An open API service providing repository metadata for many open source software ecosystems.

Topic: "minimax-alpha-beta-pruning"

jnlt3/blackmarlin

WIP Chess Engine

Language: Rust - Size: 18.3 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 101 - Forks: 7

arasgungore/chess-bot

A C++ project in which you can play chess against an AI that uses alpha-beta pruning to predict the optimal move.

Language: C++ - Size: 8.11 MB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 41 - Forks: 7

njmarko/alpha-beta-pruning-minmax-checkers

Minmax (minimax) algorithm with Alpha-Beta (𝛼−𝛽, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games.

Language: Python - Size: 357 KB - Last synced at: 14 days ago - Pushed at: over 4 years ago - Stars: 20 - Forks: 1

arman-aminian/risk-game-ai-agent

Language: Java - Size: 1.3 MB - Last synced at: 18 days ago - Pushed at: over 4 years ago - Stars: 15 - Forks: 3

rondinellimorais/chess_recognition

This project uses computer vision techniques to detect objects on a chessboard. The data are converted into an 8x8 numpy matrix which is passed to the minimax algorithm to suggest a move.

Language: Jupyter Notebook - Size: 95.1 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 12 - Forks: 0

GervinFung/LibGDX-Chess-Game

A LibGDX based Parallel AI Chess Game playable on many devices from Level 1 to Level 10

Language: Java - Size: 44.9 MB - Last synced at: 3 days ago - Pushed at: almost 3 years ago - Stars: 12 - Forks: 5

dimitrijekaranfilovic/quoridor

Bots for the board game quoridor implemented using four algorithms: minimax, minimax with alpha beta pruning, expectimax and monte carlo tree search.

Language: Python - Size: 2.24 MB - Last synced at: 11 months ago - Pushed at: over 3 years ago - Stars: 12 - Forks: 2

xemeds/obstruction-game

Console version of the pen and paper game Obstruction with the Minimax algorithm.

Language: C - Size: 43 KB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 11 - Forks: 1

nragland37/Ai-MiniMax-TicTacToe

An unbeatable Tic-Tac-Toe Artificial Intelligence in C++, featuring the Minimax algorithm with Alpha-Beta pruning and visualized move tree traversal

Language: C++ - Size: 13.9 MB - Last synced at: 9 days ago - Pushed at: 7 months ago - Stars: 7 - Forks: 1

marcluque/Reversi-AI

An AI for a modified Reversi version. The AI works with a game server that manages the game (https://github.com/marcluque/Reversi-Server)

Language: Java - Size: 28.5 MB - Last synced at: 4 days ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 0

RPG-coder/TicTacToe-Game

Tic-Tac-Toe Game with an unbeatable AI using Minimax Algorithm

Language: Python - Size: 49.9 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 0

williamcorsel/hexai

MiniMax with Alpha-Beta pruning and Monte-Carlo Tree Search implementations for the board game Hex

Language: Python - Size: 30.3 KB - Last synced at: 11 days ago - Pushed at: almost 4 years ago - Stars: 7 - Forks: 0

Kunalwewreeer/Queens_Gambit

Resources for the SOC project Queen's Gambit (IITB). Mentors: Aditya A, Aryan K, Kunal C

Language: Python - Size: 2.03 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 6 - Forks: 2

TheLuckyCoder/ChessEngine

A UCI-compatible Chess Engine written in C++20 with an Android and WearOS Interface

Language: C++ - Size: 1.56 MB - Last synced at: 20 days ago - Pushed at: 4 months ago - Stars: 5 - Forks: 1

diaasaur/connect-four

A web-based implementation of connect four

Language: JavaScript - Size: 1.79 MB - Last synced at: 12 months ago - Pushed at: almost 2 years ago - Stars: 5 - Forks: 0

je-suis-tm/operations-research

Python operations research applications including sudoku solver, tictactoe gaming AI

Language: Jupyter Notebook - Size: 360 KB - Last synced at: 8 days ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

ravanbak/tic-tac-toe

Tic-Tac-Toe

Language: JavaScript - Size: 659 KB - Last synced at: 12 months ago - Pushed at: about 3 years ago - Stars: 5 - Forks: 0

tranhuuhuy297/deep_chess

Project 1

Language: Python - Size: 17.5 MB - Last synced at: 12 months ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 0

