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Topic: "a-star-algorithm"

honzaap/Pathfinding

Pathfinding on a real map anywhere in the world

Language: JavaScript - Size: 14.8 MB - Last synced at: 28 days ago - Pushed at: over 1 year ago - Stars: 368 - Forks: 38

brunomikoski/Simple-optimized-A-Pathfinder

An simple and optimized grid pathfinding

Language: C# - Size: 32.8 MB - Last synced at: 21 days ago - Pushed at: over 2 years ago - Stars: 254 - Forks: 40

pgeerkens/HexGridUtilitiesForGames

Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more

Language: C# - Size: 29.7 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 125 - Forks: 30

seung-lab/dijkstra3d

Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes

Language: C++ - Size: 2.53 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 80 - Forks: 14

kbrizov/Pathfinding-Algorithms

A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity

Language: C# - Size: 1.18 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 75 - Forks: 14

matthiaszarzecki/AStarPathfindingUnity

Implementation of the A*-Algorithm in Unity3D

Language: C# - Size: 12.2 MB - Last synced at: 8 days ago - Pushed at: 10 days ago - Stars: 46 - Forks: 18

windsuzu/Robotic-Navigation

This repo implemented the core technology of the self-driving car, including the basic concepts such as path tracking, path planning, SLAM, etc., and deep learning techniques such as computer vision and reinforcement learning. Finally, we practiced with NVIDIA JetBot in both the simulator and the real world.

Language: Jupyter Notebook - Size: 64.8 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 39 - Forks: 10

gsurma/sliding_puzzle

Swift implementation of the Sliding Puzzle game with Iterative Deepening A* AI Solver.

Language: Swift - Size: 4.05 MB - Last synced at: 2 days ago - Pushed at: almost 4 years ago - Stars: 37 - Forks: 14

syntnc/Artificial-Intelligence

IIIT Allahabad B. Tech. (IT) 5th Semester Artificial Intelligence Lab Assignments + HackerRank Artificial Intelligence Track

Language: Python - Size: 112 KB - Last synced at: about 1 year ago - Pushed at: almost 7 years ago - Stars: 32 - Forks: 25

darienmt/FCND-Term1-P2-3D-Motion-Planning

Udacity Flying Car Nanodegree - Term 1 - Project 2 - 3D Motion Planning

Language: Jupyter Notebook - Size: 479 MB - Last synced at: 3 months ago - Pushed at: over 6 years ago - Stars: 29 - Forks: 17

Zhuagenborn/Chase-AI

🎮 An artificial intelligence game to demonstrate the A* pathfinding. The enemy will try to get close to the agent and make it stuck between walls.(用于演示A*寻路算法的人工智能游戏,敌人会追踪宝藏并尝试将其困在围墙之间。)

Language: Python - Size: 2.29 MB - Last synced at: about 2 months ago - Pushed at: 4 months ago - Stars: 28 - Forks: 3

PrudhviGNV/pathFinderVisualizer

A react Application Used to visualize classical path finding algorithms like BFS, DFS, Dikstra's, A-star

Language: JavaScript - Size: 354 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 26 - Forks: 9

parshva45/Vehicle-Monitoring-And-Routing-System

The Vehicle Monitoring And Routing System (VMARS) makes use of GPS to provide the exact location of the vehicle. It allows a parent to monitor the vehicle in real-time using a GPS-based device possessed by its driver. It is also capable of finding the shortest route to reach the destination passing through all the checkpoints which uses our proposed algorithm to find the same. This system also possesses the facility of speed monitoring and giving sound alerts to the driver if he over speeds his vehicle. Also, the system gives accident alerts to the vehicle admin via SMS.

Language: Java - Size: 31.8 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 26 - Forks: 15

eamontoyaa/pyBIMstab

Application software in Python 3 to evaluate the factor of safety against sliding of slopes made of Blocks-In-Matrix materials.

Language: Python - Size: 921 KB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 25 - Forks: 10

shushrutsharma/18CSC305J-AI

All Lab experiments of 18CSC305J Artificial Intelligence.

Language: Jupyter Notebook - Size: 15.9 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 24 - Forks: 35

ivanbgd/A-Star_Algorithm

Several different implementations of the A-Star search algorithm, including a Bidirectional version - used for finding the shortest path in a graph.

Language: Python - Size: 8.79 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 23 - Forks: 3

gmac/constellation-js

A grid geometry toolkit for A* pathfinding and 2D sprite motion.

