GitHub topics: burst-compiler
AlexWargon/Nukecs
fast c# entity component system that uses burst and job systems by default.
Language: C# - Size: 868 KB - Last synced at: 1 day ago - Pushed at: 2 days ago - Stars: 6 - Forks: 1

RamType0/Meshia.MeshSimplification
Burst accelerated mesh simplification.
Language: C# - Size: 601 KB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 26 - Forks: 5

jedjoud10/VoxelTerrain
Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP
Language: C# - Size: 112 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 38 - Forks: 2

Nebukam/com.nebukam.job-assist
Micro helper library for Unity's Job System
Language: C# - Size: 346 KB - Last synced at: 7 days ago - Pushed at: 11 months ago - Stars: 24 - Forks: 6

hecomi/uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
Language: C# - Size: 121 MB - Last synced at: 27 days ago - Pushed at: 6 months ago - Stars: 1,281 - Forks: 148

keijiro/VertexAnimationJob
Vertex animation with C# Job System and new Mesh API
Language: C# - Size: 67.4 KB - Last synced at: 4 days ago - Pushed at: over 5 years ago - Stars: 111 - Forks: 12

reinsteam/Unity-FrustumCulling
An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin
Language: C# - Size: 75.2 KB - Last synced at: 28 days ago - Pushed at: almost 6 years ago - Stars: 25 - Forks: 3

Matusson/UCloth
Burst-based Unity cloth simulation
Language: C# - Size: 1.02 MB - Last synced at: 2 months ago - Pushed at: about 2 years ago - Stars: 74 - Forks: 14

annulusgames/BurstLinq
Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler
Language: C# - Size: 626 KB - Last synced at: 2 months ago - Pushed at: about 1 year ago - Stars: 219 - Forks: 12

TriceHelix/GenericBurstJobs
Support for Generic, Burst compiled Jobs through automatic code analysis and generation
Language: C# - Size: 41 KB - Last synced at: about 1 month ago - Pushed at: 9 months ago - Stars: 7 - Forks: 0

AndrzejKebab/Minecraft-like-Game
Language: C# - Size: 1.94 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

RadoVoda/EnumHelpers
Library of enum helper methods compatible with Unity Burst compiler
Language: C# - Size: 36.1 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

UlasTosun/Unity-DOTS-Examples
An example Unity project for DOTS (including ECS) and performance metrics for different cases.
Language: ShaderLab - Size: 2.18 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

JonasJakobi/ant-sim
Simulation of ants using Unity and C#, specifically using the C# Job System and the Burst Compiler to run huge amounts of ants in parallel. Mostly developed as a study for parallel processing.
Language: C# - Size: 40 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

pipliz/cpuvox
A C# implementation of voxlap-style rendering, using Unity and their Burst compiler
Language: C# - Size: 451 KB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 13 - Forks: 1

tbg10101/dotnet-burst-comparison
Benchmarks to compare .NET and and Unity's Burst compiler.
Language: C# - Size: 148 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 13 - Forks: 2

pavle-goloskokovic/sga-unity-game-jam-beyond-the-wall
Beyond the Wall - SGA and Unity Game Jam 1st prize
Language: ASP - Size: 172 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

TriceHelix/BurstSkinning 📦
Fast Mesh Skinning on the CPU using Linear Blend (LBS) and Dual Quaternion (DQS) utilizing the Unity Jobs system and Burst compilation
Language: C# - Size: 183 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 2

xshazwar/noize-job
2D noise generation, processing and meshing using Unity Jobs and Burst
Language: C# - Size: 1.94 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 12 - Forks: 0

Calandiel/BurstUtilities
Datatypes and utilities for working with Unity's Burst compiler. Eases implementation of more complex multithreaded algorithms and simplifies usage of coroutines with unsafe Burst jobs. For advanced users, exposes many unsafe features.
Language: C# - Size: 68.4 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 0

iShapeUnity/FixFloat
Fixed float math arithmetic and geometric operations in Unity projects.
Language: C# - Size: 27.3 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

kircher1/LBM-SWE-Unity
A Unity package for simulating shallow water flows with Lattice Boltzmann methods.
Language: C# - Size: 288 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 7 - Forks: 1

pm4rtx/Unity-FrustumCulling Fork of reinsteam/Unity-FrustumCulling
An example frustum culling implemented using Unity Burst compiler and native plugin
Language: C# - Size: 12 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

CristianQiu/Unity-Pathfinding-Jobs-StressTest
Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.
Language: C# - Size: 35.9 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 24 - Forks: 6

lightjiao/Quadtree-HitEngine
四叉树实现一个简单的碰撞检测引擎
Language: C# - Size: 861 KB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 13 - Forks: 3

takagi-denki/CryptoUnity-Burst
Burst 対応版暗号化クラス
Language: C# - Size: 36.1 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 1

WalterAHulsebos/NativeQuadtree Fork of marijnz/NativeQuadtree
A Quadtree Native Collection for Unity DOTS
Size: 404 KB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0
