GitHub topics: eulerian-fluid-simulation
Habrador/Ten-Minute-Physics-Unity
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
Language: C# - Size: 4 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 294 - Forks: 31

ssoudan/fluid-simulation-rs
Eulerian Fluid Simulation in Rust and WebAssembly
Language: Rust - Size: 436 KB - Last synced at: about 2 months ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 1

cgurps/2DFluidSimulation
A simple eulerian fluid simulation using OpenGL compute shaders
Language: C++ - Size: 10.1 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 43 - Forks: 3
