An open API service providing repository metadata for many open source software ecosystems.

Topic: "monte-carlo-tree-search"

suragnair/alpha-zero-general

A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more

Language: Jupyter Notebook - Size: 414 MB - Last synced at: 17 days ago - Pushed at: 4 months ago - Stars: 4,113 - Forks: 1,087

junxiaosong/AlphaZero_Gomoku

An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)

Language: Python - Size: 7.88 MB - Last synced at: 22 days ago - Pushed at: about 1 year ago - Stars: 3,459 - Forks: 985

werner-duvaud/muzero-general

MuZero

Language: Python - Size: 7.09 MB - Last synced at: about 1 month ago - Pushed at: 8 months ago - Stars: 2,610 - Forks: 636

google-deepmind/mctx

Monte Carlo tree search in JAX

Language: Python - Size: 476 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 2,454 - Forks: 199

codelion/optillm

Optimizing inference proxy for LLMs

Language: Python - Size: 1.64 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 2,209 - Forks: 172

opendilab/LightZero

[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)

Language: Python - Size: 115 MB - Last synced at: 7 days ago - Pushed at: 10 days ago - Stars: 1,359 - Forks: 152

benedekrozemberczki/awesome-monte-carlo-tree-search-papers

A curated list of Monte Carlo tree search papers with implementations.

Language: Python - Size: 238 KB - Last synced at: 4 days ago - Pushed at: about 1 year ago - Stars: 674 - Forks: 74

MolecularAI/aizynthfinder

A tool for retrosynthetic planning

Language: Python - Size: 3.73 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 643 - Forks: 141

peter1591/hearthstone-ai

A Hearthstone AI based on Monte Carlo tree search and neural nets written in modern C++.

Language: C++ - Size: 9.89 MB - Last synced at: about 1 year ago - Pushed at: about 7 years ago - Stars: 296 - Forks: 49

namin/llm-verified-with-monte-carlo-tree-search

LLM verified with Monte Carlo Tree Search

Language: Jupyter Notebook - Size: 42.4 MB - Last synced at: 2 days ago - Pushed at: about 1 month ago - Stars: 275 - Forks: 28

DataCanvasIO/Hypernets

A General Automated Machine Learning framework to simplify the development of End-to-end AutoML toolkits in specific domains.

Language: Python - Size: 17.8 MB - Last synced at: 30 days ago - Pushed at: 30 days ago - Stars: 267 - Forks: 41

shobrook/saplings

A library of reasoning algorithms for AI agents

Language: Python - Size: 9.5 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 234 - Forks: 13

jbradberry/mcts

Board game AI implementations using Monte Carlo Tree Search

Language: Python - Size: 26.4 KB - Last synced at: about 1 month ago - Pushed at: about 5 years ago - Stars: 183 - Forks: 34

netcan/AnimalChess

Animal Fight Chess Game(斗兽棋) written in rust.

Language: Rust - Size: 2 MB - Last synced at: 2 days ago - Pushed at: about 1 month ago - Stars: 95 - Forks: 12

lowrollr/turbozero

fast + parallel AlphaZero in JAX

Language: Python - Size: 28.8 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 94 - Forks: 9

liuanji/WU-UCT

A novel parallel UCT algorithm with linear speedup and negligible performance loss.

Language: Python - Size: 7.42 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 90 - Forks: 21

HanqingWangAI/SceneMover

Project of Siggraph Asia 2020 paper: Scene Mover: Automatic Move Planning for Scene Arrangement by Deep Reinforcement Learning

Language: Python - Size: 47 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 81 - Forks: 15

rlglab/minizero

MiniZero: An AlphaZero and MuZero Training Framework

Language: C++ - Size: 2.32 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 79 - Forks: 21

santinic/unvibe

Generate correct code from unit-tests

Language: Python - Size: 958 KB - Last synced at: 8 days ago - Pushed at: about 2 months ago - Stars: 71 - Forks: 4

kobanium/Ray

Computer go engine using Monte-Carlo Tree Search (MCTS)

Language: C++ - Size: 93.8 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 71 - Forks: 81

masouduut94/MCTS-agent-python

Monte Carlo Tree Search (MCTS) is a method for finding optimal decisions in a given domain by taking random samples in the decision space and building a search tree accordingly. It has already had a profound impact on Artificial Intelligence (AI) approaches for domains that can be represented as trees of sequential decisions, particularly games and planning problems. In this project I used a board game called "HEX" as a platform to test different simulation strategies in MCTS field.

