An open API service providing repository metadata for many open source software ecosystems.

GitHub topics: rigidbody-physics

AlexandreSajus/Quadcopter-AI

Controlling a Rigidbody Quadcopter using Control Theory and Reinforcement Learning

Language: Python - Size: 273 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 200 - Forks: 44

benni-ben/physix

a physics game forked from https://github.com/juhl/physicsRus

Language: JavaScript - Size: 335 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

MinaPecheux/UnityTutorials-PhysicalProjectiles

The code for a short tutorial on how to make a simple physics-based 3D cannon in Unity/C# (in text or video format)!

Language: C# - Size: 3.91 MB - Last synced at: about 1 month ago - Pushed at: over 3 years ago - Stars: 13 - Forks: 2

AkosSeres/BallPhysics

2D physics engine written in JavaScript🏀

Language: TypeScript - Size: 2.61 MB - Last synced at: 15 days ago - Pushed at: over 3 years ago - Stars: 22 - Forks: 0

eduardo98m/RoboSim

RoboSim is a project aimed at creating a user-friendly and customizable rigid body physics simulator for robotics.

Language: C++ - Size: 478 KB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 7 - Forks: 0

RobinKa/pga2d-rigidbody

Using Projective Geometric Algebra for Rigidbody Physics in 2D with TypeScript

Language: TypeScript - Size: 209 KB - Last synced at: 5 days ago - Pushed at: almost 5 years ago - Stars: 4 - Forks: 0

llamacademy/ai-series-part-7

Full project of the end state of the AI Series Part 7 video where we add the ability to have Ranged enemies shoot projectiles with Rigidbody physics

Language: ShaderLab - Size: 31 MB - Last synced at: about 7 hours ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 1

llamacademy/explosion-damage

In this tutorial you will learn how to create an explosion effect that will apply force to objects that are within range. It will also show you how you can apply damage with damage falloff based on the distance from the explosion an object is.

Language: C# - Size: 1.47 MB - Last synced at: about 7 hours ago - Pushed at: almost 3 years ago - Stars: 10 - Forks: 2

Sopiro/Physics

2D Physics engine written in Typescript

Language: TypeScript - Size: 66.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 21 - Forks: 3

NSUSpray/RigidPacker

Visual hierarchy editor based on a circular treemap chart with real-time packing using a rigid body physics engine. (nested circles, python, pyqt, qt, pyqt5, box2d, pybox2d)

Language: Python - Size: 1.21 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

fabriziospadaro/PolygonAreaEffector

This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors

Language: C# - Size: 10.6 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 24 - Forks: 8

Alexart1995/PingPongGame

Language: C# - Size: 121 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 1