Topic: "adversarial-search"
nebula-beta/torchadver
A PyTorch Toolbox for creating adversarial examples that fool neural networks.
Language: Python - Size: 38.9 MB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 88 - Forks: 7

BorealisAI/pommerman-baseline
Code for the paper "Skynet: A Top Deep RL Agent in the Inaugural Pommerman Team Competition"
Language: Python - Size: 1.65 MB - Last synced at: about 1 month ago - Pushed at: about 6 years ago - Stars: 37 - Forks: 6

sds-dubois/snake.ai
Multiplayer snake AI
Language: Python - Size: 176 KB - Last synced at: about 1 month ago - Pushed at: almost 7 years ago - Stars: 26 - Forks: 8

petetetete/halma-ai
Halma game with an AI player, move validation, and dynamic board sizing
Language: Python - Size: 94.7 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 11 - Forks: 2

fraineralex/ChessAI
🤖 Chess AI using the minimax algorithm with alpha-beta pruning.
Language: Python - Size: 2.07 MB - Last synced at: 3 days ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 1

scope-lab-vu/ANTI-CARLA
Automated Testing Framework for CARLA Simulator [ITSC 2022]
Language: Python - Size: 126 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 9 - Forks: 1

mjmaher987/Artificial-Intelligence
Artificial Intelligence + Deep Learning
Language: Jupyter Notebook - Size: 7.59 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 1

shamiul94/Chain-Reaction-Game-AI-Bot
This is a AI bot for Chain Reaction game using minimax algorithm with alpha-beta pruning ang killer move heuristic.
Language: Java - Size: 181 KB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 8 - Forks: 3

alantao912/juliette
Computer program that plays chess.
Language: C++ - Size: 731 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 7 - Forks: 1

haroldeustaquio/Artificial-Intelligence-UNAM
This repository contains projects and exercises developed during the Artificial Intelligence course at UNAM. It covers topics such as fuzzy logic, adversarial search algorithms, intelligent agents, and more.
Language: Jupyter Notebook - Size: 26.3 MB - Last synced at: about 6 hours ago - Pushed at: 5 months ago - Stars: 6 - Forks: 1

rmodi6/pacman-ai-multiagent
Solutions to Pacman AI Multi-Agent Search problems
Language: Python - Size: 90.8 KB - Last synced at: 13 days ago - Pushed at: over 5 years ago - Stars: 6 - Forks: 7

mascaretti/mcts
Monte Carlo Tree Search - A C++ MPI implementation
Language: C++ - Size: 8.98 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 5 - Forks: 1

Amirreza81/Artificial-Intelligence
Solutions to practical assignments of Artificial Intelligence course (CE-417) at Sharif University of Technology
Language: Jupyter Notebook - Size: 25 MB - Last synced at: 23 days ago - Pushed at: 7 months ago - Stars: 4 - Forks: 1

Dhanya-Abhirami/Tic-Tac-Toe-AI
An AI Agent based on Alpha Beta Pruning for the Tic Tac Toe Game.
Language: Python - Size: 75.2 KB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 1

AliAbdelaal/Multi-Agent_Pacman_CS188
In this project, you will design agents for the classic version of Pacman, including ghosts. Along the way, you will implement both minimax and expectimax search and try your hand at evaluation function design.
Language: Python - Size: 75.2 KB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 3 - Forks: 1

wesleey/python-artificial-intelligence
Search, Knowledge, Uncertainty, Optimization, Learning, Neural Networks and Language.
Language: Python - Size: 188 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 2 - Forks: 0