Language: Python - Size: 695 KB - Last synced at: 4 months ago - Pushed at: about 1 year ago - Stars: 65 - Forks: 9

diditforlulz273/PokerRL-Omaha

Omaha Poker functionality+some features for PokerRL Reinforcement Learning card framwork

Language: Python - Size: 122 MB - Last synced at: about 2 months ago - Pushed at: almost 5 years ago - Stars: 62 - Forks: 17

kobanium/TamaGo

Computer go engine using Monte-Carlo Tree Search written in Python3.

Language: Python - Size: 2.61 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 61 - Forks: 11

zfountas/deep-active-inference-mc

Deep active inference agents using Monte-Carlo methods

Language: Python - Size: 12.4 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 59 - Forks: 11

in-op/GameAI

Various C# implementations of game AI

Language: C# - Size: 93.8 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 59 - Forks: 18

gorisanson/quoridor-ai

Quoridor AI based on Monte Carlo tree search

Language: JavaScript - Size: 273 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 58 - Forks: 8

cloxnu/Omega_Gomoku_AI

♟♟♟♟♟ A Gomoku game AI based on Monte Carlo Tree Search, can be trained on policy-value network now. 一个蒙特卡洛树搜索算法实现的五子棋 AI,现可用神经网络训练模型。

Language: Python - Size: 30.1 MB - Last synced at: 6 days ago - Pushed at: about 5 years ago - Stars: 45 - Forks: 7

Weizhe-Chen/PyPolo

A Python library for Robotic Information Gathering

Language: Python - Size: 34.3 MB - Last synced at: 25 days ago - Pushed at: over 1 year ago - Stars: 43 - Forks: 5

grimmerk/alphago-zero-tictactoe-js

A TypeScript game framework based on AlphaZero/TensorFlow.js runs in browser to demonstrate tic-tac-toe AI game. Use a pre-trained model or train from scratch. Ported from suragnair/alpha-zero-general (Python)

Language: TypeScript - Size: 8.06 MB - Last synced at: about 1 month ago - Pushed at: 2 months ago - Stars: 40 - Forks: 6

FelixOpolka/Single-Player-MCTS

🌳 Python implementation of single-player Monte-Carlo Tree Search.

Language: Python - Size: 256 KB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 40 - Forks: 10

regexident/Strategist

Algorithms for building strong immutable AIs for round-based games.

Language: Swift - Size: 287 KB - Last synced at: 23 days ago - Pushed at: about 5 years ago - Stars: 38 - Forks: 6

DHDev0/Stochastic-muzero

Pytorch Implementation of Stochastic MuZero for gym environment. This algorithm is capable of supporting a wide range of action and observation spaces, including both discrete and continuous variations.

Language: Python - Size: 12.6 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 37 - Forks: 3

Alfo5123/Connect4

Monte Carlo Tree Search Based AI Connect 4 Bot

Language: Python - Size: 184 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 35 - Forks: 19

thoth-station/adviser

The recommendation engine for Python software stacks and Dependency Monkey in project Thoth.

Language: Python - Size: 13.1 MB - Last synced at: 29 days ago - Pushed at: over 1 year ago - Stars: 34 - Forks: 13

avartia/miniAlphaGo-for-Reversi

An AI for Reversi.

