.js. Demo: https://lucaangioloni.github.io/procedural_terrain/
Language: JavaScript - Size: 9.27 MB - Last synced at: 25 days ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 0

manaakiwhenua/nlmpy Fork of tretherington/nlmpy
A Python package to create neutral landscape models
Language: Python - Size: 1 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

sharhar/VKraft
A, Minecraft inspired, voxel engine and game that uses Vulkan to render.
Language: C++ - Size: 963 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 6 - Forks: 1

Deanout/procedural_terrain_generator_video
Procedural Terrain Generator In P5JS
Language: JavaScript - Size: 667 KB - Last synced at: about 2 months ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

TeoNikolov/PCG-Mesa-Landscape
This repository contains code for procedurally generating mesa landscape features. The implementation is based on a (student?) paper, and was modified to make it more flexible and give finer control to the designer through a UI.
Language: C# - Size: 513 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

ajstensland/platypus
A simple Python library made to facilitate the easy generation of two-dimensional, procedurally-generated terrains and maps.
Language: Python - Size: 20.5 KB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 7 - Forks: 1

RolandR/terrain
Procedural terrain experiments, including 3D stuff.
Language: JavaScript - Size: 1.36 MB - Last synced at: about 2 years ago - Pushed at: almost 9 years ago - Stars: 3 - Forks: 1

RolandR/FractalTerrain
Trying out stuff based on fractal random terrain generation.
Language: JavaScript - Size: 117 KB - Last synced at: about 2 years ago - Pushed at: over 10 years ago - Stars: 1 - Forks: 1

ajmd17/apex-engine
A homemade game engine written in C++ with features like PBR, Dynamic environment mapping, variance shadow mapping, procedural terrain generation, deferred rendering, and more.
Language: Mathematica - Size: 806 MB - Last synced at: 4 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

ucpu/flittermouse
Spaceship in a procedurally generated 3D cave system
Language: C++ - Size: 11.9 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

ucpu/cragsman
3-handed climber on procedurally generated wall
Language: C++ - Size: 7.87 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

GodVenn/AVT-ColdShadowWorld
A 3D game engine built "from scratch" in openGL, featured through an interactive exploration of a procedurally generated snowy terrain with various visual effects mainly created through GLSL shaders.
Language: C++ - Size: 15.3 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

DanielCordell/Procedural-Content-Generation
Language: C++ - Size: 61.5 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 1 - Forks: 0

IBXCODECAT/PROCTER
Procedural Representations Objectifying Continuous Terrain & Enviromental Regions
Language: C# - Size: 59 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

bsgbryan/MinTuts
The repo for all MinTuts tutorials
Language: C++ - Size: 21.5 MB - Last synced at: 18 days ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

eobermuhlner/planet-browser
Browser for random generated planets.
Language: Java - Size: 8.14 MB - Last synced at: about 2 years ago - Pushed at: almost 9 years ago - Stars: 7 - Forks: 1

mfdeveloper/Unity.Procedural.Diamond.Square
Unity 2019+ project that render a procedural terrain using Diamond Square algorithm
Language: C# - Size: 4.43 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

vanjac/TerrainGenerator
A 3d randomized terrain generator.
Language: Processing - Size: 43.9 KB - Last synced at: about 2 years ago - Pushed at: over 8 years ago - Stars: 0 - Forks: 0

CyrilWendl/ICG-2017
OpenGL and C++ scripts for procedural terrain generation
Language: C++ - Size: 79.8 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 1

micco00x/Procedural-Solar-System
A solar system implemented using THREE.js and GLSL. It makes us of procedural algorithms to generate pseudorandomly meshes. This repository has been used for the final project of Interactive Graphics (Spring 2017) at Sapienza University of Rome.
Language: JavaScript - Size: 61.9 MB - Last synced at: about 2 years ago - Pushed at: almost 8 years ago - Stars: 1 - Forks: 1

MichaelReiter/CSC305
Coursework from CSC 305 (Spring 2018) at UVic.
Language: C++ - Size: 12.9 MB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0

D33pBlue/Tea-for-Andrew
Small procedural platformer game implemented with SDL2
Language: C++ - Size: 38.7 MB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0

RolandR/culture
Might become a world sim of some sort. Currently, there's a fancy terrain generator.
Language: JavaScript - Size: 152 KB - Last synced at: about 2 years ago - Pushed at: about 10 years ago - Stars: 1 - Forks: 2
