GitHub topics: computeshader
XTR1984/mychem3d
Pseudochemical 3d simulator
Language: Python - Size: 5.84 MB - Last synced at: 30 days ago - Pushed at: 30 days ago - Stars: 0 - Forks: 0

Remyuu/Unity-Interactive-Grass
Using DrawMeshInstancedIndirect Draw 100000+ Grass
Language: C# - Size: 3.14 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 34 - Forks: 12

re-ovo/wgpu-path-tracing
Monte Carlo Path Tracing on WebGPU compute shader
Language: TypeScript - Size: 89.3 MB - Last synced at: 6 days ago - Pushed at: about 2 months ago - Stars: 4 - Forks: 1

fuqunaga/ComputeShaderBVHMeshHit
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
Language: C# - Size: 52.2 MB - Last synced at: about 1 month ago - Pushed at: 2 months ago - Stars: 92 - Forks: 18

airliang/unity-raytracing
Raytracing by compute shader in unity
Language: C# - Size: 27.9 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 112 - Forks: 9

mimisukeMaster/Simulation-of-Universal-Gravitation
Simulation of universal gravitation using compute shader (GPGPU) in Unity / compute shaderによる万有引力のシミュレーション
Language: C# - Size: 89.9 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 7 - Forks: 0

TLabAltoh/tlab-sharescreen-client-unity
This is an tlab-sharescreen-server-win client program. Streaming video over a custom protocol (UDP) and implementing a frame decoder with compute shaders.
Language: C# - Size: 4.56 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 0

damian-666/MGShadersXPlatform
A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and WindowsDX, and Android using shared linked content file, FX files, shared Net6CoreGame lib, and thinnest possible platform specific launchers & NEW SILK experiment, Compute shader branch tests on DX only so far
Language: C# - Size: 983 KB - Last synced at: 7 days ago - Pushed at: about 2 years ago - Stars: 11 - Forks: 0

DFVSQY/CalTransparentAreaByGPU
This project utilizes Compute Shader for calculating the proportion of transparent areas in textures.
Language: C# - Size: 31.3 KB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 1 - Forks: 0

TLabAltoh/realistic_terrain_dx11_plugin
Language: C++ - Size: 9.77 KB - Last synced at: about 2 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

chenx0731/Fluid-Simulation
Position based fluid, screen space rendering
Language: C++ - Size: 45.4 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

Ludmuterol/lissajous_julia
Android Livewallpaper built with OpenGL which uses a random Lissajous figure to create smoothly changing Julia sets
Language: Java - Size: 115 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

netpyoung/nf.example.computeshader
📄🌔 예제. 유니티 컴퓨트 셰이더
Language: C# - Size: 156 KB - Last synced at: about 1 month ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

Federicoand98/PathTracing
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Language: Jupyter Notebook - Size: 90.9 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

abecker96/ComputeParticles
Aidan Becker's Final Project in COSC-4328, Computer Graphics.
Language: C++ - Size: 1.8 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 0

drumath2237/babylon-compute-shader-sandbox
babylonjs compute shader sample project
Language: TypeScript - Size: 20.5 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

yoshidan/AudienceShader
Compute Shader for audience in IDOL live stage.
Language: C# - Size: 41 KB - Last synced at: 2 months ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

mushe/VulkanFish
Vulkan(Compute Shader + Instancing rendering) & C++ fish swarm, developed on macOS
Language: C++ - Size: 2.95 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 1

SingingRivulet/transformer.gl
使用opengl计算着色器实现的transformer模型推理。implementation of the transformer model,using OpenGL Compute Shader
Language: C - Size: 52.3 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

cgoxopx/llama2.gl Fork of karpathy/llama2.c
Inference Llama 2 in OpenGL Compute Shader
Language: C - Size: 1.07 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

hundan2015/MarchingCubeCore2
A Web CT viewer basing on marching cube algorithm and webgpu compute shader.
Language: TypeScript - Size: 15.2 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Helioform/Compute-Shader-Ray-Tracer
OpenGL ray tracer which uses compute shader
Language: C++ - Size: 1.92 MB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

gadirom/Metal-Compute-Offscreen-Render-and-Postprocess
A Swift Playground Book that explores the Apple's Metal technology on iOS.
Language: Swift - Size: 58.6 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 24 - Forks: 1

SimonBenAnderson/Swift_Performing-Calculations-on-a-GPU
This is an updated version of Apples WWDC project that is coded in ObjC.
Size: 0 Bytes - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

niepp/astc_encoder
real time ASTC texture compression by computer shader
Language: C++ - Size: 3.91 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 31 - Forks: 8

EugeneDevastator/ComputeNBody
Simulating NBody via compute shader
Language: C# - Size: 11.5 MB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

kittrick/Unity-Physarum-Computeshader
A basic implementation of the Physarum Polycephalum (AKA Slime Mold) code in Unity.
Language: C# - Size: 1.34 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 0

Seaqqull/unity-noise-generator
Language: ShaderLab - Size: 1.34 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

zbendefy/Julia4D
4D Julia set renderer
Language: C# - Size: 6.21 MB - Last synced at: about 1 month ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 0

BrainOverGames/JobVSNormalMeshWithComputeShaders
Testing the mesh generation & its deformation performances using Unity's Job and normal C# systems along with compute shaders(computer & graphic buffers)
Language: C# - Size: 32.2 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

jChicote/Mini_Procedural_Generation
Unity procedural generation demonstrating typical noise-based procedural generation, minecraft procedural generation and other techniques.
Language: C# - Size: 14.3 MB - Last synced at: 3 days ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

yoshidan/UnityNormalViewer
Normal viewer for Unity Editor
Language: C# - Size: 7.11 MB - Last synced at: 2 months ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

kumaashi/Tanbo
Tanbo is library of memorymapped vulkan graphics library.
Language: C++ - Size: 7.43 MB - Last synced at: about 22 hours ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0
