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Topic: "compute-shader"

bzgeb/PixelatePostProcessingHDRP

Pixelize Post Processing in Unity with Compute Shaders, for use in HDRP

Language: C# - Size: 10.7 MB - Last synced at: about 1 year ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 1

DenizBicer/UnityComputeShaderSamples

Basic samples to use compute shaders in Unity

Language: C# - Size: 31.3 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 0

janekb04/PBRDemoOGL

Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.

Language: C++ - Size: 215 MB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 0

yasuohasegawa/UnityComputeProceduralMap

It's just one of my compute shader demo. It results that it takes only 19 SetPass calls and 25 batches to make this demo.

Language: C# - Size: 38.4 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 0

gkjohnson/unity-fragment-sorted-transparency

Visually correct fragment sorted transparency for Unity

Language: ShaderLab - Size: 42 KB - Last synced at: about 2 months ago - Pushed at: over 7 years ago - Stars: 6 - Forks: 1

fuqunaga/GPUFluid

Language: C# - Size: 18.6 KB - Last synced at: about 2 months ago - Pushed at: over 7 years ago - Stars: 6 - Forks: 2

tcoppex/barbu

:boar: A c++17 graphics framework aimed at rendering beards & humanoïds.

Language: C++ - Size: 26.7 MB - Last synced at: about 2 months ago - Pushed at: 5 months ago - Stars: 5 - Forks: 0

Pjbomb2/Unity-Mask-Maker-V2

Easily and quickly create texture masks from existing textures in unity

Language: C# - Size: 64.5 KB - Last synced at: 4 days ago - Pushed at: 10 months ago - Stars: 5 - Forks: 1

cledant/particle_system_vulkan

A particle movement simulator written with C++20 and Vulkan

Language: C++ - Size: 4.96 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 5 - Forks: 3

kirill-menke/sph-simulation-unity Fork of Linda-Stadter/PBS-Project

Real-time simulation of water particles in Unity using SPH

Language: C# - Size: 19.5 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 5 - Forks: 0

thammin/gpu-seam-carving

An experiment to do seam carving with compute shader

Language: C# - Size: 2.28 MB - Last synced at: 9 months ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 0

brunos3d/unity-shaders-study

:rainbow: UNITY - A study shader project

Language: ShaderLab - Size: 1.22 MB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 0

bzgeb/PixelatePostProcessing

Pixelize Post Processing in Unity with Compute Shaders

Language: C# - Size: 10.7 MB - Last synced at: about 1 year ago - Pushed at: almost 4 years ago - Stars: 5 - Forks: 0

battila7/castlejoe

Header-only compute shader-based curve library.

Language: C++ - Size: 10.7 KB - Last synced at: 2 months ago - Pushed at: about 7 years ago - Stars: 5 - Forks: 0

GameWin221/Gemino

⚡High-Performance Vulkan Renderer🌋

Language: C++ - Size: 8.66 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 4 - Forks: 0

wpmed92/gl-kernel 📦

Ultra lightweight WebGL2 compute library

Language: JavaScript - Size: 5.86 KB - Last synced at: 8 days ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

Silentor/InfluenceTerrainDemo

Some experiments with zone-based terrain generation

Language: C# - Size: 18.1 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 2

JulesFouchy/Django

A VJing app based on a particle system

Language: C++ - Size: 8.45 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 4 - Forks: 0

r-o-b-o-t-o/unity-compute-shader-particles

Language: C# - Size: 22.5 KB - Last synced at: 4 months ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 0

konstatoivanen/GPUParticlePlayground

A DX11 Compute shader Boid Flocking Particle simulation

Language: C# - Size: 11.7 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 0

berkbavas/RaycasterEngine

2D Raycaster Engine Implemented Using Compute Shaders

Language: C++ - Size: 6.56 MB - Last synced at: about 2 months ago - Pushed at: 7 months ago - Stars: 3 - Forks: 1

MadScientist11/Unity-Compute-Raymarcher

A raymarcher written in Unity with compute shaders

Language: C# - Size: 49.8 KB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

bzgeb/ComputeShaderPong

Pong running on the GPU via Compute Shaders in Unity

Language: C# - Size: 32.2 KB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 1

bzgeb/BinaryTreeMazeComputeShader

How to generate a Binary Tree Maze using a Compute Shader in Unity.

