GitHub topics: marching-cubes
ifilot/den2obj
Generate isosurface from density data
Language: C++ - Size: 45.1 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 12 - Forks: 3

KaytchJam/Metaballs
Language: C - Size: 1.8 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

LixiangZhao98/MeTACAST
Selection techniques for particle data in VR environment with simple 6DOF point/stroke input.
Language: C# - Size: 200 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 17 - Forks: 1

InteractiveComputerGraphics/splashsurf
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
Language: Rust - Size: 21.1 MB - Last synced at: 5 days ago - Pushed at: 14 days ago - Stars: 217 - Forks: 24

gharielsl/voxel-mesh-editor
An open source voxel editor in the web
Language: TypeScript - Size: 2.91 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 20 - Forks: 2

SarahWeiii/diso
Differentiable Iso-Surface Extraction Package (DISO)
Language: Cuda - Size: 399 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 255 - Forks: 19

danielesteban/softxels
Marching cubes renderer for three.js
Language: JavaScript - Size: 24.5 MB - Last synced at: 6 days ago - Pushed at: almost 3 years ago - Stars: 57 - Forks: 7

neurolabusc/nii2mesh
Convert NIfTI volume to triangulated mesh using marching cubes
Language: C - Size: 4.57 MB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 163 - Forks: 19

Eldemarkki/Marching-Cubes-Terrain 📦
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
Language: C# - Size: 1.53 MB - Last synced at: 18 days ago - Pushed at: over 3 years ago - Stars: 572 - Forks: 83

swiftcoder/isosurface
Rust algorithms for isosurface extraction
Language: Rust - Size: 176 KB - Last synced at: 5 days ago - Pushed at: almost 2 years ago - Stars: 78 - Forks: 15

Scrawk/Marching-Cubes
Marching cubes in Unity
Language: C# - Size: 465 KB - Last synced at: 18 days ago - Pushed at: almost 2 years ago - Stars: 479 - Forks: 76

qhdwight/voxelfield
Server authoritative multiplayer shooter game with fully destructible terrain I wrote in highschool during the Pandemic
Language: C# - Size: 92.5 MB - Last synced at: 29 days ago - Pushed at: 11 months ago - Stars: 48 - Forks: 12

ElDenden/OpenGL-MC
This project was developed for my COMP 371 (Introduction to Computer Graphics) course at Concordia. Its purpose is to model explicit 4D functions in 3-space.
Language: C++ - Size: 13.8 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

luizppa/game-dev-techniques
🎮 A collection of game development algorithms and techniques
Language: C# - Size: 514 MB - Last synced at: 20 days ago - Pushed at: 9 months ago - Stars: 73 - Forks: 3

JuliaGeometry/MarchingCubes.jl
Efficient Implementation of Marching Cubes' Cases with Topological Guarantees
Language: C - Size: 724 KB - Last synced at: 7 days ago - Pushed at: 4 months ago - Stars: 23 - Forks: 5

upupming/marching-cubes
Marching Cubes (ambiguity resolved) implemented in C++
Language: C - Size: 24.6 MB - Last synced at: about 1 month ago - Pushed at: almost 4 years ago - Stars: 13 - Forks: 2

gharielsl/godot-marching-cubes
Multiplayer marching cubes game in Godot demo
Language: C# - Size: 66.7 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 11 - Forks: 1

qhdwight/voxel-game-rs
Voxel game written in Bevy making heavy use of WGSL compute shaders
Language: Rust - Size: 523 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 101 - Forks: 4

joelhi/imlet-rs
A lightweight toolkit for implicit geometry generation.
Language: Rust - Size: 21.4 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 7 - Forks: 0

seung-lab/zmesh
Marching Cubes & Mesh Simplification on multi-label 3D images.
Language: C++ - Size: 621 MB - Last synced at: 10 days ago - Pushed at: 2 months ago - Stars: 62 - Forks: 8

unclearness/vacancy
Vacancy: A Voxel Carving implementation in C++
Language: C++ - Size: 413 KB - Last synced at: 5 days ago - Pushed at: over 3 years ago - Stars: 69 - Forks: 9

pavelkouril/unity-marching-cubes-gpu
GPU ComputeShader implementation of Marching Cubes algorithm
Language: C# - Size: 37.1 KB - Last synced at: 19 days ago - Pushed at: almost 8 years ago - Stars: 74 - Forks: 9

a-type/clouds
Procedurally generated 3D clouds in the browser.
Language: TypeScript - Size: 619 KB - Last synced at: 29 days ago - Pushed at: almost 2 years ago - Stars: 12 - Forks: 3

