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GitHub topics: marching-cubes

ifilot/den2obj

Generate isosurface from density data

Language: C++ - Size: 45.1 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 12 - Forks: 3

KaytchJam/Metaballs

Language: C - Size: 1.8 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

LixiangZhao98/MeTACAST

Selection techniques for particle data in VR environment with simple 6DOF point/stroke input.

Language: C# - Size: 200 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 17 - Forks: 1

InteractiveComputerGraphics/splashsurf

Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.

Language: Rust - Size: 21.1 MB - Last synced at: 5 days ago - Pushed at: 14 days ago - Stars: 217 - Forks: 24

gharielsl/voxel-mesh-editor

An open source voxel editor in the web

Language: TypeScript - Size: 2.91 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 20 - Forks: 2

SarahWeiii/diso

Differentiable Iso-Surface Extraction Package (DISO)

Language: Cuda - Size: 399 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 255 - Forks: 19

danielesteban/softxels

Marching cubes renderer for three.js

Language: JavaScript - Size: 24.5 MB - Last synced at: 6 days ago - Pushed at: almost 3 years ago - Stars: 57 - Forks: 7

neurolabusc/nii2mesh

Convert NIfTI volume to triangulated mesh using marching cubes

Language: C - Size: 4.57 MB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 163 - Forks: 19

Eldemarkki/Marching-Cubes-Terrain 📦

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

Language: C# - Size: 1.53 MB - Last synced at: 18 days ago - Pushed at: over 3 years ago - Stars: 572 - Forks: 83

swiftcoder/isosurface

Rust algorithms for isosurface extraction

Language: Rust - Size: 176 KB - Last synced at: 5 days ago - Pushed at: almost 2 years ago - Stars: 78 - Forks: 15

Scrawk/Marching-Cubes

Marching cubes in Unity

Language: C# - Size: 465 KB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 479 - Forks: 76

qhdwight/voxelfield

Server authoritative multiplayer shooter game with fully destructible terrain I wrote in highschool during the Pandemic

Language: C# - Size: 92.5 MB - Last synced at: 29 days ago - Pushed at: 11 months ago - Stars: 48 - Forks: 12

ElDenden/OpenGL-MC

This project was developed for my COMP 371 (Introduction to Computer Graphics) course at Concordia. Its purpose is to model explicit 4D functions in 3-space.

Language: C++ - Size: 13.8 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

luizppa/game-dev-techniques

🎮 A collection of game development algorithms and techniques

Language: C# - Size: 514 MB - Last synced at: 20 days ago - Pushed at: 9 months ago - Stars: 73 - Forks: 3

JuliaGeometry/MarchingCubes.jl

Efficient Implementation of Marching Cubes' Cases with Topological Guarantees

Language: C - Size: 724 KB - Last synced at: 7 days ago - Pushed at: 4 months ago - Stars: 23 - Forks: 5

upupming/marching-cubes

Marching Cubes (ambiguity resolved) implemented in C++

Language: C - Size: 24.6 MB - Last synced at: about 1 month ago - Pushed at: almost 4 years ago - Stars: 13 - Forks: 2

gharielsl/godot-marching-cubes

Multiplayer marching cubes game in Godot demo

Language: C# - Size: 66.7 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 11 - Forks: 1

qhdwight/voxel-game-rs

Voxel game written in Bevy making heavy use of WGSL compute shaders

Language: Rust - Size: 523 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 101 - Forks: 4

joelhi/imlet-rs

A lightweight toolkit for implicit geometry generation.

Language: Rust - Size: 21.4 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 7 - Forks: 0

seung-lab/zmesh

Marching Cubes & Mesh Simplification on multi-label 3D images.

Language: C++ - Size: 621 MB - Last synced at: 10 days ago - Pushed at: 2 months ago - Stars: 62 - Forks: 8

unclearness/vacancy

Vacancy: A Voxel Carving implementation in C++

Language: C++ - Size: 413 KB - Last synced at: 5 days ago - Pushed at: over 3 years ago - Stars: 69 - Forks: 9

pavelkouril/unity-marching-cubes-gpu

GPU ComputeShader implementation of Marching Cubes algorithm

Language: C# - Size: 37.1 KB - Last synced at: 19 days ago - Pushed at: almost 8 years ago - Stars: 74 - Forks: 9

a-type/clouds

Procedurally generated 3D clouds in the browser.

