Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
GitHub topics: computeshader
Pjbomb2/TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Language: C# - Size: 3.98 GB - Last synced: 11 days ago - Pushed: 11 days ago - Stars: 554 - Forks: 39
chenx0731/Fluid-Simulation
Position based fluid, screen space rendering
Language: C++ - Size: 45.4 MB - Last synced: 16 days ago - Pushed: 16 days ago - Stars: 0 - Forks: 0
TLabAltoh/TLabShareScreen_Client_Unity_Android
Client programe for decoding packets from TLabShareScreen_Server
Language: C# - Size: 4.56 MB - Last synced: 29 days ago - Pushed: 29 days ago - Stars: 1 - Forks: 0
fuqunaga/ComputeShaderBVHMeshHit
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
Language: C# - Size: 52.2 MB - Last synced: about 21 hours ago - Pushed: 5 months ago - Stars: 71 - Forks: 14
yoshidan/UnityNormalViewer
Normal viewer for Unity Editor
Language: C# - Size: 7.11 MB - Last synced: about 2 months ago - Pushed: almost 3 years ago - Stars: 1 - Forks: 0
Ludmuterol/lissajous_julia
Android Livewallpaper built with OpenGL which uses a random Lissajous figure to create smoothly changing Julia sets
Language: Java - Size: 115 KB - Last synced: about 1 month ago - Pushed: 2 months ago - Stars: 0 - Forks: 0
airliang/unity-raytracing
Raytracing by compute shader in unity
Language: C# - Size: 27.4 MB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 76 - Forks: 9
mimisukeMaster/Simulation-of-Universal-Gravitation
Simulation of universal gravitation using compute shader (GPGPU) in Unity / compute shaderによる万有引力のシミュレーション
Language: C# - Size: 89.9 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 5 - Forks: 0
kumaashi/Tanbo
Tanbo is library of memorymapped vulkan graphics library.
Language: C++ - Size: 7.43 MB - Last synced: 3 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0
netpyoung/nf.example.computeshader
📄🌔 예제. 유니티 컴퓨트 셰이더
Language: C# - Size: 156 KB - Last synced: about 2 months ago - Pushed: about 3 years ago - Stars: 2 - Forks: 0
Federicoand98/PathTracing
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Language: Jupyter Notebook - Size: 90.9 MB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 6 - Forks: 0
abecker96/ComputeParticles
Aidan Becker's Final Project in COSC-4328, Computer Graphics.
Language: C++ - Size: 1.8 MB - Last synced: 6 months ago - Pushed: over 2 years ago - Stars: 4 - Forks: 0
drumath2237/babylon-compute-shader-sandbox
babylonjs compute shader sample project
Language: TypeScript - Size: 20.5 KB - Last synced: about 2 months ago - Pushed: 8 months ago - Stars: 1 - Forks: 0
TLabAltoh/RaymarchingCloudURP
Sample unity project of drawing Raymarching Cloud in URP
Language: C# - Size: 19.8 MB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 2 - Forks: 2
yoshidan/AudienceShader
Compute Shader for audience in IDOL live stage.
Language: C# - Size: 41 KB - Last synced: about 2 months ago - Pushed: over 1 year ago - Stars: 2 - Forks: 0
mushe/VulkanFish
Vulkan(Compute Shader + Instancing rendering) & C++ fish swarm, developed on macOS
Language: C++ - Size: 2.95 MB - Last synced: 9 months ago - Pushed: 9 months ago - Stars: 1 - Forks: 1
SingingRivulet/transformer.gl
使用opengl计算着色器实现的transformer模型推理。implementation of the transformer model,using OpenGL Compute Shader
Language: C - Size: 52.3 MB - Last synced: 9 months ago - Pushed: 9 months ago - Stars: 0 - Forks: 0
cgoxopx/llama2.gl Fork of karpathy/llama2.c
Inference Llama 2 in OpenGL Compute Shader
Language: C - Size: 1.07 MB - Last synced: 9 months ago - Pushed: 9 months ago - Stars: 0 - Forks: 0
hundan2015/MarchingCubeCore2
A Web CT viewer basing on marching cube algorithm and webgpu compute shader.
Language: TypeScript - Size: 15.2 MB - Last synced: about 2 months ago - Pushed: 10 months ago - Stars: 0 - Forks: 0
Helioform/Compute-Shader-Ray-Tracer
OpenGL ray tracer which uses compute shader
Language: C++ - Size: 1.92 MB - Last synced: 4 months ago - Pushed: 10 months ago - Stars: 0 - Forks: 0
gadirom/Metal-Compute-Offscreen-Render-and-Postprocess
A Swift Playground Book that explores the Apple's Metal technology on iOS.
Language: Swift - Size: 58.6 KB - Last synced: 11 months ago - Pushed: almost 3 years ago - Stars: 24 - Forks: 1
SimonBenAnderson/Swift_Performing-Calculations-on-a-GPU
This is an updated version of Apples WWDC project that is coded in ObjC.
Size: 0 Bytes - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 0 - Forks: 0
niepp/astc_encoder
real time ASTC texture compression by computer shader
Language: C++ - Size: 3.91 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 31 - Forks: 8
damian-666/MGShadersXPlatform
A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and WindowsDX, and Android using shared linked content file, FX files, shared Net6CoreGame lib, and thinnest possible platform specific launchers & NEW SILK experiment, Compute shader branch tests on DX only so far
Language: C# - Size: 983 KB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 9 - Forks: 1
EugeneDevastator/ComputeNBody
Simulating NBody via compute shader
Language: C# - Size: 11.5 MB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 1 - Forks: 0
kittrick/Unity-Physarum-Computeshader
A basic implementation of the Physarum Polycephalum (AKA Slime Mold) code in Unity.
Language: C# - Size: 1.34 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 9 - Forks: 0
Seaqqull/unity-noise-generator
Language: ShaderLab - Size: 1.34 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 1 - Forks: 0
zbendefy/Julia4D
4D Julia set renderer
Language: C# - Size: 6.21 MB - Last synced: over 1 year ago - Pushed: about 2 years ago - Stars: 4 - Forks: 0
BrainOverGames/JobVSNormalMeshWithComputeShaders
Testing the mesh generation & its deformation performances using Unity's Job and normal C# systems along with compute shaders(computer & graphic buffers)
Language: C# - Size: 32.2 KB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0
jChicote/Mini_Procedural_Generation
Unity procedural generation demonstrating typical noise-based procedural generation, minecraft procedural generation and other techniques.
Language: C# - Size: 14.3 MB - Last synced: over 1 year ago - Pushed: about 2 years ago - Stars: 1 - Forks: 0