gitlab.com topics: shader
photonenkollektiv/gled2
gled is an application for creating animations and effects on artnet or wled light installations
Last synced at: 27 days ago - Stars: 1 - Forks: 0

chriscox/halftone_tools
Code for creating a wide variety of halftones, halftone shaders, halftone threshold images, etc.
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0
tendsinmende/spv-patcher
SPIR-V patching utility operating on the IR level to patch new code, or specialize existing code.
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0
bwiemann/rough-and-spiky
A Unity program visualizing the spectrogram of an audio signal.
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

xMorioh/moriohs-toon-shader
Morioh's Toon Shader is developed for Unity with a wide Range of Features. It also had full support for the Amplify Shader Editor till v.1.7.2
Last synced at: almost 2 years ago - Stars: 0 - Forks: 2

Clemoot/custom-raytracing-shader
Custom raytracing shader in HLSL implemented in Unity. It implements basic lighting physics : reflection and refraction. It works on Unity lightweight render pipeline, so the algorithm is iterative.
Last synced at: about 2 years ago - Stars: 2 - Forks: 0

TheSniperFan/vkFlyingEdges
GPU Flying Edges implementation using Vulkan Based on: https://gitlab.kitware.com/vtk/vtk/blob/master/Filters/Core/vtkFlyingEdges3D.cxx
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
stelabouras/shader-graph
Repository of the Shader Graph Viewer online tool. https://shadergraph.stelabouras.com
Last synced at: over 2 years ago - Stars: 4 - Forks: 1

wdf.gost/proceduraltextures
OSX application for procedural generating textures using a node-graph builder.
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

DaveUltra/shader-sandbox
(Deprecated repo, now part of UGE) Light Windows GUI tool for testing HLSL shaders on the fly (part of UGE Editor).
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
stiblu/random-glsl-shaders
Random GLSL shaders I made through accidents or refined afterwards
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

vbsw/shaders
simple vertex and fragement shader, version 1.30 (OpenGL 3.0)
Last synced at: 10 months ago - Stars: 0 - Forks: 0
Cerny/kpgr3-task-1
First computer graphics III homework at University of Hradec Králové (UHK), summer semester 2019/2020
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

emarcotte/rglslsp
A start of a rust-based opengl shader language language server
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0
istegner/shader
A shader that, based on how dark the main camera is, will colour UI elements either black or white for maximum visibility. This is done on a pixel by pixel basis so if half a UI element is over a dark area, that half will be coloured white.
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0
ghost-in-the-zsh/rage
This is the repository for RAGE. The purpose of this "bare bones" engine is to be a teaching aid/tool at the undergraduate level; it's not intended for professional game development.
Last synced at: over 2 years ago - Stars: 2 - Forks: 3

ghost-in-the-zsh/rml
RML is a Java-based OpenGL/GLSL-friendly math library with support for angles, vectors, matrices, and quaternions.
Last synced at: over 2 years ago - Stars: 0 - Forks: 1

ninpl/shadersacumulacion
Shader de acumulacion de nieve en Unity3D
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

polymorphcool/Fish-shader
Shader to animate a fish without armature or blend shapes in Godot Engine.
Last synced at: over 2 years ago - Stars: 2 - Forks: 0

mseefelder/tessel8or
Playing with modern OpenGL tesselation shaders.
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
pendingchaos/WIP24
A (incomplete) Shadertoy XScreensaver screensaver
Last synced at: over 2 years ago - Stars: 1 - Forks: 0