GeorgesCoding/Chess

Chess game with an AI engine developed using the PyGame module

Language: Python - Size: 33.5 MB - Last synced at: 20 days ago - Pushed at: 5 months ago - Stars: 4 - Forks: 0

stylke/Nogo

基于qt开发的不围棋小游戏

Language: C++ - Size: 1.36 MB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 4 - Forks: 0

SameetAsadullah/Tic-Tac-Toe-Using-Minimax-Algorithm

Tic-Tac-Toe game coded in Python using Minimax Algorithm

Language: Python - Size: 1.95 KB - Last synced at: 16 days ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

marcluque/TicTacToe-AI

A simple AI for TicTacToe with Alpha-Beta pruning and binary encoding for the board

Language: Java - Size: 67.4 KB - Last synced at: 4 days ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 0

r0binak/russian-checkers

Russian checkers on C# with mini-max and alpha-beta pruning

Language: C# - Size: 387 KB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 1

GervinFung/SimpleParallelChessAI

A Parallel AI Chess Game from Level 1 to Level 10 made with Java Swing

Language: Java - Size: 3.76 MB - Last synced at: 23 days ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 1

CihatAltiparmak/Tic-Tac-Toe

Language: Python - Size: 110 KB - Last synced at: about 2 months ago - Pushed at: about 4 years ago - Stars: 4 - Forks: 0

marcpinet/connect4-ai

🤖 A simple and extensible Connect4 with graphical user interface where you can play against an AI.

Language: C++ - Size: 69.3 KB - Last synced at: 20 days ago - Pushed at: 3 months ago - Stars: 3 - Forks: 0

MonHauVD/Caro_AI

The Caro AI game use minimax algorithm

Language: Python - Size: 29.7 MB - Last synced at: 16 days ago - Pushed at: 6 months ago - Stars: 3 - Forks: 1

SamChenYu/JavaChessEngine

Chess Engine Developed With The MiniMax Algorithm

Language: Java - Size: 435 KB - Last synced at: 10 days ago - Pushed at: 7 months ago - Stars: 3 - Forks: 0

kchousos/Berkeley-Pacman-Projects

My solutions to the Berkeley Pac-Man projects of spring 2022.

Language: Python - Size: 1.52 MB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

Bardiafa/Tic-Tac-Toe-With-MiniMax

🎮 Tic-Tac-Toe Game 🎲 with MiniMax Alpha Beta Purning using python With (Player vs Player) or (Player vs AI) Ability & choosing MiniMax or MiniMaxAB abillity. 😁

Language: Python - Size: 33.2 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

jackkimmins/Connect-Four-AI

A Connect Four Solver with Minimax and Alpha-Beta Pruning

Language: C# - Size: 17.2 MB - Last synced at: 16 days ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

Bits-N-Bytes-Co/Connect4

2 player Connect4 implementation in C

Language: C - Size: 770 KB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 1

MohamedMamdouh18/Games-Field

Desktop application developed using Scala and JavaFX SDK to play different games with an AI or your friend.

Language: Scala - Size: 50.6 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

1mt4y/Tic-Tac-Toe-AI

A simple TicTacToe game with an unbeatable AI opponent using the MiniMax algorithm and alpha-beta pruning.

Language: Python - Size: 3.91 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

nur-srijan/tictactoe-web

Simple web based implementation of Tic-Tac-Toe game with Minimax algorithm.

Language: JavaScript - Size: 52.7 KB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 2 - Forks: 1

Mycyl/Fischers-Fish-Chess-Engine

♟️Fischers Fish is a chess engine that employs the minimax algorithm along with related heuristics written in java

Language: Java - Size: 220 KB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 2 - Forks: 0

fatimazherk/Tic-Tac-Toe

Third Semester DSAA Project (MiniMax Algorithm + Alpha Beta Pruning)

Language: C++ - Size: 125 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

sangatsharma/Tictactoe

Tic Tac Toe using minimax algorithm and alphabeta prunning.

