An open API service providing repository metadata for many open source software ecosystems.

Topic: "adversarial-search"

nebula-beta/torchadver

A PyTorch Toolbox for creating adversarial examples that fool neural networks.

Language: Python - Size: 38.9 MB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 88 - Forks: 7

BorealisAI/pommerman-baseline

Code for the paper "Skynet: A Top Deep RL Agent in the Inaugural Pommerman Team Competition"

Language: Python - Size: 1.65 MB - Last synced at: about 1 month ago - Pushed at: about 6 years ago - Stars: 37 - Forks: 6

sds-dubois/snake.ai

Multiplayer snake AI

Language: Python - Size: 176 KB - Last synced at: about 1 month ago - Pushed at: almost 7 years ago - Stars: 26 - Forks: 8

petetetete/halma-ai

Halma game with an AI player, move validation, and dynamic board sizing

Language: Python - Size: 94.7 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 11 - Forks: 2

fraineralex/ChessAI

🤖 Chess AI using the minimax algorithm with alpha-beta pruning.

Language: Python - Size: 2.07 MB - Last synced at: 3 days ago - Pushed at: over 2 years ago - Stars: 9 - Forks: 1

scope-lab-vu/ANTI-CARLA

Automated Testing Framework for CARLA Simulator [ITSC 2022]

Language: Python - Size: 126 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 9 - Forks: 1

mjmaher987/Artificial-Intelligence

Artificial Intelligence + Deep Learning

Language: Jupyter Notebook - Size: 7.59 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 1

shamiul94/Chain-Reaction-Game-AI-Bot

This is a AI bot for Chain Reaction game using minimax algorithm with alpha-beta pruning ang killer move heuristic.

Language: Java - Size: 181 KB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 8 - Forks: 3

alantao912/juliette

Computer program that plays chess.

Language: C++ - Size: 731 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 7 - Forks: 1

haroldeustaquio/Artificial-Intelligence-UNAM

This repository contains projects and exercises developed during the Artificial Intelligence course at UNAM. It covers topics such as fuzzy logic, adversarial search algorithms, intelligent agents, and more.

Language: Jupyter Notebook - Size: 26.3 MB - Last synced at: about 6 hours ago - Pushed at: 5 months ago - Stars: 6 - Forks: 1

rmodi6/pacman-ai-multiagent

Solutions to Pacman AI Multi-Agent Search problems

Language: Python - Size: 90.8 KB - Last synced at: 13 days ago - Pushed at: over 5 years ago - Stars: 6 - Forks: 7

mascaretti/mcts

Monte Carlo Tree Search - A C++ MPI implementation

Language: C++ - Size: 8.98 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 5 - Forks: 1

Amirreza81/Artificial-Intelligence

Solutions to practical assignments of Artificial Intelligence course (CE-417) at Sharif University of Technology

Language: Jupyter Notebook - Size: 25 MB - Last synced at: 23 days ago - Pushed at: 7 months ago - Stars: 4 - Forks: 1

Dhanya-Abhirami/Tic-Tac-Toe-AI

An AI Agent based on Alpha Beta Pruning for the Tic Tac Toe Game.

Language: Python - Size: 75.2 KB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 1

AliAbdelaal/Multi-Agent_Pacman_CS188

In this project, you will design agents for the classic version of Pacman, including ghosts. Along the way, you will implement both minimax and expectimax search and try your hand at evaluation function design.

Language: Python - Size: 75.2 KB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 3 - Forks: 1

wesleey/python-artificial-intelligence

Search, Knowledge, Uncertainty, Optimization, Learning, Neural Networks and Language.

Language: Python - Size: 188 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 2 - Forks: 0

Pencilcaseman/mastermind

The game Mastermind implemented in Rust, with optimal algorithms to play the game.

Language: Rust - Size: 9.77 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

cognalog/en-passant

A configurable chess bot and a light framework for pitting it against humans or versions of itself.

