Topic: "alpha-beta-search"
njmarko/alpha-beta-pruning-minmax-checkers
Minmax (minimax) algorithm with Alpha-Beta (𝛼−𝛽, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games.
Language: Python - Size: 357 KB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 20 - Forks: 1

songzhg/RLOP
RLOP: A Framework for Reinforcement Learning, Optimization and Planning Algorithms
Language: C++ - Size: 331 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 5 - Forks: 2

Amirarsalan-sn/chillin-wars-2020
A project for chillin wars competition(year 2020) written in Python, which agents make desicions using lapha-betha search and evolutionary algorithm.
Language: Python - Size: 649 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

evolutionsoftswiss/tic-tac-toe-webapp
Tic Tac Toe Webapp playing perfectly with alpha-beta search
Language: Java - Size: 38.1 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

efecanxrd/Othello-Game
Othello Game (Also known as Reversi). It was created with the Minimax algorithm (Alpha-Beta pruning). Allows Human-AI, AI-AI, RandomPlayer-AI, RandomPlayer-Human interplay
Language: Python - Size: 31.3 KB - Last synced at: 2 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

TXST-CS5346-AI/project-two
Two player checkers game for CS5346 Artificial Intelligence
Language: C++ - Size: 12.7 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 1

UsamaSarwar/minimax-simulator
Minimax algorithm is used with Alpha-beta pruning in programming
Language: JavaScript - Size: 340 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 1

jdtumlinson/othello
Othello assignment for CS331H at Oregon State University 2025
Language: Python - Size: 205 KB - Last synced at: about 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

JacksonKaunismaa/connect4
An implementation of Alpha-Zero algorithm for 8 x 8 Connect 4, comparing it to a naive alpha-beta search.
Language: Python - Size: 29.3 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

damiano00/ISMAI_assignment_3_GTS
Game-playing agents for playing the abstract board game Breakthrough (https://en.wikipedia.org/wiki/Breakthrough_(board_game))
Language: Python - Size: 47.9 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0