Language: JavaScript - Size: 1.28 MB - Last synced at: 5 days ago - Pushed at: over 2 years ago - Stars: 22 - Forks: 5

BlondeBurrito/hexagonal_pathfinding_astar

An implementation of the A-Star pathfinding algorithm tailored for traversing a bespoke collection of weighted hexagons. It's intended to calculate the most optimal path to a target hexagon where you are traversing from the centre of one hexagon to the next along a line orthogonal to a hexagon edge

Language: Rust - Size: 113 KB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 21 - Forks: 1

KTS-o7/AIML-Lab

Contains 5th Semester AIML Lab programs

Language: Python - Size: 127 KB - Last synced at: 2 months ago - Pushed at: about 1 year ago - Stars: 20 - Forks: 6

ForlornU/A-Star-pathfinding

A small demo for the A* Pathfinding algorithm in unity3d. Characters in this scene act "turn based" walking one at a time to wherever you point them to

Language: ShaderLab - Size: 1.57 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 20 - Forks: 9

spood/PCGPathfinding

An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points

Language: C++ - Size: 42.6 MB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 19 - Forks: 2

gabrieldrn/Java-Maze-Solver

Maze solving in java with BFS, DFS, A*

Language: Java - Size: 153 KB - Last synced at: 5 days ago - Pushed at: over 6 years ago - Stars: 19 - Forks: 6

GurkNathe/Pathfinding-Algorithms

A Python implementation and visualization of various pathfinding and graph search algorithms.

Language: Python - Size: 63.9 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 18 - Forks: 3

LaurentVeyssier/Route-planner-algorithm

Find the shortest route using A* algorithm and graphs (Route Planner application)

Language: Jupyter Notebook - Size: 288 KB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 18 - Forks: 1

YahyaAlaaMassoud/Sliding-Puzzle-A-Star-Solver

Implementation for A-star and BFS Algorithms to solve a NxN grid sliding puzzle problem.

Language: Python - Size: 120 KB - Last synced at: over 2 years ago - Pushed at: over 7 years ago - Stars: 18 - Forks: 9

C-Collamar/8-Puzzle-Solver

A BFS and A* implementation to the classic 8-puzzle problem

Language: C - Size: 426 KB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 17 - Forks: 7

arnav-t/Shooting-Game

Basic Shooting Game in C++ and OpenCV

Language: C++ - Size: 977 KB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 16 - Forks: 26

bengsfort/8-puzzle-solutions

Solutions to the classic 8 puzzle, implementing an A* best search algorithm to complete the puzzle in multiple languages.

Language: JavaScript - Size: 104 KB - Last synced at: 2 months ago - Pushed at: over 6 years ago - Stars: 16 - Forks: 6

etopuz/The-Prophecy

Top-Down Roguelite Game

Language: C# - Size: 5.74 MB - Last synced at: about 1 month ago - Pushed at: almost 3 years ago - Stars: 15 - Forks: 4

alwaysbyx/Optimization-and-Search

Implementation and visualization (some demos) of search and optimization algorithms.

Language: Python - Size: 79.1 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 15 - Forks: 2

CodeAltus/Snake-AI

Using the A* pathfinding algorithm to play the classic snake game perfectly

Language: JavaScript - Size: 6.84 KB - Last synced at: 5 days ago - Pushed at: about 4 years ago - Stars: 15 - Forks: 1

malkfilipp/maze-runner

Maze Runner is a maze generation and solving tool using the randomized Kruskal's algorithm and the A* algorithm

Language: Java - Size: 4.95 MB - Last synced at: about 1 month ago - Pushed at: almost 6 years ago - Stars: 15 - Forks: 7

hamed-rezaee/flutter_maze_generator

A maze generator written in Dart and Flutter.

Language: C++ - Size: 649 KB - Last synced at: 3 months ago - Pushed at: about 1 year ago - Stars: 14 - Forks: 1

cabustillo13/Ayuda-a-vendedores-ambulantes

Ayudar a vendedores ambulantes en un parque para llegar a sus clientes, recorriendo la menor distancia con el Algoritmo A*.

Language: Python - Size: 10.2 MB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 14 - Forks: 3

WhizK1D/ros-a-star-vfh

Implement a navigational robot that performs global planning using A* and local planning using Vector Field Histogram (VFH) to help navigate the robot from start to end for a given map.

Language: Python - Size: 28.3 KB - Last synced at: 26 days ago - Pushed at: over 5 years ago - Stars: 14 - Forks: 2

jannomeister/pathfinder

A project for showing different kinds of pathfinding algorithms

Language: JavaScript - Size: 525 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 13 - Forks: 0

multirobotplayground/Noetic-Multi-Robot-Sandbox

This workspace is a sandbox for multi-robot research. Initially, it includes a fully opperational multi-robot exploration stack for ROS Noetic and Ubuntu 20.04 that allows them to keep intermittent communication in Gazebo 11 simulations.