JuliaGeometry/Meshing.jl
Meshing and isosurface extraction algorithms
Language: Julia - Size: 1.47 MB - Last synced at: 1 day ago - Pushed at: 7 months ago - Stars: 62 - Forks: 13

mikhomak/Ue4MarchingCubes
📦3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4📦
Language: C++ - Size: 600 MB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 10 - Forks: 4

GuangyanCai/isoext
GPU isosurface extraction with pytorch support.
Language: Cuda - Size: 222 KB - Last synced at: 20 days ago - Pushed at: 4 months ago - Stars: 7 - Forks: 0

Vuurvos1/wasm-marching-cubes
WASM Marching cubes implementation
Language: Rust - Size: 297 KB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Possseidon/unbound
A Minecraft inspired game using bevy
Language: Rust - Size: 273 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 2 - Forks: 1

kmichalikk/marching-cubes
Flying through marching cubes landscape - a THREE.js winter semester project
Language: JavaScript - Size: 2.32 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

EliaPym/Marching-Cubes-v4.0
Final Year Project Dissertation at Swansea University (Bsc Computer Science). Marching Cubes implementation using OpenGL and LWJGL to visualise medical CT scan data in 3D space.
Language: Java - Size: 137 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

sakria9/cs171-project
Fluid simulation using PCISPH. Surface extraction rendering.
Language: C - Size: 13.1 MB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

olimot/marching-cubes
Another yet marching cubes implementation (both cpu and gpu versions included)
Language: TypeScript - Size: 3.77 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 1 - Forks: 0

VISEF-ISEF-team/Volume-Computation
Volume Computation of 3D Reconstructed Objects From Volumetric Data Using Binary Indexed Tree
Language: Cython - Size: 9.56 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 1 - Forks: 0

stla/marching-cubes2
The marching cubes algorithm.
Language: C - Size: 42 KB - Last synced at: 29 days ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

lettier/isosurface
Isosurface extraction using Marching Cubes and pure WebGL.
Language: JavaScript - Size: 389 KB - Last synced at: about 1 month ago - Pushed at: about 5 years ago - Stars: 69 - Forks: 6

1polygon/ue5-voxel
A small voxel sandbox using the marching cubes algorithm.
Language: C++ - Size: 20.5 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 48 - Forks: 15

andygeers/DualMarchingCuboids
A dual Marching Cubes method using cuboids, based on greedy meshing. Suitable for use with a uniform grid of data derived from multiple depth maps.
Language: Swift - Size: 3.9 MB - Last synced at: 5 months ago - Pushed at: over 4 years ago - Stars: 72 - Forks: 4

LelsersLasers/UnderwaterWorld
Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.
Language: Rust - Size: 167 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 13 - Forks: 0

Flokey82/go_gens
Various small attempts at procedural generation, AI, simulation and whatnot.
Language: Go - Size: 77.2 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 19 - Forks: 6

Jarred-Sumner/transvoxel-data
Transvoxel tables for JavaScript
Language: JavaScript - Size: 103 KB - Last synced at: 1 day ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

ChirikjianLab/Marching-Primitives
[CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function
Language: MATLAB - Size: 33.9 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 119 - Forks: 6

kyy13/mc-mesher
marching cubes mesh generator for c++, c#, and unity
Language: C++ - Size: 619 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 5 - Forks: 0

parkeston/marching-cubes-mesh-slicing
Freeform mesh slicing test-ground project using marching cubes and much more.
Language: C# - Size: 29.4 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 9 - Forks: 0

VitorCarvalho67/Gyroid
Generate and output a set of points that are located on the surface of a gyroid, providing a discrete representation of this complex and intriguing minimal surface
Language: C - Size: 39.1 KB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 0

Str4y-Cat/Marching-Cubes
A CPU based implementation of Marching Cubes
Language: JavaScript - Size: 10.5 MB - Last synced at: 2 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

honzakj/MarchingCubes_Processing
Simple marching cubes algorithm written in Processing
Language: Processing - Size: 7.81 KB - Last synced at: 10 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

niloynew/Medical-Visualization
This repository contains all the assignments I worked on as a part of the seminar for the course "Medical Visualization" from my Master's degree.
Language: Jupyter Notebook - Size: 18.4 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

nezix/QuickSES
Tool to compute molecular Solvent Excluded Surface meshes on the GPU using CUDA
Language: C++ - Size: 376 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 13 - Forks: 6

juniorxsound/Metaball_Simulation
A metaball simulation using Three.js
Language: JavaScript - Size: 1.12 MB - Last synced at: 16 days ago - Pushed at: over 7 years ago - Stars: 10 - Forks: 0