Language: JavaScript - Size: 2.24 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

AlexandrosMisas/Quoridor_Engine

An engine simulating the board game Quoridor

Language: C - Size: 64.5 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 2 - Forks: 1

TERNION-1121/Othello-Reversi-Game

Othello/Reversi Game in Python3, equipped with GUI + AI Player, made using pygame.

Language: Python - Size: 336 KB - Last synced at: 11 days ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 3

SmollClover/Jahresprojekt-FA11

GitHub Repository für das Jahresprojekt der Klasse FA11 der Gruppe Benji, Noah, Laura und Lars.

Language: Python - Size: 704 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

ripred/JavaScriptChess

JavaScript (ECMAScript) Chess Game Engine with browser based wrapper page

Language: JavaScript - Size: 79.1 KB - Last synced at: 12 months ago - Pushed at: almost 2 years ago - Stars: 2 - Forks: 0

Safaa-p/-Tic-tac-toe-AI-program

This program uses the minimax algorithm with alpha-beta pruning to reduce the search space.

Language: Python - Size: 2.93 KB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

zeightOFFICIAL/python-chess-minimax

Simple and extremely buggy chess with minimax AI

Language: Python - Size: 7.71 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

cognalog/en-passant

A configurable chess bot and a light framework for pitting it against humans or versions of itself.

Language: Scala - Size: 134 KB - Last synced at: about 16 hours ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

solisdonoso19/Java-Tic-Tac-Toe-Mini-Max

Final project for Data Estrucute Subject

Language: Java - Size: 1.21 MB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 2 - Forks: 0

stylextv/lila

📚♟️ UCI chess engine.

Language: Java - Size: 839 KB - Last synced at: about 1 month ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 0

stogiannidis/Reversi-AI-game

Reversi console game using the minimax algorithm

Language: Java - Size: 2.93 KB - Last synced at: 11 months ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

djl70/cs5346-project2-checkers

A game of American checkers created for CS 5346 (Advanced Artificial Intelligence) at Texas State University in Fall 2019. Includes two-player, single-player (vs AI), and AI-vs-AI game modes. The AI uses minimax search with alpha-beta pruning and custom evaluation functions. Includes house rules to force a draw under certain conditions.

Language: C++ - Size: 14.8 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

jkugs/khetai

Khet AI - written in C, with a Ruby gem interface, an FLTK C++ test harness, and playable SDL3 front end.

Language: C - Size: 530 KB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 1 - Forks: 0

e-chenxu/Chess-Game-AI

Chess text game that includes an AI equipped with a minimax (alpha-beta pruning) search algorithm

Language: Makefile - Size: 3.01 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

devluxor/sapphire-chess

Sapphire Chess is a Chess engine, entirely written from scratch. It has complete game rules, an algebraic input systen, and a functional AI. It provides three game modes: Human vs. Human, Human vs. AI, and AI vs. AI. It also comes with an optional UI.

Language: Ruby - Size: 348 KB - Last synced at: about 12 hours ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

theMHD-120/Othello-Pygame-AI-Project

Implementation of a digital Othello game using Pygame library of Python - Artificial Intelligence (AI) project /// by theMHD; thanks for chatGPT :)

Language: Python - Size: 2.67 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 1 - Forks: 0

coding-pelican/tic-tac-toe-c

Implementation of the classic Tic Tac Toe game in C. The game allows players to play against each other or against an AI opponent.

Language: C - Size: 85.9 KB - Last synced at: 7 days ago - Pushed at: 9 months ago - Stars: 1 - Forks: 0

EstevesX10/AI-Connect-Four

Connect Four [Artificial Intelligence Course Project]

Language: Jupyter Notebook - Size: 5.26 MB - Last synced at: about 1 month ago - Pushed at: 10 months ago - Stars: 1 - Forks: 0

thyeem/bcf_ai

Created my own game and its AIs as well

Language: C++ - Size: 3.49 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

Yui-Koi/tic-tac-toe

It's a tic tac toe bit board implementation with minimax alpha beta pruning in python!

Language: Python - Size: 12.7 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

rikkoder/chess-cli

TUI Chess written in C using ncurses library.

