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Topic: "wgpu-rs"

wgpu-mc/wgpu-mc

Rust-based replacement for the default Minecraft renderer

Language: Rust - Size: 5.4 MB - Last synced at: 7 days ago - Pushed at: 18 days ago - Stars: 541 - Forks: 33

simbleau/nbody-wasm-sim

An N-body WebAssembly simulation using Web GPU

Language: Rust - Size: 10.4 MB - Last synced at: 20 days ago - Pushed at: over 2 years ago - Stars: 217 - Forks: 11

tim-harding/neophyte

A WebGPU rendered Neovim GUI

Language: Rust - Size: 12.4 MB - Last synced at: about 17 hours ago - Pushed at: about 2 months ago - Stars: 152 - Forks: 4

Wumpf/wgpu-profiler

Simple profiler scopes for wgpu using timer queries

Language: Rust - Size: 198 KB - Last synced at: 6 months ago - Pushed at: 7 months ago - Stars: 92 - Forks: 24

NickAcPT/nmsr-rs

NickAc's Minecraft Skin Renderer - Render Minecraft skins with true perspective

Language: Rust - Size: 7.81 MB - Last synced at: about 14 hours ago - Pushed at: about 2 months ago - Stars: 54 - Forks: 5

matthewjberger/wgpu-example

A minimal example of using Rust, wgpu, and egui without using eframe

Language: Rust - Size: 1.34 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 38 - Forks: 7

LelsersLasers/3D-Cellular-Automata-WGPU

3d Cellular Automata using WGPU in Rust (for the web and using compute shaders)

Language: JavaScript - Size: 9.08 MB - Last synced at: 16 days ago - Pushed at: about 2 months ago - Stars: 36 - Forks: 0

Gui-Yom/nuance

A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.

Language: Rust - Size: 1.71 MB - Last synced at: 4 days ago - Pushed at: about 3 years ago - Stars: 27 - Forks: 1

niklaskorz/linon

Non-Linear Ray Casting on the web, and on your desktop too

Language: TeX - Size: 17.2 MB - Last synced at: about 2 months ago - Pushed at: 9 months ago - Stars: 25 - Forks: 0

bmatthieu3/wgpu-sky-rendering

A very small example to show how to render allsky projections using wgpu-rs

Language: Rust - Size: 6.44 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 24 - Forks: 2

KDahir247/Fabled-Engine

Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.

Language: Rust - Size: 412 MB - Last synced at: 8 days ago - Pushed at: 10 days ago - Stars: 23 - Forks: 0

0xfourzerofour/oscli

Real time audio visualisation using WGPU

Language: Rust - Size: 38.1 MB - Last synced at: 8 days ago - Pushed at: over 2 years ago - Stars: 22 - Forks: 1

novoselov-ab/chip8-rust

CHIP-8 emulator in Rust with GUI

Language: Rust - Size: 331 KB - Last synced at: 19 days ago - Pushed at: almost 5 years ago - Stars: 22 - Forks: 0

BrassLion/rust-pbr

PBR renderer written with Rust and wgpu-rs

Language: Rust - Size: 19.2 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 15 - Forks: 0

KongouDesu/BackupGUI

Backup GUI targeting Backblaze's B2 API. Written in Rust.

Language: Rust - Size: 705 KB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 13 - Forks: 0

ibilon/hxwgpu 📦

hxwgpu is a work in progress haxe/hxcpp wrapper around wgpu-native, allowing the use of the WebGPU API on desktop

Language: Haxe - Size: 275 KB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 10 - Forks: 1

0xfourzerofour/wgpu-svelte

An example of how to import a WGPU canvas to the svelte framework

Language: Rust - Size: 38.1 KB - Last synced at: 8 days ago - Pushed at: over 2 years ago - Stars: 8 - Forks: 0

luksab/polyflare 📦

Wgpu implementation of polynomial optics for lens flares

Language: Rust - Size: 84.1 MB - Last synced at: 12 months ago - Pushed at: almost 3 years ago - Stars: 8 - Forks: 2

jshrake/wgpu-mipmap 📦

Generate mipmaps for wgpu textures.

Language: Rust - Size: 406 KB - Last synced at: 9 months ago - Pushed at: about 4 years ago - Stars: 7 - Forks: 5

huytd/snarkyterm

A barely functional terminal emulator written in Rust. For nothing but fun.

Language: Rust - Size: 5.32 MB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 0

mobile-bungalow/wgpu_bind_dsl

a macro for working with the wgpu-rs library. allows for declarative binding descriptors!

Language: Rust - Size: 9.77 KB - Last synced at: 12 months ago - Pushed at: almost 5 years ago - Stars: 5 - Forks: 0

rtkay123/kara-assistant

A wgpu digital assistant!

Language: Rust - Size: 598 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 4 - Forks: 0

w23/iced-fragment-shader-widget-example

Minimalistic example of drawing iced custom shader widget using a single fragment shader

Language: Rust - Size: 5.86 KB - Last synced at: 21 days ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 1

Norlock/sparticles

GPU based particle system

Language: Rust - Size: 51.1 MB - Last synced at: 3 days ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

LelsersLasers/LearningWGPU

I will try to learn the basics of WGPU and Rust.

