gitlab.com topics: vulkan
Scr0nch/zig-mandelbrot-set-visualizer
A cross-platform application that can visualize the Mandelbrot Set with GPU acceleration.
Last synced at: 2 months ago - Stars: 0 - Forks: 0
mosra/magnum-examples
Examples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
Last synced at: 10 months ago - Stars: 2 - Forks: 0

mosssk/llvk
Low-level, performant Vulkan bindings for .NET 6+
Last synced at: 5 months ago - Stars: 0 - Forks: 0
asusha94/frame-gpu
A framework that provides a GPU abstraction with a Vulkan-like API and strongly typed resources.
Last synced at: over 1 year ago - Stars: 0 - Forks: 0
amini-allight/lambdamod
An experimental multiplayer sandbox game with optional VR support.
Last synced at: almost 2 years ago - Stars: 1 - Forks: 0

tendsinmende/spv-patcher
SPIR-V patching utility operating on the IR level to patch new code, or specialize existing code.
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0
libvega/vega
A .NET graphics middleware for games, tools, and visualizations. Powered by Vulkan. https://libvega.dev
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

ZilverBlade/Shard3D_Engine
Shard3D Engine, a 2000s styled game engine running on Vulkan 1.3
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

tendsinmende/marpii
Second iteration of [marp](gitlab.com/tendsinmende/marp). Vulkan wrapper around the [ash](crates.io/crates/ash) crate. Focuses on stable resource creation and usability. Tries to minimized duplication between ash and itself.
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0
bztsrc/model3d
3D model format specification and single header SDK. Supports skeletal animations, voxels and has the best data density
Last synced at: almost 2 years ago - Stars: 14 - Forks: 3

mosra/magnum
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
Last synced at: almost 2 years ago - Stars: 11 - Forks: 0

EQMG/Acid
A high speed C++17 Vulkan game engine.
Last synced at: almost 2 years ago - Stars: 4 - Forks: 1

dpwiz/gl-block
Primitives and generic deriving for OpenGL/Khronos Standard Uniform Block Layout
Last synced at: almost 2 years ago - Stars: 1 - Forks: 0
Sendan/patata-engine
Motor tonto y simple para videojuegos
Last synced at: almost 2 years ago - Stars: 0 - Forks: 0

sheaf/fir
An EDSL that compiles to SPIR-V for graphics programming on the GPU in Haskell.
Last synced at: almost 2 years ago - Stars: 23 - Forks: 8

pogonaengine/pogona
A cross-platform game engine with Vulkan renderer
Last synced at: about 2 years ago - Stars: 1 - Forks: 0

Steback/little-engine
Experimental Game Engine with Vulkan render
Last synced at: about 2 years ago - Stars: 0 - Forks: 1
brn1337/vulkan-files
Documents from the "Vulkan leak" both in russin (original) and english (translated).
Last synced at: about 2 years ago - Stars: 0 - Forks: 0

keid/engine
Vulkan game engine in Haskell. https://keid.haskell-game.dev/
Last synced at: about 2 years ago - Stars: 11 - Forks: 1

keid/demos/pbr
Simple environment to check out PBR props
Last synced at: about 2 years ago - Stars: 0 - Forks: 0
dpwiz/orboros
An LD47 submission: https://ldjam.com/events/ludum-dare/47/orboros
Last synced at: about 2 years ago - Stars: 4 - Forks: 0

cheako/ash-tray-rs
A Tray to host Ash with Winit.
Last synced at: 9 months ago - Stars: 0 - Forks: 0
gunix1/mpge
Game engine/graphics library written in C for portability and speed.
Last synced at: about 2 years ago - Stars: 1 - Forks: 0
TobiP64/vkgen 📦
Generates Rust source code from the Vulkan registry. Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.
Last synced at: 14 days ago - Stars: 1 - Forks: 0

