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GitHub topics: procedural-terrain

pierodn/gdevice

Parallel Computing Engine

Language: C++ - Size: 45.5 MB - Last synced at: about 8 hours ago - Pushed at: about 8 hours ago - Stars: 10 - Forks: 1

fegennari/3DWorld

3D Procedural Game Engine Using OpenGL

Language: C++ - Size: 691 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 1,236 - Forks: 96

jwagner/simplex-noise.js

A fast simplex noise implementation in Javascript / Typescript.

Language: TypeScript - Size: 1.14 MB - Last synced at: 5 days ago - Pushed at: 9 months ago - Stars: 1,721 - Forks: 132

hacktoon/nami

An old-school game world generator

Language: JavaScript - Size: 4.87 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 38 - Forks: 2

artmills/Procedural-River-Valley-Generator

Procedural terrain and river generation. Waves, diffraction, and Fresnel water effects. Perlin noise neight functions for mountains. Smooth lighting and shadow mapping.

Language: C++ - Size: 187 KB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 0 - Forks: 0

benjamin-wiemann/Multi-Terrain-Generator

A simple procedural terrain generator written in C# for Unity.

Language: C# - Size: 104 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 4 - Forks: 0

Hoimar/Planet-Generator

A procedural planet generator addon for Godot with terrain LOD.

Language: GDScript - Size: 25.3 MB - Last synced at: 14 days ago - Pushed at: over 1 year ago - Stars: 231 - Forks: 25

stanislawfortonski/Procedural-Terrain-Generator-OpenGL

Procedural terrain generator with tessellation | C++ OpenGL 4.1

Language: C++ - Size: 16.3 MB - Last synced at: 18 days ago - Pushed at: about 4 years ago - Stars: 124 - Forks: 12

FunSoftWareTechologies/PlanetTech

PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale

Language: JavaScript - Size: 163 MB - Last synced at: about 15 hours ago - Pushed at: 3 months ago - Stars: 49 - Forks: 3

AsPJT/AsLib

🎨: RPG map maker (paint tool)

Language: C++ - Size: 70.6 MB - Last synced at: 21 days ago - Pushed at: about 1 year ago - Stars: 132 - Forks: 13

alelievr/Procedural-Worlds-Editor

Procedural World Editor is a node based procedural terrain generator

Language: C# - Size: 304 MB - Last synced at: 23 days ago - Pushed at: over 6 years ago - Stars: 279 - Forks: 35

AsPJT/Roguelike

🦇: Roguelike

Language: C++ - Size: 715 KB - Last synced at: 21 days ago - Pushed at: about 1 year ago - Stars: 99 - Forks: 8

athillion/ProceduralPlanetGodot

A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity

Language: GDScript - Size: 39.6 MB - Last synced at: 23 days ago - Pushed at: over 1 year ago - Stars: 197 - Forks: 19

JosefAlbers/TerrainZigger

TerrainZigger: A procedural 3D terrain generator and visualizer written in Zig using Raylib

Language: Zig - Size: 6.95 MB - Last synced at: 11 days ago - Pushed at: 8 months ago - Stars: 16 - Forks: 1

MagicalDrizzle/planet-generator

HTTPS mirror of Torben Mogensen's planet generator along with modifications I and others made

Language: C - Size: 3.18 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 4 - Forks: 0

PierreEVEN/ThreeFlightSimulator 📦

Language: JavaScript - Size: 55.4 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 16 - Forks: 3

tretherington/nlmpy

A Python package to create neutral landscape models

Language: Python - Size: 1 MB - Last synced at: 12 days ago - Pushed at: over 1 year ago - Stars: 12 - Forks: 3

athkdev/minecraft

minecraft procedural generating implemented with three.js

Language: TypeScript - Size: 2.32 MB - Last synced at: 15 days ago - Pushed at: 3 months ago - Stars: 5 - Forks: 0

TerraForged/TerraForged

Mod repo for TerraForged

Language: Java - Size: 3.54 MB - Last synced at: 3 months ago - Pushed at: almost 2 years ago - Stars: 323 - Forks: 52

ucpu/mazetd

aMAZEing Tower Defense game

Language: C++ - Size: 22.6 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 4 - Forks: 1

D0miH/BlockyWorld

A simple Minecraft clone made with Unity

Language: C# - Size: 1.65 MB - Last synced at: 23 days ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

lorgam/spacecolon

Javascript game based on Sid Meier's Colonization

Language: JavaScript - Size: 638 KB - Last synced at: 20 days ago - Pushed at: 4 months ago - Stars: 3 - Forks: 0

quiyip/godot-advanced-world-gen

Advanced procedural 2D world generator made with Godot.

