Topic: "evaluation-functions"
mauriciopoppe/function-plot
A 2d function plotter for the web
Language: TypeScript - Size: 6.34 MB - Last synced at: about 14 hours ago - Pushed at: 22 days ago - Stars: 993 - Forks: 117

hyeonsangjeon/computing-Korean-STT-error-rates
STT 한글 문장 인식기 출력 스크립트의 외자 오류율(CER), 단어 오류율(WER)을 계산하는 Python 함수 패키지
Language: Python - Size: 108 KB - Last synced at: 29 days ago - Pushed at: over 1 year ago - Stars: 63 - Forks: 10

AnshGaikwad/Chess-World
A simple chess game for comparing your moves with other chess engines
Language: Python - Size: 22.6 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 26 - Forks: 17

RodneyShag/Othello
An advanced AI to play the 2-player board game Othello
Language: Java - Size: 1.24 MB - Last synced at: about 1 month ago - Pushed at: over 8 years ago - Stars: 8 - Forks: 7

FreeHrTools/Free-HR-Evaluation
Free-HR-Evaluation,员工绩效考核,绩效考评,人工智能,,自动化考核系统,HR管理软件,员工评估工具,数据分析与报告,云端绩效考核,绩效改进建议等!
Size: 185 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 7 - Forks: 0

erdogant/classeval
Evaluation of supervised predictions for two-class and multi-class classifiers
Language: Python - Size: 7.48 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 7 - Forks: 2

liuuuuu777/ImageFusion-Evaluation
This is the repo for Image Fusion evaluation, containing metric EN, CE, MI, FMI_pixel, FMI_dct, FMI_w, PSNR, MSSSIM, RMSE, SF, SD, Variance, EI, AG, VIF, Qcb, Qabf, CC, SCD, Nabf, Qcv.
Language: MATLAB - Size: 177 KB - Last synced at: 9 days ago - Pushed at: 9 months ago - Stars: 6 - Forks: 0

Transkribus/competitions
The ScriptNet / competitions site.
Language: Python - Size: 263 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 5 - Forks: 6

AIFlowML/hyperparams
HyperParams: A Decentralized Framework for AI Agent Assessment and Certification
Size: 1.41 MB - Last synced at: about 2 months ago - Pushed at: 4 months ago - Stars: 3 - Forks: 0

Haydart/GeneticResourceScheduler
A project using a combination of genetic algorithm and greedy approaches in order to find best project schedule for defined problem constraints
Language: Java - Size: 499 KB - Last synced at: almost 2 years ago - Pushed at: about 8 years ago - Stars: 3 - Forks: 1

BeeGass/AI-Project2
In the class CS-4341, Artificial Intelligence, we were tasked to build an agent that could play the game of Gomoku. In order to achieve this the team implemented the MiniMax algorithm, Alpha-beta-pruning as well as our own understanding of evualtion function to facilitate the previous two algorithms. Additionally to aide in the agents compentency the team built, from scratch, a linear neural network.
Language: Python - Size: 1.2 MB - Last synced at: 4 months ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 0

muhammad-sayed-mahdy/Checkers
Checkers playing agent with alpha-beta pruning
Language: Python - Size: 569 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 2

shashwatkathuria/Artificial-Intelligence-Multi-Agent-Search
Implemented AI Multi Agent Search Algorithms - Minimax, Expectimax, Alpha-Beta Pruning, Evaluation Functions.
Language: Python - Size: 189 KB - Last synced at: 2 months ago - Pushed at: about 5 years ago - Stars: 1 - Forks: 0

armanr99/KonaneMinimax
Implementing an Minimax agent for Konane game and improving it's efficiency using Alpha-beta pruning
Language: Jupyter Notebook - Size: 676 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 0

vaquierm/Pentago-Swap-AI-Agent
♟ AI agent for a deterministic board game with no hidden information
Language: Java - Size: 1.34 MB - Last synced at: 2 months ago - Pushed at: about 6 years ago - Stars: 1 - Forks: 0

phoemur/reversi
This is an implementation of the strategy board game Reversi (a.k.a. Othello tm) in C++14 and QT5
Language: C++ - Size: 115 KB - Last synced at: 2 months ago - Pushed at: about 7 years ago - Stars: 1 - Forks: 1

WeiHanTu/expectimax-2048
This project implements an AI agent for the 2048 game using the Expectimax algorithm. The AI agent is designed to make optimal moves by evaluating possible future game states. The project includes a game engine to handle the game mechanics, a user interface for manual play, and testing to verify the AI's performance and correctness.
Language: Python - Size: 5.95 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

shoyimobloqulov/cpp-eval-functions
Cpp Math Eval functions
Language: C++ - Size: 195 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

shaniadicen/hexed-game-ai
A java program that plays a custom standard two-player game called Hexed!
Language: Java - Size: 42 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

barishazar3431/connect-four-game
Connect Four Game AI Implementation with Javascript, Using Minimax Algorithm and Alpha-Beta Pruning
Language: JavaScript - Size: 631 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

ArianQazvini/Ai-Adversarial_Search
Language: Python - Size: 225 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

OfekYa/AI_PACMAN_multi-agent
Introduction to Artificial Intelligence - Assignment 13 miniMax, alpha-beta Pruning, Expectimax...
Language: Python - Size: 72.3 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Iaco1/GW 📦
An MNK-game player that can generally look 2 moves ahead of the current state of the game.
Language: Java - Size: 513 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

terpyPy/Tic-Tac-Toe-with-AI
the second algorithm I've ever "written."
Language: Python - Size: 43 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

nirjarigandhi/Sokoban-Game-Tree-Searching
Language: Python - Size: 264 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

stivenramireza/numerical-analysis-2s Fork of sebospc/numerical_analysis_2s
Mobile application about numerical methods like one variable equations, linear systems of equations and interpolation. (Published in Google Play Store in its version 1.0.5 and +1.000 downloads).
Language: Java - Size: 19.9 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

Haydart/ReversiAI
Desktop Reversi game made in Kotlin and Swing. The project focuses on implementing and exploring AI algorithms for zero-sum games, including MinMax, Alpha-Beta pruning, and various heuristics.
Language: Kotlin - Size: 121 KB - Last synced at: almost 2 years ago - Pushed at: almost 8 years ago - Stars: 0 - Forks: 0

Vvkmnn/isolationAI
An isolation game solver.
Language: Jupyter Notebook - Size: 515 KB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 0 - Forks: 0
