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GitHub topics: eulerian-fluid-simulation
Habrador/Ten-Minute-Physics-Unity
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
Language: C# - Size: 3.68 MB - Last synced: 4 days ago - Pushed: 7 months ago - Stars: 232 - Forks: 24
![](https://github.com/Habrador.png?s=40)
ssoudan/fluid-simulation-rs
Eulerian Fluid Simulation in Rust and WebAssembly
Language: Rust - Size: 388 KB - Last synced: 9 days ago - Pushed: 2 months ago - Stars: 1 - Forks: 0
![](https://github.com/ssoudan.png?s=40)
cgurps/2DFluidSimulation
A simple eulerian fluid simulation using OpenGL compute shaders
Language: C++ - Size: 10.1 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 43 - Forks: 3
![](https://github.com/cgurps.png?s=40)