Language: Python - Size: 153 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 34 - Forks: 15

kirarpit/connect4

Solving board games like Connect4 using Deep Reinforcement Learning

Language: Python - Size: 497 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 33 - Forks: 3

thomasahle/mcts-2048

A Monte Carlo Tree Search AI for the game 2048

Language: Java - Size: 43 KB - Last synced at: about 1 month ago - Pushed at: almost 5 years ago - Stars: 30 - Forks: 4

TianHongZXY/CoRe

[ACL 2023] Solving Math Word Problems via Cooperative Reasoning induced Language Models

Language: Python - Size: 6.01 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 27 - Forks: 4

SuReLI/dyna-gym

This is a pip package implementing Reinforcement Learning algorithms in non-stationary environments supported by the OpenAI Gym toolkit.

Language: Python - Size: 39.7 MB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 27 - Forks: 4

OMerkel/UCThello

UCThello - a board game demonstrator (Othello variant) with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)

Language: JavaScript - Size: 5.61 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 25 - Forks: 4

snowfrogdev/macao

A general purpose game playing A.I. framework based on the Monte Carlo tree search algorithm.

Language: TypeScript - Size: 2.53 MB - Last synced at: 3 days ago - Pushed at: over 2 years ago - Stars: 24 - Forks: 4

sirmammingtonham/alphastone

Using self-play, MCTS, and a deep neural network to create a hearthstone ai player

Language: Python - Size: 16.5 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 24 - Forks: 7

alostsock/craftingway

A ffxiv crafting tool

Language: TypeScript - Size: 13.8 MB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 22 - Forks: 5

castacks/mcts-stl-planning

Online Signal Temporal Logic (STL) Monte-Carlo Tree Search for Guided Imitation Learning

Language: Python - Size: 111 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 21 - Forks: 0

LHRLAB/KBQA-o1

[ICML 2025] Official resources of "KBQA-o1: Agentic Knowledge Base Question Answering with Monte Carlo Tree Search".

Language: Python - Size: 17.5 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 20 - Forks: 0

Ludeme/LudiiAI

Repo with code for Ludii's built-in AIs.

Language: Java - Size: 799 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 19 - Forks: 3

CyCTW/Parallel-MCTS

Parallel Monte Carlo Tree Search, see README.md for more detailed usage and information.

Language: C++ - Size: 999 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 19 - Forks: 2

RiccardoSpolaor/Verbal-Explanations-of-Spatio-Temporal-Graph-Neural-Networks-for-Traffic-Forecasting

An eXplainable AI system to elucidate short-term speed forecasts in traffic networks obtained by Spatio-Temporal Graph Neural Networks.

Language: Jupyter Notebook - Size: 118 MB - Last synced at: 29 days ago - Pushed at: about 1 year ago - Stars: 18 - Forks: 2

saaltone/SANNet

SANNet Neural Network Framework

Language: Java - Size: 6.21 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 18 - Forks: 6

ToruNiina/separo-rs

An implementation of SEPARO, a board game, with Monte Carlo Tree Search algorithm in Rust/wasm.

Language: Rust - Size: 441 KB - Last synced at: 18 days ago - Pushed at: over 4 years ago - Stars: 18 - Forks: 3

jlokitha/connect-4-game

A classic Connect Four game featuring two-player mode and an AI opponent powered by Monte Carlo Tree Search (MCTS), offering an exciting and strategic gameplay experience.

Language: Java - Size: 138 KB - Last synced at: 12 days ago - Pushed at: 4 months ago - Stars: 17 - Forks: 0

DHDev0/Muzero-unplugged

Pytorch Implementation of MuZero Unplugged for gym environment. This algorithm is capable of supporting a wide range of action and observation spaces, including both discrete and continuous variations.

Language: Python - Size: 2.27 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 17 - Forks: 2

SergioIommi/DQN-2048

Deep Reinforcement Learning to Play 2048 (with Keras)

Language: Python - Size: 20.6 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 17 - Forks: 3

advait/c4a0

Alpha-Zero Connect Four NN trained via self play

Language: Rust - Size: 1.05 MB - Last synced at: about 1 month ago - Pushed at: 2 months ago - Stars: 16 - Forks: 0

shehio/monte-carlo-tree-search

Language: Python - Size: 50.8 KB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 16 - Forks: 2

sfranzen/ismcsolver

A modern C++14 header-only template library implementing information set Monte Carlo tree search.

