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GitHub topics: procedural-modeling

yeataro/TD-Raymarching-System

A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.

Language: GLSL - Size: 1.87 MB - Last synced at: about 2 hours ago - Pushed at: about 1 year ago - Stars: 36 - Forks: 3

harry7557558/Graphics

Source files for my experiments not limited to computer graphics.

Language: C++ - Size: 622 MB - Last synced at: 28 days ago - Pushed at: 28 days ago - Stars: 11 - Forks: 3

usalu/semio

🧩 Design-Information-Modeling for Kit-of-Parts Architecture 🏘️

Language: TypeScript - Size: 684 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 12 - Forks: 1

rkjones4/TemplatePrograms

Learning to Infer Generative Template Programs for Visual Concepts -- ICML 2024

Language: Python - Size: 386 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 7 - Forks: 1

diegoarjz/pagoda

A Graph-Based Procedural Modelling Library

Language: C++ - Size: 3.25 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 21 - Forks: 1

apetsiuk/Blender-Materials-Compositing-GeometryNodes

procedural material shading

Size: 43.4 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

Unibas3D/TreeSketchNet

A deep learning system for procedural modeling of 3D Tree meshes.

Language: Python - Size: 7.42 MB - Last synced at: 12 months ago - Pushed at: over 1 year ago - Stars: 24 - Forks: 3

pboechat/OperatorGraph

shape grammar base system and auto-tuner based on the operator graph idea

Language: C++ - Size: 15.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 27 - Forks: 6

lsimic/AobaAPI

C++ API/library for 3D polygonal mesh modeling

Language: C++ - Size: 259 KB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 31 - Forks: 6

stefalie/shapeml

ShapeML is a rule- or grammar-based procedural 3D modeling framework.

Language: C++ - Size: 6.13 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 63 - Forks: 8

paternostrox/AdaptableTrees

A procedural, obstacle avoiding, tree mesh generation tool for Unity.

Language: C# - Size: 22.3 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 5 - Forks: 1

EliCDavis/meshedpotatoes

Common util functions I use for generating meshes

Language: Go - Size: 1.95 KB - Last synced at: 3 months ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 1

bbohlender/cgv

Code for QuickProBuild - Eurographics 2023 Short Paper

Language: TypeScript - Size: 335 MB - Last synced at: about 2 months ago - Pushed at: about 2 years ago - Stars: 12 - Forks: 6

FlachyJoe/FCPD

FreeCAD/PureData connection framework

Language: Python - Size: 998 KB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 2

DanielBrito/monografia

:classical_building: Geração procedural de modelos arquiteturais com geometria arredondada utilizando Selection Expressions (SELEX).

Language: Python - Size: 38.4 MB - Last synced at: 2 months ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 2

jtrillos/ProceduralModelingProject

This is a repository where you can find the final project of Lab Basic Graphics. The idea is to implement a procedural modeling program

Language: C++ - Size: 93.3 MB - Last synced at: 7 months ago - Pushed at: about 7 years ago - Stars: 2 - Forks: 1