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GitHub topics: computeshader

XTR1984/mychem3d

Pseudochemical 3d simulator

Language: Python - Size: 5.84 MB - Last synced at: 30 days ago - Pushed at: 30 days ago - Stars: 0 - Forks: 0

Remyuu/Unity-Interactive-Grass

Using DrawMeshInstancedIndirect Draw 100000+ Grass

Language: C# - Size: 3.14 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 34 - Forks: 12

re-ovo/wgpu-path-tracing

Monte Carlo Path Tracing on WebGPU compute shader

Language: TypeScript - Size: 89.3 MB - Last synced at: 6 days ago - Pushed at: about 2 months ago - Stars: 4 - Forks: 1

fuqunaga/ComputeShaderBVHMeshHit

Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.

Language: C# - Size: 52.2 MB - Last synced at: about 1 month ago - Pushed at: 2 months ago - Stars: 92 - Forks: 18

airliang/unity-raytracing

Raytracing by compute shader in unity

Language: C# - Size: 27.9 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 112 - Forks: 9

mimisukeMaster/Simulation-of-Universal-Gravitation

Simulation of universal gravitation using compute shader (GPGPU) in Unity / compute shaderによる万有引力のシミュレーション

Language: C# - Size: 89.9 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 7 - Forks: 0

TLabAltoh/tlab-sharescreen-client-unity

This is an tlab-sharescreen-server-win client program. Streaming video over a custom protocol (UDP) and implementing a frame decoder with compute shaders.

Language: C# - Size: 4.56 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 0

damian-666/MGShadersXPlatform

A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and WindowsDX, and Android using shared linked content file, FX files, shared Net6CoreGame lib, and thinnest possible platform specific launchers & NEW SILK experiment, Compute shader branch tests on DX only so far

Language: C# - Size: 983 KB - Last synced at: 7 days ago - Pushed at: about 2 years ago - Stars: 11 - Forks: 0

DFVSQY/CalTransparentAreaByGPU

This project utilizes Compute Shader for calculating the proportion of transparent areas in textures.

Language: C# - Size: 31.3 KB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 1 - Forks: 0

TLabAltoh/realistic_terrain_dx11_plugin

Language: C++ - Size: 9.77 KB - Last synced at: about 2 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

chenx0731/Fluid-Simulation

Position based fluid, screen space rendering

Language: C++ - Size: 45.4 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

Ludmuterol/lissajous_julia

Android Livewallpaper built with OpenGL which uses a random Lissajous figure to create smoothly changing Julia sets

Language: Java - Size: 115 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

netpyoung/nf.example.computeshader

📄🌔 예제. 유니티 컴퓨트 셰이더

Language: C# - Size: 156 KB - Last synced at: about 1 month ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

Federicoand98/PathTracing

A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.

Language: Jupyter Notebook - Size: 90.9 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

abecker96/ComputeParticles

Aidan Becker's Final Project in COSC-4328, Computer Graphics.

Language: C++ - Size: 1.8 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 0

drumath2237/babylon-compute-shader-sandbox

babylonjs compute shader sample project

Language: TypeScript - Size: 20.5 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

yoshidan/AudienceShader

Compute Shader for audience in IDOL live stage.

Language: C# - Size: 41 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

mushe/VulkanFish

Vulkan(Compute Shader + Instancing rendering) & C++ fish swarm, developed on macOS

Language: C++ - Size: 2.95 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 1

SingingRivulet/transformer.gl

使用opengl计算着色器实现的transformer模型推理。implementation of the transformer model,using OpenGL Compute Shader

Language: C - Size: 52.3 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

cgoxopx/llama2.gl Fork of karpathy/llama2.c

Inference Llama 2 in OpenGL Compute Shader

Language: C - Size: 1.07 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

hundan2015/MarchingCubeCore2

A Web CT viewer basing on marching cube algorithm and webgpu compute shader.

Language: TypeScript - Size: 15.2 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Helioform/Compute-Shader-Ray-Tracer

OpenGL ray tracer which uses compute shader

Language: C++ - Size: 1.92 MB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

gadirom/Metal-Compute-Offscreen-Render-and-Postprocess

A Swift Playground Book that explores the Apple's Metal technology on iOS.

Language: Swift - Size: 58.6 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 24 - Forks: 1

SimonBenAnderson/Swift_Performing-Calculations-on-a-GPU

This is an updated version of Apples WWDC project that is coded in ObjC.

Size: 0 Bytes - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

niepp/astc_encoder

real time ASTC texture compression by computer shader

Language: C++ - Size: 3.91 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 31 - Forks: 8

EugeneDevastator/ComputeNBody

Simulating NBody via compute shader

Language: C# - Size: 11.5 MB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

kittrick/Unity-Physarum-Computeshader

A basic implementation of the Physarum Polycephalum (AKA Slime Mold) code in Unity.

Language: C# - Size: 1.34 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 0

Seaqqull/unity-noise-generator

Language: ShaderLab - Size: 1.34 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

zbendefy/Julia4D

4D Julia set renderer

Language: C# - Size: 6.21 MB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 0

BrainOverGames/JobVSNormalMeshWithComputeShaders

Testing the mesh generation & its deformation performances using Unity's Job and normal C# systems along with compute shaders(computer & graphic buffers)

Language: C# - Size: 32.2 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

jChicote/Mini_Procedural_Generation

Unity procedural generation demonstrating typical noise-based procedural generation, minecraft procedural generation and other techniques.

Language: C# - Size: 14.3 MB - Last synced at: 3 days ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

yoshidan/UnityNormalViewer

Normal viewer for Unity Editor

Language: C# - Size: 7.11 MB - Last synced at: 2 months ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

kumaashi/Tanbo

Tanbo is library of memorymapped vulkan graphics library.

Language: C++ - Size: 7.43 MB - Last synced at: about 22 hours ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0