Pencilcaseman/mastermind
The game Mastermind implemented in Rust, with optimal algorithms to play the game.
Language: Rust - Size: 9.77 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

cognalog/en-passant
A configurable chess bot and a light framework for pitting it against humans or versions of itself.
Language: Scala - Size: 134 KB - Last synced at: 5 days ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

mariamingallonMM/AI-SearchAlgorithm-A2-2048puzzle
Create an agent to intelligently play the 2048-puzzle game
Language: Python - Size: 12.5 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

thenamangoyal/artificial-intelligence
Artificial Intelligence Projects
Language: Python - Size: 3.05 MB - Last synced at: 10 months ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 1

tlan95/Udacity-AI-nanodegree-project3-Adversarial-Game-Playing-Agent
My code and report of Udacity AI nanodegree project3 Adversarial Game Playing Agent
Language: Python - Size: 265 KB - Last synced at: about 1 month ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 0

georgosgeorgos/AI-ML
Some Artificial Intelligence & Machine Learning algorithms
Language: Python - Size: 684 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 1

devanob/TicTacToeA.I
Making An A.I System For Tic Tac Toe. This Was Implementing A Mini-Max Algorithm As Part Of A Game Theory Project. Implemented Using C++ As The BackEnd Logic And Qt And QML For Front-End GUI Logic.
Language: C++ - Size: 1.59 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

optimistanoop/Artificial-Intelligence-Nanodegree
This repo contains all the projects developed during my AIND journey.
Language: HTML - Size: 2.91 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 0

GirolamoOddo/AppliedMath_Notebooks
Collection of Notebooks in Google Colab directly usable for study activities
Language: Jupyter Notebook - Size: 84.7 MB - Last synced at: 5 months ago - Pushed at: 6 months ago - Stars: 1 - Forks: 0

Ant0in/Projet2-IA
Adversarial search algorithms, including Minimax, Alpha-Beta Pruning, and Expectimax, to create an agent that competes against another in a map-based game environment.
Language: Python - Size: 5.1 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

srosalino/Intelligent_Systems_Investigations
Series of 11 works, covering: State-Space Representations, Search, Adversarial Search, Logic, Automated Reasoning, Reasoning with Uncertainty and Vagueness and Machine Learning
Language: Jupyter Notebook - Size: 4.31 MB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 1 - Forks: 0

npnkhoi/mcts-lp
Code accompanying the paper "Lookahead Pathology in Monte Carlo Tree Search" (ICAPS, 2024)
Language: Python - Size: 21.3 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

yufanana/ArtificialIntelligence02180
DTU course 02180 Introduction to Artificial Intelligence, Spring 2024
Language: HTML - Size: 3.3 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 1 - Forks: 0

nnk03/AI-LAB
These are the code for the AI-LAB course during Semester 4
Language: Jupyter Notebook - Size: 8.55 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

Yanqian-W/adversarial-game-gobang
Implementing search techniques to solve the problem of adversrial game gobang, using the hearistics to improve the efficiency of adversrial search.
Language: Python - Size: 29.3 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

YoussefAboelwafa/Connect4_AI-agent
Play Connect4 against an intelligent AI agent using Minimax Algorithm with and without Pruning
Language: Python - Size: 938 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 1

leilibrk/Pacman-multiAgent
The phase 2 of my AI project, which is adversarial search in Pacman game for reaching the best utility and avoiding ghosts. Minimax with alpha-beta pruning and Expectimax is implemented.
Language: Python - Size: 384 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

theduyngx/Infexion-2P
Infexion v1.1 - for 2 players
Language: Python - Size: 1.66 MB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

Nima-Nilchian/Tic-Tac-Toe
Tic-Tac-Toe game using minimax and alpha beta pruning
Language: Python - Size: 72.3 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

yousefkotp/Smart-Connect4
Intelligent Agent to play Connect-4 with a modifiable depth aided with a decision tree visualizer to trace the agent's decision making process
Language: Python - Size: 1.48 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

drexpp/Adversarial-examples-One-pixel-attack
Crafting adversarial examples with one pixel attack
Language: Jupyter Notebook - Size: 4.53 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

iRaneem/AI-fundmental-CCAI221
This is my work at 2021/2022 include : lab , assignment and project solutions
Language: Prolog - Size: 8.53 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