Language: C++ - Size: 1.33 MB - Last synced at: 4 months ago - Pushed at: over 5 years ago - Stars: 16 - Forks: 3

DHDev0/Muzero

Pytorch Implementation of MuZero for gym environment. It support any Discrete , Box and Box2D configuration for the action space and observation space.

Language: Python - Size: 10 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 1

melkael/vne

Virtual Network Embedding algorithms, including code for the paper "Monkey Business: Reinforcement learning meets neighborhood search for Virtual Network Embedding"

Language: Julia - Size: 3.62 MB - Last synced at: 6 months ago - Pushed at: about 3 years ago - Stars: 14 - Forks: 0

LeonardoVal/ludorum.js

A board game framework, focused not on graphics or user interfaces, but on artificial players design, implementation and testing.

Language: JavaScript - Size: 5.1 MB - Last synced at: 26 days ago - Pushed at: 8 months ago - Stars: 13 - Forks: 2

martinobdl/MCTS

Implementation of SPW and DPW for Monte Carlo Tree Search in Continuous action/state space

Language: Python - Size: 37.1 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 13 - Forks: 3

masouduut94/MCTS-agent-cythonized

MONTE Carlo Tree Search (MCTS) is a method for finding optimal decisions in a given domain by taking random samples in the decision space and building a search tree accordingly. It has already had a profound impact on Artificial Intelligence (AI) approaches for domains that can be represented as trees of sequential decisions, particularly games and planning problems. In this project I used a board game called "HEX" as a platform to test different simulation strategies in MCTS field.

Language: Python - Size: 230 KB - Last synced at: 4 months ago - Pushed at: about 4 years ago - Stars: 13 - Forks: 3

Simuschlatz/AlphaBing

♟️ A combination of Reinforcement Learning and Alpha-Beta Search in Chinese chess

Language: Python - Size: 160 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 12 - Forks: 1

dimitrijekaranfilovic/quoridor

Bots for the board game quoridor implemented using four algorithms: minimax, minimax with alpha beta pruning, expectimax and monte carlo tree search.

Language: Python - Size: 2.24 MB - Last synced at: 11 months ago - Pushed at: over 3 years ago - Stars: 12 - Forks: 2

xuxiyang1993/MCTS-for-Computational-Guidance

Python implementation of algorithm proposed in paper "Autonomous On-Demand Free Flight Operations in Urban Air Mobility using Monte Carlo Tree Search"

Language: Python - Size: 31.5 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 12 - Forks: 3

Sagebati/OxyMcts

Mcts library written in rust, for rust.

Language: Rust - Size: 72.3 KB - Last synced at: 12 days ago - Pushed at: over 1 year ago - Stars: 11 - Forks: 3

yangrc1234/Gomoku-Zero

A gomoku AI based on Alpha Zero paper.

Language: Python - Size: 1.75 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 2

qpwoeirut/2048-solver

A set of AIs for the 2048 tile-merging game. Includes an expectimax strategy that reaches 16384 with 34.6% success and an ML model trained with temporal difference learning.

Language: C++ - Size: 1.35 GB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 11 - Forks: 0

tsudalab/MCTS-RNA

MCTS-RNA is a computational tool for solving RNA inverse folding problem with controlling the GC-content of the RNA sequence very precisely.

Language: Python - Size: 34.2 KB - Last synced at: about 1 month ago - Pushed at: about 8 years ago - Stars: 11 - Forks: 5

MichiganDataScienceTeam/W25-mini-alphago

Building an adapted AlphaGo for 9x9 Go from almost scratch

Language: Python - Size: 223 KB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 10 - Forks: 1

lowrollr/turbozero_torch

fast + parallel AlphaZero in PyTorch

Language: Jupyter Notebook - Size: 28 MB - Last synced at: 28 days ago - Pushed at: over 1 year ago - Stars: 10 - Forks: 4

VelbazhdSoftwareLLC/IthakaBoardGame

Ithaka board game is played on a four by four square grid with three pieces in each of four colors.

