Topic: "minimax-algorithm"
Cledersonbc/tic-tac-toe-minimax
Minimax is a AI algorithm.
Language: Python - Size: 284 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 372 - Forks: 264

ramazancetinkaya/tictactoe
A simple Tic Tac Toe game built using HTML, CSS, and JavaScript. This project allows players to enjoy the classic game in Player vs Player or Player vs AI mode.
Language: JavaScript - Size: 19.5 KB - Last synced at: 3 months ago - Pushed at: about 1 year ago - Stars: 77 - Forks: 5

in-op/GameAI
Various C# implementations of game AI
Language: C# - Size: 93.8 KB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 59 - Forks: 18

Alex2262/AltairChessEngine
A strong chess engine made in c++
Language: C++ - Size: 33.8 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 56 - Forks: 4

iamjagdeesh/Artificial-Intelligence-Pac-Man
CSE 571 Artificial Intelligence
Language: Python - Size: 2.29 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 45 - Forks: 54

arasgungore/chess-bot
A C++ project in which you can play chess against an AI that uses alpha-beta pruning to predict the optimal move.
Language: C++ - Size: 8.11 MB - Last synced at: 4 months ago - Pushed at: over 2 years ago - Stars: 41 - Forks: 7

dimitrijekaranfilovic/checkers
A game of checkers written using minmax algorithm and alpha-beta pruning.
Language: Python - Size: 162 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 39 - Forks: 13

yanpozka/solvedchallenges
My solved challenges and hacks (Go, Python, Java)
Language: Go - Size: 8.74 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 34 - Forks: 10

agrawal-rohit/tic-tac-toe-ai-bots
AI bots playing Tic Tac Toe
Language: Python - Size: 43.9 KB - Last synced at: 5 months ago - Pushed at: almost 3 years ago - Stars: 33 - Forks: 56

GeorgeSeif/Tic-Tac-Toe-AI
A tic tac toe game with an AI opponent using minimax algorithm and alpha-beta pruning
Language: C++ - Size: 92.8 KB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 33 - Forks: 29

s2t2/tic-tac-toe-py
a basic adversarial game
Language: Python - Size: 258 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 30 - Forks: 175

devangi2000/Artificial-Intelligence-Algorithms
A repository containing codes and algorithms for the AI course 18CSC305J.
Language: Jupyter Notebook - Size: 257 KB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 29 - Forks: 11

canberkakcali/gomoku-ai-minimax
Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
Language: Java - Size: 37.1 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 28 - Forks: 14

avianey/minimax4j
A generic JAVA implementation of the Minimax algorithm (and derivated...)
Language: Java - Size: 223 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 27 - Forks: 7

hctilg/TicTacToe
TicTacToe Game
Language: JavaScript - Size: 819 KB - Last synced at: 3 months ago - Pushed at: about 2 years ago - Stars: 26 - Forks: 0

AnshGaikwad/Chess-World
A simple chess game for comparing your moves with other chess engines
Language: Python - Size: 22.6 MB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 26 - Forks: 17

completejavascript/tic-tac-toe
🎮 Unbeatable Tic-Tac-Toe game using React and Minimax algorithm.
Language: JavaScript - Size: 1.93 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 24 - Forks: 12

huihut/tic-tac-toe 📦
:video_game: 使用α-β剪枝(Alpha-beta-pruning)的极小极大算法(Minimax-algorithm)实现的井字棋(一字棋、tic-tac-toe)游戏。
Language: C++ - Size: 2.33 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 23 - Forks: 7

SrinidhiRaghavan/AI-2048-Puzzle
2048 puzzle using minimax algorithm
Language: Python - Size: 20.5 KB - Last synced at: over 2 years ago - Pushed at: almost 8 years ago - Stars: 22 - Forks: 9

ripred/MicroChess
A full featured chess engine designed to fit in an embedded environment, using less than 2K of RAM!
Language: C++ - Size: 25.1 MB - Last synced at: 13 days ago - Pushed at: about 2 months ago - Stars: 20 - Forks: 3

ikramhasan/Impossible-TicTacToe-Ai
An impossible-to-beat tictactoe ai that uses the minimax algorithm. Made using flutter.
Language: C++ - Size: 1010 KB - Last synced at: 3 months ago - Pushed at: about 1 year ago - Stars: 20 - Forks: 2

jganzabal/tic-tac-toe-python-notebook-game
Minimax algorithm for a Tic Tac Toe for Python Jupyter Notebook
Language: Jupyter Notebook - Size: 3.91 KB - Last synced at: about 1 year ago - Pushed at: about 8 years ago - Stars: 20 - Forks: 19

arpansahoo/ReactJS-Chess
Web chess game with AI chess bot (minimax algorithm).♟
Language: JavaScript - Size: 2.72 MB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 19 - Forks: 11