Language: Scala - Size: 134 KB - Last synced at: 5 days ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

mariamingallonMM/AI-SearchAlgorithm-A2-2048puzzle

Create an agent to intelligently play the 2048-puzzle game

Language: Python - Size: 12.5 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

thenamangoyal/artificial-intelligence

Artificial Intelligence Projects

Language: Python - Size: 3.05 MB - Last synced at: 10 months ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 1

tlan95/Udacity-AI-nanodegree-project3-Adversarial-Game-Playing-Agent

My code and report of Udacity AI nanodegree project3 Adversarial Game Playing Agent

Language: Python - Size: 265 KB - Last synced at: about 1 month ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 0

georgosgeorgos/AI-ML

Some Artificial Intelligence & Machine Learning algorithms

Language: Python - Size: 684 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 1

devanob/TicTacToeA.I

Making An A.I System For Tic Tac Toe. This Was Implementing A Mini-Max Algorithm As Part Of A Game Theory Project. Implemented Using C++ As The BackEnd Logic And Qt And QML For Front-End GUI Logic.

Language: C++ - Size: 1.59 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

optimistanoop/Artificial-Intelligence-Nanodegree

This repo contains all the projects developed during my AIND journey.

Language: HTML - Size: 2.91 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 0

GirolamoOddo/AppliedMath_Notebooks

Collection of Notebooks in Google Colab directly usable for study activities

Language: Jupyter Notebook - Size: 84.7 MB - Last synced at: 5 months ago - Pushed at: 6 months ago - Stars: 1 - Forks: 0

Ant0in/Projet2-IA

Adversarial search algorithms, including Minimax, Alpha-Beta Pruning, and Expectimax, to create an agent that competes against another in a map-based game environment.

Language: Python - Size: 5.1 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

srosalino/Intelligent_Systems_Investigations

Series of 11 works, covering: State-Space Representations, Search, Adversarial Search, Logic, Automated Reasoning, Reasoning with Uncertainty and Vagueness and Machine Learning

Language: Jupyter Notebook - Size: 4.31 MB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 1 - Forks: 0

npnkhoi/mcts-lp

Code accompanying the paper "Lookahead Pathology in Monte Carlo Tree Search" (ICAPS, 2024)

Language: Python - Size: 21.3 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

yufanana/ArtificialIntelligence02180

DTU course 02180 Introduction to Artificial Intelligence, Spring 2024

Language: HTML - Size: 3.3 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 1 - Forks: 0

nnk03/AI-LAB

These are the code for the AI-LAB course during Semester 4

Language: Jupyter Notebook - Size: 8.55 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

Yanqian-W/adversarial-game-gobang

Implementing search techniques to solve the problem of adversrial game gobang, using the hearistics to improve the efficiency of adversrial search.

Language: Python - Size: 29.3 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

YoussefAboelwafa/Connect4_AI-agent

Play Connect4 against an intelligent AI agent using Minimax Algorithm with and without Pruning

Language: Python - Size: 938 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 1

leilibrk/Pacman-multiAgent

The phase 2 of my AI project, which is adversarial search in Pacman game for reaching the best utility and avoiding ghosts. Minimax with alpha-beta pruning and Expectimax is implemented.

Language: Python - Size: 384 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

theduyngx/Infexion-2P

Infexion v1.1 - for 2 players

Language: Python - Size: 1.66 MB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

Nima-Nilchian/Tic-Tac-Toe

Tic-Tac-Toe game using minimax and alpha beta pruning

Language: Python - Size: 72.3 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

yousefkotp/Smart-Connect4

Intelligent Agent to play Connect-4 with a modifiable depth aided with a decision tree visualizer to trace the agent's decision making process

Language: Python - Size: 1.48 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

drexpp/Adversarial-examples-One-pixel-attack

Crafting adversarial examples with one pixel attack

Language: Jupyter Notebook - Size: 4.53 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

iRaneem/AI-fundmental-CCAI221

This is my work at 2021/2022 include : lab , assignment and project solutions

Language: Prolog - Size: 8.53 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

inferiorzoned/Lines-of-Action

An abstract strategy board game named Lines of Action, implemented in Python. It is a zero-sum game that comprises the area of adversarial search in artificial intelligence.