Language: TypeScript - Size: 619 KB - Last synced at: 29 days ago - Pushed at: almost 2 years ago - Stars: 12 - Forks: 3

JuliaGeometry/Meshing.jl

Meshing and isosurface extraction algorithms

Language: Julia - Size: 1.47 MB - Last synced at: 1 day ago - Pushed at: 7 months ago - Stars: 62 - Forks: 13

mikhomak/Ue4MarchingCubes

📦3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4📦

Language: C++ - Size: 600 MB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 10 - Forks: 4

GuangyanCai/isoext

GPU isosurface extraction with pytorch support.

Language: Cuda - Size: 222 KB - Last synced at: 20 days ago - Pushed at: 4 months ago - Stars: 7 - Forks: 0

Vuurvos1/wasm-marching-cubes

WASM Marching cubes implementation

Language: Rust - Size: 297 KB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Possseidon/unbound

A Minecraft inspired game using bevy

Language: Rust - Size: 273 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 2 - Forks: 1

kmichalikk/marching-cubes

Flying through marching cubes landscape - a THREE.js winter semester project

Language: JavaScript - Size: 2.32 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

EliaPym/Marching-Cubes-v4.0

Final Year Project Dissertation at Swansea University (Bsc Computer Science). Marching Cubes implementation using OpenGL and LWJGL to visualise medical CT scan data in 3D space.

Language: Java - Size: 137 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

sakria9/cs171-project

Fluid simulation using PCISPH. Surface extraction rendering.

Language: C - Size: 13.1 MB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

olimot/marching-cubes

Another yet marching cubes implementation (both cpu and gpu versions included)

Language: TypeScript - Size: 3.77 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 1 - Forks: 0

VISEF-ISEF-team/Volume-Computation

Volume Computation of 3D Reconstructed Objects From Volumetric Data Using Binary Indexed Tree

Language: Cython - Size: 9.56 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 1 - Forks: 0

stla/marching-cubes2

The marching cubes algorithm.

Language: C - Size: 42 KB - Last synced at: 29 days ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

lettier/isosurface

Isosurface extraction using Marching Cubes and pure WebGL.

Language: JavaScript - Size: 389 KB - Last synced at: about 1 month ago - Pushed at: about 5 years ago - Stars: 69 - Forks: 6

1polygon/ue5-voxel

A small voxel sandbox using the marching cubes algorithm.

Language: C++ - Size: 20.5 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 48 - Forks: 15

andygeers/DualMarchingCuboids

A dual Marching Cubes method using cuboids, based on greedy meshing. Suitable for use with a uniform grid of data derived from multiple depth maps.

Language: Swift - Size: 3.9 MB - Last synced at: 5 months ago - Pushed at: over 4 years ago - Stars: 72 - Forks: 4

LelsersLasers/UnderwaterWorld

Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.

Language: Rust - Size: 167 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 13 - Forks: 0

Flokey82/go_gens

Various small attempts at procedural generation, AI, simulation and whatnot.

Language: Go - Size: 77.2 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 19 - Forks: 6

Jarred-Sumner/transvoxel-data

Transvoxel tables for JavaScript

Language: JavaScript - Size: 103 KB - Last synced at: 1 day ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

ChirikjianLab/Marching-Primitives

[CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function

Language: MATLAB - Size: 33.9 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 119 - Forks: 6

kyy13/mc-mesher

marching cubes mesh generator for c++, c#, and unity

Language: C++ - Size: 619 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 5 - Forks: 0

parkeston/marching-cubes-mesh-slicing

Freeform mesh slicing test-ground project using marching cubes and much more.

Language: C# - Size: 29.4 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 9 - Forks: 0

VitorCarvalho67/Gyroid

Generate and output a set of points that are located on the surface of a gyroid, providing a discrete representation of this complex and intriguing minimal surface

Language: C - Size: 39.1 KB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 0

Str4y-Cat/Marching-Cubes

A CPU based implementation of Marching Cubes

Language: JavaScript - Size: 10.5 MB - Last synced at: 2 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

honzakj/MarchingCubes_Processing

Simple marching cubes algorithm written in Processing

Language: Processing - Size: 7.81 KB - Last synced at: 10 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

niloynew/Medical-Visualization

This repository contains all the assignments I worked on as a part of the seminar for the course "Medical Visualization" from my Master's degree.

