GitHub topics: procedural-modeling
usalu/semio
🧩 Design-Information-Modeling for Kit-of-Parts 🏘️
Language: TypeScript - Size: 905 MB - Last synced at: about 17 hours ago - Pushed at: about 19 hours ago - Stars: 16 - Forks: 3
yeataro/TD-Raymarching-System
A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.
Language: GLSL - Size: 1.87 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 37 - Forks: 3
harry7557558/Graphics
Source files for my experiments not limited to computer graphics.
Language: C++ - Size: 622 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 11 - Forks: 3
rkjones4/TemplatePrograms
Learning to Infer Generative Template Programs for Visual Concepts -- ICML 2024
Language: Python - Size: 386 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 7 - Forks: 1
diegoarjz/pagoda
A Graph-Based Procedural Modelling Library
Language: C++ - Size: 3.29 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 21 - Forks: 1
apetsiuk/Blender-Materials-Compositing-GeometryNodes
procedural material shading
Size: 43.4 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0
Unibas3D/TreeSketchNet
A deep learning system for procedural modeling of 3D Tree meshes.
Language: Python - Size: 7.42 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 24 - Forks: 3
pboechat/OperatorGraph
shape grammar base system and auto-tuner based on the operator graph idea
Language: C++ - Size: 15.1 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 27 - Forks: 6
lsimic/AobaAPI
C++ API/library for 3D polygonal mesh modeling
Language: C++ - Size: 259 KB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 31 - Forks: 6
stefalie/shapeml
ShapeML is a rule- or grammar-based procedural 3D modeling framework.
Language: C++ - Size: 6.13 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 63 - Forks: 8
paternostrox/AdaptableTrees
A procedural, obstacle avoiding, tree mesh generation tool for Unity.
Language: C# - Size: 22.3 MB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 5 - Forks: 1
EliCDavis/meshedpotatoes
Common util functions I use for generating meshes
Language: Go - Size: 1.95 KB - Last synced at: 4 months ago - Pushed at: about 6 years ago - Stars: 1 - Forks: 1
bbohlender/cgv
Code for QuickProBuild - Eurographics 2023 Short Paper
Language: TypeScript - Size: 335 MB - Last synced at: 8 months ago - Pushed at: over 2 years ago - Stars: 12 - Forks: 6
FlachyJoe/FCPD
FreeCAD/PureData connection framework
Language: Python - Size: 998 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 2
DanielBrito/monografia
:classical_building: Geração procedural de modelos arquiteturais com geometria arredondada utilizando Selection Expressions (SELEX).
Language: Python - Size: 38.4 MB - Last synced at: 8 months ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 2
jtrillos/ProceduralModelingProject
This is a repository where you can find the final project of Lab Basic Graphics. The idea is to implement a procedural modeling program
Language: C++ - Size: 93.3 MB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 1