GitHub topics: photorealistic-rendering
openxrlab/xrfeitoria
OpenXRLab Synthetic Data Rendering Toolbox
Language: Python - Size: 1.28 MB - Last synced at: 11 days ago - Pushed at: 26 days ago - Stars: 273 - Forks: 20

POSE-Lab/6DL-PoseGenerator
Language: Python - Size: 53.4 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 1 - Forks: 0

piellardj/diamond-webgl
Ray-tracing engine for real-time diamond rendering in WebGL
Size: 2.27 MB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 129 - Forks: 23

MeVisLab/SmARTR-Networks
A series of networks to implement photorealistic renderings through the MeVis Path Tracer from: "The SmARTR Pipeline: a modular workflow for the cinematic rendering of 3D scientific imaging data"
Size: 243 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0

alisajung/Fluorescence-in-Bidirectional-Rendering
My master thesis on fluorescence in bidirectional rendering
Size: 5.31 MB - Last synced at: 9 months ago - Pushed at: almost 7 years ago - Stars: 3 - Forks: 0

kv2000/ASH
The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)
Language: Python - Size: 85 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 92 - Forks: 8

acrlakshman/cfd-scene-renderer
Scalable rendering of CFD simulation results realistically. Scene templates to kick-start rendering.
Language: Shell - Size: 4.31 MB - Last synced at: 24 days ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

akaliutau/phy-engine 📦
Physically-correct rendering engine
Language: C - Size: 2.82 MB - Last synced at: about 2 months ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

federicopellegatta/raytracing
A simple C++ Ray-Tracer which can generate photorealistic images
Language: C++ - Size: 23.1 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 3 - Forks: 1

HummaWhite/Project3-CUDA-Path-Tracer Fork of CIS565-Fall-2022/Project3-CUDA-Path-Tracer
GPU Physically Based Renderer (CUDA Base) [2022]
Language: C++ - Size: 491 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 0

marsermd/DeepestScatter
Real-time photo-realistic clouds ray tracer. Published @ SIGGRAPH Asia (2019)
Language: C++ - Size: 20.6 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 15 - Forks: 4

HummaWhite/Zillum
CPU Physically Based Renderer [2020-]
Language: C++ - Size: 11.3 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 14 - Forks: 3

HummaWhite/ZillumGL
GPU Physically Based Renderer (OpenGL Base) [2021-]
Language: C++ - Size: 37.3 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 57 - Forks: 6

avramtraian/Spearmint
Spearmint is a rendering technology capable of creating photorealistic images, as well as stylized game environments. It has an emphasis on high-performance, while keeping a minimalistic codebase.
Language: C++ - Size: 620 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

grhvaring/RTXOn
A raytracing project written in C#
Language: C# - Size: 42.9 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0
