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GitHub / Pjbomb2 / TrueTrace-Unity-Pathtracer

A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Pjbomb2%2FTrueTrace-Unity-Pathtracer

Stars: 548
Forks: 40
Open Issues: 0

License: mit
Language: C#
Repo Size: 4 GB
Dependencies: 0

Created: over 2 years ago
Updated: 5 days ago
Last pushed: 5 days ago
Last synced: 5 days ago

Topics: bvh, compute-shader, computeshader, cwbvh, denoising, disney-bsdf, global-illumination, gpu, hlsl, nee, oidn, path-tracing, raytracing, realtime, refit, restir-gi, rtx, taa, unity, unity3d

Funding links: https://github.com/sponsors/Pjbomb2, https://patreon.com/Pjbomb2, https://ko-fi.com/Pjbomb2

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