Language: GDScript - Size: 18.6 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 5 - Forks: 0

kuvarti/ft_vox

Procedurally generated cube world.

Language: C++ - Size: 10.9 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

krobbi/picomine

:mountain: Unfinished 2D sandbox game

Language: Rust - Size: 50.8 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

pvallet/gourdin

3D/2D OpenGL engine featuring a procedurally generated island

Language: C++ - Size: 53.5 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 10 - Forks: 2

djorna/terrain-generation

An implementation of heightmap-based terrain generation algorithms.

Language: C++ - Size: 48.2 MB - Last synced at: 5 months ago - Pushed at: almost 6 years ago - Stars: 33 - Forks: 2

tonioloewald/galaxy-b8r

galaxy demo ported to b8r

Language: JavaScript - Size: 439 KB - Last synced at: 19 days ago - Pushed at: 8 months ago - Stars: 1 - Forks: 0

unnatural-worlds/unnatural-planets

flexible offline generator of small planet models

Language: C++ - Size: 452 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 3 - Forks: 1

AndrzejKebab/Enhanced-Procedural-Terrain-Generation

Language: C# - Size: 135 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 2 - Forks: 0

karanseq/PenguinsCanFly

A Tiny Wings clone developed as part of the book Cocos2d-x Game Development Blueprints.

Language: C++ - Size: 21.5 KB - Last synced at: about 1 month ago - Pushed at: over 8 years ago - Stars: 1 - Forks: 1

hmandiv321/SpacePriateShooter

A 3D aircraft shooting game made with unity

Size: 11.6 MB - Last synced at: 11 months ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

Moneyl/World-Generator 📦

Procedural world generator written in C++. Uses SFML for map rendering.

Language: C++ - Size: 17.5 MB - Last synced at: 5 months ago - Pushed at: over 5 years ago - Stars: 36 - Forks: 2

JovanRakovic/Hazardous-Delivery

Language: C# - Size: 11 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

le-chartreux/pyprocgen

Procedural generator of 2D maps 🐍🗺️

Language: Python - Size: 844 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 8 - Forks: 0

NecRaul/cellular-automata

Procedural Generation with Cellular Automata rules

Language: Go - Size: 2.17 MB - Last synced at: about 1 month ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

NecRaul/ProcGenExamples

Some examples of Procedural Generation algorithms. I'll be using this for my Master's Dissertation

Language: Java - Size: 61.5 KB - Last synced at: about 1 month ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

NecRaul/perlin-noise-go

Some examples of generating perlin noise using Golang

Language: Go - Size: 5.42 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

OtakuSenpai/DemoMap

A demo of a wilderness map

Language: Kotlin - Size: 6.38 MB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

BenOvermyer/terrain Fork of mewo2/terrain

Fantasy map generator

Language: JavaScript - Size: 13.7 KB - Last synced at: about 1 year ago - Pushed at: over 8 years ago - Stars: 2 - Forks: 4

ThunbergOlle/Map-Texture-With-Noise

Visualize perlin noise in a beautiful way. This simple script creates a 2D map with mountains, beaches, water and more!

Language: JavaScript - Size: 554 KB - Last synced at: 14 days ago - Pushed at: over 6 years ago - Stars: 7 - Forks: 1

htmlcoderexe/3DGame

3D game in MonoGame

Language: C# - Size: 26.3 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 21 - Forks: 3

jcbecker/termProject

Terrain generator with 5 visually distinct biomes, spread them in regions and smooth their borders

Language: C++ - Size: 92.6 MB - Last synced at: 5 months ago - Pushed at: almost 7 years ago - Stars: 15 - Forks: 0

aidan-clyens/TerrainGenerator

A procedural terrain generator for the Unity game engine.

Language: C# - Size: 75.2 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 83 - Forks: 14

matthewstyler/ruby-perlin-2D-map-generator

Procedurally generate seeded and customizable 2D maps with optional towns and roads, rendered with ansi colours or described in a 2D array of hashes

Language: Ruby - Size: 98.6 KB - Last synced at: about 20 hours ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

robertoost/RNGalaxy

A procedural tectonic planet simulator.

Language: C# - Size: 7.24 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 7 - Forks: 0

sasha-agafonov/pseudo-infinite-worlds

An application for generating extremely large, pseudo-infinite terrains in real-time.