Language: C++ - Size: 24.6 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 12 - Forks: 2

sondosaabed/Palestine-Cities-Map

Find shortest paths between Palestinian cities using A* or Greedy BFS algorithms. Note: Heuristic values may not be accurate for the showcased 15 cities. 🇵🇸

Language: Java - Size: 992 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 12 - Forks: 0

salimt/GoogleMaps-Find-Fastest-Route-Algorithms

A simple fastest route finder written in Java includes BFS, Djikstra(Speed limits included) and A* Algortihms also has the feature of visualization of visited nodes.

Language: Java - Size: 809 KB - Last synced at: about 1 year ago - Pushed at: about 6 years ago - Stars: 12 - Forks: 9

mcnugets/ue5-pathfinding-implementation

The pathfinding implementation in the Unreal Engine 5

Language: C++ - Size: 119 MB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 10 - Forks: 2

Shaswat2001/Motion_planning_of_Robots

This repository implements various Search Based (Heuristic and Incremental) and Sampling Based (Multi Query and Single Query) motion planning algorithms using ROS and turtlebot

Language: Python - Size: 66.2 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 10 - Forks: 0

rizanw/Romania-A-star-Algorithm

Romania Problem with A* Algorithm - AI Class Homework

Language: Python - Size: 9.77 KB - Last synced at: 2 months ago - Pushed at: almost 6 years ago - Stars: 10 - Forks: 8

nicholasRenninger/AStar_and_PRM_Planning_Analysis

Implementation of the A* / Dijkstra search algorithms, a Probabilistic Roadmap (PRM) Planner with path smoothing, and a statistical benchmarking suite

Language: Python - Size: 55.8 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 9 - Forks: 0

mahdizynali/Earth-Map-Route-Planning

Route planning on Earth map with opencv c++ through Greedy , A-start and etc. algorithm

Language: C++ - Size: 1.12 MB - Last synced at: 2 months ago - Pushed at: 10 months ago - Stars: 8 - Forks: 1

nkuwenjian/grid_path_planner

A global planner plugin of a grid-based A-star search algorithm for ROS navigation stack.

Language: C++ - Size: 108 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 8 - Forks: 4

hanmmmmm/robot-path-planning

This is a collection of my implementation of robotic 2D path planning algorithms.

Language: C++ - Size: 254 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 1

Moataz-Elmesmary/SLAM-Robotics

technological mapping method that allows robots and other autonomous vehicles to build a map , localize itself on that map at the same time and choose the best route avoiding obstacles.

Language: Python - Size: 1.62 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 0

loveCiForever/a_star_with_genetic_algorithm 📦

This is a MidTerm project solving 3 task: 8-Puzzle by A*, Pacman by A* and 16-Queens by Genetic Algorithm

Language: Jupyter Notebook - Size: 26.2 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 7 - Forks: 0

hugopallard/A-Star

A* Algorithm with a scalable GUI, "GPS" Find the shortest between X given Nodes, in order, like google maps steps

Language: Java - Size: 161 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 7 - Forks: 1

Miriam-Assraf/Unity3D_NPCs

Given a list of needs for four NPCs keep reaching the optimal state using A* algorithm.

Language: C# - Size: 1.52 GB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 7 - Forks: 3

MarAl15/TSI-PathPlanning

Implementation of the A* and Jump Point Search (JPS) algorithms

Language: C++ - Size: 3.96 MB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 7 - Forks: 1

bluedistro/Graph-Traversal

A fine-tuned visual implementation of Informed and Uninformed Search Algorithms such as Breadth First Search, Depth First Search, Uniform Cost Search, A* Search, Greedy First Search

Language: Python - Size: 1.43 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 7 - Forks: 5

nikhilhenry/astar.rs

A* Pathfinding Visualisation in Rust

Language: Rust - Size: 1.34 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 1

AI-14/nqueens-astar-genetic-algorithm

N-Queens GUI solver using A* (A-Star) and Genetic Algorithm.

Language: Python - Size: 1.71 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 6 - Forks: 1

HxnDev/Finding-Optimal-Path-of-Map-of-Romania-Using-A-Star

A* is a graph traversal and path search algorithm, which is often used in many fields of computer science due to its completeness, optimality, and optimal efficiency

Language: Python - Size: 9.77 KB - Last synced at: about 2 months ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 1

sManohar201/SLAM-Claus-Brenner-Youtube

This repository contains solution for SLAM lectures taught by Claus Brenner on YouTube.