Kvatsx/Artificial-Intelligence-Assignments
A-List of all the Assignment done in Artificial Intelligence Course @IIIT-D
Language: Python - Size: 129 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 19 - Forks: 3

ripred/JavaChess
24-bit ANSI colored, console-based chess engine using Java. Optional multi-threaded AI using Minimax with alpha-beta pruning. Fully configurable properties including: ply depth, thread pool size, optional AI time limit, all colors, and more.
Language: Java - Size: 1020 KB - Last synced at: 13 days ago - Pushed at: about 1 month ago - Stars: 16 - Forks: 3

arman-aminian/risk-game-ai-agent
Language: Java - Size: 1.3 MB - Last synced at: 2 months ago - Pushed at: over 4 years ago - Stars: 15 - Forks: 3

utkuufuk/alpha-beta-chess 📦
Eclipse RCP chess app with an AI based on alpha-beta pruning & iterative deepening.
Language: Java - Size: 2.17 MB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 14 - Forks: 1

TeamDman/Vehicular-Game-Theory
Code for my Master's thesis, game theory for adversarial autonomous vehicle platooning scenarios
Language: Jupyter Notebook - Size: 247 MB - Last synced at: 2 days ago - Pushed at: about 2 years ago - Stars: 13 - Forks: 0

aalekhpatel07/minimax
A game-playing engine (written in Rust) that uses the Minimax Algorithm with alpha-beta pruning for arbitrary two-player Minimax games like Chess, TicTacToe, Go, Connect Four, etc.
Language: Rust - Size: 42 KB - Last synced at: 2 days ago - Pushed at: almost 3 years ago - Stars: 13 - Forks: 3

hennimohammed/parallel_chess_engine
A simple chess engine written in C and parallelized using OpenMP
Language: C - Size: 297 KB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 13 - Forks: 0

yanavalieva/reversi-game
Reversi (Othello) game implemented as Swift Playground.
Language: Swift - Size: 103 KB - Last synced at: almost 2 years ago - Pushed at: about 8 years ago - Stars: 13 - Forks: 1

MuskanPaliwal/AI-Tic-Tac-Toe
Contains step-by-step creation of an Artificial Bot that plays Tic-Tac-Toe intelligently.
Language: Python - Size: 852 KB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 12 - Forks: 2

dimitrijekaranfilovic/quoridor
Bots for the board game quoridor implemented using four algorithms: minimax, minimax with alpha beta pruning, expectimax and monte carlo tree search.
Language: Python - Size: 2.24 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 12 - Forks: 2

qwertyforce/gomoku_ai
Experiments with variations of minimax algorithm, MTD(f), MCTS in Gomoku
Language: JavaScript - Size: 117 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 2

qpwoeirut/2048-solver
A set of AIs for the 2048 tile-merging game. Includes an expectimax strategy that reaches 16384 with 34.6% success and an ML model trained with temporal difference learning.
Language: C++ - Size: 1.35 GB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 11 - Forks: 0

Avo-k/black_numba
Python compiled with Numba (from 7300 to 1500000 nodes/second)
Language: Python - Size: 442 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 11 - Forks: 0

xemeds/obstruction-game
Console version of the pen and paper game Obstruction with the Minimax algorithm.
Language: C - Size: 43 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 11 - Forks: 1

fraineralex/ChessAI
🤖 Chess AI using the minimax algorithm with alpha-beta pruning.
Language: Python - Size: 2.07 MB - Last synced at: 3 days ago - Pushed at: over 2 years ago - Stars: 10 - Forks: 1

IndieCoderMM/tictactoe-ai
Unbeatable Tic-tac-toe A.I. can calculate the best moves using Minimax algorithm. Built in Python using Pygame library.
Language: Python - Size: 2.75 MB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 10 - Forks: 48

dhhruv/Tic-Tac-Toe
🎃 Unbeatable Tic Tac Toe Game using Minimax Algorithm.
Language: Python - Size: 296 KB - Last synced at: 2 months ago - Pushed at: almost 4 years ago - Stars: 10 - Forks: 4

pavlosdais/Quoridor
A terminal implementation of the game Quoridor with an engine based on iterative deepening alpha beta pruning
Language: C - Size: 1.4 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 2