Language: C - Size: 203 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

xSenzaki/CS321L-M_Artificial_Intelligence_Lab

This repository is a compilation of my activities from the subject course of CS321L-M - Artificial Intelligence Lab.

Language: Python - Size: 45.9 KB - Last synced at: about 1 month ago - Pushed at: 12 months ago - Stars: 1 - Forks: 0

loki1001/ChessNeuralNetwork

Chess Game with AI employing MiniMax with Alpha-Beta pruning utilizing moves predicted by Convolutional Neural Network

Language: Python - Size: 33.1 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

ynanstudio/MinimaxTicTacToeUIpy

Реализация крестики-нолики на python'e с использованием UI на Tkinter

Language: Python - Size: 325 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

Zelmoghazy/Gobblet

A Python implementation of the Gobblet game with an AI opponent using Minimax and Alpha-Beta Pruning

Language: Python - Size: 9.85 MB - Last synced at: about 2 months ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 2

carlosantiagorojas/minimax-TicTacToe

Simple and well documented minimax algorithm with alpha-beta pruning for the TicTacToe game

Language: Python - Size: 61.5 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

ChristosStamoulos/Othello-Reversi

An implementation of the "Othello-Reversi" game, we created during our third year at AUEB's Artificial Intelligence course.This impementation, uses the MiniMax algorithm with a-b pruning.For that reason, you can initialize the depth ot the algorithm, in order to make him more clever or dumber.

Language: Java - Size: 1.19 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

bryanlzl/chess-without-chess-libraries

Chess written from scratch in Python

Language: Python - Size: 19.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

ILoveBacteria/connect-4

My AI course final project. Develop an AI agent that utilizes both mini-max and reinforcement learning algorithms to play Connect-4. The game is playable in a web-based GUI environment.

Language: Python - Size: 14.8 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

shihabmuhtasim/Cse422-Artificial-Intelligence

This repository hosts implementations of A* search, genetic algorithms, and minimax with alpha-beta pruning. It encompasses diverse problem assignments tailored to these algorithms, accompanied by solutions devised through my independent coding.

Language: Jupyter Notebook - Size: 1.45 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

dtran421/ult-tic-tac-toe

frontend app + backend ai and simulator for ultimate tic tac toe

Language: Python - Size: 699 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

99dino/chess-ai

Chess Algorithm using minimax backtrack algorithm , optimised by alpha beta pruning... Involves chess.js and chessboard.js library to govern game mechanics and chessboard GUI

Language: JavaScript - Size: 6.27 MB - Last synced at: 9 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

JoeStrout/miniscript-alphabeta

standard AI algorithm (Minimax with alpha-beta pruning) for 2-player deterministic games, in MiniScript

Language: MAXScript - Size: 10.7 KB - Last synced at: 12 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

stylextv/bookmark

📚♟️ A small but fast chess engine.

Language: Java - Size: 6.36 MB - Last synced at: about 1 month ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

Toxe/tic-tac-toe

C++ Tic-Tac-Toe

Language: C++ - Size: 149 KB - Last synced at: about 1 month ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

pwyq/Fill-Game

Two Player (Adversarial) Version of Fillomino | (Depth-First) Proof Number Search, Monte Carlo Tree Search, Minimax, Negamax, Alpha-beta pruning

Language: C++ - Size: 575 KB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

diamantis-rafail-papadam/Tuc_Chess_AI

This is an assignment I completed as an undergraduate student in a team of 2 members.

Size: 1.43 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

dersiwi/tic-tac-toe-everything

play tic tac toe, 2d, 3d, n by n; against yourself, minimax, random

Language: Python - Size: 107 KB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

diamantis-rafail-papadam/3D-Tic-Tac-Toe

In this project I created a 4x4x4 Tic Tac Toe as well as 3 agents that one can play against.

Language: CSS - Size: 49.3 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

bubner/UltimateTicTacToe

Ultimate Tic Tac Toe in Python over the console with experimental concept AI functionality

Language: Python - Size: 24.4 KB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

SnoopyCodeX/pychess-game

A simple chess game made with PyGame. This game supports Player vs. AI mode as well

Language: Python - Size: 99.6 KB - Last synced at: about 1 month ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

danielh4t/tictactoe

unbeatable tictactoe using minmax algorithm with alpha-beta pruning

Language: TypeScript - Size: 866 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

Wazzabeee/chess_AI

Java chess AI using Principal Variation Splitting, Piece Square Tables, Opening Book and Tapered Evaluation.