Language: Python - Size: 1.61 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 0

joaomota59/jogoDosOito

🕹 Algoritmo que resolve o jogo dos oito por busca em profundidade(sem estados visitados), busca em largura(com estados visitados), busca gulosa(com estados visitados) e busca a*(com estados visitados). Podendo mostrar passo a passo das escolhas dos nós e mostrando a árvore resultante(até um certo limite ou completa) do método de busca selecionado.

Language: Python - Size: 19.5 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 3

diegoavillegasg/a-star-route-planner

A Route Planner based on A* search algorithm implemented in C++ to find the best route in a given OpenStreetMap

Language: C++ - Size: 5.27 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 6 - Forks: 2

rasti37/A-Star-and-BFS-Searching-Visualization

Searching Visualization in a Graph using A* and BFS Algorithms. Imported GraphStream library for the GUI.

Language: Java - Size: 11.2 MB - Last synced at: 3 months ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 1

psprawka/Mappy Fork of tle-huu/mappy

Explore and solve traffic problem via implementing a simulator for autonomous vehicles 🚙

Language: C - Size: 31 MB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 0

Kevin-QAQ/IntelligentSearch

Using breadth-first-search, depth-first-search, A* algorithm to solve 8-puzzle-problem and missionaries-cannibals-problem

Language: C - Size: 236 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 5 - Forks: 5

WaqarGhoto/A-Star-Route-Planing-Algorithm

Implementation of A Star algorithm to find the shortest path for ambulances. It's implementation is done in java Netbeans.

Size: 99.6 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 5 - Forks: 0

imadtoubal/Infinit-Pacman-with-JavaScript

Infinit Pacman with JavaScript. Using multiple path-finding algorithms: A*, Greedy Best First Search, and Hill Climbing Search

Language: JavaScript - Size: 175 KB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 5 - Forks: 1

Adamouization/AI-Search-Flight-Route-Planner

:airplane: Flight route planning agent using classic AI search algorithms (A*, Best-First, DFS, BFS).

Language: Java - Size: 2.2 MB - Last synced at: 2 months ago - Pushed at: over 5 years ago - Stars: 5 - Forks: 1

AmrSaber/8-Puzzle-Game-Solver-With-GUI 📦

Language: Java - Size: 30.3 KB - Last synced at: over 2 years ago - Pushed at: about 8 years ago - Stars: 5 - Forks: 3

w9PcJLyb/w9-pathfinding

Implementation of some pathfinding and multi-agent pathfinding algorithms

Language: C++ - Size: 8.1 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 4 - Forks: 0

FaisalAhmed21/CSE422-Artificial-Intelligence

Language: Jupyter Notebook - Size: 16.2 MB - Last synced at: 3 months ago - Pushed at: 7 months ago - Stars: 4 - Forks: 0

Amirreza81/Artificial-Intelligence

Solutions to practical assignments of Artificial Intelligence course (CE-417) at Sharif University of Technology

Language: Jupyter Notebook - Size: 25 MB - Last synced at: 7 days ago - Pushed at: 8 months ago - Stars: 4 - Forks: 1

HaleemaJamil/Rescue-1122-Route-Planner-using-A-star-algorithm

Rescue 1122 Route Planner is a Artificial Intelligence project which implements the A-star algorithm using Python and the simulation is done using Pygame.

Language: Python - Size: 3.39 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

akshayrb22/Conquest_IITKGP_2017

This project allows an Arduino driven bot to traverse a given area which has resource points and obstacles. The camera is positioned overhead.

Language: Python - Size: 9.07 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 4

MatinHosseinianFard/AI-projects

Artificial intelligence course projects

Language: Python - Size: 116 KB - Last synced at: 4 months ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

qualuo/dijkstras-algorithm

Unity pathfinding visualization with web app demo. Can be used for educational purpose.

Language: C# - Size: 49.5 MB - Last synced at: 6 months ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 1

urastogi885/optimal-path-finder

Explore a map to find an optimal path from start to goal using classical search-based methods

Language: Python - Size: 1.06 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 2

mahmoud-drwsh/Mazes-Generator-And-Solver

A maze generator program and a solver agent implemented in python by Mahmoud Darwish (محمود درويش)

Language: Python - Size: 45.9 KB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 1

Elzawawy/risky

RISKY is a simple abstract version of the classic strategy Game (RISK), provided with a an easy to use web-based GUI.

Language: Python - Size: 4.8 MB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 4 - Forks: 2

Elzawawy/eight-puzzle-solver

An 8-puzzle game solver implementation in Python, uses informed and uninformed search algorithms and is extensible to be used on an N-Puzzle game.

Language: Python - Size: 45.9 KB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 4 - Forks: 1

AhmedNasr7/Route-Planning-Project

C++ implementation of A* Search Algorithm for finding the shortest path between two nodes on OpenStreetMap data.

