Topic: "wgsl-shader"
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Language: GLSL - Size: 10.5 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 2,853 - Forks: 191

jack1232/WebGPU-Step-By-Step
WebGPU Tutorial: Step-by-step graphics programming with WebGPU - the next-generation graphics API for the web.
Size: 3.19 MB - Last synced at: 11 months ago - Pushed at: over 2 years ago - Stars: 453 - Forks: 48

software-mansion/TypeGPU
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
Language: TypeScript - Size: 38.8 MB - Last synced at: 6 days ago - Pushed at: 7 days ago - Stars: 307 - Forks: 8

gnikoloff/webgpu-raytracer
Realtime path tracing via WebGPU compute shaders
Language: TypeScript - Size: 8.84 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 61 - Forks: 0

yangfengzzz/Arche-webgpu
Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)
Language: C++ - Size: 5.13 MB - Last synced at: 10 days ago - Pushed at: about 2 years ago - Stars: 59 - Forks: 9

bv7dev/wgpu-lab
Library for rapid prototyping of native WebGPU Apps in C++ using Dawn
Language: C++ - Size: 1.85 MB - Last synced at: 13 days ago - Pushed at: 6 months ago - Stars: 45 - Forks: 1

s-macke/WebGPU-Lab
Demos and experiments in WebGPU technology. Focus on compute shaders.
Language: TypeScript - Size: 1.68 MB - Last synced at: 10 days ago - Pushed at: 25 days ago - Stars: 38 - Forks: 4

Swoorup/wgsl-bindgen
Generate typesafe Rust bindings for wgsl shaders in wgpu
Language: Rust - Size: 724 KB - Last synced at: 2 days ago - Pushed at: about 1 month ago - Stars: 38 - Forks: 8

tlecoz/XGPU
XGPU is an extendable library for WebGPU that provides a higher-level, easy-to-use interface for building rendering engines or processing numeric data. It handles automatic data binding, buffer alignment, and more...
Language: TypeScript - Size: 53.2 MB - Last synced at: 2 days ago - Pushed at: 5 months ago - Stars: 20 - Forks: 1

kornelski/bevy_flatland_radiance_cascades
Learning Bevy compute shaders by poorly implementing 2D Radiance Cascades algorithm for global illumination
Language: Rust - Size: 40 KB - Last synced at: 21 days ago - Pushed at: 8 months ago - Stars: 18 - Forks: 0

dawn-gpu/node-webgpu
webgpu for node.js
Language: JavaScript - Size: 25.8 MB - Last synced at: 5 days ago - Pushed at: about 2 months ago - Stars: 15 - Forks: 2

pythops/golrs
Game Of Life using webgpu, written in Rust
Language: Rust - Size: 1.46 MB - Last synced at: 2 days ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 1

w23/iced-fragment-shader-widget-example
Minimalistic example of drawing iced custom shader widget using a single fragment shader
Language: Rust - Size: 5.86 KB - Last synced at: 22 days ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 1

satelllte/wgsl-canvas
Simple way to run WebGPU shaders on HTML Canvas
Language: TypeScript - Size: 787 KB - Last synced at: 12 days ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

wgslx/wgslx-loader
Webpack loader for wgsl, wgslx, and wgsli files.
Language: TypeScript - Size: 243 KB - Last synced at: 8 days ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

wgslx/wgslx
Extended WebGPU shading language tools.
Language: TypeScript - Size: 360 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

Shapur1234/Fractl
Fractal renderer written in rust supporting multithreading, gpu compute and wasm
Language: Rust - Size: 43.7 MB - Last synced at: 26 days ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

Kab1r/wgslbug
Webpage to document WGSL Compiler Bug
Size: 356 KB - Last synced at: 12 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

spleennooname/webgpu-blob
WebGPU floating blob / webgpu wgsl educational exercise
Language: JavaScript - Size: 160 KB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 0 - Forks: 0

re-ovo/nebula
A 3D Engine based on WebGPU
Language: TypeScript - Size: 222 KB - Last synced at: 1 day ago - Pushed at: 18 days ago - Stars: 0 - Forks: 0

BigJumble/Verlet3D
Using WebGPU to simulate sphere physics
Language: TypeScript - Size: 234 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

IFcoltransG/shader-party
Displays a WGSL shader
Language: Rust - Size: 88.9 KB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

jayadityashah/BlueFries_ParticleChargeSimulation-on-WebGPU
By editing the properties of the particles, simulation can be performed with high performance using WebGPU. The following proof of concept shows so, live demo link:
Language: JavaScript - Size: 21.5 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Andrew-McCall/Boids
Boid Simulation in rust. Rendered using WGSL (WGPU & WINIT)
Language: Rust - Size: 9.56 MB - Last synced at: 12 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

soumen-pradhan/chip8-wasm
Chip-8 Emulator in WASM, WebGPU
Language: Roff - Size: 210 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

JarWarren/Horus
🪶 WGSL fragment shader renderer
Language: Rust - Size: 77.1 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

pjhusky/pocketpt-webgpu
Path Tracer in WebGPU (in under 500 LOC)
Language: HTML - Size: 790 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

MarcoCiaramella/WGSL-Collection
A WGSL collection of functions for WebGPU
Language: JavaScript - Size: 19.5 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0