Language: C# - Size: 101 KB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 0

dooglz/ComputeShaderShowdown

Helloworld.comp In Every API

Language: C - Size: 415 KB - Last synced at: almost 2 years ago - Pushed at: almost 6 years ago - Stars: 3 - Forks: 2

seferciogluecce/Computer-Graphics-Unity-GPU-Ray-Tracing

Language: C# - Size: 40.4 MB - Last synced at: 2 months ago - Pushed at: almost 6 years ago - Stars: 3 - Forks: 1

maythaswang/N-body-simulator

Simple Real-time N-body simulator implemented using Particle-Particle method for both CPU and GPU.

Language: C++ - Size: 102 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

xxxarixx/Resourseful_Tap_Clicker_Game_Showoff

Size: 33.6 MB - Last synced at: 3 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

vitormarinhofaria/GravitySimulator

2D Gravity Simulator

Language: C++ - Size: 620 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

arceryz/MiRai

Infinity mirror box simulator with flat and curved mirrors. Running in realtime for both 2D mirror spaces and 3D.

Language: C++ - Size: 16.3 MB - Last synced at: about 2 months ago - Pushed at: 7 months ago - Stars: 2 - Forks: 0

quabug/parallel-counting-sort

algorithm of parallel counting sort for Unity3D

Language: C# - Size: 43 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 2 - Forks: 0

davidAlgis/com.studio-nyx.compute-shader-performance-estimation

Tool for estimating the execution time of a compute shader in Unity using profiler.

Language: C# - Size: 274 KB - Last synced at: 20 days ago - Pushed at: 12 months ago - Stars: 2 - Forks: 0

math-araujo/procedural-terrain-generation

Procedural Terrain Generation using OpenGL 4.5

Language: C++ - Size: 292 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

TwentyFiveSoftware/ray-tracing-gpu

Implementation of Peter Shirley's Ray Tracing in One Weekend book series, using a compute shader on the GPU.

Language: C++ - Size: 1.95 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

bzgeb/UnityGpuMeshVoxelizerPart2

Part 2 of a GPU-based Mesh Voxelizer for Unity using Compute Shaders

Language: C# - Size: 193 KB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

cau777/Compute-Shader-Helper

Simple class to speed up working with compute shaders in Unity

Language: C# - Size: 4.88 KB - Last synced at: 3 months ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

Shenc0411/PathTracer

GPU/CPU Path Tracer

Language: C# - Size: 200 MB - Last synced at: almost 2 years ago - Pushed at: almost 6 years ago - Stars: 2 - Forks: 1

Xeanos7913/vkgpu

Vulkan Compute shader powered General Purpose GPU programming library.

Language: C++ - Size: 164 KB - Last synced at: about 19 hours ago - Pushed at: about 20 hours ago - Stars: 1 - Forks: 0

Fedron/gpu-voxel-fields

Real-time GPU generation of distance fields from voxel grids.

Language: TeX - Size: 15.5 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

xnought/webgpu-compute

Easy WebGPU API for compute kernels

Language: JavaScript - Size: 74.2 KB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

codex128/JMEComputeOld 📦

Compute shader support for JMonkeyEngine

Language: Java - Size: 109 KB - Last synced at: 4 months ago - Pushed at: 5 months ago - Stars: 1 - Forks: 0

sh-r0/GameOfLife_inator

Language: C++ - Size: 7.81 KB - Last synced at: 3 months ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

matthiasbroske/CurvatureDirectedRendering

Curvature-directed lines for conveying the shape of 3D SDF surfaces in a perceptually optimal manner

Language: HLSL - Size: 8.42 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

Voltonik/VolumetricSmoke

Language: C# - Size: 236 KB - Last synced at: 6 months ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 1

shritesh/webgpu-experiments

Various WebGPU Experiements

Language: JavaScript - Size: 267 KB - Last synced at: 4 days ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

AminAliari/fluid-simulation

Real-time SPH Fluid Simulation on GPU - Final project for my COMP6311 course at Concordia University.

