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Topic: "octree-partitioning"

thewildnath/PathTracer

Direct Volume Rendering Path Tracer

Language: C - Size: 47.7 MB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 12 - Forks: 1

twinbee/evacSim

Massive crowd-dynamics steering/flocking emergency egress simulation developed under a DHS grant in 2006

Language: C - Size: 54.4 MB - Last synced at: 6 months ago - Pushed at: about 3 years ago - Stars: 5 - Forks: 2

bertaye/Octree

A simple Octree structure that can build up on the Point Clouds

Language: C++ - Size: 1.57 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 1

jccasasrosa/Change-detection-in-point-clouds-using-3D-fractal-dimension

Change detection in point clouds using 3D fractal dimension

Language: C++ - Size: 623 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 1

bonomip/vPhysics

Prototype of a physics simulation engine using position based dynamics.

Language: C++ - Size: 64.5 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

nikos912000/octree-partitioning

Octree partitioning 3-D points into spatial subvolumes using PTHREADS and OPENMP

Language: C - Size: 7.81 KB - Last synced at: 5 months ago - Pushed at: about 5 years ago - Stars: 1 - Forks: 0