LuukEbenau/SacaCheckers
Fully functional checkers game VS AI (MiniMax, Alpha Beta pruning)
Language: C# - Size: 16.8 MB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 1

DarshanMaradiya/Unity-3D-AI-Chess
Minor Project: The Chess is very well known in domain of Game AI. So is demonstrated using Minimax & Alpha-beta pruning algorithms
Language: C# - Size: 62.8 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 9 - Forks: 0

stephenrawson/udacity-ai-nanodegree
My projects/labs for Udacity Artificial Intelligence Nanodegree (April 2017 - present).
Language: Jupyter Notebook - Size: 3.81 MB - Last synced at: almost 2 years ago - Pushed at: almost 8 years ago - Stars: 9 - Forks: 7

MohammadrezaAmani/TicTocToe
Tic-Tac-Toe game implemented in C++ with Minimax algorithm and Alpha-Beta Pruning!
Language: C++ - Size: 61.5 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 0

DrShahinstein/tic-tac-toe
A tic-tac-toe game implementing the minimax algorithm using React
Language: JavaScript - Size: 658 KB - Last synced at: 2 months ago - Pushed at: about 2 years ago - Stars: 8 - Forks: 4

lukechu10/TicTacToe-Minimax 📦
TicTacToe Game using minimax algorithm
Language: C++ - Size: 114 KB - Last synced at: 6 days ago - Pushed at: over 2 years ago - Stars: 8 - Forks: 1

schiebermc/Game_AI
A collection of game AI
Language: Python - Size: 62.9 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 8 - Forks: 3

ihebu/tic-tac-toe
Tic-Tac-Toe with minimax algorithm and alpha-beta pruning
Language: Python - Size: 78.1 KB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 8 - Forks: 0

tanhongit/JavaScript-Tic-Tac-Toe-Project
This tic-tac-toe game applies a minimax algorithm to AI players and no one can beat it. An invincible game!
Language: JavaScript - Size: 30.3 KB - Last synced at: 3 months ago - Pushed at: almost 5 years ago - Stars: 8 - Forks: 4

shamiul94/Chain-Reaction-Game-AI-Bot
This is a AI bot for Chain Reaction game using minimax algorithm with alpha-beta pruning ang killer move heuristic.
Language: Java - Size: 181 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 8 - Forks: 3

LordDarkula/KnightSky
♘ Deep learning Chess Engine ♞
Language: Python - Size: 3.33 MB - Last synced at: 3 months ago - Pushed at: about 7 years ago - Stars: 8 - Forks: 5

luccabb/lazy_smp
Didactic Python Chess Engine that implements: Negamax, PeSTO’s Evaluation, Null Move, Quiescence Search, Lazy SMP.
Language: Python - Size: 159 KB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 7 - Forks: 2

AnasMohammad4321/Chess-AI
Chess.AI: Unleash AI's power in chess with a sleek Python engine. Elevate chess to new heights.
Language: Python - Size: 2.87 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 7 - Forks: 0

nragland37/Ai-MiniMax-TicTacToe
An unbeatable Tic-Tac-Toe Artificial Intelligence in C++, featuring the Minimax algorithm with Alpha-Beta pruning and visualized move tree traversal
Language: C++ - Size: 13.9 MB - Last synced at: 3 months ago - Pushed at: 9 months ago - Stars: 7 - Forks: 1

RPG-coder/TicTacToe-Game
Tic-Tac-Toe Game with an unbeatable AI using Minimax Algorithm
Language: Python - Size: 49.9 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 7 - Forks: 0

krvaibhaw/tic-tac-toe
AI based tic tac toe game that is impossible to win. Think you can beat a computer? Well, you can't.
Language: Python - Size: 10.2 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 7 - Forks: 9

jatin-47/Tic-Tac-Toe
Tic-Tac-Toe game AI using Minimax algorithm with alpha-beta pruning optimization and fast win heuristics.
Language: JavaScript - Size: 826 KB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 7 - Forks: 1

KruZZy/tic-tac-toe
Tic-Tac-Toe game written in Python and using pyGame; you can play versus another player or the computer on 2 difficulties: normal (random choices) and hard (minimax algorithm)
Language: Python - Size: 75.2 KB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 7 - Forks: 1