Language: Python - Size: 1.11 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 1

david-read-iii/Tic-Tac-Toe

A command line Java program created for an artificial intelligence course. It applies Adversarial Search Problem to a game of Tic-Tac-Toe. The program has a user playing a simulated opponent. The user uses the command line to select their moves. The opponent uses the Minimax algorithm to select the best move to counter the user's moves. This results in all games ending in either a draw or a defeat for the user.

Language: Java - Size: 23.4 KB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

OnurArdaB/Artificial-Intelligence

Introductive Course to Artificial Intelligence

Language: Jupyter Notebook - Size: 1.19 MB - Last synced at: 12 months ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

cseHdz/Adversarial-Search

This repository contains Adversarial Search Agents implemented in Python.

Language: Python - Size: 366 KB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

pdudero/udacity-aind-projects

My solutions to the projects assigned for the Udacity Artificial Intelligence Nanodegree

Language: Jupyter Notebook - Size: 2.39 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

fauzanzaid/N-in-a-line-Game

A simple game similar to Four in a line or Connect Four. Can also play against computer.

Language: Python - Size: 42 KB - Last synced at: about 1 year ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 0

agoila/udacity-aind-P2

Build a Game Playing Agent

Language: Python - Size: 187 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

Naereen/Pengkun--Master-Thesis--2015 Fork of Ken-LiuL/thesis

Fork of the code of Pengkun Liu's Master Thesis, June 2015

Language: C++ - Size: 1.39 MB - Last synced at: about 1 year ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 0

chandl/AI-Gomoku

A Gomoku-Playing AI. Using Minimax search with Alpha-Beta pruning.

Language: Java - Size: 131 KB - Last synced at: over 1 year ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 3

calhounbryce13/personal-projects

fun and interesting coding projects

Language: C++ - Size: 238 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 0 - Forks: 0

prakash-aryan/debatebrawl-app

A sophisticated AI-powered debate platform that integrates Large Language Models with Genetic Algorithms and Adversarial Search to create a dynamic and adaptive debating experience.

Language: Python - Size: 5.3 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

selma-Bentaiba/Mancala_Game_AI_Using_Minimax_and_Alpha_Beta_Pruning

Mancala AI that thinks ahead! This game uses Minimax with Alpha-Beta pruning to strategize, compete, and outsmart you 🚀

Language: Python - Size: 398 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Imad-t/Mancala-game

a basic implementation of Mancala game using adversarial search. Mancala (Arabic: منقلة manqalah) is a two-player turn-based strategy board game played with small stones or seeds and rows of pits , a board or other playing surface. The objective is to capture all or some set of the opponent's pieces.

Language: Python - Size: 303 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Mrudula1205/Quoridor

Language: Python - Size: 46.9 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

hotungkhanh/IDS-minimax-agent

A two-player version of Tetress featuring intelligent agents. The program uses iterative deepening minimax with alpha-beta pruning to determine optimal moves for competitive gameplay.

Language: Python - Size: 833 KB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

EstevesX10/TicTacToe

TicTacToe with AI [Beginner's Project]

Language: Python - Size: 3.65 MB - Last synced at: about 2 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

hanwtn/tic-tac-toe-game-vs-AI

A Tic Tac Toe game to vs. AI computer player trying to win within (or without) a limited decision making time. Adversarial Search Algorithms (minmax, Alpha-Beta, MonteCarlo)

Language: Python - Size: 30.3 KB - Last synced at: 6 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

Daksh2060/tictactoe-adversarial-opponent

An adversarial agent for playing Tic Tac Toe, offering users the option to choose board size and difficulty level. Utilizes various search algorithms including, but not limited to; Alpha-Beta Pruning, Expectimax, and Minimax. The project provides an interactive interface where users can play against the adversarial agent.

