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GitHub topics: proceduralgeneration

DavidFidge/WaveFunctionCollapse

A C# Wave Function Collapse library for MonoGame plus a tool with samples

Language: C# - Size: 631 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0

kesac/Syllabore

A fantasy name generator that does not use pre-made lists of names

Language: C# - Size: 671 KB - Last synced at: 21 days ago - Pushed at: 5 months ago - Stars: 47 - Forks: 2

kesac/Loremaker

A fantasy lore generator useful for building fictional worlds

Language: C# - Size: 248 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 7 - Forks: 0

kesac/Archigen

Makes procedural generation libraries easier to integrate with each other

Language: C# - Size: 82 KB - Last synced at: 6 days ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

michal-z/eneida

Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.

Language: C++ - Size: 107 MB - Last synced at: 5 days ago - Pushed at: over 5 years ago - Stars: 140 - Forks: 2

Silent0Wings/DynamicBridgeBuilder-Procedural-Generation-Toolkit-for-Unity

DynamicBridgeBuilder is a comprehensive toolkit designed for Unity developers to create procedurally generated bridges in real-time. This powerful and flexible system allows for the dynamic creation of a wide variety of bridge types, adapting to different terrains and environmental constraints within your Unity projects.

Language: C# - Size: 4.43 MB - Last synced at: 5 months ago - Pushed at: 10 months ago - Stars: 3 - Forks: 1

covexp/cuda-noise

Library of common noise functions for CUDA kernels

Language: Cuda - Size: 3.37 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 32 - Forks: 6

akidevcat/Procedural-Real-Scale-Planet-Generation-in-Real-Time

This GitHub page contains the compiled demo project for PRSPGRT paper

Language: ASP - Size: 39.7 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 0

Laeri/shapegrammar_pharo

A Shape Grammar Editor Written In Pharo

Language: Smalltalk - Size: 341 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 11 - Forks: 1

brenomfviana/hanna

HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).

Language: C# - Size: 183 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

martinpi/NAID Fork of Latitude-Archives/AIDungeon

NAID: Infinite AI adventures await!

Language: Python - Size: 25.8 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 1

SpacialCircumstances/SpaceBackgrounds 📦

Procedurally generated space backgrounds using sfml.net

Language: C# - Size: 10.6 MB - Last synced at: over 2 years ago - Pushed at: over 8 years ago - Stars: 6 - Forks: 1

ajstensland/platypus

A simple Python library made to facilitate the easy generation of two-dimensional, procedurally-generated terrains and maps.

Language: Python - Size: 20.5 KB - Last synced at: over 2 years ago - Pushed at: almost 6 years ago - Stars: 7 - Forks: 1

lorossi/CIRCLE-BARS

What do bars when they are lonely? They jump around in circles.

Language: JavaScript - Size: 7.58 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

Stratis-Dermanoutsos/Jumping-Cube

A simple endless runner game.

Language: C# - Size: 3.82 MB - Last synced at: about 1 hour ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0