An open API service providing repository metadata for many open source software ecosystems.

Topic: "universal-render-pipeline"

phi-lira/UniversalShaderExamples

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

Language: ShaderLab - Size: 17 MB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 798 - Forks: 126

demonixis/SSGI-URP 📦

Screen Space Global Illumination for Unity Universal Render Pipeline

Language: ShaderLab - Size: 130 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 363 - Forks: 34

JoshuaLim007/Unity-ScreenSpaceReflections-URP

SSR solution for Unity URP

Language: C# - Size: 213 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 332 - Forks: 17

jiaozi158/UnitySSGIURP

Screen Space Global Illumination for Unity URP (Universal Render Pipeline).

Language: C# - Size: 8.05 MB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 287 - Forks: 24

jiaozi158/UnityVolumetricCloudsURP

Volumetric Clouds for Unity URP (Universal Render Pipeline).

Language: C# - Size: 9.99 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 285 - Forks: 18

jiaozi158/ShellFurURP

Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.

Language: HLSL - Size: 37 MB - Last synced at: about 2 months ago - Pushed at: 10 months ago - Stars: 215 - Forks: 23

jiaozi158/UnitySSReflectionURP

Screen Space Reflection for Unity URP (Universal Render Pipeline).

Language: C# - Size: 2.93 MB - Last synced at: about 2 months ago - Pushed at: almost 2 years ago - Stars: 172 - Forks: 12

jiaozi158/UnitySSPathTracingURP

Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).

Language: C# - Size: 95.7 MB - Last synced at: about 1 month ago - Pushed at: 7 months ago - Stars: 169 - Forks: 12

sinnwrig/URP-Fog-Volumes

Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline

Language: C# - Size: 250 MB - Last synced at: about 1 month ago - Pushed at: 7 months ago - Stars: 157 - Forks: 15

nixon-voxell/URPVolumetricLighting 📦

Volumetric Lighting in URP

Language: C# - Size: 1.36 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 146 - Forks: 15

Zallist/unity.zallist.universal-simple-lit-shadergraph-target

This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP

Language: C# - Size: 64.5 KB - Last synced at: 8 days ago - Pushed at: about 2 years ago - Stars: 99 - Forks: 17

JenMaki/UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.

Language: HLSL - Size: 20.8 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 74 - Forks: 10

jiaozi158/UnityRefractionURP

Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.

Language: HLSL - Size: 5.63 MB - Last synced at: about 2 months ago - Pushed at: almost 2 years ago - Stars: 70 - Forks: 6

inc8877/GraphicsConfigurator

API for managing URP asset parameters, including hacking of parameters that are forbidden to change

Language: C# - Size: 55.7 KB - Last synced at: 2 months ago - Pushed at: about 2 years ago - Stars: 58 - Forks: 7

sinnwrig/URP-Atmosphere

Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering

Language: C# - Size: 56.4 MB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 55 - Forks: 7

adrian-miasik/unity-pomodoro

An open source pomodoro timer app created in Unity 🍅

Language: C# - Size: 159 MB - Last synced at: 3 months ago - Pushed at: 11 months ago - Stars: 47 - Forks: 1

jiaozi158/UnityPhysicallyBasedSkyURP

Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).

Language: C# - Size: 459 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 30 - Forks: 1

Minghou-Lei/Realtime-point-light-shadows-in-unity-URP

Added support for real-time point light shadows of unity 2020 URP

Language: Mathematica - Size: 38.6 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 30 - Forks: 7

WSWhitehouse/Unity-Raymarching

Raymarching Project In Unity

Language: C# - Size: 1.06 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 15 - Forks: 1

Wally869/DirectionalSpriteShader

Shader created using shadergraph which implements billboarding and sprite selection from a spritemap according to the position of the camera and its angle

Size: 6.14 MB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 12 - Forks: 2

Invertex/TilemapShadowCaster2D

Component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.

Language: C# - Size: 10.7 KB - Last synced at: 2 months ago - Pushed at: about 2 years ago - Stars: 9 - Forks: 0

jnhtt/urp

Universal Render Pipeline, Unity

Language: C# - Size: 145 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 8 - Forks: 0

alexmalyutindev/sponza-unity-urp

Unity remaster of the classic Sponza scene as UPM package for URP.