Language: Java - Size: 65.5 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 10 - Forks: 5

igorpejic/visapi

Monte Carlo Tree Search on Perfect Rectangle Packing Problem Instances

Language: Jupyter Notebook - Size: 9.31 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 10 - Forks: 2

Butanium/monte-carlo-tree-search-TSP

Monte Carlo tree search for the travelling salesman problem (MCTS for the TSP)

Language: OCaml - Size: 21.8 MB - Last synced at: 28 days ago - Pushed at: almost 3 years ago - Stars: 10 - Forks: 0

ihalage/MetaZero

MetaZero - A reinforcement learning program to optimise metasurface radar cross section (RCS) by self-playing. Inspired by AlphaZero.

Language: Python - Size: 949 KB - Last synced at: 11 months ago - Pushed at: over 3 years ago - Stars: 10 - Forks: 2

Chrism1c/TetrAIs

Six Tetris Artificial Intelligence Algorithms Showdown

Language: Python - Size: 36 MB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 10 - Forks: 4

OMerkel/Oware

Oware and Ouril - traditional African Mancala games with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)

Language: HTML - Size: 17.1 MB - Last synced at: 3 months ago - Pushed at: about 7 years ago - Stars: 10 - Forks: 2

cnarutox/Gobang

Gobang Based on Monte Carlo Tree Search

Language: Python - Size: 1.95 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 9 - Forks: 2

peldszus/alpha-zero-general-lib

An implementation of the AlphaZero algorithm for adversarial games to be used with the machine learning framework of your choice

Language: Python - Size: 154 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 1

0xNineteen/hyper-alpha-zero

hyper optimized alpha zero implementation to play gomoku (distributed training with ray, mcts with cython)

Language: Python - Size: 864 KB - Last synced at: 5 days ago - Pushed at: over 2 years ago - Stars: 8 - Forks: 0

shehio/ReinforcementLearning

Reinforcement Learning algorithms with nothing abstracted away

Language: Python - Size: 788 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 8 - Forks: 1

ChampiB/Homing-Pigeon

Homing Piegon is an inference framework implementing Variational Message Passing. It can be used to implement an Active Inference agent that performs planning using a Tree Search algorithm that can been seen as a form of Bayesian Model Expansion.

Language: C++ - Size: 947 KB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 8 - Forks: 0

nikohass/rust-socha2021

Blokus client for the Software-Challenge Germany 2021

Language: Rust - Size: 764 KB - Last synced at: 10 months ago - Pushed at: almost 4 years ago - Stars: 8 - Forks: 1

xuxiyang1993/Multi_MCTS_Guidance_Separation_Assurance

Language: Python - Size: 782 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 8 - Forks: 8

nakkekakke/rummy-ai

Text based classic Rummy game with an AI that uses ISMCTS. Data Structures and Algorithms course project, University of Helsinki

Language: Java - Size: 757 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 8 - Forks: 2

RubenBranco/SokobanAlphaGo

AlphaGo Zero Reinforcement Learning Sokoban Solver

Language: Python - Size: 23.4 KB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 8 - Forks: 3

jdermont/YaPaperSoccer

A single player source code for Ya Paper Soccer - paper soccer for Android.

Language: C++ - Size: 57.5 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 7 - Forks: 2

metareflection/synthesis-scheme

explorations of Scheme synthesis in Scheme

Language: Scheme - Size: 104 KB - Last synced at: 1 day ago - Pushed at: about 1 year ago - Stars: 7 - Forks: 0

TianyiQ/Doudizhu-MCTS

AI for the Chinese card game Doudizhu

Language: C++ - Size: 72.3 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 3

rkc007/AlphaGo-Zero-Implementation-Using-Reinforcement-Learning

This is my implementation of the DeepMind's AlphaZero algorithm for the Game of Go

Language: Python - Size: 50.8 KB - Last synced at: 19 days ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 2

maxhumber/Carlo

Monte Carlo Tree Search Library

Language: Swift - Size: 7.21 MB - Last synced at: 20 days ago - Pushed at: almost 3 years ago - Stars: 7 - Forks: 2

williamcorsel/hexai

MiniMax with Alpha-Beta pruning and Monte-Carlo Tree Search implementations for the board game Hex

Language: Python - Size: 30.3 KB - Last synced at: about 1 month ago - Pushed at: almost 4 years ago - Stars: 7 - Forks: 0

petosa/simple-alpha-zero

Clean, tested, & modular AlphaZero implementation with multiplayer support.

