GitHub topics: xpbd
VihaanVeer10/tnu
Talos Node Updater is a small Go program that updates a Talos (https://www.talos.dev/) node. kubernetes, system-upgrade-controller, talos-linux
Language: Go - Size: 25.4 KB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 0 - Forks: 0

Habrador/Ten-Minute-Physics-Unity
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
Language: C# - Size: 3.93 MB - Last synced at: 3 days ago - Pushed at: 2 months ago - Stars: 290 - Forks: 31

idanarye/bevy-tnua
A floating character controller for Bevy
Language: Rust - Size: 1.42 MB - Last synced at: 5 days ago - Pushed at: 10 days ago - Stars: 328 - Forks: 33

shnewto/bevy_collider_gen
a library for generating 2D colliders for bevy apps from images
Language: Rust - Size: 2.75 MB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 93 - Forks: 6

andywiecko/PBD2D
Unity Position Based Dynamics in two dimensions
Language: C# - Size: 6.39 MB - Last synced at: 8 days ago - Pushed at: 5 months ago - Stars: 99 - Forks: 7

yuki-koyama/elasty
A research-oriented elastic body simulator
Language: C++ - Size: 8.11 MB - Last synced at: about 21 hours ago - Pushed at: over 2 years ago - Stars: 377 - Forks: 35

zalo/TetSim
Javascript Tetrahedral FEM Simulation
Language: JavaScript - Size: 7.48 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 40 - Forks: 8

eduardo98m/RoboSim
RoboSim is a project aimed at creating a user-friendly and customizable rigid body physics simulator for robotics.
Language: C++ - Size: 478 KB - Last synced at: 7 days ago - Pushed at: 8 days ago - Stars: 7 - Forks: 0

ucinereo/PBS-soft-body
This project was created for the ETH Zurich course "252-0546-00L Physically-Based Simulation in Computer Graphics" during the HS2024 semester.
Language: C++ - Size: 132 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

CptNemo0/ClothSimulation
XPBD Cloth Simulation
Language: C++ - Size: 549 KB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

markeasting/game
OpenGL game engine
Language: C - Size: 83.3 MB - Last synced at: 10 months ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

vedangjavdekar/XPBDEngine
A physics engine written from scratch in C++ using Raylib for CS6323 Course at UT Dallas
Language: C++ - Size: 5.47 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

rodneylab/bevy-xpbd-tutorial
Video game physics engine using Bevy by following Johan Helsing tutorial
Language: Rust - Size: 131 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

markeasting/THREE-XPBD
XPBD physics in THREE.js
Language: TypeScript - Size: 61.6 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 11 - Forks: 0

markeasting/RenderingEngine
OpenGL renderer with XPBD physics solver
Language: C++ - Size: 222 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

felipeek/raw-physics
Simple rigid-body physics simulator powered by XPBD.
Language: C - Size: 8.13 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 61 - Forks: 5

ccincotti3/webgpu_cloth_simulator
WebGPU XPBD Cloth Simulator Project to accompany guides on www.carmencincotti.com
Language: TypeScript - Size: 208 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 0

Q-Minh/position-based-dynamics
eXtended Position based dynamics implementation with soft body virtual cutting
Language: C++ - Size: 72.1 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 40 - Forks: 4