SeanBritsDev/Unity-Marching-Cubes-Planet
This is a Unity Project, where I use the marching cubes algorithm to generate a planet sphere with mountains and valleys.
Language: C# - Size: 14.6 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

fblupi/3DCurator
A 3D Viewer for CTs of Polychromed Wood Sculptures
Language: C++ - Size: 57.1 MB - Last synced at: about 1 month ago - Pushed at: almost 6 years ago - Stars: 39 - Forks: 6

Chaosikaros/LVDIF
Large Volume Data Interaction Framework (LVDIF) is an open-source interaction framework for real-time interact with large volume data. It is integrated into Unity3D to benefit from interaction scenarios in game engine.
Language: C++ - Size: 114 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 2

NengQian/fluid_simulation
Language: C++ - Size: 149 MB - Last synced at: 4 months ago - Pushed at: about 6 years ago - Stars: 6 - Forks: 0

voxelbased/core 📦
It is an open source voxel algorithms implementation for Unity Engine
Language: C# - Size: 4.9 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 127 - Forks: 12

deep110/terrain-editor-js
Editable Terrain using Marching Cubes in JS
Language: JavaScript - Size: 176 KB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 1

jakubcerveny/gl-compute
Test of OpenGL 4.3 compute shaders.
Language: C++ - Size: 320 KB - Last synced at: 13 days ago - Pushed at: almost 5 years ago - Stars: 9 - Forks: 2

lele394/threejs_shenannigans
Simple implementaton of the marching cubes algorithm using threejs and web workers.
Language: JavaScript - Size: 16.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

barograf/VoxelTerrain
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
Language: C# - Size: 66.1 MB - Last synced at: 6 months ago - Pushed at: over 8 years ago - Stars: 40 - Forks: 8

SungJaeShin/Marching_cubes
The implementation Marching Cubes using OpenCV in C++
Language: C - Size: 14 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Juanxpeke/Marching-Cubes-CUDA
Marching Cubes implementation using CUDA and OpenGL
Language: C - Size: 188 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

richardwa/tscad
Constructive Solid Geometry (CSG) using Signed Distance Functions (SDF) and Typescript
Language: TypeScript - Size: 1.04 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 1

rordenlab/nii2meshWeb
Online NIfTI voxels to triangulated mesh conversion
Language: C - Size: 3.14 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 17 - Forks: 3

tabassum-khan/Facial-Reconstruction-using-Marching-Cubes
The project reconstructs the face and skull from the DICOM images with the help of Marching Cubes
Language: MATLAB - Size: 31.6 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

samfromcadott/brutus
A header-only C++ marching cubes library
Language: C - Size: 222 KB - Last synced at: 12 months ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 1

gameidea-org/marching-cubes
algorithm to create meshes based on scalar field data
Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

gameidea-org/3d-procedural-generation
tutorial about 3d procedural generation
Size: 1.95 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

cjhoward/siafu
🧊 Isosurface extraction utility written in C++23 with zero dependencies.
Language: C++ - Size: 53.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

nihaljn/marching-cubes
C++ implementation of the Marching Cubes algorithm
Language: C++ - Size: 688 KB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 23 - Forks: 4

Magnus2/MeshReconstruction
Fast and light-weight Marching Cubes library in C++ without any dependencies.
Language: C++ - Size: 106 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 163 - Forks: 33

Javier-Garzo/Marching-cubes-on-Unity-3D
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
Language: C# - Size: 11.1 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 288 - Forks: 39

JustusThies/PyMarchingCubes Fork of pmneila/PyMCubes
Marching cubes with and without color interpolation, and edge subsampling.
Language: C++ - Size: 625 KB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 171 - Forks: 16

janetyq/Meshing
Mesh generation and refinement algorithms
Language: Python - Size: 739 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

dtrajko/MoravaEngine
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Language: C++ - Size: 690 MB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 281 - Forks: 16

