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gitlab.com topics: shader

photonenkollektiv/gled2

gled is an application for creating animations and effects on artnet or wled light installations

Last synced at: 27 days ago - Stars: 1 - Forks: 0

chriscox/halftone_tools

Code for creating a wide variety of halftones, halftone shaders, halftone threshold images, etc.

Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

tendsinmende/spv-patcher

SPIR-V patching utility operating on the IR level to patch new code, or specialize existing code.

Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

bwiemann/rough-and-spiky

A Unity program visualizing the spectrogram of an audio signal.

Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

xMorioh/moriohs-toon-shader

Morioh's Toon Shader is developed for Unity with a wide Range of Features. It also had full support for the Amplify Shader Editor till v.1.7.2

Last synced at: almost 2 years ago - Stars: 0 - Forks: 2

Clemoot/custom-raytracing-shader

Custom raytracing shader in HLSL implemented in Unity. It implements basic lighting physics : reflection and refraction. It works on Unity lightweight render pipeline, so the algorithm is iterative.

Last synced at: about 2 years ago - Stars: 2 - Forks: 0

TheSniperFan/vkFlyingEdges

GPU Flying Edges implementation using Vulkan Based on: https://gitlab.kitware.com/vtk/vtk/blob/master/Filters/Core/vtkFlyingEdges3D.cxx

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

stelabouras/shader-graph

Repository of the Shader Graph Viewer online tool. https://shadergraph.stelabouras.com

Last synced at: over 2 years ago - Stars: 4 - Forks: 1

wdf.gost/proceduraltextures

OSX application for procedural generating textures using a node-graph builder.

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

DaveUltra/shader-sandbox

(Deprecated repo, now part of UGE) Light Windows GUI tool for testing HLSL shaders on the fly (part of UGE Editor).

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

stiblu/random-glsl-shaders

Random GLSL shaders I made through accidents or refined afterwards

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

vbsw/shaders

simple vertex and fragement shader, version 1.30 (OpenGL 3.0)

Last synced at: 10 months ago - Stars: 0 - Forks: 0

Cerny/kpgr3-task-1

First computer graphics III homework at University of Hradec Králové (UHK), summer semester 2019/2020

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

emarcotte/rglslsp

A start of a rust-based opengl shader language language server

Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

istegner/shader

A shader that, based on how dark the main camera is, will colour UI elements either black or white for maximum visibility. This is done on a pixel by pixel basis so if half a UI element is over a dark area, that half will be coloured white.

Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

ghost-in-the-zsh/rage

This is the repository for RAGE. The purpose of this "bare bones" engine is to be a teaching aid/tool at the undergraduate level; it's not intended for professional game development.

Last synced at: over 2 years ago - Stars: 2 - Forks: 3

ghost-in-the-zsh/rml

RML is a Java-based OpenGL/GLSL-friendly math library with support for angles, vectors, matrices, and quaternions.

Last synced at: over 2 years ago - Stars: 0 - Forks: 1

ninpl/shadersacumulacion

Shader de acumulacion de nieve en Unity3D

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

polymorphcool/Fish-shader

Shader to animate a fish without armature or blend shapes in Godot Engine.

Last synced at: over 2 years ago - Stars: 2 - Forks: 0

mseefelder/tessel8or

Playing with modern OpenGL tesselation shaders.

Last synced at: over 2 years ago - Stars: 0 - Forks: 0

pendingchaos/WIP24

A (incomplete) Shadertoy XScreensaver screensaver

Last synced at: over 2 years ago - Stars: 1 - Forks: 0