Language: Rust - Size: 612 MB - Last synced at: 26 days ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

mecanicascience/WaterDropEngine

WaterDropEngine

Language: Rust - Size: 113 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

resurtm/roguelike

Tiny hobby / free-time roguelike game pet-project. 🔮🧝🏻🪄

Language: Rust - Size: 1.64 MB - Last synced at: 8 days ago - Pushed at: 2 months ago - Stars: 2 - Forks: 1

DominicMaas/Graphics

Repos for misc graphics work and projects

Language: Rust - Size: 28.4 MB - Last synced at: about 2 months ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

eblack-leaf/workflow_visualizer

Project to build rust ui toolkit and a sample project to demonstrate it

Language: Rust - Size: 174 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

DamianoPellegrini/wgpu-raytracing

Implementation of 'Raytracing ...' series by P. Shirley using wgpu-rs

Language: Rust - Size: 50.8 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

cconger/eat-chat

GPU Powered Twitch/Youtube Chat Renderer

Language: Rust - Size: 40 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

theosirian/minesweeper-wgpu

Minesweeper project to learn wgpu-rs.

Language: Rust - Size: 1000 KB - Last synced at: 2 months ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 1

archiemourad/pandora-rs

A tiny, toy rendering engine written in Rust (w/ wgpu).

Language: Rust - Size: 43.9 KB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 1 - Forks: 0

Roeliefantje/ultimate-voxel-engine

This project is my attempt at creating the ultimate voxel engine. Using path tracing to render a large amount of tiny voxels.

Language: Rust - Size: 450 KB - Last synced at: about 2 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 0

Linus-Mussmaecher/shader_viewer

WGPU-based project for displaying pixel-based shaders.

Language: Rust - Size: 85.9 KB - Last synced at: 15 days ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

BoettcherDasOriginal/Evolving-Circuitry

an AI developing game, where you are the AI

Language: Rust - Size: 250 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

oreznicek/parallelization-of-3d-rendering

Various rendering techniques implemented using Rust and WGPU.

Language: Rust - Size: 6.4 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

gustafla/assembly-widescreen-2022

chelidonura by Mehu

Language: Rust - Size: 4.66 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

iRaySpace/learn-wgpu

Learning WGPU

Language: Rust - Size: 71.3 KB - Last synced at: 11 months ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

ibilon/hxwgpu-samples 📦

Samples for the hxwgpu library

Language: Haxe - Size: 14.6 KB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

JakubKoralewski/mandelbrot-wgpu-rs

Mandelbrot and Julia set plotter desktop app. Uses your GPU. Three views, including a side by side split.

Language: Rust - Size: 14.6 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 1 - Forks: 0

wesfly/wgpu-raymarcher

A wgpu raymarcher, work in progress. Contributions welcome.

Language: Rust - Size: 292 KB - Last synced at: 2 days ago - Pushed at: 3 days ago - Stars: 0 - Forks: 0

guidota/finisterra

Experimental remake of Argentum Online

Language: Rust - Size: 323 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

Hugo4IT/wgpu_memory

An abstraction over a `wgpu::Buffer` that supports allocating and freeing memory like standard library functions, but for memory on the GPU.

Language: Rust - Size: 25.4 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

Oya-Tomo/atoz

full scratch text editor. built with rust & wgpu

Language: Rust - Size: 48.8 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

batonius/wroom-ten

Simple shader ray tracing using wgpu.

Language: Rust - Size: 15.6 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

luizmugnaini/flat

2D procedural terrain generation with OpenGL and wgpu.

Language: Rust - Size: 70.3 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Andrew-McCall/Boids

Boid Simulation in rust. Rendered using WGSL (WGPU & WINIT)

Language: Rust - Size: 9.56 MB - Last synced at: 12 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

theoparis/dyadikos 📦

Deprecated, see https://code.flowtr.dev/theoparis/blox

Language: Rust - Size: 23.4 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

cuview/cuview

Offline renderer for Minecraft worlds (heavily WIP)

Language: Rust - Size: 134 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

JarWarren/Horus

🪶 WGSL fragment shader renderer

Language: Rust - Size: 77.1 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

dapeduu/sandbox

Simulador de pixels feito com Rust e wgpu

Language: Rust - Size: 1.21 MB - Last synced at: 11 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 1

out-somniac/wgpu-paint

A template for WGPU projects using rust

Language: Rust - Size: 12.7 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

jawline/Wgpu-Cellular-Automata

GPU accelerated cellular automata using the wgpu Rust library for compute

Language: Rust - Size: 347 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Zageron/pixels-shadow-dom-example

pixels-shadow-dom-example

Language: Rust - Size: 42 KB - Last synced at: 3 days ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

joshuamegnauth54/rotten

An awful engine and rendering learning project. Truly rotten.

Language: Rust - Size: 59.6 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

stevenhuyn/wgpu-cellular-automata

GPU accelerated 3D Conway's Game via Compute Shader

Language: Rust - Size: 15.2 MB - Last synced at: 8 days ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0