Language: Shell - Size: 168 MB - Last synced at: 3 months ago - Pushed at: 7 months ago - Stars: 6 - Forks: 1

StevenRice99/Multiplayer-Template

Template for a multiplayer game

Language: C# - Size: 9.71 MB - Last synced at: 2 months ago - Pushed at: about 1 year ago - Stars: 6 - Forks: 0

Minghou-Lei/SSAO-in-URP

在unity 2019.4.21f1c1中使用URP实现的SSAO效果,仅作技术演示

Language: C# - Size: 125 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 6 - Forks: 1

Invertex/Unity-Auto-RP-Shader-Keywords

Automatically sets global shader keywords depending on whether URP or HDRP is currently installed as well as which is currently active, allowing you to properly conditionally compile your shaders for more than one pipeline and also have them swap shader variants automatically at runtime.

Language: C# - Size: 6.84 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 5 - Forks: 0

sator-imaging/Unity-ShaderReference

Unity shader collection for reference. URP/HDRP shaders are from package cache. Builtin shaders are downloaded from https://unity.com/releases/editor/archive

Language: C# - Size: 24.1 MB - Last synced at: 3 months ago - Pushed at: almost 2 years ago - Stars: 4 - Forks: 2

adrian-miasik/unity-blank-urp-template

A blank universal render pipeline Unity project without any sample assets.

Size: 15 MB - Last synced at: 3 months ago - Pushed at: almost 2 years ago - Stars: 4 - Forks: 0

Delt06/unity-pcf-poisson

PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.

Language: ShaderLab - Size: 363 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

hopeliz/100DaysUniversalRP

Unity files for the 100 Days of Shaders and Textures using the Universal Render Pipeline

Language: C# - Size: 106 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 0

BillyFrcs/ShooterGlow

Simple 2D Shooter Game, Shooter Glow.

Language: C# - Size: 11.7 MB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

IQzhan/com.e.rendering.render-pass-urp

Render pass for Unity URP

Language: C# - Size: 112 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

thevoidky/custom-post-process-on-urp

Supports shader-based customized post-process features on Universal Render Pipeline.

Language: C# - Size: 15 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 3 - Forks: 0

Minghou-Lei/Deferred-Rendering-SSAO-in-unity-URP

Add SSAO support when using deferred rendering for unity 2020 URP

Language: Mathematica - Size: 39.9 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 1

IvaMarin/Procedural-Terrain-Generation

Application for procedural terrain generation using Perlin noise settings

Language: C# - Size: 42.1 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 2 - Forks: 0

javiergenepaul/KitchenChaos

Code Monkey youtube tutorial coding along

Language: C# - Size: 54.2 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

Delt06/raymarching-playground

A collection of Unity shaders implemented with raymarching.

Language: GLSL - Size: 4.85 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

yugofujioka/fAmbientOcclusion

Language: C# - Size: 35.2 KB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 2 - Forks: 0

Sieluna/Hydrolex

A basic fluid simulation study

Language: C# - Size: 50.2 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 1

BillyFrcs/BillGuys

Massively Multiplayer Party Game, Bill Guys Ultimate Knockout.

Language: C# - Size: 73.3 MB - Last synced at: 13 days ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

KamronSaliev/rendering-experiments

🎨 Experiments with URP renderer features

Language: C# - Size: 51 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

Delt06/urp-toon-shader-cyberpunk-demo

A small scene showcasing some of the capabilities of URP Toon Shader.

Size: 256 KB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

Delt06/opaque-texture-shaders

A collection of Unity shaders relying on Opaque Texture.

Language: ShaderLab - Size: 33.8 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

niloodev/lycaria-project-game

Development of Lycaria front-end game project, it was made on Unity (C#) with Colyseus client and URP. ~ Unity, Colyseus (Client), Unity 2D Packages (Pixel Perfect and others) and URP (Universal Render Pipeline).

Language: C# - Size: 29.8 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

sodes-proxy/advanced-computer-graphics-project

Final project of my Advanced computer Graphics class

Language: C# - Size: 77.1 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

davioe/unity_dots_project

Language: C# - Size: 47.9 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

ilyah-official/celestial-gi

Celestial GI - Fully dynamic global illumination using Voxel-Based Approach for Unity URP.

Size: 2.93 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

ErikHogberg/CuteLittleSailGameURP

WIP small sailing game

Language: ShaderLab - Size: 12.5 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Sieluna/Valence

Uwinz! Uwinz! Uwinz! The best Uwinz!

Language: C# - Size: 27.8 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

StevenRice99/Multiplayer-Template-2D

Template for a 2D multiplayer game

Language: C# - Size: 9.56 MB - Last synced at: 4 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

dedovskaya/CrossSectionShader

URP shader for Unity that shows a cross section of an object using clipping plane

Language: C# - Size: 5.39 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0