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Topic: "raymarching-distance-fields"

shader-park/shader-park-core

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

Language: JavaScript - Size: 40.4 MB - Last synced at: 2 days ago - Pushed at: about 1 year ago - Stars: 791 - Forks: 24

johnpayne-dev/MinecraftC

A Raytraced Minecraft Classic 0.0.30a port to C

Language: C - Size: 22.5 MB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 297 - Forks: 21

arogozhnikov/3d_nn

Raymarching neural network in browsers with WebGL shaders

Language: JavaScript - Size: 2.48 MB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 196 - Forks: 32

stasilo/retrace.gl

Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉

Language: JavaScript - Size: 89.2 MB - Last synced at: 7 months ago - Pushed at: about 2 years ago - Stars: 193 - Forks: 9

smkplus/UnityRayMarching

Unity Raymarching Examples

Language: GLSL - Size: 140 KB - Last synced at: 2 months ago - Pushed at: over 7 years ago - Stars: 80 - Forks: 16

sungiant/sdf

Sphere tracing signed distance functions.

Language: Scala - Size: 4.88 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 78 - Forks: 6

IRCSS/UnityRaymarching

raymarching experiment in unity

Language: GLSL - Size: 459 KB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 76 - Forks: 9

jimbo00000/RiftRay

Step into the worlds of Shadertoy with an Oculus Rift.

Language: GLSL - Size: 4.67 MB - Last synced at: almost 2 years ago - Pushed at: about 9 years ago - Stars: 72 - Forks: 12

movAX13h/Zwerg

Distance Field Editor (experimental)

Language: C# - Size: 772 KB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 44 - Forks: 4

PWhiddy/Raymarch-Engine

Minimal ray-traced game engine with gravity affected rays

Language: C++ - Size: 13.7 KB - Last synced at: 7 days ago - Pushed at: almost 4 years ago - Stars: 23 - Forks: 2

nshelton/form2

Language: C# - Size: 9.57 MB - Last synced at: over 2 years ago - Pushed at: almost 8 years ago - Stars: 11 - Forks: 2

angad-k/ProcSDF

A procedural node-based 3D modeler that uses raymarching to render the scenes

Language: C++ - Size: 7.06 MB - Last synced at: 2 months ago - Pushed at: 10 months ago - Stars: 9 - Forks: 0

piellardj/ray-marching-webgl

This project is a simple experiment combining fixed-step ray marching and noise generation in three or four dimensions.

Language: TypeScript - Size: 871 KB - Last synced at: 2 months ago - Pushed at: about 2 years ago - Stars: 8 - Forks: 0

rclovis/Voxel-based-engine

Voxel-based 3D engine that renders .vox files in real time using ray marching

Language: C++ - Size: 2.66 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 7 - Forks: 1

spleennooname/a-blob

:red_circle: :lips: a (vanilla ) WebGL poc-study with Raymarching & Phong Shading.

Language: JavaScript - Size: 279 KB - Last synced at: 2 days ago - Pushed at: about 6 years ago - Stars: 6 - Forks: 0

spleennooname/au-hexx

:small_orange_diamond: :large_orange_diamond: Crazy golden WebGL raymarch-thing for DEVX / Digital Design Day 2018 :large_orange_diamond: :small_orange_diamond:

Language: GLSL - Size: 5.33 MB - Last synced at: 2 days ago - Pushed at: 8 months ago - Stars: 5 - Forks: 0

nikvoronin/GLDETK

Ray marching FPS like playground w/ physics

Language: C# - Size: 82 KB - Last synced at: 22 days ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 0

spleennooname/webgpu-blob

Simple floating blob in WebGPU and WGSL, vanilla flavor.

Language: JavaScript - Size: 291 KB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 3 - Forks: 0

rhmoller/raymarching

Experiments with ray marching in GLSL

Language: C++ - Size: 180 KB - Last synced at: 3 months ago - Pushed at: about 12 years ago - Stars: 3 - Forks: 4

cyprus327/Raymarching

Realtime ray marching made with OpenTK in C#

Language: C# - Size: 35.2 KB - Last synced at: 12 days ago - Pushed at: 9 months ago - Stars: 2 - Forks: 0

kubamaruszczyk1604/Console-Ray-Marcher

3D graphics using text in windows console.

Language: C# - Size: 18.6 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 1

CobaltXII/vortext

Raymarched font written in JavaScript and GLSL

Language: HTML - Size: 773 KB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

i-yam-jeremy/cpu-raymarcher

A CPU-based raymarcher that can render arbitrary SDFs

Language: JavaScript - Size: 31.3 KB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 2 - Forks: 0

TeoGrajqevci/RayMarching_tool

A 3D modeling tool written in C++ and OpenGL, leveraging Signed Distance Fields (SDFs) to create, blend, and manipulate primitive shapes.

Language: C++ - Size: 1.81 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 1 - Forks: 0

OllieReynolds/ASCII_Raymarcher

A simple ASCII raymarcher, using Java and Swing.

Language: Java - Size: 930 KB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 1 - Forks: 0

Just-Feeshy/Raymarching-Application

The repository for a research project on developing an algorithm that'll reduce the amount of iterationa needed without much drawback.

Language: C - Size: 68.6 MB - Last synced at: 3 days ago - Pushed at: 26 days ago - Stars: 1 - Forks: 0

gafiatulin/RMDF-ObjC-OpenGL

Interactive raymarching distance fields using Objective-C and OpenGL 4

Language: Objective-C - Size: 22.5 KB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 0

martindzejky/unity-rays 📦

Tech demo of ray tracing and ray marching in Unity.

Language: C# - Size: 150 KB - Last synced at: about 1 year ago - Pushed at: about 6 years ago - Stars: 1 - Forks: 0

i-yam-jeremy/gpu-raymarcher

A GPU-based raymarcher written in TypeScript

Language: TypeScript - Size: 113 KB - Last synced at: over 2 years ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 0

NuiLab/multitouch-fabric

👗 A Multitouch fabric synthesizer/demo powered by Vulkan, Rust, and an Arduino Uno.

Language: Rust - Size: 8.37 MB - Last synced at: 3 months ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 3

wesfly/wgpu-raymarcher

A wgpu raymarcher, work in progress. Contributions welcome.

Language: Rust - Size: 319 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

JoeSubbi/Investigation-into-4D-Shapes

Developing and Evaluating Extensions to the 3D Cross Section of 4D Geometry

Language: Jupyter Notebook - Size: 179 MB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

knoellle/raymarcher

Real-time raymarching renderer using glsl shaders with a signed distance function.

Language: C++ - Size: 5.86 KB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0

cassaundra/raymarch Fork of cronokirby/raymarch

Language: Rust - Size: 444 KB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0

NuiLab/simon-says-touchpad

🙈🙉🙊 Rust/OpenGL powered Simon Says game for a custom touch fabric input device.

Language: GLSL - Size: 1.88 MB - Last synced at: 3 months ago - Pushed at: about 8 years ago - Stars: 0 - Forks: 0