Language: C++ - Size: 53.5 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

pjhusky/vulkan-compute-tests

Path Tracer and Mandelbrot-set calculation with Vulkan compute

Language: C++ - Size: 1.76 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

Seaqqull/unity-noise-generator

Language: ShaderLab - Size: 1.34 MB - Last synced at: 7 days ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

akoreman/Compute-Shader-Fractal-Ray-Marching 📦

Render engine which uses ray marching to render 3D fractals composed of folded primitives. Implemented using HLSL compute shaders through Unity3D.

Language: HLSL - Size: 29.1 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

LaFoster00/GPU_Accelerated_Wavefunction_Collapse

Bachelor Thesis, Source Code and Data Exel-Shets

Language: HTML - Size: 46 MB - Last synced at: 7 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

Dactarium/Surface-generation-and-texturing-with-compute-shader

Unity mesh generation script also adds custom texture generation with compute shader

Language: C# - Size: 13.7 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

vladiant/OpenGLsamples

OpenGL code samples

Language: C++ - Size: 73.2 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 1

tesseract241/evolution-gpu

One-package solution to evolve an evo-devo 3D model according to genetic-algorithm rules

Language: C++ - Size: 433 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

D-K-E/raytracing-gl

OpenGL compute shader port of 'Raytracing ...' series by P. Shirley

Language: C - Size: 1.13 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 2

SebastienVermeulen/TextureSpaceTranslucency

Texture Space Translucency in Commercial Engines. DAE Gradwork 2020-2021 supervised by Matthieu Dellaere

Language: ShaderLab - Size: 18.4 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

SteveImmanuel/realtime-raytracing

Simple Raytracing using Compute Shader in Unity

Language: C# - Size: 18.2 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 1

Shenc0411/RayTracer

Ray Tracer

Language: C# - Size: 144 KB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

jfcameron/GameOfLife

Conway's Game of Life in a Direct X compute shader, demoed in Unity 5

Language: C# - Size: 12.5 MB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

dbeckwith/nbody

N-Body Gravity Simulation

Language: Python - Size: 44.9 KB - Last synced at: 3 months ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 1

psychopattt/Fractals-OpenGL

Fractals generator using OpenGL

Language: C++ - Size: 44.9 KB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

ichlubna/vkCompViz

Language: CMake - Size: 112 KB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 0 - Forks: 0

Aelstraz/Unity-GPU-Compute

GPU Compute provides an easy way to setup & execute GPU compute shaders in Unity. Create and manage buffers, track GPU memory usage & execution time, automatically calculate thread group sizes & buffer strides- all in one class.

Language: C# - Size: 60.5 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0

csd4ni3l/fractal-viewer

Fractal viewer in Python using compute shaders and the Arcade and Pyglet modules. Currently supports Sierpinsky Carpet and Mandelbrot.

Language: Python - Size: 98.6 KB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 0 - Forks: 0

Bowen951209/fluid-simulation

An interactive, grid-based fluid simulation powered by Java and OpenGL compute shaders.

Language: Java - Size: 3.67 MB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 0 - Forks: 0

psychopattt/OCSFW

OpenGL Compute Shader Framework

Language: C++ - Size: 1.87 MB - Last synced at: 21 days ago - Pushed at: 22 days ago - Stars: 0 - Forks: 0

ed-2100/glowing_dots-rs

A new Rust version of a small demo program I made a while ago.

Language: Rust - Size: 1.07 MB - Last synced at: 25 days ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

DenisCooper09/Physarum

OpenGL GPU-accelerated physarum simulation.

Language: C - Size: 2.39 MB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

UlasTosun/Unity-Compute-Shader-Examples

An example Unity project for compute shaders including compute buffers.

Language: C# - Size: 548 KB - Last synced at: about 1 month ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

cyprus327/psim-compute

CPU/GPU particle sim using compute shaders with rlgl

Language: C - Size: 1.66 MB - Last synced at: 2 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Lnk2past/hinopio

educational toy project for compute shaders

Language: C++ - Size: 124 KB - Last synced at: 3 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

UlasTosun/Unity-DOTS-Examples

An example Unity project for DOTS (including ECS) and performance metrics for different cases.