Language: C - Size: 202 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

aggarcia3/SGIsland

Pequeño videojuego en Unity que genera una isla con texturas y otras características de manera procedural, hecho como trabajo final para la asignatura de Sistemas Gráficos Interactivos del Máster en Ingeniería Informática.

Language: C# - Size: 50.7 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

weigert/SimpleHydrology

Procedural Hydrology / River / Lake Simulation

Language: C++ - Size: 34.4 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 557 - Forks: 37

devinroche/mapz

procedurally generated 2d maps

Language: JavaScript - Size: 99.6 KB - Last synced at: 25 days ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

kentril0/ProceduralTerrain

Procedural terrain generation using OpenGL and C++

Language: C++ - Size: 31.3 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

HarrisonGreen/Procedural-Planets

Pretty procedural Perlin planets! :ringed_planet:

Language: Python - Size: 12.7 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 7 - Forks: 0

Flone-dnb/FWorldGenerator 📦

Procedural world generator (plugin) for Unreal Engine 4

Language: C++ - Size: 3.92 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 102 - Forks: 23

alexranaldi/MATLAB-Utils

Utilities for MATLAB

Language: Matlab - Size: 40 KB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0

levg34/procedural-map

Build a 3D map procedurally

Language: JavaScript - Size: 539 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

vittoboa/procedural-terrain-generation

3D procedural terrain generation in OpenGL

Language: C - Size: 26.4 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

luizmugnaini/flat

2D procedural terrain generation with OpenGL and wgpu.

Language: Rust - Size: 70.3 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

MauKMu/procedural-final-project

Exploration-focused game based on Yume Nikki featuring low-poly aesthetic

Language: TypeScript - Size: 5.54 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

akidevcat/Procedural-Real-Scale-Planet-Generation-in-Real-Time

This GitHub page contains the compiled demo project for PRSPGRT paper

Language: ASP - Size: 39.7 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 7 - Forks: 0

sasha-agafonov/hydraulic-erosion

This project combines Perlin noise, fractional Brownian motion and a hydraulic erosion model based on the concept of virtual pipes and shallow-water equations.

Language: C++ - Size: 2.48 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

Fetiska/Unreal-Procedural-Terrain-Generation-Blueprints

Procedural terrain generation in Unreal Engine using Diamond Square algorithm and Unreal Engine Blueprints. Tutorial series - https://www.youtube.com/playlist?list=PLyL5ZNukfVqskz_OkMdrLamiYg1sITyic

Language: C++ - Size: 678 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 5 - Forks: 2

Fetiska/Unreal-Procedural-Terrain-Generation-CPP

Procedural terrain generation in Unreal Engine using Diamond Square algoritm and C++

Language: C++ - Size: 1.01 GB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 9 - Forks: 3

MightyBOBcnc/nixis

A python program for procedurally generating planet-scale maps for Earth-like, spherical worlds.

Language: Python - Size: 610 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 1

djrecipe/Gengle

A C++ implementation of OpenGL with Marching Cubes procedural generation example

Language: C - Size: 5.7 MB - Last synced at: 26 days ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

markelekdotcom/3d-pixels

3D Pixels is a blender project using geometry nodes that let's you create 3D pixel/pin art - like renders quickly by transforming 2 pictures into a totally new one with options to guide this process.

Language: Python - Size: 7.11 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

snenenenenenene/unity-procedural-terrain

Language: C# - Size: 60.5 KB - Last synced at: 26 days ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

eobermuhlner/planet-generator

Pure Java random generator for planets

Language: Java - Size: 6.83 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 38 - Forks: 4

GuilhermeRossato/Voxel-World-Generation

Testing different world generation methods in the web. Implemented with HTML5, Javascript and three.js

Language: JavaScript - Size: 30.6 MB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 9 - Forks: 2

cdgiessen/VulkanRenderer

Personal repo for learning the vulkan graphics api

Language: C++ - Size: 119 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 50 - Forks: 8

lromerio/ProceduralTerrain

An infinite procedural terrain, done in C++ with OpenGL

Language: C++ - Size: 26.8 MB - Last synced at: almost 2 years ago - Pushed at: almost 8 years ago - Stars: 12 - Forks: 4

sgonzalez/scenekit-procedural-forest

An exposé of procedural landscape generation using SceneKit.

Language: Swift - Size: 934 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 19 - Forks: 1

math-araujo/procedural-terrain-generation

Procedural Terrain Generation using OpenGL 4.5

Language: C++ - Size: 292 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

nmcassa/prod-gen

Creating procedurally generated 2D spaces.