inferiorzoned/Lines-of-Action
An abstract strategy board game named Lines of Action, implemented in Python. It is a zero-sum game that comprises the area of adversarial search in artificial intelligence.
Language: Python - Size: 1.11 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 1

david-read-iii/Tic-Tac-Toe
A command line Java program created for an artificial intelligence course. It applies Adversarial Search Problem to a game of Tic-Tac-Toe. The program has a user playing a simulated opponent. The user uses the command line to select their moves. The opponent uses the Minimax algorithm to select the best move to counter the user's moves. This results in all games ending in either a draw or a defeat for the user.
Language: Java - Size: 23.4 KB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

OnurArdaB/Artificial-Intelligence
Introductive Course to Artificial Intelligence
Language: Jupyter Notebook - Size: 1.19 MB - Last synced at: 12 months ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

cseHdz/Adversarial-Search
This repository contains Adversarial Search Agents implemented in Python.
Language: Python - Size: 366 KB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

pdudero/udacity-aind-projects
My solutions to the projects assigned for the Udacity Artificial Intelligence Nanodegree
Language: Jupyter Notebook - Size: 2.39 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

fauzanzaid/N-in-a-line-Game
A simple game similar to Four in a line or Connect Four. Can also play against computer.
Language: Python - Size: 42 KB - Last synced at: about 1 year ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 0

agoila/udacity-aind-P2
Build a Game Playing Agent
Language: Python - Size: 187 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

Naereen/Pengkun--Master-Thesis--2015 Fork of Ken-LiuL/thesis
Fork of the code of Pengkun Liu's Master Thesis, June 2015
Language: C++ - Size: 1.39 MB - Last synced at: about 1 year ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 0

chandl/AI-Gomoku
A Gomoku-Playing AI. Using Minimax search with Alpha-Beta pruning.
Language: Java - Size: 131 KB - Last synced at: over 1 year ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 3

calhounbryce13/personal-projects
fun and interesting coding projects
Language: C++ - Size: 238 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 0 - Forks: 0

prakash-aryan/debatebrawl-app
A sophisticated AI-powered debate platform that integrates Large Language Models with Genetic Algorithms and Adversarial Search to create a dynamic and adaptive debating experience.
Language: Python - Size: 5.3 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

selma-Bentaiba/Mancala_Game_AI_Using_Minimax_and_Alpha_Beta_Pruning
Mancala AI that thinks ahead! This game uses Minimax with Alpha-Beta pruning to strategize, compete, and outsmart you 🚀
Language: Python - Size: 398 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Imad-t/Mancala-game
a basic implementation of Mancala game using adversarial search. Mancala (Arabic: منقلة manqalah) is a two-player turn-based strategy board game played with small stones or seeds and rows of pits , a board or other playing surface. The objective is to capture all or some set of the opponent's pieces.
Language: Python - Size: 303 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Mrudula1205/Quoridor
Language: Python - Size: 46.9 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

hotungkhanh/IDS-minimax-agent
A two-player version of Tetress featuring intelligent agents. The program uses iterative deepening minimax with alpha-beta pruning to determine optimal moves for competitive gameplay.
Language: Python - Size: 833 KB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

EstevesX10/TicTacToe
TicTacToe with AI [Beginner's Project]
Language: Python - Size: 3.65 MB - Last synced at: about 2 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

hanwtn/tic-tac-toe-game-vs-AI
A Tic Tac Toe game to vs. AI computer player trying to win within (or without) a limited decision making time. Adversarial Search Algorithms (minmax, Alpha-Beta, MonteCarlo)
Language: Python - Size: 30.3 KB - Last synced at: 6 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

Daksh2060/tictactoe-adversarial-opponent
An adversarial agent for playing Tic Tac Toe, offering users the option to choose board size and difficulty level. Utilizes various search algorithms including, but not limited to; Alpha-Beta Pruning, Expectimax, and Minimax. The project provides an interactive interface where users can play against the adversarial agent.
Language: Python - Size: 48.8 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

