GitHub topics: universalrenderpipeline
sinnwrig/URP-Atmosphere
Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering
Language: C# - Size: 56.4 MB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 55 - Forks: 7

Gyokujin/URP-Study
"대마왕의 유니티 URP 셰이더 그래프 스타트업" 서적을 보면서 제작한 셰이더 그래프입니다.
Language: Mathematica - Size: 236 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 1 - Forks: 0

hisguitar/willow
'Willow The Little Witch' is my first game I developed for learning to code and submitted as a university project.
Language: ShaderLab - Size: 66.9 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

RubinInsert/TileableShadowCaster2D
Unity Script which incorporates a tiled (9 Slice Game Object) into the URP lighting model
Language: C# - Size: 2.93 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0