CoughBall/Aritifical_Intelligence_for_tictactoe
Minimax algorithm used as the AI for a tic tac toe game built with unity using c# as scripting language
Language: C# - Size: 18.3 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 7 - Forks: 0

AbdallahReda/Connect4
Connect 4 Game implemented using minimax alpha beta pruning algorithm
Language: Python - Size: 10.2 MB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 1

elmarzouki/tic-tac-toe-Judge
TicTacToe Judge And AI bot that uses Minimax algorithm with alpha-beta pruning
Language: Python - Size: 18.6 KB - Last synced at: over 2 years ago - Pushed at: over 8 years ago - Stars: 7 - Forks: 1

deepsyx/Redux_TicTacToe
ES6 Minimax implementation of TicTacToe.
Language: JavaScript - Size: 246 KB - Last synced at: 3 months ago - Pushed at: over 9 years ago - Stars: 7 - Forks: 2

andrewjh271/chess
Command line chess program written in Ruby
Language: Ruby - Size: 12.1 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 6 - Forks: 1

jane-does-coding/Unbeatable-tic-tac-toe
Language: JavaScript - Size: 4.88 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

howard36/adversarial-2048
2048, but the RNG is always against you
Language: CSS - Size: 487 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 6 - Forks: 0

Virinas-code/Crocrodile
Lichess BOT engine
Language: Python - Size: 1.03 GB - Last synced at: 4 months ago - Pushed at: about 2 years ago - Stars: 6 - Forks: 0

marcluque/Reversi-AI
An AI for a modified Reversi version. The AI works with a game server that manages the game (https://github.com/marcluque/Reversi-Server)
Language: Java - Size: 28.5 MB - Last synced at: 1 day ago - Pushed at: almost 3 years ago - Stars: 6 - Forks: 0

team-omnicore/socha-client-2022
Rust Softwarechallenge 2022 Client
Language: Rust - Size: 266 KB - Last synced at: 11 months ago - Pushed at: almost 3 years ago - Stars: 6 - Forks: 0

rmodi6/pacman-ai-multiagent
Solutions to Pacman AI Multi-Agent Search problems
Language: Python - Size: 90.8 KB - Last synced at: 2 months ago - Pushed at: over 5 years ago - Stars: 6 - Forks: 7

ashu12chi/TicTacToe-Bot
This is a classical Tic Tac Toe game, you can play it with a Bot. But, remember advance bot is pro enough to prove you a Noob.
Language: Python - Size: 7.92 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 6 - Forks: 3

erikbuck/GameAI
Examples that use famous MiniMax, AlphaBeta, and A* (A-star) algorithms
Language: C++ - Size: 914 KB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 6 - Forks: 0

arthurlz/gobang_AI_ServerPlay
A gobang with AI and support multiplayers to play on the server
Language: C# - Size: 646 KB - Last synced at: over 2 years ago - Pushed at: about 8 years ago - Stars: 6 - Forks: 1

ksw0518/Turbulence_v4
WIP UCI chess engine written in C++
Language: C++ - Size: 24.9 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 5 - Forks: 3

LazyyVenom/Chess
Creating a Chess in Python and Py-Game
Language: Python - Size: 157 KB - Last synced at: about 2 months ago - Pushed at: 5 months ago - Stars: 5 - Forks: 0

Mikkel-T/tic-tac-toe-ai
Minimax implementation on tic-tac-toe that never loses
Language: Rust - Size: 35.2 KB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

hashmat-wani/tic-tac-toe
Tic-Tac-Toe is a game in which two players seek alternate turns to complete a row, a column, or a diagonal with either three O’s or three X’s drawn in the spaces of a grid of nine squares. For more details, please go through readme.
Language: JavaScript - Size: 1.19 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

je-suis-tm/operations-research
Python operations research applications including sudoku solver, tictactoe gaming AI
Language: Jupyter Notebook - Size: 360 KB - Last synced at: 3 months ago - Pushed at: almost 3 years ago - Stars: 5 - Forks: 0

FaisalAhmedBijoy/AI-Blocking-Game
AI Blocking Game | Human vs AI | Human vs Human | Minimax Algorithm
Language: Python - Size: 996 KB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 5 - Forks: 1

ocuisenaire/ASD1-notebooks
Algorithmes et Structures de Données 1 - Département TIC - HEIG-VD
Language: Jupyter Notebook - Size: 26.4 MB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 5 - Forks: 3