Language: ShaderLab - Size: 2.18 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

KaruroChori/raylib-compute-shader.c3

Demo of compute shaders with raylib using C3

Language: GLSL - Size: 5.96 MB - Last synced at: 3 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

yinb1426/Hydrodynamic-Model-Platform

Hydrodynamic Model Platform using Unity URP

Language: C# - Size: 36.4 MB - Last synced at: 4 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

AndyCarnevale/automata

Exploring Cellular Automata, Numpy, Compute Shaders, and related topics

Language: Python - Size: 9.77 KB - Last synced at: 3 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

jan-kelemen/beam 📦

Compute shader raytracer

Language: C++ - Size: 229 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

ali-askari-1375/Vulkan-Outline-Compute-Shader-Example

Demonstrates how to create an outline effect around objects using a vulkan compute shader

Language: C++ - Size: 3.92 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

samukallio/path-tracer

A GPU compute shader-based path tracer written using Vulkan

Language: C++ - Size: 1.44 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

cedric-chedaleux/compute-shader-samples

Samples of Compute Shaders in OpenGL and WebGPU

Language: C++ - Size: 1.59 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

UpSideDownGitHub/FluidSim

SPH fluid sim made in untiy

Language: ShaderLab - Size: 50.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

psychopattt/Slime-OpenGL

Slime mold simulation using OpenGL

Language: C++ - Size: 138 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

psychopattt/OCSFW-Galaxy

OCSFW template project

Language: C++ - Size: 22.5 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

willndefo/UEComputeShaderBoilerplate

Unreal engine compute shader boilerplate

Language: C++ - Size: 24 MB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 1

samthedev32/vkCompute

Vulkan Powered Compute Shader Library for C++

Language: C++ - Size: 1.69 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

psychopattt/Game-of-Life-OpenGL

Conway's Game of Life implemented with GLFW, OpenGL and Dear ImGui

Language: C++ - Size: 1.4 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

mart-mihkel/julia

Julia set renderer

Language: Rust - Size: 2.87 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

julianlork/gpu-computed-particle-system-with-swift

Implementation of a simple particle system using Metal.

Language: Swift - Size: 63.5 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

louisjdcharles/fractal-viewer

Program that renders interactive fractals using compute shaders

Language: C++ - Size: 1.53 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

MadScientist11/Unity-URP-Raymarcher

Unity URP raymarcher using compute shader and render features.

Language: C# - Size: 79.1 KB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

AminAliari/path-tracing

Software Path Tracer on GPU

Language: C++ - Size: 54 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

masatakesato/GPUFluid

Real-time 2D Eulerian fluid simulation.

Language: C++ - Size: 104 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

roberlozcar/Henon-HeilesEscapeBasinOpenGL

Henon-Heiles escape basin calculator with compute shader.

Language: C++ - Size: 6.81 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

pjhusky/pocketpt-webgpu

Path Tracer in WebGPU (in under 500 LOC)

Language: HTML - Size: 790 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

LouieHext/AntSimulation

A simple Compute Shader for a pheromone based Ant simulation

Language: GLSL - Size: 1.02 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

florianvazelle/glTessellation

Real-time adaptative level of detail with tessellation shader

Language: CMake - Size: 68.4 KB - Last synced at: 3 days ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

jointpoints/vulkan-gram-schmidt

An implementation of Gram-Schmidt process running on GPU.

Language: C++ - Size: 209 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

IsjaslawEisenstadt/MarchingCompute

A compute shader implementation of marching cubes.

Language: C++ - Size: 11.2 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

LeanderGlanda/Mandelbrot-OpenGL

This project creates a Mandelbrot-Set with OpenGL and uses Compute Shaders to compute it.

Language: C++ - Size: 24.4 KB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

teamclouday/ImageProcess

A platform to try compute shader filters for image post-processing methods

Language: C++ - Size: 9.39 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

SuperSimon81/cgol_compute

Conways Game Of Life using compute shaders and BGFX

Language: C++ - Size: 19.5 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

bzgeb/UnityGPUMeshVoxelizerPart4

Part 4 of a GPU-based Mesh Voxelizer for Unity using Compute Shaders

Language: C# - Size: 124 KB - Last synced at: about 1 year ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0