Scrawk/Marching-Cubes-On-The-GPU
A implementation of the marching cubes algorithm on the GPU in Unity.
Language: C# - Size: 2.95 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 280 - Forks: 40

chrdiller/KinectFusionLib
Implementation of the KinectFusion approach in modern C++14 and CUDA
Language: Cuda - Size: 26.4 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 419 - Forks: 78

Yousran/factorygame
3D first person factory game
Language: ShaderLab - Size: 11.2 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 2

acvictor/Marching-Cubes
An implementation of Marching Cubes and volumetric data slicing.
Language: C++ - Size: 140 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 3 - Forks: 1

chrdiller/KinectFusionApp
Sample implementation of an application using KinectFusionLib
Language: C++ - Size: 38.1 KB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 134 - Forks: 50

jbernardic/Godot-Smooth-Voxels
Marching Cubes in Godot 4 using GDScript
Language: GDScript - Size: 2.45 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

aparis69/MarchingCubeCpp
A public domain/MIT header-only marching cube implementation in C++ without anything fancy.
Language: C++ - Size: 48.8 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 25 - Forks: 7

zJoaoP/Marching-Cubes-OpenGL
Marching Cubes C implementation with OpenGL.
Language: C - Size: 377 KB - Last synced at: 12 months ago - Pushed at: over 6 years ago - Stars: 10 - Forks: 0

dvega68/MC33_c_library
Latest version of the Marching Cubes library described in the paper: http://jcgt.org/published/0008/03/01
Language: C - Size: 94.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 2

Goodhao/marching-cube
marching cube Python implementation
Language: Python - Size: 835 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

hundan2015/MarchingCubeCore2
A Web CT viewer basing on marching cube algorithm and webgpu compute shader.
Language: TypeScript - Size: 15.2 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

tcgj/terrain-generator
Unity Procedural Terrain Generator based on isosurface extraction
Language: C# - Size: 34.3 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 5 - Forks: 1

Tevz-Beskovnik/webglelectronproject
Project in electron forge with webGL 3D render viewport
Language: JavaScript - Size: 639 KB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

chien1219/simple-sph-simulation Fork of bikush/simple-sph-simulation
A C++/OpenGL implementation of an SPH fluid simulation I implemented originaly for my master thesis. This is a rework of the original code to make it cleaner, safer, better and english.
Language: C++ - Size: 26.6 MB - Last synced at: almost 2 years ago - Pushed at: almost 7 years ago - Stars: 2 - Forks: 1

Paul-Hubert/fantastic-octree
Vulkan Project, attempt at dynamic terrain using gpu marching cubes
Language: C++ - Size: 189 KB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 7 - Forks: 3

ccaven/marching-cubes-game
WebGL Marching cubes implementation
Language: JavaScript - Size: 136 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

The-curs0r/marching-cubes
Implementation of marching cubes algorithm in C++
Language: C++ - Size: 597 KB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

valerocar/geometry-blender
Building geometric objects using blending techniques and global deformations
Language: Python - Size: 28.8 MB - Last synced at: 19 days ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 0

EliaPym/Marching-Cubes-v4.0-Test-Build
Final Year Project Dissertation at Swansea University (Bsc Computer Science). Marching Cubes implementation using OpenGL and LWJGL to visualise medical CT scan data in 3D space.
Language: GLSL - Size: 125 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

HardCrabS/Marching-Cubes
FPS with procedural island generation
Language: C# - Size: 43.1 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

gawronA/Worlds- 📦
A planetary sandbox game
Language: C# - Size: 147 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

djrecipe/Gengle
A C++ implementation of OpenGL with Marching Cubes procedural generation example
Language: C - Size: 5.7 MB - Last synced at: about 2 months ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

VVingerfly/surfRecon
Surface Reconstruction
Language: C++ - Size: 141 MB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 22 - Forks: 4

sagarreddypatil/Marching-Cubes-Unity
My implementation of the marching cube algorithm to meshify scalar fields in the Unity game engine
Language: C# - Size: 151 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

janm31415/meshscript
Visualize 3d meshes via scripting in scheme
Language: C - Size: 18.7 MB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 5 - Forks: 0

leonjovanovic/terrain-marching-cubes
Implementation of Marching Cubes algorithm to generate various types of terrains
Language: C# - Size: 44.4 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 9 - Forks: 0

shermanlo77/marchingcubes
A Java/Processing implementation of the marching cubes algorithm, including normal averaging. A sequence of binary .png files can be provided to show a 3D render of the resulting polygon.
Language: Java - Size: 720 KB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0