HxnDev/AI-Based-Tic-Tac-Toe-Game-using-Minimax
In this task, i implemented an AI based Tic Tac Toe Game using Minimax algorithm.
Language: Python - Size: 28.3 KB - Last synced at: 11 days ago - Pushed at: almost 4 years ago - Stars: 5 - Forks: 2

VarunS2002/Ionic-Tic-Tac-Toe
This is a fully fledged 2 or 1 player tic-tac-toe game written in TypeScript using Ionic Framework.
Language: HTML - Size: 13.7 MB - Last synced at: 3 months ago - Pushed at: about 4 years ago - Stars: 5 - Forks: 3

anyaschukin/Gomoku
A Gomoku game GUI, with an AI player powered by alphabeta-minimax search
Language: Go - Size: 92.8 MB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 2

Rajil1213/cs50AI
Contains my solution to selected projects in CS50AI
Language: Python - Size: 21.8 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 6

NikolaZubic/AppliedGameTheoryHomeworkSolutions
Solutions for course: "Applied Game Theory" taken at University of Novi Sad - Faculty of Technical Sciences
Language: Jupyter Notebook - Size: 936 KB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 2

ivanmrsulja/checkers-bot
Very simple checkers bot made using minimax algorithm with alpha-beta pruning to calculate the ideal move.
Language: Python - Size: 30.3 KB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 1

Shaashwat05/connect-4_expert
Connect-4 game with a pygame UI, minimax AI and server-client mechanism using sockets.
Language: Python - Size: 24.4 KB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 5 - Forks: 3

afsalthaj/tic-tac-toe
Language: Ruby - Size: 69.3 KB - Last synced at: 2 months ago - Pushed at: almost 8 years ago - Stars: 5 - Forks: 0

MonHauVD/Caro_AI
The Caro AI game use minimax algorithm
Language: Python - Size: 29.7 MB - Last synced at: 2 months ago - Pushed at: 8 months ago - Stars: 4 - Forks: 1

Amirreza81/Artificial-Intelligence
Solutions to practical assignments of Artificial Intelligence course (CE-417) at Sharif University of Technology
Language: Jupyter Notebook - Size: 25 MB - Last synced at: 22 days ago - Pushed at: 8 months ago - Stars: 4 - Forks: 1

SverreNystad/board-master
BoardMaster utilizes the power of the Minimax algorithm, to simulate the best AI opponents one can face in simple board games.
Language: Java - Size: 3.96 MB - Last synced at: 7 days ago - Pushed at: 9 months ago - Stars: 4 - Forks: 0

DrShahinstein/yew-nim-game
nim-game implementation using yew.rs
Language: Rust - Size: 60.5 KB - Last synced at: 17 days ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

mrph2898/MASS
This repository consists of several experiments with accelerated algorithms for minimax problem-solving.
Language: Jupyter Notebook - Size: 32.4 MB - Last synced at: 6 months ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

Tris-tps/tris_tps
Implementazione avanzata del gioco del Tris in C# Console con AI Minimax. Collega giocatori via SQLite per sfide o affronta l'intelligenza artificiale. Licenza GNU GPL v3.0. Costruito su .NET Core e Colorful.Console.
Language: C# - Size: 6.17 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

lorenzofavaro/ultimate-tic-tac-toe
Implementation of a strategy for playing Ultimate Tic Tac Toe using the Minimax algorithm with Alpha-Beta pruning.
Language: Python - Size: 8.24 MB - Last synced at: 3 days ago - Pushed at: about 2 years ago - Stars: 4 - Forks: 2

nikodallanoce/PokeBOT
Language: Python - Size: 7.61 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

Howuhh/chess_minimax
minimax algorithm for chess with alpha-beta pruning
Language: Jupyter Notebook - Size: 153 KB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 4

biraj21/tic-tac-toe
A simple Tic Tac Toe game AI using Minimax algorithm with Alpha-Beta Pruning.
Language: JavaScript - Size: 479 KB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 0

SameetAsadullah/Tic-Tac-Toe-Using-Minimax-Algorithm
Tic-Tac-Toe game coded in Python using Minimax Algorithm
Language: Python - Size: 1.95 KB - Last synced at: 3 months ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 0

marcluque/TicTacToe-AI
A simple AI for TicTacToe with Alpha-Beta pruning and binary encoding for the board
Language: Java - Size: 67.4 KB - Last synced at: 1 day ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 0
