Topic: "signed-distance-functions"
NVlabs/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
Language: Cuda - Size: 183 MB - Last synced at: 3 days ago - Pushed at: 8 days ago - Stars: 16,707 - Forks: 1,986

fogleman/sdf
Simple SDF mesh generation in Python
Language: Python - Size: 8.05 MB - Last synced at: about 1 month ago - Pushed at: 11 months ago - Stars: 1,692 - Forks: 149

yashbhalgat/HashNeRF-pytorch
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
Language: Python - Size: 36.1 MB - Last synced at: 3 months ago - Pushed at: 11 months ago - Stars: 987 - Forks: 105

deadsy/sdfx
A simple CAD package using signed distance functions
Language: Go - Size: 8.16 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 551 - Forks: 52

ianthehenry/bauble
a playground for making 3D art with lisp and math
Language: Janet - Size: 7.99 MB - Last synced at: 17 days ago - Pushed at: 5 months ago - Stars: 501 - Forks: 11

seung-lab/euclidean-distance-transform-3d
Euclidean distance & signed distance transform for multi-label 3D anisotropic images using marching parabolas.
Language: C++ - Size: 6.54 MB - Last synced at: 1 day ago - Pushed at: 4 months ago - Stars: 251 - Forks: 37

stasilo/retrace.gl
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
Language: JavaScript - Size: 89.2 MB - Last synced at: 7 months ago - Pushed at: about 2 years ago - Stars: 193 - Forks: 9

zubair-irshad/shapo
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
Language: Python - Size: 36.8 MB - Last synced at: about 2 months ago - Pushed at: about 1 year ago - Stars: 189 - Forks: 11

JustusThies/PyMarchingCubes Fork of pmneila/PyMCubes
Marching cubes with and without color interpolation, and edge subsampling.
Language: C++ - Size: 625 KB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 171 - Forks: 16

Magnus2/MeshReconstruction
Fast and light-weight Marching Cubes library in C++ without any dependencies.
Language: C++ - Size: 106 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 163 - Forks: 33

UM-ARM-Lab/pytorch_volumetric
Volumetric structures such as voxels and SDFs implemented in pytorch
Language: Python - Size: 6.29 MB - Last synced at: 6 days ago - Pushed at: 2 months ago - Stars: 156 - Forks: 12

peterhellberg/gfx
Convenience package for dealing with graphics in my pixel drawing experiments.
Language: Go - Size: 871 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 144 - Forks: 5

iory/scikit-robot
A Flexible Framework for Robot visualization and programming in Python
Language: Python - Size: 3.26 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 128 - Forks: 25

ChirikjianLab/Marching-Primitives
[CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function
Language: MATLAB - Size: 33.9 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 119 - Forks: 6

markusmoenig/SignedLua
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
Language: C - Size: 50.1 MB - Last synced at: 2 months ago - Pushed at: almost 3 years ago - Stars: 107 - Forks: 3

soypat/sdf 📦
A Go library for signed distance function shape generation. Read as 3D printing shape design.
Language: Go - Size: 1.25 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 92 - Forks: 9

yeicor/sdf-viewer
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
Language: Rust - Size: 58 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 90 - Forks: 6

Magnus2/MeshSdf
Signed Distance Function from triangle mesh.
Language: C++ - Size: 1.25 MB - Last synced at: over 2 years ago - Pushed at: about 6 years ago - Stars: 80 - Forks: 11

sungiant/sdf
Sphere tracing signed distance functions.
Language: Scala - Size: 4.88 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 78 - Forks: 6

lucidrains/differentiable-SDF-pytorch
Implementation of Differentiable Sign-Distance Function Rendering - in Pytorch
Size: 2.93 KB - Last synced at: 2 months ago - Pushed at: about 3 years ago - Stars: 68 - Forks: 2

aniketrajnish/Raymarching-Engine-Unity
A raymarching engine for Unity
Language: C# - Size: 31.3 MB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 48 - Forks: 4

paulofalcao/MaterialMakerRayMarching
Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library
Size: 7.11 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 48 - Forks: 3

aparis69/Rock-fracturing
Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020.
Language: C - Size: 78.3 MB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 42 - Forks: 4

dbt-ethz/Axolotl
Volumetric Modelling components for Rhino Grasshopper.
Language: Python - Size: 22.3 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 40 - Forks: 5

soypat/gsdf
3D/2D CAD design package written in Go. GPU accelerated.
Language: Go - Size: 490 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 38 - Forks: 3

aparis69/MarchingCubeCpp
A public domain/MIT header-only marching cube implementation in C++ without anything fancy.
Language: C++ - Size: 48.8 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 25 - Forks: 7