Language: Python - Size: 133 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 2

mraufc/mcts

MCTS is a Monte Carlo Tree Search implementation.

Language: Go - Size: 6.84 KB - Last synced at: 11 months ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 0

Greenwicher/PyPRS

The python implementation of Partition-based Random Search for stochastic multi-objective optimization via simulation

Language: C - Size: 56.5 MB - Last synced at: almost 2 years ago - Pushed at: over 7 years ago - Stars: 7 - Forks: 1

xpmatteo/auto-cca

Experimental AI to play the Commands & Colors boardgame

Language: JavaScript - Size: 5.33 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 6 - Forks: 0

CN-UPB/FutureCoord

Model-based AI approach for network and service coordination leveraging uncertain traffic forecasts

Language: Python - Size: 7.03 MB - Last synced at: about 1 month ago - Pushed at: 11 months ago - Stars: 6 - Forks: 2

woctezuma/puissance4

AI for the game "Connect Four". Available on PyPI.

Language: Python - Size: 169 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 6 - Forks: 1

kz04px/tiktaxx

An engine in C++ to play the board game Ataxx

Language: C++ - Size: 160 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 6 - Forks: 2

threnjen/Monte_Carlo_Game_AI_Engine

Monte Carlo AI Engine framework & Azul: Summer Pavilion specific rules

Language: Python - Size: 532 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 1

ashutosh1919/consistency-models

Ready to run PyTorch implementation of Consistency Models: One-Step Image Generation & Editing

Language: Shell - Size: 1.31 MB - Last synced at: 4 days ago - Pushed at: about 2 years ago - Stars: 6 - Forks: 1

Related Topics
reinforcement-learning 111 mcts 89 ai 74 artificial-intelligence 70 machine-learning 49 python 47 game 40 deep-learning 39 alphazero 38 alpha-beta-pruning 31 monte-carlo 29 board-game 29 minimax 26 pytorch 26 deep-reinforcement-learning 25 tic-tac-toe 23 neural-network 23 minimax-algorithm 22 monte-carlo-simulation 18 mcts-algorithm 16 cpp 16 python3 15 game-ai 15 connect-four 14 alphago-zero 14 java 14 minimax-alpha-beta-pruning 12 alphago 12 reinforcement-learning-algorithms 12 gomoku 12 q-learning 12 ultimate-tic-tac-toe 11 othello 11 chess 11 alpha-zero 11 rust 11 games 11 reversi 11 neural-networks 10 bot 10 uct 9 genetic-algorithm 9 connect4 9 upper-confidence-bounds 9 deep-neural-networks 8 rl 8 pygame 8 tictactoe 8 hex 8 algorithms 8 deep-q-learning 7 tree-search 7 muzero 7 ucb 7 c-plus-plus 7 simulation 7 javascript 7 reinforcement-learning-agent 7 mcts-implementations 7 self-play 7 policy-gradient 7 monte-carlo-methods 7 artificial-intelligence-algorithms 7 gym 6 2048 6 tensorflow 6 go 6 convolutional-neural-networks 6 upper-confidence-bound 6 search-algorithm 6 2048-game 6 expectimax 6 general-game-playing 6 game-playing-agent 5 openai-gym 5 gobang 5 perfect-information 5 dqn 5 connect4-game 5 boardgame 4 planning 4 markov-decision-processes 4 artificial-neural-networks 4 2-player-strategy-game 4 entertainment 4 mobile 4 mobile-app 4 mobile-game 4 actor-critic 4 adversarial-search 4 lstm 4 llms 4 keras 4 tictactoe-game 4 tkinter 4 minmax 4 tree 4 tic-tac-toe-game 4 negamax 4 android 4