Language: Python - Size: 48.8 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

FarInHeight/Computational-Intelligence-Project

Project for the Computational Intelligence course 23/24 - Politecnico di Torino

Language: Jupyter Notebook - Size: 29.9 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

ak5154639/TicTacToeAI

Tic Tac Toe Game with AI

Language: JavaScript - Size: 455 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Zack890924/ChessAI_NegaMaxAlphaBeta

An AI GO game with AlphaBetaPuring

Language: Python - Size: 48.8 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

anfisou/Ataxx

Play Ataxx against different algorithms

Language: Python - Size: 95.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

MartinMohammed/tic-tac-toe-adversarial-search

My Tic-Tac-Toe game introduces a challenging twist with an AI opponent employing the MiniMax algorithm. Experience a classic game reimagined, where each move requires strategic thinking to outsmart an AI that anticipates and counters your plays.

Language: Python - Size: 963 KB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

MuhammedAdelTaha/Connect-Four-AI-Agent

Minimax with/without alpha-beta pruning and heuristic evaluation function.

Language: Java - Size: 15.6 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 2

shaniadicen/hexed-game-ai

A java program that plays a custom standard two-player game called Hexed!

Language: Java - Size: 42 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

przv1/2048-solver

15-112 Term Project (Fall 2023)

Language: Python - Size: 129 KB - Last synced at: 12 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

shashankkotyan/DualQualityAssessment

This github repository contains the official code for the papers, "Robustness Assessment for Adversarial Machine Learning: Problems, Solutions and a Survey of Current Neural Networks and Defenses" and "One Pixel Attack for Fooling Deep Neural Networks"

Language: Python - Size: 44.9 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

KimiaMontazeri/rolit-game

Rolit/othello game using adversarial search (AI course project at AUT)

Language: Python - Size: 126 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Mohaimin41/Artificial_Intelligence_Lab

Lab codes for Artificial Intelligence Lab of Level 3 Term 2 at BUET CSE undergrad

Language: C++ - Size: 3.14 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

yvgupta03/AI_Minmax_AlphaBeta_Pruning

AI application of Min-Max algorithm including alpha-beta pruning approach for two agents in cliff-walker scenario

Language: Jupyter Notebook - Size: 2.56 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

ToniCardosooo/AI-Project-2-Connect4

Group project on Adversarial Search Algorithms for the Curricular Unit of "Artificial Intelligence" @ FCUP, Porto with @barbara-san and @Nia3324

Language: Java - Size: 146 KB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

FaddyManatee/connect4

(WIP) A C++ connect4 game with the computer as the opponent.

Language: C++ - Size: 37.1 KB - Last synced at: 5 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

trngbro/AI

Research AI - Lecturer: Nguyen Thanh An

Language: Jupyter Notebook - Size: 26.3 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

lorenzobellino/quarto-player

Creating a player for quarto based on GA, RL, MinMax and other strategies

Language: Python - Size: 1.36 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

danisouza67/forest_fiery_AI_DV_DP

Assignment for subjects: Data Visualization and Communication, Data Exploration and Artificial Inteligence. Languages: Python and R. Theme: Forest Fiery

Language: Jupyter Notebook - Size: 12.9 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

lorenzobellino/Computational-Intelligence-2022

Repository for labs, exercices and notes from the course Computational Intelligence @ Politecnico of Turin

Language: Python - Size: 167 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

taner-h/expectimax-for-pacman

an Expectimax algorithm implementation for an AI class project

Language: Python - Size: 6.84 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

gagahpangeran/checkers-sc

Checkers game using minimax algorithm and alpha-beta prunning. Final project of Intelligent System Course.