Language: Jupyter Notebook - Size: 18.4 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

nezix/QuickSES

Tool to compute molecular Solvent Excluded Surface meshes on the GPU using CUDA

Language: C++ - Size: 376 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 13 - Forks: 6

juniorxsound/Metaball_Simulation

A metaball simulation using Three.js

Language: JavaScript - Size: 1.12 MB - Last synced at: 16 days ago - Pushed at: over 7 years ago - Stars: 10 - Forks: 0

SeanBritsDev/Unity-Marching-Cubes-Planet

This is a Unity Project, where I use the marching cubes algorithm to generate a planet sphere with mountains and valleys.

Language: C# - Size: 14.6 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

fblupi/3DCurator

A 3D Viewer for CTs of Polychromed Wood Sculptures

Language: C++ - Size: 57.1 MB - Last synced at: about 1 month ago - Pushed at: almost 6 years ago - Stars: 39 - Forks: 6

Chaosikaros/LVDIF

Large Volume Data Interaction Framework (LVDIF) is an open-source interaction framework for real-time interact with large volume data. It is integrated into Unity3D to benefit from interaction scenarios in game engine.

Language: C++ - Size: 114 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 2

NengQian/fluid_simulation

Language: C++ - Size: 149 MB - Last synced at: 4 months ago - Pushed at: about 6 years ago - Stars: 6 - Forks: 0

voxelbased/core 📦

It is an open source voxel algorithms implementation for Unity Engine

Language: C# - Size: 4.9 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 127 - Forks: 12

deep110/terrain-editor-js

Editable Terrain using Marching Cubes in JS

Language: JavaScript - Size: 176 KB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 1

jakubcerveny/gl-compute

Test of OpenGL 4.3 compute shaders.

Language: C++ - Size: 320 KB - Last synced at: 13 days ago - Pushed at: almost 5 years ago - Stars: 9 - Forks: 2

lele394/threejs_shenannigans

Simple implementaton of the marching cubes algorithm using threejs and web workers.

Language: JavaScript - Size: 16.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

barograf/VoxelTerrain

This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.

Language: C# - Size: 66.1 MB - Last synced at: 6 months ago - Pushed at: over 8 years ago - Stars: 40 - Forks: 8

SungJaeShin/Marching_cubes

The implementation Marching Cubes using OpenCV in C++

Language: C - Size: 14 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Juanxpeke/Marching-Cubes-CUDA

Marching Cubes implementation using CUDA and OpenGL

Language: C - Size: 188 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

richardwa/tscad

Constructive Solid Geometry (CSG) using Signed Distance Functions (SDF) and Typescript

Language: TypeScript - Size: 1.04 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 1

rordenlab/nii2meshWeb

Online NIfTI voxels to triangulated mesh conversion

Language: C - Size: 3.14 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 17 - Forks: 3

tabassum-khan/Facial-Reconstruction-using-Marching-Cubes

The project reconstructs the face and skull from the DICOM images with the help of Marching Cubes

Language: MATLAB - Size: 31.6 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

samfromcadott/brutus

A header-only C++ marching cubes library

Language: C - Size: 222 KB - Last synced at: 12 months ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 1

gameidea-org/marching-cubes

algorithm to create meshes based on scalar field data

Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

gameidea-org/3d-procedural-generation

tutorial about 3d procedural generation

Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

cjhoward/siafu

🧊 Isosurface extraction utility written in C++23 with zero dependencies.

Language: C++ - Size: 53.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

nihaljn/marching-cubes

C++ implementation of the Marching Cubes algorithm

Language: C++ - Size: 688 KB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 23 - Forks: 4

Magnus2/MeshReconstruction

Fast and light-weight Marching Cubes library in C++ without any dependencies.

Language: C++ - Size: 106 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 163 - Forks: 33

Javier-Garzo/Marching-cubes-on-Unity-3D

Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).

Language: C# - Size: 11.1 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 288 - Forks: 39

JustusThies/PyMarchingCubes Fork of pmneila/PyMCubes

Marching cubes with and without color interpolation, and edge subsampling.

Language: C++ - Size: 625 KB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 171 - Forks: 16

janetyq/Meshing

Mesh generation and refinement algorithms

Language: Python - Size: 739 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

dtrajko/MoravaEngine

2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.

Language: C++ - Size: 690 MB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 281 - Forks: 16

Scrawk/Marching-Cubes-On-The-GPU

A implementation of the marching cubes algorithm on the GPU in Unity.