Language: C++ - Size: 5.12 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 4 - Forks: 0

cocolico14/8Puzzle

solving 8 Puzzle with A*, Recursive Best First Search and BFS

Language: Java - Size: 588 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 1

PanosAntoniadis/AI-ntua

Lab exercise of Artificial Intelligence course in NTUA

Language: Java - Size: 1.99 MB - Last synced at: 5 months ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 0

nishantHolla/a-star-visualizer

Visualizer for A* algorithm in c using raylib

Language: C - Size: 16.9 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 3 - Forks: 0

Tynab/Animal-Chess

Animal Chess

Language: Python - Size: 15.8 MB - Last synced at: 5 days ago - Pushed at: 5 months ago - Stars: 3 - Forks: 0

Gyakobo/Pathfinding-Algorithms

This project implements and compares various pathfinding algorithms, including A*, BFS, DFS, and Dijkstra, to find the shortest path on a 2D grid with obstacles.

Language: Python - Size: 66.4 KB - Last synced at: 3 months ago - Pushed at: 6 months ago - Stars: 3 - Forks: 0

mtrevisan/MapMatcher

Matches a sequence of GPS coordinates to road graph

Language: Java - Size: 42.5 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 3 - Forks: 0

luisalejandrobf/Prolog_BestFirst-A-Algorithm-BreadthFirstSearch

Implementation of the Best First/A* Algorithm and Breadth-first Search Algorithm for room and box manipulation. Efficient algorithms for solving room and box manipulation problems. Instructions are available in English and Spanish.

Language: Prolog - Size: 568 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 0

yousefkotp/8-Puzzle-Solver

8 Puzzle solver using uninformed and informed search algorithms as DFS, BFS and A*.

Language: Python - Size: 124 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 2

claud32/Rush-Hour-Puzzle-Solver

An AI Solver for Puzzle "Rush Hour"

Language: Python - Size: 6.84 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 3 - Forks: 0

ThanosM97/Artificial_Intelligence-NTUA

Implementation of a navigation system for a taxi company using A star algorithm for the course Artificial Intelligence of NTUA.

Language: Java - Size: 3.58 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

m3y54m/a-star-algorithm-in-c

A* Algorithm Implementation in C

Language: C - Size: 402 KB - Last synced at: 3 months ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

abedinsherifi/ANA-Star

Anytime Nonparametric A* (ANA-Star) algorithm and comparison to BFS.

Language: Python - Size: 1.21 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

KabukiStarship/iGeek

An AI gym for building, measuring, and learning agents in massively parallel fuzzed environments using the Chinese Room Abstract Stack (Crabs) machine, ASCII Data Types, and Script2.

Language: C++ - Size: 2.68 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

ArjunBalamwar/PathFinder

A pathfinding visualizing project using Pygame that uses A* and other pathfinding algorithms. Along with that, there are various maze generation algorithms

Language: Jupyter Notebook - Size: 94.7 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 1

ap-atul/8-Puzzle

8 Puzzle problem solution with A* algorithm, BFS, and DFS.

Language: Python - Size: 25.4 KB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 1

MartinLesser/Pathfinding-comparison

This project implements the dijkstra, A* and D* Lite algorithms and compares them.

Language: Python - Size: 181 KB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 3 - Forks: 1

fzehracetin/A-Star-and-Best-First-Search

This is the implementation of A* and Best First Search Algorithms in python language. The project comprimise two data structures: stack and heap.

Language: Python - Size: 919 KB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 3 - Forks: 0

takilevi/MSc-traffic-simulation

Language: C# - Size: 80.8 MB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 1

kejriwalrahul/A-Star-Visualization

Visualization of A* Search, Greedy BFS and Djikstra Search execution

Language: Python - Size: 413 KB - Last synced at: about 1 month ago - Pushed at: over 7 years ago - Stars: 3 - Forks: 0

chen0040/cpp-steering-behaviors

OpenGL Demo for Game Agent Steering + Flocking + Swarm Behaviors

Language: C - Size: 10.9 MB - Last synced at: 16 days ago - Pushed at: almost 8 years ago - Stars: 3 - Forks: 1

jmartinpizarro/eve-astar

A-Star Algorithm in C++ for optimising trips in EVE Online

Language: C++ - Size: 1.08 MB - Last synced at: 17 days ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

marceline-tavernier/path-finding

Artificial intelligence in games #2 : Path finding

Language: Processing - Size: 854 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0

vtarale/Search

a star search, greedy best search and bfs and dfs lib

Language: Python - Size: 15.6 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

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