Language: JavaScript - Size: 3.58 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

moharamfatema/connect-4-python

An advanced version of Connect four game vs. Adversarial search based AI agent with heuristic pruning

Language: Python - Size: 3.46 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

memgonzales/tic-tac-toe

Tic-tac-toe-playing agent demonstrating the application of adversarial search strategies in ensuring optimal gameplay

Language: Java - Size: 985 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

AntonJorg/bachelor-project

Repository for my Bachelor Project: "A Generalised Approach to Search Algorithms in Games" in the BSc Artificial Intelligence and Data programme at DTU

Language: TeX - Size: 12.1 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

mrp130/battle-ai

Console based AI competition using adversarial search algorithm

Language: Python - Size: 34.2 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Whitelisted2/CS312-AI-Lab

This repository contains files related to Artificial Intelligence (Spring 2022).

Language: Python - Size: 21.5 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 1

Ali-Noroozbeigy/AI-Berkeley-pacman-part-2

this is the second pacman project for course AI of UC Berkeley done as the second project of course AI basics and applications of AUT

Language: Python - Size: 88.9 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

mbrdg/gekitai

Adversarial Search usining Minimax and MCTS

Language: Python - Size: 468 KB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

Mehrdadghassabi/UI-Pacman 📦

designing intelligent agent to beat Human in UI-Pacman game

Language: Python - Size: 2.38 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

krishnakaushik25/othello_AI

Othello game GUI with alpha-beta pruning

Language: Python - Size: 193 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

dylanjwu/minimax-games

Applying alpha-beta pruning algorithm to Tic-tac-toe, connect 4 games

Language: Python - Size: 165 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

invisible0831/AI_projects

Artificial Intelligence Projects - Sharif University of Technology - Fall 2020

Language: Jupyter Notebook - Size: 7.55 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

leomuckley/Adversarial-Game-Playing-Agent

Game playing project which contains the development of an agent to play Knights Isolation

Language: Python - Size: 236 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Siya2704/bagh-chal

AI project bagh-chal game implemented using min-max algorithm

Language: Python - Size: 1.49 MB - Last synced at: 10 months ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

DeveloperRic/tic-tac-toe

An unbeatable tic tac toe AI

Language: JavaScript - Size: 10.7 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

bmarroc/artificial-intelligence

Python/Numpy scripts implementing Artificial Intelligence algorithms

Language: Python - Size: 89.8 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

flaviendeseure/Tic-tac-toe_minimax_Agent

Tic-tac-toe 4 agent

Language: Jupyter Notebook - Size: 43.9 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Manwlis/TUCAnts-agent 📦

Agent for TUCAnts board game. PLH417-project-2

Language: C - Size: 1.19 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

Vedant2311/AI-Cannon-Game-Tournament Fork of goel-shashank/Cannon-AI

An AI based implementation of the game cannon that won the class tournament. Support for clients to play on a central server.

Language: Python - Size: 279 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

harmim/vut-sui-project Fork of thejoeejoee/SUI-MIT-VUT-2020-2021

Artificial Intelligence and Machine Learning - Project - Dice Wars

Size: 5.43 MB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

rafaelcicerojoe/Feversi-AI Fork of nicky-song/Feversi

Using a Reversi codebase that covers the basics of cross-platform developed in Flutter & Dart - by nickiesong - to applying Adversarial Search Algorithms

Language: Dart - Size: 430 KB - Last synced at: 12 months ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1

nimeshnischal/tic-tac-toe-ai-bot

A client-side tic-tac-toe application featuring an AI bot built using React.

Language: JavaScript - Size: 1.85 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

HasanatJahan/Unbeatable_TicTacToe

The unbeatable TicTacToe with the MiniMax Algorithm

Language: Python - Size: 124 KB - Last synced at: 12 months ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1

kevinrvaz/Tic-Tac-Toe 📦

A tic tac toe game built using alpha-beta pruning, cli version is implemented in python and web version with js visit https://excalibur-kvrv.github.io/Tic-Tac-Toe/index.html

Language: JavaScript - Size: 15.6 KB - Last synced at: 10 months ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

junthbasnet/Pacman-Search

Array of AI Search algorithms is employed to playing Pac-Man ⍩⃝.

Language: Python - Size: 10.5 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 2

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