AlerianEmperor/Sphere-Tracing
Rendering Complex Shape With Sphere Tracing
Language: C++ - Size: 81.1 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 17 - Forks: 1

secondstory/ofxSDFFont
openFrameworks addon for drawing fonts using signed distance functions (SDF)
Language: C++ - Size: 31.2 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 13 - Forks: 2

huayong/3d-scene-reps-works
最近几年三维场景表示相关工作的收集列表,重点关注深度学习相关的工作,包括Neural Radiance Field(NeRF),Signed Distance Funciton(SDF),Occupancy Field以及3D Gaussian Splatting等。不仅包括最新发表的paper,同时还包括这些工作在实际或者产业上应用案例的收集。
Size: 10.7 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 11 - Forks: 1

laura-a-n-n/tf-nlr
An unofficial implementation of Neural Lumigraph Rendering in TensorFlow 2.
Language: Python - Size: 8.76 MB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 11 - Forks: 3

dbt-ethz/compas_vol_old
Language: Python - Size: 36.9 MB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 11 - Forks: 7

Csabix/Interactive-SDF-Renderer
Interactive Rendering Engine for visualising surfaces defined by signed distance functions (SDFs).
Language: C++ - Size: 377 KB - Last synced at: almost 2 years ago - Pushed at: about 8 years ago - Stars: 10 - Forks: 3

parkeston/marching-cubes-mesh-slicing
Freeform mesh slicing test-ground project using marching cubes and much more.
Language: C# - Size: 29.4 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 9 - Forks: 0

Saggre/raymarch-engine
A game engine that renders primitive objects by utilizing raymarching
Language: C# - Size: 14.1 MB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 9 - Forks: 1

peterropac/Aegolius
Signed Distance Function (SDF) based Python package for procedural construction of geometry.
Language: Jupyter Notebook - Size: 23.3 MB - Last synced at: 7 days ago - Pushed at: 2 months ago - Stars: 8 - Forks: 1

bluecube/codecad 📦
An experiment with programming CAD in Python
Language: Python - Size: 4.39 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 8 - Forks: 1

richardwa/tscad
Constructive Solid Geometry (CSG) using Signed Distance Functions (SDF) and Typescript
Language: TypeScript - Size: 1.04 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 1

mintpancake/2d-sdf-net
This is a neural network approximating the two-dimensional signed distance functions of polygons.
Language: Python - Size: 42 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 2

PetrFlajsingr/RayMarching 📦
VUT FIT project for Computational geometry course. Ray marching CSG trees using compute shaders.
Language: C++ - Size: 5.22 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 5 - Forks: 1

Flix01/3D-Signed-Distance-Shapes-Demo
A ShaderToy's Demo by Inigo Quilez in a single main.c file
Language: C - Size: 326 KB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 5 - Forks: 2

tatiana-s/mandelbulb-renderer
Ray-marching 3D fractals.
Language: Java - Size: 4.98 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 4 - Forks: 1

nikvoronin/GLDETK
Ray marching FPS like playground w/ physics
Language: C# - Size: 82 KB - Last synced at: about 1 month ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 0

iKlsR/SDFSandbox
➕ Experimental node based environment for interactively generating scenes with Signed Distance Functions
Language: C++ - Size: 171 KB - Last synced at: 4 months ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

cyprus327/Raymarching
Realtime ray marching made with OpenTK in C#
Language: C# - Size: 35.2 KB - Last synced at: 21 days ago - Pushed at: 9 months ago - Stars: 2 - Forks: 0

quantumOrange/ARRay
Raytracing with signed difference functions in Augmented Reality
Language: Swift - Size: 4.88 MB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 0

pjkarlik/infinite-machine
RayMarching Demo using WebGL2 GLSL Fragment Shaders - a glimpse at infinity in a geometric pattern of motion that you are able to view and pan around in.
Language: JavaScript - Size: 381 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 0

juju2013/SDFIDE
Interactive Design Environement for SDF
Language: Python - Size: 7.81 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 1

amlucas/sdfTools
set of tools for signed distance function
Language: C++ - Size: 866 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

SiebenCorgie/vola
Volume-Language: Experimental volume description languages aimed at GPU distance field rendering. Mirror of GitLab
Language: Rust - Size: 2.04 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

v-pan/fractals
CPU fractal rendering done in Rust - Currently WIP
Language: Rust - Size: 37.1 KB - Last synced at: 4 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

quilde/dust_renderer
a 2d sdf-based renderer
Language: Rust - Size: 13.6 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

leifekstromclark/ray-marching-and-signed-distance
Ray marching algorithm for ray casts. Implemented in Pygame.
Language: Python - Size: 4.88 KB - Last synced at: 7 months ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0