JoaoFAbrahan/ByteMaker_GameEngine
Projeto de desenvolvimento de uma Game Engine multiplataforma com o objetivo de estudar o desenvolvimento de um software, computação gráfica e cmake.
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
lowkey42/mirrage
A Vulkan based deferred renderer and simple game engine/framework
Last synced at: over 2 years ago - Stars: 0 - Forks: 1

svulkan/patterngen-rs
Rust binding for Pattern_Gen.dll
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
boreec/brian-s-brain
Implementation for the Cellular Automaton called "Brian's Brain" made in Rust with the Vulkan API.
Last synced at: about 2 years ago - Stars: 1 - Forks: 0

mosra/magnum-bootstrap
Bootstrap projects for Magnum C++11/C++14 graphics engine https://magnum.graphics/
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

mosra/magnum-extras
Extras for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
Last synced at: over 2 years ago - Stars: 2 - Forks: 0

TheSniperFan/vkFlyingEdges
GPU Flying Edges implementation using Vulkan Based on: https://gitlab.kitware.com/vtk/vtk/blob/master/Filters/Core/vtkFlyingEdges3D.cxx
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
mosra/magnum-integration
Integration libraries for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
Last synced at: 10 months ago - Stars: 2 - Forks: 0

tulpen/tulpen
A game engine written with Vulkano (= Vulkan library for rust) and Glium (= OpenGL library for rust) in the Rust programming language.
Last synced at: over 2 years ago - Stars: 0 - Forks: 1

tendsinmende/tikan
A Rust/Vulkan based 3d engine, trying to use high resolution voxels to real-time ray-trace the final picture.
Last synced at: almost 2 years ago - Stars: 6 - Forks: 0
q3aql/drivers-linux-firmware
Updated drivers from Linux-Firmware for Debian/Ubuntu (18-08-2022).
Last synced at: over 2 years ago - Stars: 0 - Forks: 0


lexi4/pursuit-of-graphics-engine
Learning Vulkan, C++, Shader Writing
Last synced at: over 2 years ago - Stars: 1 - Forks: 0


rilis/hell/gates/glfw
Based on: https://github.com/glfw/glfw . A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input.
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
tendsinmende/marp
Rusty abstraction over the low-level vulkan bindings from "Ash"
Last synced at: almost 2 years ago - Stars: 4 - Forks: 0
dpwiz/time-to-think
https://icrbow.itch.io/time-to-think
Last synced at: about 1 month ago - Stars: 0 - Forks: 0

TobiP64/rust-gpu-build
Builds the rust-gpu project
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
YakoYakoYokuYoku/videocomputedemo
Vulkan demo of video processing
Last synced at: over 2 years ago - Stars: 1 - Forks: 0




moralbacteria/vulkan-test
Sample C++/SDL/Vulkan program
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

Traeighsea/vulkan-learning
This is my journey from learning of Vulkan. This code is from the Vulkan tutorial website, however over time as I become more knowledgeable of Vulkan it will be greatly changed. This is mostly to show my progress through the tutorials.
Last synced at: over 2 years ago - Stars: 0 - Forks: 0
jpbruyere/vkvg
Vulkan vector drawing, try to stay close to cairo api
Last synced at: over 2 years ago - Stars: 1 - Forks: 0

Kaldaien/SpecialK
Game fixing framework that focuses primarily on render-related issues. Also serves as the injection base for all of my game-specific mods, and used as a general performance monitoring tool. New features are added with each game modified.
Last synced at: over 1 year ago - Stars: 82 - Forks: 16

MindSpunk/nova_engine
A Lightweight VR Focused Rust 3D Game Engine
Last synced at: about 1 month ago - Stars: 1 - Forks: 0

sol-softworks/igneous-framework
Vulkan Rendering Framework designed to be simple to work with, without sacrificing performance or extensibility
Last synced at: over 2 years ago - Stars: 1 - Forks: 1

dinobird/ivas
A simple basis to try Vulkan shenanigans with glsl. Written by Douwe van Gijn(@snipstruis) and Dustin Meijer(@Shindorinn). Using the ISC License, see LICENSE.txt
Last synced at: over 2 years ago - Stars: 0 - Forks: 0

ghost-in-the-zsh/rml
RML is a Java-based OpenGL/GLSL-friendly math library with support for angles, vectors, matrices, and quaternions.
Last synced at: over 2 years ago - Stars: 0 - Forks: 1
