GitHub topics: proceduralgeneration
DavidFidge/WaveFunctionCollapse
A C# Wave Function Collapse library for MonoGame plus a tool with samples
Language: C# - Size: 631 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0

kesac/Syllabore
A fantasy name generator that does not use pre-made lists of names
Language: C# - Size: 671 KB - Last synced at: 21 days ago - Pushed at: 5 months ago - Stars: 47 - Forks: 2

kesac/Loremaker
A fantasy lore generator useful for building fictional worlds
Language: C# - Size: 248 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 7 - Forks: 0

kesac/Archigen
Makes procedural generation libraries easier to integrate with each other
Language: C# - Size: 82 KB - Last synced at: 6 days ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

michal-z/eneida
Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
Language: C++ - Size: 107 MB - Last synced at: 5 days ago - Pushed at: over 5 years ago - Stars: 140 - Forks: 2

Silent0Wings/DynamicBridgeBuilder-Procedural-Generation-Toolkit-for-Unity
DynamicBridgeBuilder is a comprehensive toolkit designed for Unity developers to create procedurally generated bridges in real-time. This powerful and flexible system allows for the dynamic creation of a wide variety of bridge types, adapting to different terrains and environmental constraints within your Unity projects.
Language: C# - Size: 4.43 MB - Last synced at: 5 months ago - Pushed at: 10 months ago - Stars: 3 - Forks: 1

covexp/cuda-noise
Library of common noise functions for CUDA kernels
Language: Cuda - Size: 3.37 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 32 - Forks: 6

akidevcat/Procedural-Real-Scale-Planet-Generation-in-Real-Time
This GitHub page contains the compiled demo project for PRSPGRT paper
Language: ASP - Size: 39.7 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 0

Laeri/shapegrammar_pharo
A Shape Grammar Editor Written In Pharo
Language: Smalltalk - Size: 341 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 11 - Forks: 1

brenomfviana/hanna
HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).
Language: C# - Size: 183 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

martinpi/NAID Fork of Latitude-Archives/AIDungeon
NAID: Infinite AI adventures await!
Language: Python - Size: 25.8 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 1

SpacialCircumstances/SpaceBackgrounds 📦
Procedurally generated space backgrounds using sfml.net
Language: C# - Size: 10.6 MB - Last synced at: over 2 years ago - Pushed at: over 8 years ago - Stars: 6 - Forks: 1

ajstensland/platypus
A simple Python library made to facilitate the easy generation of two-dimensional, procedurally-generated terrains and maps.
Language: Python - Size: 20.5 KB - Last synced at: over 2 years ago - Pushed at: almost 6 years ago - Stars: 7 - Forks: 1

lorossi/CIRCLE-BARS
What do bars when they are lonely? They jump around in circles.
Language: JavaScript - Size: 7.58 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

Stratis-Dermanoutsos/Jumping-Cube
A simple endless runner game.
Language: C# - Size: 3.82 MB - Last synced at: about 1 hour ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0
