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GitHub topics: upm-packages

eviltwo/AssetShelf

Asset Shelf is an asset browser that displays assets in a specified folder as a grid. Quickly find prefabs and drag them into the scene to streamline level design workflows.

Language: C# - Size: 565 KB - Last synced at: about 2 months ago - Pushed at: 3 months ago - Stars: 4 - Forks: 0

eviltwo/SplineRoads

These are components for creating roads using Unity's Splines.

Language: C# - Size: 384 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

eviltwo/CompactProjectiles

This package is a physics simulation of a Box that does not use Rigidbody. It is suitable for use as an effect.

Language: C# - Size: 169 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

eviltwo/CheckboxUGUI

Checkbox and Radio button for Unity uGUI.

Language: C# - Size: 96.7 KB - Last synced at: about 2 months ago - Pushed at: 4 months ago - Stars: 2 - Forks: 1

eviltwo/InstantiateComponents

These are components that generate prefab instances within shapes such as box or sphere.

Language: C# - Size: 312 KB - Last synced at: 17 days ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

eviltwo/FolderCopyOnBuild

Copy the specified directory to the build path.

Language: C# - Size: 14.6 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 2 - Forks: 0

eviltwo/BuildFileCleaner

Deletes specific files and directories generated during the build.

Language: C# - Size: 8.79 KB - Last synced at: about 2 months ago - Pushed at: 4 months ago - Stars: 2 - Forks: 1

eviltwo/DijkstraNavMesh

This is a package for performing pathfinding using Dijkstra's algorithm with Unity's NavMesh. It is optimized for scenes where many objects move toward a few targets.

Language: C# - Size: 130 KB - Last synced at: 17 days ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0