GitHub topics: gametree
Dor-sketch/DeepDarkBlueMiniMax
The Minimax Games project showcases AI decision-making in competitive games like Tic Tac Toe and Stone Taking through an implementation of the minimax algorithm with alpha-beta pruning, enriched by visual insights into the algorithm's strategies.
Language: Python - Size: 54.4 MB - Last synced at: about 1 month ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

nicholasboyce/tictactoe
A tic-tac-toe CLI program implemented in Python. Uses the minimax algorithm to play against the computer.
Language: Python - Size: 6.84 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

bassiounix/zoi
AI Driven Tic Tac Toe Game in Rust
Language: Rust - Size: 9.77 KB - Last synced at: 10 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

bekatan/cse362
Course work for CSE 362: Artificial Intelligence. Implementations for basic informed and uninformed search algorithms
Language: C++ - Size: 322 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

EudyContreras/Othello-FX
Othello game framework made with JavaFX which can be use for testing Othello AI Agents.
Language: Java - Size: 6.87 MB - Last synced at: 4 months ago - Pushed at: over 6 years ago - Stars: 3 - Forks: 17

Rajrahane/Crosses-and-Noughts
Language: Java - Size: 277 KB - Last synced at: 3 months ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

Deepcya/1p-vs-CPU-Tic-Tac-Toe-game
Language: C - Size: 6.84 KB - Last synced at: 14 days ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0