Language: C# - Size: 2.95 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 280 - Forks: 40

chrdiller/KinectFusionLib

Implementation of the KinectFusion approach in modern C++14 and CUDA

Language: Cuda - Size: 26.4 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 419 - Forks: 78

Yousran/factorygame

3D first person factory game

Language: ShaderLab - Size: 11.2 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 2

acvictor/Marching-Cubes

An implementation of Marching Cubes and volumetric data slicing.

Language: C++ - Size: 140 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 3 - Forks: 1

chrdiller/KinectFusionApp

Sample implementation of an application using KinectFusionLib

Language: C++ - Size: 38.1 KB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 134 - Forks: 50

jbernardic/Godot-Smooth-Voxels

Marching Cubes in Godot 4 using GDScript

Language: GDScript - Size: 2.45 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

aparis69/MarchingCubeCpp

A public domain/MIT header-only marching cube implementation in C++ without anything fancy.

Language: C++ - Size: 48.8 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 25 - Forks: 7

zJoaoP/Marching-Cubes-OpenGL

Marching Cubes C implementation with OpenGL.

Language: C - Size: 377 KB - Last synced at: 12 months ago - Pushed at: over 6 years ago - Stars: 10 - Forks: 0

dvega68/MC33_c_library

Latest version of the Marching Cubes library described in the paper: http://jcgt.org/published/0008/03/01

Language: C - Size: 94.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 2

Goodhao/marching-cube

marching cube Python implementation

Language: Python - Size: 835 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

hundan2015/MarchingCubeCore2

A Web CT viewer basing on marching cube algorithm and webgpu compute shader.

Language: TypeScript - Size: 15.2 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

tcgj/terrain-generator

Unity Procedural Terrain Generator based on isosurface extraction

Language: C# - Size: 34.3 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 5 - Forks: 1

Tevz-Beskovnik/webglelectronproject

Project in electron forge with webGL 3D render viewport

Language: JavaScript - Size: 639 KB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

chien1219/simple-sph-simulation Fork of bikush/simple-sph-simulation

A C++/OpenGL implementation of an SPH fluid simulation I implemented originaly for my master thesis. This is a rework of the original code to make it cleaner, safer, better and english.

Language: C++ - Size: 26.6 MB - Last synced at: almost 2 years ago - Pushed at: almost 7 years ago - Stars: 2 - Forks: 1

Paul-Hubert/fantastic-octree

Vulkan Project, attempt at dynamic terrain using gpu marching cubes

Language: C++ - Size: 189 KB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 7 - Forks: 3

ccaven/marching-cubes-game

WebGL Marching cubes implementation

Language: JavaScript - Size: 136 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

The-curs0r/marching-cubes

Implementation of marching cubes algorithm in C++

Language: C++ - Size: 597 KB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

valerocar/geometry-blender

Building geometric objects using blending techniques and global deformations

Language: Python - Size: 28.8 MB - Last synced at: 19 days ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 0

EliaPym/Marching-Cubes-v4.0-Test-Build

Final Year Project Dissertation at Swansea University (Bsc Computer Science). Marching Cubes implementation using OpenGL and LWJGL to visualise medical CT scan data in 3D space.

Language: GLSL - Size: 125 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

HardCrabS/Marching-Cubes

FPS with procedural island generation

Language: C# - Size: 43.1 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

gawronA/Worlds- 📦

A planetary sandbox game

Language: C# - Size: 147 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

djrecipe/Gengle

A C++ implementation of OpenGL with Marching Cubes procedural generation example

Language: C - Size: 5.7 MB - Last synced at: about 2 months ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

VVingerfly/surfRecon

Surface Reconstruction

Language: C++ - Size: 141 MB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 22 - Forks: 4

sagarreddypatil/Marching-Cubes-Unity

My implementation of the marching cube algorithm to meshify scalar fields in the Unity game engine

Language: C# - Size: 151 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

janm31415/meshscript

Visualize 3d meshes via scripting in scheme

Language: C - Size: 18.7 MB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 5 - Forks: 0

leonjovanovic/terrain-marching-cubes

Implementation of Marching Cubes algorithm to generate various types of terrains

Language: C# - Size: 44.4 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 9 - Forks: 0

shermanlo77/marchingcubes

A Java/Processing implementation of the marching cubes algorithm, including normal averaging. A sequence of binary .png files can be provided to show a 3D render of the resulting polygon.

Language: Java - Size: 720 KB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0