gitlab.com topics: glsl
lhbelfanti/umbrella
Weather forecast wallpaper.
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

GimelStudio/GimelStudio
Cross-platform non-destructive, node based 2D image graphics editor. Please open issues at https://github.com/GimelStudio/GimelStudio/issues
Last synced at: about 2 years ago - Stars: 2 - Forks: 0

kuhl/opengl-examples
OpenGL code for virtual reality applications and computer graphics education
Last synced at: about 2 years ago - Stars: 1 - Forks: 2

ValeryKameko/image-processor
Kernel convolution Image processing application with GLSL shaders written on C++
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
TheSniperFan/vkFlyingEdges
GPU Flying Edges implementation using Vulkan Based on: https://gitlab.kitware.com/vtk/vtk/blob/master/Filters/Core/vtkFlyingEdges3D.cxx
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
jennyliu98/sparkyboomboom
Using GLSL and OpenGL, we wrote simple particle systems to simulate some eye-catching 3D explosions and smoke using quads.
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
williamakins/computer-games-development-projects/3d-opengl-scene-with-fsaa
2019 (Year 3) C++, OpenGL, GLSL
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
mipl/3d-reconstruction/tensorviz
Visualization of geometry using PyTorch tensors
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
williamakins/advanced-computer-science-projects/3d-graphics-rendering-using-jogl
2019, Java, JOGL, GLSL
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
williamakins/computer-games-development-projects/dissertation-project-real-time-soft-bodies
2019 (Year 3), C++, OpenGL, GLSL, C#, Unity
Last synced at: over 2 years ago - Stars: 1 - Forks: 0
stiblu/random-glsl-shaders
Random GLSL shaders I made through accidents or refined afterwards
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

vbsw/shaders
simple vertex and fragement shader, version 1.30 (OpenGL 3.0)
Last synced at: 12 months ago - Stars: 0 - Forks: 0
w.b.wijnia/ray-tracer-2d
A two dimensional ray tracer on the CPU in C# and on the GPU through the fragment shader of OpenGL.
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
Cerny/kpgr3-task-1
First computer graphics III homework at University of Hradec Králové (UHK), summer semester 2019/2020
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

dinobird/ivas
A simple basis to try Vulkan shenanigans with glsl. Written by Douwe van Gijn(@snipstruis) and Dustin Meijer(@Shindorinn). Using the ISC License, see LICENSE.txt
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

ghost-in-the-zsh/rml
RML is a Java-based OpenGL/GLSL-friendly math library with support for angles, vectors, matrices, and quaternions.
Last synced at: over 2 years ago - Stars: 0 - Forks: 1

OptionalLanguor/kagami-automata-visualization
Software for embedded systems which uses Computer Graphics to create in real-time a estimate representation of the Computer Vision obtained by Autonomous Cars. Logbook of the Project (in Portuguese): https://goo.gl/JFWCDY
Last synced at: over 2 years ago - Stars: 1 - Forks: 1
pendingchaos/WIP24
A (incomplete) Shadertoy XScreensaver screensaver
Last synced at: over 2 years ago - Stars: 1 - Forks: 0