Language: C++ - Size: 162 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Bandlou/Acarew

Language: C++ - Size: 380 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

LucaAngioloni/procedural_terrain

A procedural terrain generation simulation using P5.js. Demo: https://lucaangioloni.github.io/procedural_terrain/

Language: JavaScript - Size: 9.27 MB - Last synced at: 25 days ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 0

manaakiwhenua/nlmpy Fork of tretherington/nlmpy

A Python package to create neutral landscape models

Language: Python - Size: 1 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

sharhar/VKraft

A, Minecraft inspired, voxel engine and game that uses Vulkan to render.

Language: C++ - Size: 963 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 6 - Forks: 1

Deanout/procedural_terrain_generator_video

Procedural Terrain Generator In P5JS

Language: JavaScript - Size: 667 KB - Last synced at: about 2 months ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

TeoNikolov/PCG-Mesa-Landscape

This repository contains code for procedurally generating mesa landscape features. The implementation is based on a (student?) paper, and was modified to make it more flexible and give finer control to the designer through a UI.

Language: C# - Size: 513 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

ajstensland/platypus

A simple Python library made to facilitate the easy generation of two-dimensional, procedurally-generated terrains and maps.

Language: Python - Size: 20.5 KB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 7 - Forks: 1

RolandR/terrain

Procedural terrain experiments, including 3D stuff.

Language: JavaScript - Size: 1.36 MB - Last synced at: about 2 years ago - Pushed at: almost 9 years ago - Stars: 3 - Forks: 1

RolandR/FractalTerrain

Trying out stuff based on fractal random terrain generation.

Language: JavaScript - Size: 117 KB - Last synced at: about 2 years ago - Pushed at: over 10 years ago - Stars: 1 - Forks: 1

ajmd17/apex-engine

A homemade game engine written in C++ with features like PBR, Dynamic environment mapping, variance shadow mapping, procedural terrain generation, deferred rendering, and more.

Language: Mathematica - Size: 806 MB - Last synced at: 4 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

ucpu/flittermouse

Spaceship in a procedurally generated 3D cave system

Language: C++ - Size: 11.9 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

ucpu/cragsman

3-handed climber on procedurally generated wall

Language: C++ - Size: 7.87 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

GodVenn/AVT-ColdShadowWorld

A 3D game engine built "from scratch" in openGL, featured through an interactive exploration of a procedurally generated snowy terrain with various visual effects mainly created through GLSL shaders.

Language: C++ - Size: 15.3 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

DanielCordell/Procedural-Content-Generation

Language: C++ - Size: 61.5 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 1 - Forks: 0

IBXCODECAT/PROCTER

Procedural Representations Objectifying Continuous Terrain & Enviromental Regions

Language: C# - Size: 59 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

bsgbryan/MinTuts

The repo for all MinTuts tutorials

Language: C++ - Size: 21.5 MB - Last synced at: 18 days ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

eobermuhlner/planet-browser

Browser for random generated planets.

Language: Java - Size: 8.14 MB - Last synced at: about 2 years ago - Pushed at: almost 9 years ago - Stars: 7 - Forks: 1

mfdeveloper/Unity.Procedural.Diamond.Square

Unity 2019+ project that render a procedural terrain using Diamond Square algorithm

Language: C# - Size: 4.43 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

vanjac/TerrainGenerator

A 3d randomized terrain generator.

Language: Processing - Size: 43.9 KB - Last synced at: about 2 years ago - Pushed at: over 8 years ago - Stars: 0 - Forks: 0

CyrilWendl/ICG-2017

OpenGL and C++ scripts for procedural terrain generation

Language: C++ - Size: 79.8 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 1

micco00x/Procedural-Solar-System

A solar system implemented using THREE.js and GLSL. It makes us of procedural algorithms to generate pseudorandomly meshes. This repository has been used for the final project of Interactive Graphics (Spring 2017) at Sapienza University of Rome.

Language: JavaScript - Size: 61.9 MB - Last synced at: about 2 years ago - Pushed at: almost 8 years ago - Stars: 1 - Forks: 1

MichaelReiter/CSC305

Coursework from CSC 305 (Spring 2018) at UVic.

Language: C++ - Size: 12.9 MB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0

D33pBlue/Tea-for-Andrew

Small procedural platformer game implemented with SDL2

Language: C++ - Size: 38.7 MB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0

RolandR/culture

Might become a world sim of some sort. Currently, there's a fancy terrain generator.

Language: JavaScript - Size: 152 KB - Last synced at: about 2 years ago - Pushed at: about 10 years ago - Stars: 1 - Forks: 2