Language: Java - Size: 10.4 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

osmanbulutedu/Minimax-Search-And-Alpha-Pruning---Ai-Game-Search

Language: Python - Size: 146 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

felipebgoulart/tic-tac-toe-ai

Impossible - Tic Tac Toe AI

Language: JavaScript - Size: 720 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

Slijeff/game-ai

A survey of game AIs on Gomoku, including classic algorithms such as Minimax and MCTS. It contains a frontend with React and a flask backend that connects to the AI agent class.

Language: Python - Size: 413 KB - Last synced at: 5 days ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

efecanxrd/Othello-Game

Othello Game (Also known as Reversi). It was created with the Minimax algorithm (Alpha-Beta pruning). Allows Human-AI, AI-AI, RandomPlayer-AI, RandomPlayer-Human interplay

Language: Python - Size: 31.3 KB - Last synced at: about 2 months ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

jonathanloganmoran/EDAF70-Applied-Artificial-Intelligence

This is the repository for the EDAF70 - Tillämpad artificiell intelligens (Applied Artificial Intelligence) course given at Lunds Tekniska Högskola (LTH) during the Spring 2019 term.

Language: Jupyter Notebook - Size: 2.06 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

achrovisual/checkers

This is a simple checkers program in Python. It features an AI-bot powered by the Minimax with Alpha-Beta Pruning and optional move ordering through History Heuristic.

Language: Python - Size: 7.81 KB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

nikhil-96/Competitive-Sudoku Fork of okivlo/competitive_sudoku_team40

A game-playing AI agent is developed for a Competitive Sudoku game using minimax algorithm with alpha-beta pruning and iterative deepening. It is further advanced using heuristics and Monte Carlo Tree Search algorithm.

Size: 144 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

TXST-CS5346-AI/project-two

Two player checkers game for CS5346 Artificial Intelligence

Language: C++ - Size: 12.7 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 1

dsanmart/checkers_game

In this python game we play checkers against the computer.

Language: Python - Size: 57.6 KB - Last synced at: 12 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 2

SwagataJ/chess

A chess AI created using Minimax Algorithm and optimised by Alpha Beta Pruning

Language: JavaScript - Size: 73.2 KB - Last synced at: 12 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

zcrossoverz/Chess

A simple chess game made with Reactjs + Chess.js library. Implement minimax algorithm + optimize by alpha beta prunnin.

Language: JavaScript - Size: 729 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

danthurston/BeatMyChessAI

A multi-algorithm chess game that aims to teach AI concepts through experimentation. Users can select from four algorithms to compete against, as well set the search depth.

Language: Python - Size: 11.8 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

muyangye/UC-Berkeley-CS188-Projects

Introduction to Artificial Intelligence Projects

Language: Python - Size: 1.95 MB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

marcluque/Reversi-Server

Server to play with the Reversi AI https://github.com/marcluque/Reversi-AI

Language: C - Size: 85 KB - Last synced at: 4 days ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

RichardRivaldo/Bothicc

TicTacToe AI with Minimax Alpha-Beta Pruned Algorithm

Language: Python - Size: 112 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

ganbatte8/chess

A simple chess game in C-styled C++

Language: C++ - Size: 58.6 KB - Last synced at: 4 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

michaelyliu6/ConnectFour-MinMaxSolver

Solver for ConnectFour using a Minimax algorithm

Language: Java - Size: 294 KB - Last synced at: 6 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

zeenatali5710/Tic-tac-toe

Implementation of tic-tac-toe problem using minimax

Language: Python - Size: 1000 Bytes - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 0

rlch/ch0ss

A sad excuse for a Chess AI using a CNN value function and Minimax alpha-beta pruning

Language: Python - Size: 35.4 MB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

MortadaGh/Connect-4

Strategy Board Game - Unity2D

Language: C# - Size: 81.6 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0