FarInHeight/Computational-Intelligence-Project
Project for the Computational Intelligence course 23/24 - Politecnico di Torino
Language: Jupyter Notebook - Size: 29.9 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

ak5154639/TicTacToeAI
Tic Tac Toe Game with AI
Language: JavaScript - Size: 455 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Zack890924/ChessAI_NegaMaxAlphaBeta
An AI GO game with AlphaBetaPuring
Language: Python - Size: 48.8 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

anfisou/Ataxx
Play Ataxx against different algorithms
Language: Python - Size: 95.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

MartinMohammed/tic-tac-toe-adversarial-search
My Tic-Tac-Toe game introduces a challenging twist with an AI opponent employing the MiniMax algorithm. Experience a classic game reimagined, where each move requires strategic thinking to outsmart an AI that anticipates and counters your plays.
Language: Python - Size: 963 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

MuhammedAdelTaha/Connect-Four-AI-Agent
Minimax with/without alpha-beta pruning and heuristic evaluation function.
Language: Java - Size: 15.6 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 2

shaniadicen/hexed-game-ai
A java program that plays a custom standard two-player game called Hexed!
Language: Java - Size: 42 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

przv1/2048-solver
15-112 Term Project (Fall 2023)
Language: Python - Size: 129 KB - Last synced at: 12 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

shashankkotyan/DualQualityAssessment
This github repository contains the official code for the papers, "Robustness Assessment for Adversarial Machine Learning: Problems, Solutions and a Survey of Current Neural Networks and Defenses" and "One Pixel Attack for Fooling Deep Neural Networks"
Language: Python - Size: 44.9 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

KimiaMontazeri/rolit-game
Rolit/othello game using adversarial search (AI course project at AUT)
Language: Python - Size: 126 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Mohaimin41/Artificial_Intelligence_Lab
Lab codes for Artificial Intelligence Lab of Level 3 Term 2 at BUET CSE undergrad
Language: C++ - Size: 3.14 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

yvgupta03/AI_Minmax_AlphaBeta_Pruning
AI application of Min-Max algorithm including alpha-beta pruning approach for two agents in cliff-walker scenario
Language: Jupyter Notebook - Size: 2.56 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ToniCardosooo/AI-Project-2-Connect4
Group project on Adversarial Search Algorithms for the Curricular Unit of "Artificial Intelligence" @ FCUP, Porto with @barbara-san and @Nia3324
Language: Java - Size: 146 KB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

FaddyManatee/connect4
(WIP) A C++ connect4 game with the computer as the opponent.
Language: C++ - Size: 37.1 KB - Last synced at: 5 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

trngbro/AI
Research AI - Lecturer: Nguyen Thanh An
Language: Jupyter Notebook - Size: 26.3 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

lorenzobellino/quarto-player
Creating a player for quarto based on GA, RL, MinMax and other strategies
Language: Python - Size: 1.36 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

danisouza67/forest_fiery_AI_DV_DP
Assignment for subjects: Data Visualization and Communication, Data Exploration and Artificial Inteligence. Languages: Python and R. Theme: Forest Fiery
Language: Jupyter Notebook - Size: 12.9 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

lorenzobellino/Computational-Intelligence-2022
Repository for labs, exercices and notes from the course Computational Intelligence @ Politecnico of Turin
Language: Python - Size: 167 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

taner-h/expectimax-for-pacman
an Expectimax algorithm implementation for an AI class project
Language: Python - Size: 6.84 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

gagahpangeran/checkers-sc
Checkers game using minimax algorithm and alpha-beta prunning. Final project of Intelligent System Course.
Language: JavaScript - Size: 3.58 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

moharamfatema/connect-4-python
An advanced version of Connect four game vs. Adversarial search based AI agent with heuristic pruning
Language: Python - Size: 3.46 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

memgonzales/tic-tac-toe
Tic-tac-toe-playing agent demonstrating the application of adversarial search strategies in ensuring optimal gameplay
Language: Java - Size: 985 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

AntonJorg/bachelor-project
Repository for my Bachelor Project: "A Generalised Approach to Search Algorithms in Games" in the BSc Artificial Intelligence and Data programme at DTU
Language: TeX - Size: 12.1 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

mrp130/battle-ai
Console based AI competition using adversarial search algorithm
Language: Python - Size: 34.2 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Whitelisted2/CS312-AI-Lab
This repository contains files related to Artificial Intelligence (Spring 2022).
Language: Python - Size: 21.5 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 1

Ali-Noroozbeigy/AI-Berkeley-pacman-part-2
this is the second pacman project for course AI of UC Berkeley done as the second project of course AI basics and applications of AUT
Language: Python - Size: 88.9 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

mbrdg/gekitai
Adversarial Search usining Minimax and MCTS
Language: Python - Size: 468 KB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

Mehrdadghassabi/UI-Pacman 📦
designing intelligent agent to beat Human in UI-Pacman game
Language: Python - Size: 2.38 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

krishnakaushik25/othello_AI
Othello game GUI with alpha-beta pruning
Language: Python - Size: 193 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

dylanjwu/minimax-games
Applying alpha-beta pruning algorithm to Tic-tac-toe, connect 4 games
Language: Python - Size: 165 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

invisible0831/AI_projects
Artificial Intelligence Projects - Sharif University of Technology - Fall 2020
Language: Jupyter Notebook - Size: 7.55 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

leomuckley/Adversarial-Game-Playing-Agent
Game playing project which contains the development of an agent to play Knights Isolation
Language: Python - Size: 236 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Siya2704/bagh-chal
AI project bagh-chal game implemented using min-max algorithm
Language: Python - Size: 1.49 MB - Last synced at: 10 months ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

DeveloperRic/tic-tac-toe
An unbeatable tic tac toe AI
Language: JavaScript - Size: 10.7 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

bmarroc/artificial-intelligence
Python/Numpy scripts implementing Artificial Intelligence algorithms
Language: Python - Size: 89.8 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

flaviendeseure/Tic-tac-toe_minimax_Agent
Tic-tac-toe 4 agent
Language: Jupyter Notebook - Size: 43.9 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Manwlis/TUCAnts-agent 📦
Agent for TUCAnts board game. PLH417-project-2
Language: C - Size: 1.19 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

Vedant2311/AI-Cannon-Game-Tournament Fork of goel-shashank/Cannon-AI
An AI based implementation of the game cannon that won the class tournament. Support for clients to play on a central server.
Language: Python - Size: 279 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

harmim/vut-sui-project Fork of thejoeejoee/SUI-MIT-VUT-2020-2021
Artificial Intelligence and Machine Learning - Project - Dice Wars
Size: 5.43 MB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

rafaelcicerojoe/Feversi-AI Fork of nicky-song/Feversi
Using a Reversi codebase that covers the basics of cross-platform developed in Flutter & Dart - by nickiesong - to applying Adversarial Search Algorithms
Language: Dart - Size: 430 KB - Last synced at: 12 months ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1

nimeshnischal/tic-tac-toe-ai-bot
A client-side tic-tac-toe application featuring an AI bot built using React.
Language: JavaScript - Size: 1.85 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

HasanatJahan/Unbeatable_TicTacToe
The unbeatable TicTacToe with the MiniMax Algorithm
Language: Python - Size: 124 KB - Last synced at: 12 months ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1

kevinrvaz/Tic-Tac-Toe 📦
A tic tac toe game built using alpha-beta pruning, cli version is implemented in python and web version with js visit https://excalibur-kvrv.github.io/Tic-Tac-Toe/index.html
Language: JavaScript - Size: 15.6 KB - Last synced at: 10 months ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

junthbasnet/Pacman-Search
Array of AI Search algorithms is employed to playing Pac-Man ⍩⃝.
Language: Python - Size: 10.5 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 2
